Marble World
Playing now
16−3 vs. yesterday
14%of peak
All-time peak
112May 2021
Playing now
16−3 vs. yesterday
All-time peak
112May 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Security fix & major bug fix Hi everyone! A small patch today with 2 fixes and a security vulnerability fix. · Fixed a bug where clicking on 'Random' in the skin selector panel could pick a Winter DLC skin even if you didn't have the DLC. This would lead to your world being locked out if you didn't have the DLC. (Thanks wrathwell!) · Fixed (hopefully) a bug where your downloads folder would be empty. I've added a check bef… | 21208692 | |
| Major update | Patch 1.1.6 Hey everyone! Patch 1.1.6 has been released! It contains some new objects for you all to play around with. Patch 1.1.6 · Added about 80+ decoration items to work with. (Ruins & some city items) · Added 40+ new cars. · Added 10 new road segments to build a town with. · Added a multi exit swirlpit. · Added 2 spinners. (They're the same but one comes with a stand) · Added an ember effect, a lava b… | 18856386 | |
| Sale | I'm supporting War Child UK’ Armistice Sale! Fellow Marble Fans, Between 7th-12th November 2024, I'll donate a portion of every sale of Marble World and it's DLC to War Child UK. Make sure to grab your own discounted copy, gift one to a friend or let your community know about the sale to help children affected by war across the world. Armistice is War Child UK’s annual campaign to celebrate peaceful play and raise vital funds to support t… | — | |
| Sale | Marble World Sale Hey Marble enjoyers! Marble World and the Winter DLC are both 60% off for a whole week. The highest discount it has seen so far! | — | |
| Major update | Patch 1.1.5 (The Dungeon Update) Hey everyone! Today brings a major update with lots of new content for you all to play with. Introducing a new dungeon set, static camera positions, shapes, paints, effects and more! Static Camera Positions Highly requested, you can now set up camera positions and automatically or manually move to or between them! You can do so manually by holding your alternative key (usually control) and pres… | — | |
| Sale | War Child UK Armistice Sale Hey everyone! Marble World and the Winter Pack DLC will be taking part in the War Child UK Armistice Sale! Between 8-15th November, I'll donate a portion of every sale of Marble World and the Winter Pack DLC to War Child UK. Make sure to grab your discounted copy, gift one to a friend or let them know about the sale. This year’s Armistice Sale is celebrating peaceful play and highlighting the i… | — | |
| In-game event | Patch 1.1.4 Hey everyone! Today brings a new patch, introducing signs, bugfixes and more miniblocks! More Miniblocks! As requested, 9 new blocks are added to spice up your favorite miniblock contraptions! Leaning in on the double lane variants and a special converter piece which can be used to go from a single wide track to the miniblock. (or the other way around) Signs Also a highly requested item. Now yo… | 12373683 | |
| Esports | Ravenous Horde Steam Page Launch Hey everyone! So today I launched the Steam page for a new game I have been working on for the past months. Now I'm going to be real, there's not that much overlap between Marble World and the new game, however if you find it interesting you would do me a great favour if you wishlisted the game :) I've been wanting to make this game for a really long time, and thanks to you I can work on this.… | — | |
| Sale | SimFest Discount! Hey everyone! In case you haven't seen it yet, Marble World amongst other great sim games are on discount during SimFest! Marble World (base game and the DLC) will be on a 30% discount till the end on July 24th! | — | |
| In-game event | Patch 1.1.3 (Miniblocks!) Hey everyone! It's been a while, I've been busy with a new game and there have been some positive things happening in life that also needed some attention. (A new house and a dog!) Nevertheless I have been working on some new Marble World things, and today I'd like to introduce the first part of what I call: Miniblocks. In addition a piston has been added and there are various bugfixes and gene… | 11369973 | |
| In-game event | Patch 1.1.2 Hey everyone! Small patch today consisting of some changes to the scaling system and introducing some new logic pieces! In addition, a grace period has been added to the game regarding owning the DLC when playing in offline mode. Patch Notes - Increased the maximum distance of the mover object - Added a grace period for the DLC check. Normally the game checks if you legitimately own the DLC by… | 10417441 | |
| In-game event | Patch 1.1.1 (Christmas Update) Hey everyone! Small update just before Christmas starts (here at least). Fixing 2 important bugs and adding some small Christmas decorations since I had some extra time left. Patch Notes - Fixed a bug where loading the game with the DLC purchased could remove all DLC skins/effects from custom marbles - Fixed a bug where I forgot to add the ability to switch environments in worlds to the Winterl… | — | |
| Release | Marble World Winter Pack DLC Released! (Patch 1.1.0) Hey everyone! Today is the day, Marble World now has a DLC! New winter style objects, effects, skins, paints and more are now available for purchase to decorate your own winter wonderland! The new DLC includes the following: - 1 Winterland environment to play in - 10 placeable effects - 3 marble effects - 4 customizable marble skin templates - 7 marble skins - 9 standard paints - 5 customizable… | — | |
| Sale | 20% off till November 19th! Hey everyone! Marble World is now 20% off till the 19th as part of Steams Daily Deal! If you haven't bought the game yet, this is the time to do so :) As always, thank you for your continuous support! Yours truly, Rinke | — | |
| In-game event | Patch 1.0.2 Hey everyone! Smaller update today with the anticipated Teams update! This patch also includes the ability to have races with split tracks as the split checkpoints feature is now added too. Along with that there some minor changes, the ability to change the marble UI scale and opacity and to automatically export race results! Teams You can now create and set up teams! A team can consist of unli… | — | |
| In-game event | Patch 1.0.1 (Halloween Update) Hey everyone! It's time for the halloween update, some new items have been added as well as some older ones have had updates! Including a new custom paint option and a global update regarding painting in general. Halloween Update This update modifies the previously unpaintable jack-o-lanterns and the lanterns to be paintable! So your not limited anymore to the standard yellow glow. In addition… | — | |
| Game update | Socials Hotfix Hey everyone! A quick fix has been applied to ensure the social buttons on the main page now reflect the new updated social media links. For now Twitter and Facebook have been updated to reflect the company rather than the game. This is done for future purposes when more games will be released under Vector Interactive. Whilst you are reading this, the annual Halloween update is coming soon alon… | 9659615 | |
| Steam news | Marble World Release Hey everyone! Marble World is now officially fully released! After 2 years of fulltime production and a little over a year of Early Access it's time to release it, as the majority of features are in and battle-tested. The game is now on sale with a 10% discount for 7 days! Thank you all for your support over the past years, it has been incredibly valuable for the game to steer it towards a good… | — | |
| Announcement | Marble World Launch Day Info (+ Future Plans) Hey marblers! Next week Friday is the big day, and in this post I'd like to go over some details on the launch. I'd also like to discuss the future of Marble World! Because the launch does not mean it's done. Launch Day Info The game will come out of Early Access on Friday September 30th on 10AM GMT+2 (Amsterdam time). You can see a countdown here . When the game launches, it will also become 1… | — | |
| Game update | Patch 0.2.1 Hey everyone, Short patch today in preparation for the launch on September 30th. Patch notes: - Added the option to mass import names and have them get random custom skins assigned - Added a marble counter - Added an option to toggle the camera clipping when following marbles - Fixed a glitch where the rebind dark layer of the logic input component would not cover the panel fully - Fixed some b… | 9529542 | |
| In-game event | Patch 0.2.0 - Beta, Achievements, Cards and more! Hey everyone! Marble World entered beta today with a ton of new content in and outside of the game! Achievements have been introduced alongside collectable Steam cards and awards for completing the set! As for the in-game content, transparent marbles have been introduced and they look a lot cleaner due to rendering improvements. Another big item is that freeform tracks are now split up behind t… | — | |
| Community | Marble World set to fully launch September 30th! Hey everyone! Marble World is set to fully launch September 30th! After more than a year of Early Access it's time to fully release it with all its features it has gained over the past time! In celebration of this event I've commissioned a professional artist to create a work of art worthy of Marble World to update all existing art to a new level. All artwork on Steam and social media should be… | — | |
| In-game event | Patch 0.1.25 (Logic Part 3) Hey everyone! Part 3 of the 4 logic patches is here! With an absolute ton of fixes & improvements along with a new environment to play in. Also introducing new logic components, and a few which use numbers instead of pulses! Also this patch includes some more new props, paints & freeform shapes! New environment The new factory environment is a large area where you can utilize some new moving ob… | — | |
| In-game event | Patch 0.1.24 (Logic Part 2) Hey everyone! Today brings some new logic components, improvements to existing ones and some bugfixes! Patch notes Patch notes for Patch 0.1.24: - Logic links are now smaller in size - Ramps and logic splitters are now physics based - Added a small track with a logic controllable ramp - Added a configurable timer for logic interactions - Added a key input component for logic interactions - Adde… | — | |
| Game update | Patch 0.1.23a (Bugfixes) Hey everyone! This patch resolves some issues which were reported since the last patch and are as following. Patch notes for patch 0.1.23a: - Fixed a crash/freeze when moving a spinner into the new ramp - Fixed an issue when semi-complex logic systems wouldn't work as expected - Fixed an issue where logic gates would sometimes show green when not supposed to - Fixed an issue where using the "pa… | — | |
| In-game event | Patch 0.1.23 (Logic Part 1) Hey everyone! Last time I mentioned a beta branch for the logic additions so I could release it all at once, however it seemed better to just continue the way it has been going for the last year. I decided to divide all of the logic implementation into chunks so it's faster to release in short bursts. This first part improves the gameplay of linking objects and the very basics to logic, so no m… | 8910612 | |
| In-game event | Patch 0.1.22 (Desert Update) Hey everyone! Today's patch introduces the new desert environment! And as usual along with it some new paints, effects and props. As an extra I have added a rectangle that deletes marbles which comes with a new lava paint and to top it off I've created The Bomber. Which can be used to wreak havoc amongst marbles and really spice up your tracks. And as a last bonus I've added the majority of the… | 8778618 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.