shapez
Playing now
353−19 vs. yesterday
14%of peak
All-time peak
2,582Oct 2020
Playing now
353−19 vs. yesterday
All-time peak
2,582Oct 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | shapez 2 - Early Access Release Info Recap Hello everyone! We’ve shared a lot of information the last couple months, so we’d like to recap everything you should know for the Early Access release of shapez 2 tomorrow. Launch time What to expect Last week, Tobias talked you through some of the history of how shapez 2 came to be and what you should expect from Early Access tomorrow and the first few months. It’s a fun read so check it out… | — | |
| Community | shapez 2 - What to expect from Early Access Hey guys! Before shapez 2 releases on August 15 (that’s less than a week!) I wanted to do a personal post about the history of shapez 2 and what to expect during early access. We’ve been super transparent in the development process so far, and thus I thought it would be a great opportunity! This post is a bit longer, but I tried to include a bunch of images and interesting insights! If you'd li… | — | |
| Community | shapez 2 - Early Access Release Date Announcement Hello everyone! We’re super excited and proud to announce that shapez 2 will release into Early Access on August 15th, 2024 ! Almost exactly a year after the Reveal Trailer, you’ll finally be able to play the Early Access of shapez 2. Watch the shapez 2 Gameplay Trailer here: Shapez 2 will cost $24.99 / €23.99 / £19.99*. If you’re looking to support us further, consider the Supporter Edition! T… | — | |
| Community | Expand your portfolio – get Mini Metro with the new Bundle! Whether you’re looking for something similar to shapez or just can’t decide between shapez and Mini Metro, we have something for you. We’ve partnered up with our friends over at Dinosaur Polo Club to bring you the ‘Subways and shapez’ bundle, allowing you to pick both games with a sweet discount. After all, why not get both? Mini Metro is all about seeing to the needs of your city’s commuters.… | — | |
| Community | Devlog 025 - The Final Alpha Hello everyone! We’re getting very close to wrapping up development on the shapez 2 Early Access release build. At the end of last week we released Alpha 23 with 23.1 and 23.2 – the last Patreon-exclusive Alpha build – following shortly after. We’re moving to Beta builds where Patreons can test the release candidate and report any remaining issues they find. In two weeks, we’ll officially revea… | — | |
| Community | Devlog 024 - Settings galore Hello everyone! With the Early Access release of shapez 2 set for August, we’re creeping ever closer to finishing development. Our current focus lies on remaining visuals and polish, especially when it comes to the UI. However, we still have some exciting new content additions to show you, so today we’ll walk you through what we’ve been working on lately. News Alpha 22 Last week we released Alp… | — | |
| Community | Devlog 023 - Early Access Release Window Hello everyone! Put it in your calendar, our Early Access release should be in Mid-August! We’re 97% sure we’ll make that, so while the odds are very good it’s not completely impossible that we’ll still need to reschedule. What can you expect from the Early Access version of the game? We’re glad you asked! Early Access Release Status Update Generally, we think the game is in great shape with pl… | — | |
| Community | Devlog 022 - Fluids & Painting Hello everyone! We got quite a few requests in our devlog feedback survey to talk about Fluids! It's a subject we haven't really talked about much before, mostly in passing and progress. So, let's have a look through what we're working with right now! As always, a lot you’ll see in the devlog is work in progress. The mechanics are there and almost at 100%, but the visuals are in various stages… | — | |
| Community | Devlog 021 - Colors, Game Modes & More! Hello everyone! It's been a little while since we've done a progress devlog! We have a couple of bigger changes and various small improvements across the game, so let's take a look. As a side note, thank you to everyone who filled in the devlog survey! Based on the responses, we've made two changes to this devlog. First up, more images! We'll try to show off as much of the game as we can in blo… | — | |
| Community | Devlog 020 - Space Belts Hello everyone! Last devlog we talked about trains , so let's look at your other option today: Space Belts. You'll likely be using these a lot, so let's take a look at what we're working with. News Devlog survey We're really interested to learn if there are ways for us to improve the quality of the devlogs and/or align them more with what you'd truly like to know about shapez 2! This survey inc… | — | |
| Community | Devlog 019 - The one about Trains Hello everyone! It's finally time to talk about possibly the most anticipated feature of shapez 2: Trains ! We'll keep the intro short, but please remember to wishlist shapez 2! There's a high chance you already have (in which case, thank you very much!), but every single wishlist helps out! Disclaimer Please note that the vast majority of train visuals are placeholder or early concepts. The me… | — | |
| Community | Devlog 018 - The road to Early Access Hello everyone! We have something a little bit different for you today! Our topic for this devlog is the future – more specifically, where we are with the development of shapez 2, what still needs to be done and how we’re looking at the Early Access release. In general, it should give you a better insight of how we work. You could technically call it a roadmap, though all the information we’d l… | — | |
| Community | Devlog 017 – Our work since the Demo Hello everyone! It’s been a while since you last had a look into our progress. In fact, we haven’t really updated you since the release of the demo! While we already did a deep dive into the evolution of the Research System (which you can read here ), it’s time we show you what other parts of the game we’ve been working on and what will be available in Alpha 18. News End of the shapez 2 Demo Th… | — | |
| Community | Devlog 016 – The evolution of the Research System Hello everyone! A popular point of feedback on the demo was the research system. It's kinda a hassle to navigate and you couldn't really play how you want to play, unlock what you want to unlock. We went back to the drawing board and took another look at the research system, There's a new system now, and we'd like to explain it to you! However, we think it would be interesting to walk you throu… | — | |
| Community | shapez 2 – Demo Learnings & Extension Hello everyone! The demo period has been very insightful for us, so today we’d like to talk you through some of our learnings from the demo and our plans leading up to the Early Access release. Though, there’s something else we’d like to tell you first! Demo extension To start us off, we have an exciting announcement. A lot of you asked for us to extend the demo, so we did! The demo has been ex… | — | |
| Community | Shapez 2 Demo – New Content Update & How to install it Hello everyone! Thank you all for playing the shapez 2 Demo! As a little thank you gift, we have a small content update for you. This update adds pins to the game alongside some new demo challenges to go with it! Be sure to read on, as the update won’t automatically install. New content The new update brings pins to the game. These pins aren’t a shape, but do occupy the space they’re placed in.… | — | |
| Community | shapez 2 – Play the Demo NOW! Hello everyone! Update: Please note this event is quite old, and the demo was only available for a limited time. Right now, we can't give you an estimate if and when another demo will be available. Sorry! Today is the day! You can officially play the shapez 2 Demo, right now! We won’t keep you any longer, you can download the Demo straight away below: The Demo is available for Windows, Mac and… | — | |
| Community | shapez 2 – Demo Announcement Hello everyone! We’re incredibly excited and proud to finally announce that the shapez 2 Demo will become available this very month! Starting from January 25th , you’ll finally be able to play shapez 2 to your heart’s content. The demo will be part of February’s Steam Next Fest and will run until February 26th. In case you need a refresher, check out the shapez 2 Reveal Trailer here: What to ex… | — | |
| Community | Devlog 015 - Rounding up for Christmas + Giveaway! Hey everyone! Before we get into this progress devlog, I, the tobspr team and everyone else involved with Shapez 2 would like to wish everyone a merry Christmas and an amazing 2024. It's been a wild year and we’re super proud of what we have achieved so far. We can't wait to show parts of it to you with the upcoming demo! We will be taking some time off these holidays, but we’ll be back next ye… | — | |
| Community | Shapez is OUT NOW on Mobile! Hey everyone! Ever had your thoughts wander off to shapez while on the train, at work or at a boring family gathering? What if you could take shapez with you at all times? We are super excited to announce that, in collaboration with Prismatika & Playdigious, shapez is now available for Android and iOS! Experience everything shapez has to offer up to level 20 on your phone or tablet! Play in por… | — | |
| Community | Devlog 014 - It’s in the details Hey everyone! It’s time for another progress devlog! Last month we’ve been hard at work nailing down the details of the upcoming Shapez 2 demo. To get into the upcoming Steam Next Fest, we have to submit the demo early January. With the holidays coming up, that means there’s a lot to do! We would like to humbly request you to add Shapez 2 to your Steam wishlist. It helps you, it helps us, and i… | — | |
| Community | Devlog 013 - The visuals of Shapez 2 Hello everyone! One of the biggest differences between Shapez 1 and Shapez 2 is, of course, the visual upgrade. The transition from 2D to 3D is an enormous task, and we spare no effort to guarantee we will ace this step forward. For this devlog, we asked Nils, our 3D artist at tobspr Games to take you through the process of how we settled on the design philosophy of Shapez 2 and what we have to… | — | |
| Community | Devlog 012 - Visual Updates & Progress Hey everyone! Happy progress blog day! We’ve been working a lot on the visual presentation of Shapez 2. This includes everything from making the game easier to navigate, as well as making the whole factory-building aspect (which is quite important in Shapez 2, I’d say) smoother and a bit faster. As always, these blogs are bi-weekly! One week, it's all about the progress we made developing the g… | — | |
| Community | Devlog 011 - Rendering performance optimization Hey everyone! We get a lot of questions about performance, so we thought it would be a good idea to take you through our progress of optimizing Shapez 2 to run as smoothly as possible. We asked Lorenzo, one of our developers, to take you through everything. This is a very technical blog, so if you're not experienced with this stuff, feel free to skip this one. Before you dive in, be sure to wis… | — | |
| Community | Devlog 010 - Shapes, Menus & Progression Hey everyone! It’s time for another progression blog. These past two weeks were all about visual improvements to the shapes, building and various menus & UI! As per usual, make sure you wishlist shapez 2 here on Steam to support the development of the game! Following the game will also make sure you stay up to date with the latest news. Thanks! News Alpha 9 Since Devlog 008, we have released tw… | — | |
| Community | Shapez Mobile announced! Hey guys! While we are currently super busy working on Shapez 2 , we have partnered with Prismatika & Playdigious to bring shapez 1 to mobile devices! Shapez Mobile will release on December 5th on iOS and Android. Be sure to pre-register so you get a notification when it releases (You can also just search for "shapez" on the app store): You will be able to play the first 7 levels for free, and… | — | |
| Community | Devlog 009 - Crystals Hey everyone! We’re working on a new shape type that’s coming to shapez 2: Crystals. These crystals will massively shake up the endgame and come with a couple of handling instructions. Before we get into it, be sure to wishlist shapez 2 if you haven’t already! It really helps us out with the release of the game. Devlog 009 - Crystals While we’re still in the early development stages of crystals… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.