Jelly Brawl: Classic
Last seen
4Sampled 16 minutes ago · not a live figure
—of peak
All-time peak
52Aug 2020
Last seen
4Sampled 16 minutes ago · not a live figure
All-time peak
52Aug 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 1.7.1.0 New Stages and More Jelly Brawl 1.7.1.0 Things are under construction... · 5+ New Stages added · Networking Fixes that caused lag following the charged movement update · Memory Garbage Collection improvements · UI adjustments · Opening Tutorial Cutscene updated · Bug fixes Love you. More to come... Thanks for playing, Cole | 16638505 | |
| In-game event | 1.7.0.9 New Stages, Playstation Cross Play, and More Jelly Brawl 1.7.0.9 · Added Playstation crossplay support · Added 3 New Stages · Added New Controller Prompts · Added player reporting for improved moderation · Fixed local controllers breaking UI · Added difficulty labels to Race · Added crossplay toggle in settings · Many more minor fixes and additions I'm excited to finally announce that Tiny Shiny Things has partnered with Playstation to re… | 15822789 | |
| In-game event | 1.7.0.7 New Charge Attack, Bug Fixes, and More Jelly Brawl 1.7.0.7 · Added Charge Attack (Holding down button now charges your attack) · Fix Online kill cams · Fixed return to lobby in online game showing splash screen · Removed Playfab Integration (Removed Jelly Brawl accounts, Cross Save, Cross Platform leaderboards - Steam Leaderboards still active) · Fixed Button Prompts for more controllers and platforms · Fixed Localization glitches i… | 15221211 | |
| Game update | 1.7.0.4 Jelly Brawl 1.7.0.4 · Added Japanese and Korean translations to the game · Added Linux and Mac support for the last few updates Love you. Thanks for playing, Cole | 14295784 | |
| In-game event | 1.7.0.3 New Cam, Bug Fixes, and More Jelly Brawl 1.7.0.3 New cool camera shots for the winners! - Added sick kill cams - Fix flood boss round - Fix cannon strength - Fix punching glove strength - Fix shakey sound effect - Fix pressing anything during splashscreen breaks the input on press start Love you. Thanks for playing, - Cole | — | |
| In-game event | 1.7.0.1 New Server, New Company, and More Jelly Brawl 1.7.0.1 Jelly Brawl is now owned by my new company, Tiny Shiny Things. More to come on what this means. For now, enjoy some updates. - New Networking Making Physics Full Server Auth, Perfect syncing - Upgrade engine to 2022 - New Rendering Path Massive FPS Boost - New toon shading - HBAO removed for SSAO (improved performance) - New Tiny Shiny Things LLC splash screen (not yet on Xb… | 14228712 | |
| Game update | 1.6.4.1 Press Enter Fix For New PC Players Jelly Brawl 1.6.4.1 - Fixes issue for new players on the Press enter screen Love you. Thanks for playing, - Cole | 10209452 | |
| In-game event | 1.6.4 Month 1 Patch (Changes + Fixes) Jelly Brawl 1.6.4 Jelly Brawl is OUT NOW on Xbox! - Make race course select more clear online - Remove the log stage in hit and run - Hit and Run cam not always tracking correct player - Fix spinning cars not appearing online - Fix If two people join at the same time, can be given the same player number. make the host assign - Fix pressing anything during splashscreen, softlocking game from non… | — | |
| In-game event | 1.6.3 Day 1 Patch (Lots of Fixes) Jelly Brawl is OUT NOW on Xbox! Changes: - Fix Returning to menu from race cause the UI is hidden - Fix joining room that has just played a game shows "game over" - Fix "No boss" mode in custom - Fix the title sprite animation after pressing start - Fix online names with spaces incorrectly displaying - Hit & Run, Make shops cheaper - Play sound effects only on forward ticks (water, saw, etc.) n… | 9987663 | |
| In-game event | 1.6.2 Patch (General Fixes) Jelly Brawl is launching on Xbox, November 23rd! Changes: - Fix News not scrollable on controller - Add support to player local multiplayer with keyboard on PC - Performance improvements - Fix incorrect win counts when online (related to things like sawblades and lasers) - Fix some physics object networking (railing) - Make it so you can't click any button when quick joining - General bug fixes… | 9944298 | |
| Major update | 1.6.1 New stages, Fixes, and Lore (Day 0 Xbox Update) Jelly Brawl Launches on Xbox November 23rd Today I'm launching what I call the day 0 update which contains the majority of changes featured in the upcoming Xbox release which has just gone gold (is fully ready for release) and will be available for pre-order starting November 9th. I'll be releasing another update just prior to release featuring the last few changes and any fixes that are needed… | 9868202 | |
| In-game event | 1.6.0 Xbox Overhaul and Release Date Jelly Brawl Launches on Xbox November 23rd After many delays, I'm glad to be back and announce that Jelly Brawl is launching on Xbox, November 23rd. Just in time for you to pass the jelly around this thanksgiving. Today I'm launching the Xbox compatibility patch to allow for online cross play that also brings plenty of other helpful performance and networking improvements. I will be releasing a… | 9655510 | |
| In-game event | 1.5.9.2 Fixes Jelly Brawl Patch 1.5.9.2 is out now and you can pick it up during the Steam Summer Sale! And there's no better time to pick up Jelly Brawl, at only $1.99 🥊 (June 23rd to July 7th) In this Update Changes · Reworked local input system to better handle controller adding and removing (You will now need to press a button on controllers to add them) · Removed Edgy Challenge Round · Fix if Internet… | 8752921 | |
| In-game event | 1.5.9.1 Analytics Removed and Fixes In this Update Changes · Fix lower anti aliasing default · Fix dynamic res and other toggles controller access · Disabled HDR support (Until proper support can be provided) · Fix Profile buttons controller accessible · Fix numbers in on screen keyboard not being controller accessible from below · Change enter not submit on keyboard · Fix playing tutorial with multiple players breaks loading int… | 8752921 | |
| Game update | 1.5.9 Patch (New Player Fix) - Fix for challenges not initializing for new players - Fix for Mac builders not loading Fusion for online (M1 macs not yet supported) | 8698493 | |
| In-game event | 1.5.9 Cross Platform Leaderboards and Cloud Save In this Update The big cross platform update is coming... and starting right now you can make your own Jelly Brawl account in the profile page (FULL GAME ONLY) to save your info to the cloud which can be used on any device you play Jelly Brawl on regardless of platform so you can always be making progress or going for high scores. More features such as a password reset will be added to this pag… | — | |
| Game update | 1.5.8 Patch Fix for Platforms without Vulcan support trying to use Vulcan · Fix King jelly rotate correctly · Fix King Jelly Speed being frame dependent · Fix hovering over buttons | 8668110 | |
| In-game event | 1.5.8 New Stage and Fixes In this Update Changes · Fix unreachable coins in Park (Hit & Run) · Added destructibles to Races · New Classic Level · Fix some Hit & Run Objects spawning in correctly · Added On Fire Warning · Fire kills you slower · New Particle and Post Processing Effects · Networking Fixes · Playfab Added (Cross Platform Leaderboards and Cross Platform Cloud save coming soon) Thanks for playing, - Cole | — | |
| In-game event | 1.5.7 New Stages, Performance + Vulkan Support, and Fixes In this Update Changes (I swear none of these are an April fools joke) · New Hit & Run Stages · Rendering Improvements (Vulkan Support) · HBAO Performance · Motion Blur · Color Correction Adjustment · New analytics platform (Unity Analytics - Gaming Services) + Removed "Game Analytics" · Fix Cars despawn early (Hit & Run) · Hit & Run Stages Updated with Scenery and Props · Updated Water shader… | 8484409 | |
| In-game event | 1.5.6 New Stages, Improved Movement, and Fixes In this Update Changes · Added more weight to player so movement more controlled · Make all modes available from start (FULL GAME) · New Stage Unlocks added · Fixed fog rendering · Changes made to existing stages · Stage decoration and theming added · Hit & Run no longer perma death in coop · Falling in water damages jelly (HIt & Run) · Change "Control" boss round to be based on timers for each… | — | |
| In-game event | 1.5.5 New Powerups, New Level Editor Tiles, New Destructibles, and Fixes In this Update Changes · Added Cannon, Bomb, Saw powerups · New Destructible and Power up Tiles in level editor · Fix private toggle in match settings online · Fix crowd avalanche visual and network issues · Fix Playing anything then playing custom breaks level loading in that mode · Pumpkin face (Originally launch week exclusive) now available in October · Bonk Hammer more aggressive · Fix ima… | — | |
| In-game event | 1.5.4 New Level Editor Tiles, New Cutscene, Performance, and Fixes In this Update Changes · Added opening cutscene to Hit & Run · 2 New Destructible Tiles in level editor · Fix tiles in custom maps losing collision · Leaderboards added to profile page (full game only) · Steam deck support for runtime loading and cloud save · Big Performance and Memory improvements · Improved shader loading on game start (less blue pop in) · Added improved region select · Camer… | 8183800 | |
| In-game event | 1.5.3 Removed "Inverted" and Bug Fixes In this Update Changes · "Inverted" challenge round Removed · "Inflated" challenge round Added · Bonk Hammer making no sound on Clients Fixed · Fixed players quitting early breaking matches · Fixed first click going previous direction in Online · Fixed UI Null pointers in menu · Minor Fixes for null pointers in Camera follow and player collision Thanks for playing, - Cole | — | |
| In-game event | 1.5.2 Hit & Run and Bug Fixes In this Update Changes · "Gooey" challenge round changed to "Edgy" · Guard rails added to confusing holes · Added coin and street leaderboards to Steam · MANY Hit and Run Bug fixes and balancing changes · Increased shadow strength to improve depth · Removed region select · Levels altered for 10% faster leveling · Many More bug fixes... (full list in discord) Thanks for playing, - Cole | 8012023 | |
| In-game event | 1.5.1 Balancing and Bug Fixes In this Update Balancing Changes · Race Maps Slightly Altered to Make Easier · Water no longer takes coins or kills you in Hit & Run · More Cops Spawn Following Rounds 5 and 10 in Hit & Run Bug Fixes · Joining by code or hosting room after attempting one before · Sound Effects playing multiple times for non-host players online · More Thanks for playing, - Cole | 7988217 | |
| Community | Jelly Brawl Steam Key Giveaway! Happy Holidays Everyone! We're celebrating by giving away some free Jelly Brawl keys! Feel free to join and react in "giveaways-contests" to enter Join The Discord Server: The first key will be given away December 24th and a second giveaway will begin the same day and another key given out on December 31st. You can Wishlist/Buy the game on steam for 50% during the Steam Winter sale. Who knows m… | — | |
| Major update | Jelly Brawl 1.5 (Networking, Stability, and More) Jelly Brawl 1.5 I've Rewrote the Networking.. Basically the whole game This isn't the first time I've changed the networking in the game as physics is a hard thing to pull off networking wise. I've realized band-aid solutions aren't working and needed a full swap from Photon Pun (2018) to Photon Fusion (2021) the game is now more stable, accurate, and lag is kept to a minimum. I'm still working… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.