Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Jelly Brawl: ClassicNewsJelly Brawl 1.5 (Networking, Stability, and More)
Major update

Jelly Brawl 1.5 (Networking, Stability, and More)

Jelly Brawl: Classic · published 18 Dec 2021, 01:49 UTC

All newsPlayers around this dateRead on Steam

Jelly Brawl 1.5

I've Rewrote the Networking.. Basically the whole game


This isn't the first time I've changed the networking in the game as physics is a hard thing to pull off networking wise. I've realized band-aid solutions aren't working and needed a full swap from Photon Pun (2018) to Photon Fusion (2021) the game is now more stable, accurate, and lag is kept to a minimum. I'm still working on this implementation so currently there is no host migration but I hope to add this in a coming update that will additionally provide cross play with Xbox when it releases.

Bug Fixes and Stability


In the interest of minimizing resources and stability, I've removed some plugins being used that should improve stability and compatibility for most players especially those on Platforms other than Windows. The largest being Firebase, which will remove our Discord competitions but I believe the cost of keeping this plugin in the game was causing more issues than fun for Discord members. However we'd still love to see you and would love for you to join the Discord if you're interested as I'm planning to update our bot to inform you when players are looking for matches to help you find a match with the small player base.

https://discord.gg/mXMgGSc

Graphical Tweaks


I've upgraded to the Unity 2021 pipeline and with it some rendering improvements. Primarily some graphical changes to Hit and Run with the water shader as well as the opening Cutscene.

I apologize for the long waits, I will have more to share with you soon.
Stay tuned!

- Cole

More from Jelly Brawl: Classic

Other announcements

All news
In-game event25 Feb 20261.7.2.1 Bug Fixes and MoreJelly Brawl 1.7.2.1 · Changed boss rounds to every 3 rounds instead of every 5 in classic · Online lag improvements · Update AA post processing · Update HDR Rendering · Remove slow mo effect when online (was creating desync) · Update memory usage and fonts for foreign languages · Added QR code to www.TinyShinyThings.com (will be doing more with the website soon) Thanks for playing, ColeIn-game event27 Mar 20251.7.2.0 PlayStation Release, New Stages and MoreJelly Brawl 1.7.2.0 · Added New Stages to Classic and Hit and Run · Fixed collisions on a few stages in Classic and Hit and Run · Added in game stat counter to the trophies screen PlayStation Release coming April 1st Love you. Thanks for playing, ColeIn-game event11 Feb 20251.7.1.1 New Level Editor Items, More New Stages and MoreJelly Brawl 1.7.1.1 · 10+ New Stages added · Networking Fixes · Performance Improvements · Updated all Race stages (New physics objects and decor) · New Hit & Run Stages · New Stage Editor Objects · New UI Effects · UI adjustments · Opening Tutorial Cutscene updated · New Sound Effects · Bug fixes Playstation Release coming very soon. And more for my other projects. Love you. Thanks for playing…