SELINI
Playing now
1+0 vs. yesterday
25%of peak
All-time peak
4Aug 2026
Playing now
1+0 vs. yesterday
All-time peak
4Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | SELINI - Hotfix 0.2.5 Update 0.2.5 Hi everyone! A small update is now live with a fix for an achievement issue. Fixes · Fixed an issue where the Victoria achievement was not triggering properly. Thanks for playing and for your continued support! | — | |
| Game update | SELINI - Hotfixes 0.2.4 Hotfix 0.2.4 Hello everyone! This update focuses on fixing several issues and improving overall stability across different areas of the game. Fixes & Improvements · Fixed an issue where some Boat gates would respawn players in incorrect locations · Fixed a Boat Caller that was not functioning properly · Fixed a floor issue in the Forest Area that could cause players to fall below · Fixed a wall… | — | |
| Game update | SELINI - Hotfix 0.2.3 Hotfix 0.2.3 Hello everyone! This is a small hotfix to address an issue reported by players. · Fixed a bug where NPCs could not be interacted with after changing save slots Thank you for your continued support and for reporting issues! Ιt really helps improve the game 🙏 Take care! | — | |
| Game update | SELINI - Hotfix 0.2.1 Hello everyone! This is a small hotfix addressing a few issues introduced in the latest update. Version 0.2.1 · Fixed an issue where the boat’s location was not saved properly in one area · Fixed an issue where Hint Robot progression could get stuck in a specific room · Fixed ceiling colliders in one of the newly added rooms · Repositioned a Block Unlocker to provide an alternative path in case… | — | |
| Major update | SELINI - Major Update 0.2.0 – New Areas, Boat Progression & Spring Sale Tomorrow Hello everyone! This update introduces a meaningful shift in progression after the Crane boss encounter. Instead of backtracking and moving upward through previous areas, you can now unlock a new path and continue your journey by boat , opening up a different way to explore the world. This update also adds 7 new rooms , including a large traversal area designed around the boat , along with vari… | — | |
| Game update | SELINI - 0.1.7 Hotfix Hi everyone! A small hotfix has been released to address a couple of audio issues. Fixes · Fixed an issue where the volume would reset to 100% when the player gets hit by an enemy. · Reduced the bass intensity of the splash screen sound. Updated the demo accordingly. Next I'm currently working on: · Implementing the main quest with the "official" ending of the game. · Adding screen resolution o… | — | |
| Game update | SELINI - Update 0.1.2 Hello Everyone! This is the second small update with several important improvements. The goal of these changes was mainly to make the beginning more engaging and better paced. Version 0.1.2 -Flash Ability is now obtainable much earlier -Flashing Companion (firing orb) is now obtained earlier -Removed an NPC from the Whistle Ability room to narrow the path and reduce early game confusion/backtra… | — | |
| Game update | SELINI - Update 0.1.1 Hello Everyone! Just pushed an update with important fixes based on player feedback and observations from watching streamers these past two days! Thankfully a lot of minor bugs and glitches were resolved during late pre-launch, so we didn’t encounter anything extraordinary post-release. These are the most meaningful fixes in this first update: Version 0.1.1 -Fixed an issue where falling into wa… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.