Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Marble WorldNewsPatch 1.1.3 (Miniblocks!)
In-game event

Patch 1.1.3 (Miniblocks!)

Marble World · published 1 Jun 2023, 13:35 UTC · build 11369973

All newsPlayers around this dateRead on Steam

Hey everyone!

It's been a while, I've been busy with a new game and there have been some positive things happening in life that also needed some attention. (A new house and a dog!)

Nevertheless I have been working on some new Marble World things, and today I'd like to introduce the first part of what I call: Miniblocks. In addition a piston has been added and there are various bugfixes and general improvements!

Patch Notes

- Added various miniblocks that allow for complex & intricate builds.
- Added more attachpoints to existing tubes.
- Added a piston that is controllable with logic.
- Added the last played world name in the continue button on the main menu .
- Added a toggle to always show small objects on screen, even when far away. (this is off by default for performance.)

- Updated the attachpoint snapping code.
- The DLC grace period check is now 30 days.
- The camera now moves when building with freeform, always keeping the newest build track in sight.
- Updated the maximum amount of marble effects from 500 to 1000.
- Darkened the move tool arrows to contrast better against the cube.
- Optimized a check for the 2 booster achievements, not having both achievements unlocked would result in lag when a lot of marbles passed a booster at the same time.

- Fixed an issue where the total amount of marbles logic block would cut off numbers if the number was too big.
- Fixed an issue where moving multiple objects at the same time would not respect the distance between those objects.

Roadmap

Last time I said I'd talk about the 2023 roadmap... well, life got in the way a bit, and the new game as well. I personally didn't feel like talking about it as the new game was dominating my worktime and I wasn't sure how much time I would end up freeing for Marble World. This meant I couldn't promise features to be done within X time so I ended up not mentioning anything to avoid promises I couldn't keep.

So, to compromise: here's the list of features I'd like to add, but I can't tell you when they'll arrive.
- A logic pulse extender
- Showing heights on every freeform point to easily see if tracks are aiming downwards
- Miniblocks update 2 (out of 2)
- Controller support
- Saved camera positions that activate through keypress or logic

And here's the roadmap I try to keep up to date which tells which items are going to be in the next patch:
https://trello.com/b/LU9G4CGR/roadmap

Thank you all for your continuous support!

- Rinke

https://store.steampowered.com/app/1491340/Marble_World/
https://store.steampowered.com/app/2223290/Marble_World_Winter_Pack/

More from Marble World

Other announcements

All news
Community24 Apr 2026Ultimate Wizard Steam Page LaunchHello fellow marble fans! Last week I launched the Steam page for Ultimate Wizard (and made a cross-promo announcement that Steam doesn't push). The latest work in progress game from me! It's a 3D roguelite survivor game similar to Megabonk and Vampire Survivors but with a complex spell augment system similar to Path of Exile. I know it's quite a bit different from Marble World, but if you find…Esports15 Apr 2026Ultimate Wizard - New Game Announced!Hey everyone! Today is the Steam page launch of my 3rd game called Ultimate Wizard! It's a roguelite survivor game similar to Megabonk and Vampire Survivors but with a complex spell augment system similar to Path of Exile. I know it's quite a bit different from Marble World, but if you find it interesting, a wishlist would help immensely! Thank you, for all the support in any form you have give…Game update23 Mar 2026Small bug fixHi everyone! Small bug fix today which was reported by a player, which had to be fixed immediately. · Fixed a bug where your downloaded prefabs would not show up. (If one of them was corrupted/missing or broken for some reason, none would show up) Also I've added a bundle to the store which combines the main game and the Winter DLC with a permanent 10% discount on the total price. Thanks for yo…