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Jelly Brawl: ClassicNews1.5.9 Cross Platform Leaderboards and Cloud Save
In-game event

1.5.9 Cross Platform Leaderboards and Cloud Save

Jelly Brawl: Classic · published 7 May 2022, 08:37 UTC

All newsPlayers around this dateRead on Steam

In this Update


The big cross platform update is coming... and starting right now you can make your own Jelly Brawl account in the profile page (FULL GAME ONLY) to save your info to the cloud which can be used on any device you play Jelly Brawl on regardless of platform so you can always be making progress or going for high scores. More features such as a password reset will be added to this page soon but for now you can get in and post your scores to the new Cross Platform leaderboards. Steam leaderboards will continue to exist and be updated but in game I am transitioning to just showing these cross platform leaderboards. Additionally with cross platform support, I have decided to officially discontinue the discord competitions. Because of this past discord competition prizes can be unlocked by completing challenges and your discord badge level will be replaced by the amount of challenges you've completed. Many other fixes are this update so check out the notes below.

Changes

  • Added Cross Platform Accounts (Leaderboards, Cross Save, etc.)
  • Change News to use Playfab (Full game)
  • Fix raycast targets on the on screen keyboard
  • Added new keys to on screen keyboard
  • Added Billboard to Opening Cutscene
  • Change "Discord badge level" to "Challenges Completed" in lobbys
  • Added Dynamic Scaling support for resolution (Can be enabled in setting for big performance boost)
  • Added If you complete 5 challenges Unlock Discord face
  • Added If you complete 15 challenges Unlock Discord Stage
  • Added If you complete 50 challenges Unlock Discord face
  • Added edit display name to Profile page (Full game only)
  • Fix for UI/Text rendering on Mac OS and Linux based platforms (includes Android)
  • Updated terms of service
  • Added toggle for cam damage effects
  • Optimized save algorithm
  • Fix raycast targets on lobby buttons and settings
  • Fix HBAO not updating in menu (Low fps in menu)

Thanks for playing,

- Cole

More from Jelly Brawl: Classic

Other announcements

All news
In-game event25 Feb 20261.7.2.1 Bug Fixes and MoreJelly Brawl 1.7.2.1 · Changed boss rounds to every 3 rounds instead of every 5 in classic · Online lag improvements · Update AA post processing · Update HDR Rendering · Remove slow mo effect when online (was creating desync) · Update memory usage and fonts for foreign languages · Added QR code to www.TinyShinyThings.com (will be doing more with the website soon) Thanks for playing, ColeIn-game event27 Mar 20251.7.2.0 PlayStation Release, New Stages and MoreJelly Brawl 1.7.2.0 · Added New Stages to Classic and Hit and Run · Fixed collisions on a few stages in Classic and Hit and Run · Added in game stat counter to the trophies screen PlayStation Release coming April 1st Love you. Thanks for playing, ColeIn-game event11 Feb 20251.7.1.1 New Level Editor Items, More New Stages and MoreJelly Brawl 1.7.1.1 · 10+ New Stages added · Networking Fixes · Performance Improvements · Updated all Race stages (New physics objects and decor) · New Hit & Run Stages · New Stage Editor Objects · New UI Effects · UI adjustments · Opening Tutorial Cutscene updated · New Sound Effects · Bug fixes Playstation Release coming very soon. And more for my other projects. Love you. Thanks for playing…