Squirrelmageddon!
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | v1.08.4275 - HALLOWEEN DEMO UPDATE! It's that time of the year when all the killer mutant squirrels come out to play. Get yourself topside and grab those bags of candied squirrel giblets for The Hive! Trick or treat the Grim Reaper and get your name on the only leader board that matters... anymore... lol jokes. The built in mission replay system is now active on the DEMO... slow motion laughs for the squirrel brain insane guarant… | — | |
| Major update | v1.08.4275 - The Wrath of Ratatoskr This is a big update with a lot of under the hood tweaking including Multiplayer optimisations, map fog and replay system updates, squirrel FX, world mutations and and quite a few bug fixes... New intel: The Brethren Book of Ratatoskr. Chapter 1: verses 1-7 are waiting to be found... you can read the lore on the website : Stress Tester I've also added a new map under Special Events for some fun… | 20182808 | |
| Game update | v1.08.2655 - Paradise Squirrelled I've reworked the moveable object system for better persistence and replication to replay systems. Some long standing issues with quad bikes and player controlled squirrels also fixed up. Patch Notes: - FIX: exploding moveable barrels replay - FIX: more robust moveable stacking - FIX: squirrel glider no longer loses altitude suddenly - FIX: replay HUD stays hidden on random replay - FIX: enemy… | 19820158 | |
| In-game event | v1.08.2326 - Another Patchy Squirrel These just had to be fixed up and new stuff added. I built this game in reverse... lol. Characters now have a starting class skill! (2 new skills added). Noteworthy Patch Notes: · GAME OPTIONS: unlock all maps toggle added · STARTING SKILLS: each character begins with 1 starting skill and 2 skill points to spend · NEW TRAINING AVAILABLE: Triage (medkit effectiveness) and Wheel & Deal (better pr… | 19556031 | |
| Game update | HOTFIXES - Yellow no longer stuck at spawn - map tweaks | 19384816 | |
| In-game event | v1.08.1634 - Vampire Squirrels Exist! I saw a vampire squirrel the other day... to celebrate I've unlocked all maps and missions! They spawn around threat level 5-6 - I forget which - lol. The State of the Squirrel So, it's been half a year since my last patch release, but I have been busy working hard when I can on what my wife now calls (after 5 years) 'that stupid squirrel game'... blessed are the wives and family of solo game d… | 19101826 | |
| In-game event | v1.08.075 - Optimization, Replay & Tweaks Patch I have reverted to the FXAA anti-aliasing method which has doubled frame the rate on some maps on older cards! I can now run the game at 4K on my AMD RX580! The REPLAY system has been getting some TLC as well with endless random replay option and sound replication fixes. More work to do and the biggest glaring bug at the moment is with the Glider Deploy system... one day I will work it out ;) P… | 16827727 | |
| Game update | v1.08.027 - Hotfixes And the inevitable... Hotfixes · FIX: ADS crouch camera offset bug · FIX: Ultra kill spawns · FIX: Jihadi squirrels grenade on back visibility bug · FIX: Lobby mission map name bug · BUTTON SFX: show mutation no thunder NEXT PATCH: Some feedback saying the TPS auto ADS should return to default disabled + being 'optional enable default aim ADS' in settings. I will add this to Gameplay Options in… | 16742214 | |
| Major update | v1.08.018 - Weapons Reloaded! The weapons system has been overhauled and better tuned for ADS arcade action! Weapon Patch Notes · ADS / IRON SIGHT firing is FIXED! (more tuning ASAP) · WEAPON AIM ADS / IRON SIGHT in both Third and First Person · BULLET SPREAD has been REMOVED (except shotgun weapons) · CROSSHAIRS replaced with HIP FIRE aim dot in both Third and First Person · COVER AIM has been added - auto stand up if from… | — | |
| Game update | v1.07.5327 - Weapon Specialisation Patch Notes · NEW: Weapon Training - assign skill point to gain 1 level (once only per weapon) · NEW: Characters start with 2 Skill Points to spend · SPECIAL EVENT: Halloween Map GLHF! | 16257044 | |
| Game update | v1.07.5277 - Assassin's Squirrel PATCH NOTES: - NEW: Enemy Laser Turret: targets player (destroy to get some scrap) - WEAPONS: improved crouch / aiming in FP mode (overhaul ADS all weapons) - NEW: chipped Player Squirrels can now attack other squirrels and score points - FIXES: improved replay system stability - NEW: insane difficulty 'collect asset' objective (recover dead items) - FIX: unable to rescue character on locked ma… | 16064223 | |
| Game update | v1.07.5062 - Cel Shading / Replay System I've added a Cel Shader to the Video Options + mission runs are recorded for replay (access from staging area menu) Players can turn off replay recording if you don't have SSD or experience performance issues. The replay system is very basic and glitchy (working on solutions when I can) - but it's just fun sometimes to watch the crazy action in Slo-mo and replay those high score runs... Some bi… | 15808254 | |
| In-game event | v1.07.4498 - Fixes + UI + Respec Patch Notes - NEW: game Option (enable Box Crosshair) - NEW: refund mods / retrain skills! - UI: map / mission select (view all maps in game) - UI: game over screen panel animations (reduces clutter) - FIX: crash when destroyed barrels / objects not being found (fixes NAME_none crash) - BALANCE: auto shotgun fire rate increased / projectile count reduced - FIX: AI spawn collision / spawn stuck… | 15554852 | |
| Major update | v1.07.3888 - MEGA UPDATE! PATCH SUMMARY Soldier armour added, 2 new suit mods, tons of bug fixes, multiplayer improvements + I've added some new game-loop features, including cooking, crafting, and praying + TPAI enemy AI reworked! These new systems tie together everything really well... giving purpose to items, and allowing players to tune their experience in different ways. MULTIPLAYER FIXES! Switched authoritative mo… | — | |
| Game update | v1.07.2935 - Patch Notes Tons of updates / fixes! Full details in a really long post soon! - Added crafting, cooking, eating and praying - Map updates / fixes / cleanup - Multiplayer fixes (still a little buggy - still working on it) GLHF! | 14875286 | |
| In-game event | v1.07.1586 - THAT SQUIRRELIE AI I have been working on the Infected TPAI faction androids with some improvements in movement and behaviour. I am currently experimenting with hit reaction on the skeletal mesh... will see if anything makes it into the next patch! v1.07.598 PATCH NOTES · LEADERBOARDS - fixed some issues with the Game Over leader board - almost sorted! It may be the board data is not updating quick enough on the… | — | |
| Game update | v1.07.1529 - Hotfixes - FIX: hide / show squirrel health bars game option working - LEADERBOARD: shows player highest rank for map leaderboard - LIGHTING: Deadlands | 13421895 | |
| Game update | v1.07.1497 - Hotfix - crosshair fix 1st person when switching weapons - steam leader boards should be fixed - game over widget clean up - Quad vehicle invisible collision fixed on Desert Squirrels map | 13368921 | |
| In-game event | v1.07.1491 - INFECTED AI Having their primary directive overridden to 'Protect the Squirrels', infected TPAI have been actively invading all mission zones, The AI virus payload appears to be delivered directly to the victim's Trans-posic core through the wearing of specially prepared hats... The corrupting vibes create false memories, effectively adding in additional training data with biased images, stories and experi… | — | |
| Game update | v1.07.1288 - Is that you John Squirrel? NEW FEATURE Finally! Moveable exploding barrels! Most exploding barrels can now be picked up and placed anywhere on the map. PATCH NOTES · MULTIPLAYER FIX: jump count reset bug on client fixed · AI FIX / UPDATE: fire timing updated and stuck aiming fixes · QOL SFX: soldier bodies now emit static with no SOS signal (makes them easier to locate). I know this mechanic is Audio Based - my apologies… | 13050346 | |
| Game update | v1.07.1281 - Desert Squirrels PATCH NOTES: · Desert Squirrel map updates / balance / revamped · Special Event - return of The Derelict map and missions · Special Event - return of Little Squirrel on the Prairie map and missions · Balance - later maps start at higher threat levels GLHF in 2024! | 13045797 | |
| Game update | v1.07.1274 - A Derelict Xmas Uploaded Maps: - The Derelict - Winter Wonderland | 13038579 | |
| Game update | v1.07.1262 - Game Over Widget Fixes Not much code action this week leading up to Xmas - #0 leaderboard properly fixed - lol - Squirrel physics tweaks All the best for 2024 ! "Don't take life too seriously... it sucks all the fun out of it" - Jonno | 13019123 | |
| Game update | Leaderboard Hotfix fixed #0 lines on game over mission status screen | 12983847 | |
| Game update | v1.07.1260 - Fixes & Tweaks Super happy with the new WRATH system - spent most of the past 2 weeks play testing and tweaking systems for balance. v1.07.1260 - Patch Notes · Moveable object system tweaks · Multiplayer mission end crash fix · QOL: flashlight auto on · Sound cue channel fixes · Game Over Leaderboard fixes · MAPS: Training Gauntlet added moveable object tutorial section · MAPS: fixes for Xmas 2023 special eve… | 12983566 | |
| Game update | v1.07.1228 - Hotfixes - FIX: death on transport no longer kills player if mission completed - FIX: 'AL' rescue skin match - FIX: rescue compass nav icon for multiple rescues | 12861910 | |
| In-game event | v1.07.1223 - The Weekly Squirrel The new WRATH of RATATOSK system added last week has been working as expected and the squirrels are once again kicking my developer arse! More balancing to come... I've also been cleaning up a few things and have re-added destructible windows to buildings in the Squirrel Town mission zone. There is something about hearing squirrels destroying things in the distance... Quality of Life UI Updates… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.