The Unbeatable Path
Playing now
0Sampling since 08:48 UTC
—of peak
All-time peak
06 Sep 2026
Playing now
0Sampling since 08:48 UTC
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| The Unbeatable Path - Version 2.0major New Features Gamepad Support · Customizable button mapping for gamepads. · UI dynamically adjusts to gamepad buttons. · Cursor movement via left gamepad stick & click via face button bottom (A). Steam Deck Officially Verified · Steam Deck specific controls implemented. · Optimized performance for Steam Deck. · Automatic performance adjustments when launched on Steam Deck, with a manual option a… | 16436846 | |
| Game update 05/03/2023 - Various code optimizations in different functions - Achievement login flow improved | 11146857 | |
| Game update 04/13/2023 - Chapter 09 "Outer Sanctum": · fixed a rune stone to the left of the first three puzzle walls where it didn't matter if you pushed it or not · optimized two puzzle walls (from the first & second part of the puzzle) where you had to repeat the solution of the puzzle to solve the walls, although this was not shown on the pedestal hint · fixed a bug in the third part of the puzzle where a T rune… | 10997716 | |
| Game update 04/10/2023 - increased the crouch movement speed and adjusted the animation to fit the speed - implemented the option to reset your savegame: you will now find a "Reset Progress" button in the play menu under the level selection when you have played through the game - removed or reduced the reverb effect of various sound files - slightly adjusted the main menu map preview for chapter 09 - fixed a mesh in… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 17 Nov 2024 | Sun | 18:24 | The Unbeatable Path - Version 2.0 | 16436846 | public | 1 | — |
| 10968662 |
| Game update 04/09/2023 - increased visibility of altar clues in Chapter 1 "Rebirth" - increased visibility of fingerprints in chapter 1 "Rebirth" near the third altar - Increased the visibility of two clues in chapter 7 "Endless Manor" - improved the collision of several meshes in chapter 10 "Inner Sanctum" - increased the duration of tutorial hints by 1 second for all tutorials - completely reworked the hint mechani… | 10964905 |
| Game update 04/08/2023 - Added an additional objective at the end of chapter 1 "Rebirth". - Improved the visibility of clues in chapter 5 "Tower Of Choices". | 10960219 |
| Game update 04/07/2023 Difficulty of chapter 1 "Rebirth" simplified by adding a clue to the mechanism in the first room with the coffin and in the room with the two doors. | 10957803 |
| Game update 04/07/2023 - the time for displaying tutorials was shortened - several meshes were made unwalkable for the player - fixed a problem where the player could get stuck behind a desk in chapter 7 "Endless Manor" | 10955293 |
| Game update 04/07/2023 - minor balancing changes in chapter 10 "Inner Sanctum" - fixed some meshes to prevent the player from stepping on them - fixed a bug where the player could get stuck behind the table near the first altar in chapter 1 "Rebirth" | 10953371 |