The Unbeatable Path
Playing now
0Sampling since 08:48 UTC
—of peak
All-time peak
07 Sep 2026
Playing now
0Sampling since 08:48 UTC
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Game update 04/10/2023 - increased the crouch movement speed and adjusted the animation to fit the speed - implemented the option to reset your savegame: you will now find a "Reset Progress" button in the play menu under the level selection when you have played through the game - removed or reduced the reverb effect of various sound files - slightly adjusted the main menu map preview for chapter 09 - fixed a mesh in… | 10968662 | |
| Game update | Game update 04/09/2023 - increased visibility of altar clues in Chapter 1 "Rebirth" - increased visibility of fingerprints in chapter 1 "Rebirth" near the third altar - Increased the visibility of two clues in chapter 7 "Endless Manor" - improved the collision of several meshes in chapter 10 "Inner Sanctum" - increased the duration of tutorial hints by 1 second for all tutorials - completely reworked the hint mechani… | 10964905 | |
| Game update | Game update 04/08/2023 - Added an additional objective at the end of chapter 1 "Rebirth". - Improved the visibility of clues in chapter 5 "Tower Of Choices". | 10960219 | |
| Game update | Game update 04/07/2023 Difficulty of chapter 1 "Rebirth" simplified by adding a clue to the mechanism in the first room with the coffin and in the room with the two doors. | 10957803 | |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| Game update |
| Game update 04/07/2023 - the time for displaying tutorials was shortened - several meshes were made unwalkable for the player - fixed a problem where the player could get stuck behind a desk in chapter 7 "Endless Manor" |
| 10955293 |
| Game update | Game update 04/07/2023 - minor balancing changes in chapter 10 "Inner Sanctum" - fixed some meshes to prevent the player from stepping on them - fixed a bug where the player could get stuck behind the table near the first altar in chapter 1 "Rebirth" | 10953371 |
| Announcement | The Unbeatable Path is released! I am proud to announce that The Unbeatable Path has been released today! You can buy the game now in the Steam store, including a release discount. I look forward to seeing how you master the puzzles. Have fun with the game! | — |
| Announcement | Release Date & Release Trailer available now! I am proud to announce that The Unbeatable Path has been completed! The game will be released on Steam on April 06, 2023. Add it to your wishlist now and get notified immediately upon release! To celebrate, we've published the release trailer today! Check it out on the store page or in the 4K version on Youtube: | — |
| Community | Development Update October 2022 Hello puzzle lovers, with this update for the month of October you will receive the last regular monthly development update for The Unbeatable Path . Since I have almost completed the game and am now moving more into polishing and marketing, I will be posting smaller update news from now on as the appropriate milestones are reached. I'm proud to have reached this point of development and I'm lo… | — |
| Community | Development Update September 2022 Hello horror friends, next month is just around the corner, which means for us: time for the development update of The Unbeatable Path for the month of September. This month I've been going full throttle again and almost finished the penultimate map "Outer Sanctum". Some 3D models, effects, sounds and the level design were finished. In addition, I have already planned a playtest for the level a… | — |
| Community | Development Update August 2022 Hello puzzle friends, it's time again for the next development update for The Unbeatable Path for the month of August. Before we start, here's an important announcement: The final Early Access release date has now been set to February 2023. More about this in the detailed project progress overview. Now to the actual monthly update: We were able to finish the new Keyart and based on it we also r… | — |
| Community | Development Update July 2022 Hello puzzle friends, July is coming to an end, which means for us: Time for a new development update of The Unbeatable Path . Our focus this month was mainly on creating the new level "River Of Styx". For this, we produced some assets, implemented the next puzzle, and almost finished the level design. In addition, a playtest was conducted with external testers, and work was started on the revi… | — |
| Community | Development Update June 2022 Hello puzzle friends, Welcome to the June development update of The Unbeatable Path . This month we were able to complete the newest map "Endless Manor". We also implemented a new skybox and together with it we optimized and improved the lighting conditions of all maps. Also, the code was optimized for several systems. On the one hand, the level streaming system was reworked and on the other ha… | — |
| Community | Development Update May 2022 Hello puzzle friends, and welcome to another development update from The Unbeatable Path . In May we were able to complete 90% of the next map called "Endless Manor". This level takes place in an old manor house and holds some surprises for the player. More assets were created for this map and we also found the time for a playtest. Based on this, we had to make some fundamental adjustments to t… | — |
| Community | Development Update April 2022 Hello puzzle friends, a new month is just around the corner, which means for us: time for the next development update of The Unbeatable Path . This month our main focus was the completion of the new map "Staring Woods". In addition to the level design, further 3D models, animations and the intro of the level were completed. We also tested the map extensively and found time for another voice act… | — |
| Community | Development Update March 2022 Hi puzzlers, now that The Unbeatable Path is about halfway finished, we took the time this month to test the entire project and fix the bugs we found. This took some time, but still didn't stop us from partially implementing the new map "Staring Woods" and creating the corresponding assets for this level. Project Progress · Playtest: This month we took a lot of time to test the content so far.… | — |
| Community | Development Update February 2022 Hey puzzlers, and again the month is coming to an end, which means for us: time for the next update on the game progress of The Unbeatable Path . In general, we have made quite a bit of progress with development in February. The code was optimized and centralized, a new puzzle was implemented, more motion capture sessions including face capture and a voice acting session were done. We also reac… | — |
| Community | Development Update January 2022 Hey puzzlers, time flies by and January is almost over, time for a development update of The Unbeatable Path . In this month we finalized the gameplay mechanics, 3d models, and the level design for the main riddle of our latest map called "Lost Hallways" (working title). This map is almost done and will also contain an additional puzzle that is less complex than the main one. The smaller puzzle… | — |
| Community | Development Update December 2021 Hey puzzlers, Christmas and New Year's Eve are just around the corner, so it's time for another development update for The Unbeatable Path . Before we start with the updates, I would like to use this special time of the year to thank all the supporters and interests of this project. We have had a tumultuous year with many ups, but also some downs. Without your support and interest in this proje… | — |
| Community | Development Update November 2021 Hey puzzlers, time flies by so it is time for another development update. This month we were very busy implementing a localization system, as well as a subtitle system. We could also do another voice actor recording session and also finish the second map "Awakening". Game progress · Localization system: We've successfully build and implemented a complete localization system for The Unbeatable P… | — |
| Community | Development Update October 2021 Hello friends of The Unbeatable Path, to give regular development updates, we decided to post our progress of The Unbeatable Path every month from now on. You will also get any news or announcements in that kind of post. Have fun reading! Team development We are proud to announce that we have more manpower covering this project since September. This helps us to achieve a better quality in all a… | — |