Squirrelmageddon! · build 20182808 · published
This is a big update with a lot of under the hood tweaking including Multiplayer optimisations, map fog and replay system updates, squirrel FX, world mutations and and quite a few bug fixes...
New intel: The Brethren Book of Ratatoskr. Chapter 1: verses 1-7 are waiting to be found... you can read the lore on the website : https://squirrelmageddongame.com/lore/

Stress Tester I've also added a new map under Special Events for some fun. How many Squirrels can your CPU handle without killing framerates...? My rig: only 35-40 squirrels :_(
I'm still working 2 other jobs at the moment to make ends meet, but every spare moment I have is thinking about and working on Squirrelmageddon! Thanks everyone who's following my crazy little game!
I'm still working on integrating new Hive Simulation mechanics and the Factions DLC... just need more time. It won't happen overnight... but it will happen! >D
GLHF!
- Jono
AI CONCEPT ART: 'The Experiments Continued'
