Naev Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Naev 0.13.1 Released! As to be expected, some minor issues have already been found and addressed in the few days after the 0.13.0 release. We’ve gotten enough to deem it worth doing a point release, and thus 0.13.1 is born. Main fixes are related to some issues with volume, including volume resetting on load. Additionally, some OpenGL errors, weapon munitions on the minimap not appearing, and point defence firing wh… | 21370728 | |
| Major update | Naev v0.13.0 released! It’s time for the Naev yearly release. This is a big one that paves the way for plugins as first-class citizens of the Naev ecosystem. The development manual has also been changed to be web-based instead of a clunky PDF, and has been updated with many of the engine changes. It should be much more accessible for those wanting to make plugins and content for Naev, and will be constantly updated a… | 21309864 | |
| News | Naev 0.13.0-beta.5 Released! A bit over-ambitious beta, and hopefully the last, the main highlight is a rework in Rust of the audio system and re-encoding of all files as higher quality Opus files. Additionally, the opportunity was taken to add more diversity and different engine sounds to the different ships you can find. Other improvements like fixed and new portrait generation, sorting plugins by compatibility, and fixi… | — | |
| News | Naev 0.13.0-beta.3 Released! A long-standing issue has been fixed regarding bounty hunters attacking the player for fighting pirates. Other than that, we’ve been able to replace more placeholder graphics and solve an issue with NPCs not using beam weapons properly. There are also minor fixes improving the behaviour of the plugin manager, especially on mac os, made some NPCs talk properly, and adding some missing collision… | — | |
| News | Naev 0.13.0-beta.2 Released! The beta has already given its fruits finding some major issues including game not starting on certain platforms, and the game not saving when exiting via the small menu while landed. We’ve also taken the opportunity to significantly reduce the entire size of the game by using advanced image and audio codecs making the full game less than half the original side with no real side effects. There… | — | |
| News | Naev 0.13.0-beta.1 Released! This cycle, the beta arrives with some massive underlying technology changes and a lot of new gameplay and content. This release marks the first step into Naev’s next era with Rust-powered internals and the debut of our fully integrated plugin manager. You should be able to continue old 0.10.0+ saves , but due to the scale of changes (especially engine-side), starting a new fresh save will give… | — | |
| Game update | Naev 0.12.6 Released! This is a minor hotfix that mainly addresses an issue with 0.12.5 that broke point defense weapons for the player. If all goes well, this should be the last 0.12.x release. You can get the latest version from any of the following sources: Changes since 0.12.5 · Dvaered Negotiation 1: update the location of the target on the map · Dvaered Sabotage: no longer fail the mission if the target jumps… | 19151286 | |
| Game update | Naev 0.12.5 Released! This is the fifth and most likely last maintenance patch of the 0.12.0 release. It includes fixes to a major bug causing spawning ships to be much less diverse than they should have been. With the new version you should now see all sorts of ships all over instead of the same ones over and over. Furthermore, in preparation for upcoming changes in libxml, we have removed save game compression. Al… | 18591683 | |
| Game update | Naev 0.12.4 Released! This is the fourth maintenance patch of the 0.12.0 release. It contains fixes for several crashes, including a fairly high impact one when shooting asteroids with explosive weapons. It also ensures that no pirate presence leaks into the area around the starting system, and makes sure some missions are completable. This release looks set to be the final of the 0.12.x series as we focus on the 0.… | 18006724 | |
| Game update | Naev 0.12.3 Released! This is the third maintenance patch of the 0.12.0 release, that fixes a bunch of minor issues. Some of the larger fixes include not being able to stealth with active point defense, and distress signals causing hostility cascades which could be a problem especially in the Frontier. We don’t anticipate too many more problems and have shifted most of the focus on development of the next major rele… | — | |
| Game update | Naev 0.12.2 Released! This is a maintenance patch that fixes a lot of small issues here and there. It includes improvements on deployed escorts, fixing looting FLF ships causing nearby planets and other ships to become hostile, and puts Dvaered ships for sale among other things. You can get the latest version from any of the following sources: Changes since 0.12.1 · Made plasma drill much easier to apply to asteroid… | — | |
| Game update | Naev 0.12.1 Released! With big releases, come big bugs. A bug that would potentially mark the entire player’s map as known has crept into the release. It has been fixed along with other minor fixes, in particular, a bug made the obelisk tests require manual setting of weapon sets, and a persistent ship AI repeating to the player over and over that they haven’t played in a while. You can get the latest version from a… | — | |
| Major update | Naev 0.12.0 Released! After a whole month of beta testing and furious bug fixing, following the tradition, we are once again doing our yearly release. This release includes many engine improvements, such as 3D ships, an in-game wiki, reworked weapon sets, notable performance increases, etc., but also a significant amount of new content including a whole new area, more and reworked missions, and ship variants among o… | — | |
| News | Naev 0.12.0-beta.3 Released! With the bug frenzy calming down, we are proud to announce version 0.12.0-beta.3. This release contains a myriad of bug fixes and should be quite close to the final 0.12.0 version that is planned before the end of the year. As always, please report any issues on this tracker , and feel free to join our Discord or Matrix chatrooms. Find out more about them here! You can obtain the new version by… | — | |
| News | Naev 0.12.0-beta.2 Released! A lot of major and minor issues, in addition to some minor new features, have been resolved calling for a 0.12.0-beta.2. In particular, support for lowering the saturation of the nebula, and having escorts respect your autonav preferences (you can disable it in the settings from the info menu) have been added as new features. We don’t have any intention of adding any new features before the fin… | — | |
| News | Naev 0.12.0-beta.1 Released! This year, we’re starting the betas a bit early given the large amount of content modified and added. As always, this release contains a large amount of changes done during the past year which likely have introduced a lot of bugs and issues that we want to iron out before the final release of 0.12.0. Now, this release changes a lot of how the game currently plays, and, while it is highly recomm… | — | |
| Community | Sporadic Naev Newsletter Vol. 4 This year we’re having another edition of our Sporadic Naev Newsletter. We’ll be covering some of the improvements that will appear in the 0.12.0 release, and more importantly, discuss a feature almost 15 years in the making: Naev going 3D! Now, this doesn’t mean gameplay is going 3D - gameplay is fundamentally unchanged - however, the ship models are now in 3D, allowing us to do new fancy effe… | — | |
| Game update | Naev 0.11.5 Released! This is a minor release, that mainly provides build support for BSD systems. However, an important issue where the combat hologram projector could make escorts hostile and some missing jumps in the FLF-Pirate map have also been fixed. If you are interested on helping the Naev project, you can get in contact with other players and developers from the contact page . You can get the latest version… | — | |
| Game update | Naev 0.11.4 Released! This new version contains a diversity of fixes, including a crash when selling deployed ships, and some issues that still appeared on some platforms when using autonav. We are also glad to announce that this version includes two complete translations: Japanese and Spanish. Most of the outstanding issues have been resolved and we hope that this is the last release in the 0.11.x series. If you ar… | — | |
| Game update | Naev 0.11.3 Released! The Naev DevTeam is proud to announce the release of Naev version 0.11.3. This new version hopefully fixes the bug that causes autonav to crash the game in specific conditions, fixes autonav breaking when loading old saves, and increases the yields of mining five-fold. Other minor bug fixes and translation updates are included in the update. Thanks to all those reported and involved in the fixi… | — | |
| Game update | Native Apple Silicon builds of Naev now available! Naev is now available as a Native Apple Silicon app! Starting with 0.11.2, any versions of Naev released in the future will include native support for Apple Silicon. Nightly releases are included. This should benefit users that have an Apple device with Apple Silicon (M1, M2, etc.), with significant speedups compared to running Naev with Rosetta. For running Apple Silicon builds of Naev make su… | — | |
| Game update | Naev 0.11.2 Released! The Naev DevTeam is ashamed to announce the release of Naev version 0.11.2. Inside the improvements of 0.11.1, a critical bug that seems to affect release-version windows only sneaked in. This bug causes autonav to basically crash the game when activated in certain conditions. Given that this makes the game pretty much unplayable on affected systems, we created a new version that should solve t… | — | |
| Game update | Naev 0.11.1 Released! The Naev DevTeam is proud to announce the release of Naev version 0.11.1. This update fixes some issues on certain platforms with video memory corruption and crashes, and a myriad of smaller issues here and there. It is highly recommended to update to the newest version. We would like to thank all the contributors who have participated and helped in the making of this release. Changes since 0.1… | — | |
| Major update | Naev 0.11.0 Released! Following the winter tradition, the Naev DevTeam is proud to announce the release of version 0.11.0. This is again quite a large release that has rewritten and reworked large parts of the engine and long-established mechanics to be more flexible, faster, and efficient. Many long-term players will notice that many things they had gotten used to have been changed, starting from the Naev universe… | — | |
| News | Naev 0.11.0-beta.3 Released! During playtesting 0.11.0-beta.2, we’ve found even more issues that have been fixed, including some hard crashes and some inconsistencies with weapon set behaviours. Additionally, lots more quality of life usability such as in range weapon sets only shooting when enemies are in arcs have also been added. We’re hoping this to be the last beta before the official release which should hit in a wee… | — | |
| News | Naev 0.11.0-beta.2 Released! During playtesting 0.11.0-beta.1, we’ve found a bunch of bugs and issues that we’ve addressed. In particular, some of the more important ones include having the slim GUI show what outfits are being activated, which is particularly useful for toggle weapon sets, and fixed some issues with collisions making it hard for fast weapons to hit their targets. As always, please report any issues on this… | — | |
| News | Naev 0.11.0-beta.1 Released! It’s nearing the end of the year and that means time for a new Naev release! This release is once again one that revamps a lot of existing features and legacy code, while adding lots of new content and features. Like always, instead of doing a release directly, we’re going to be doing a series of betas to try to ensure as few bugs as possible sneak into the final release. We plan to do the offi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.