The Executioner Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch 1.3.4 Hello everyone, this is our "weekly" update :) So the list of fixes for today Fixed: 1) Fixed the but that stop you from burying the father after the orphan’s funeral and vice versa 2) During cannibalism, the "value" of the corpse is now reduced 3) Conflicts become less likely to crash 4) Removed the possibility of the death of the Orphan, even before she got into the Executioner's house Improv… | — | |
| In-game event | Patch 1.3.3 So we continue to fix and it takes more and more time, because of natural selection bugs are become really stealth and tricky. There were a couple of errors in the last build, so: 1) The color of the lies is returned back to violet 2) Fixed fonts in tooltips and cutscenes Fixed: 1) Fixed non-working localization keys in Cannibalism in the Inventory 2) Fixed non-working Dead Man's eyes option in… | — | |
| In-game event | Patch 1.3.2 Weekly patch 1) Fixed a bug that does not allow to explore the catacombs with the master-level Hand of Glory master 2) Fixed a bug that does not allow to find a family secret at the funeral of the Father 3) Fixed intro video, improved resolution and make it run smoothly 4) Fixed fonts in conflicts and cutscenes 5) Fixed a bug that create a double background in a pop-up in Torture Chamber 6) Add… | — | |
| In-game event | Patch 1.3.1 Not a lot of fixes, they turned out to be bigger than we expected Fixed 1) Fixed a series of floating bugs that produced a white screen on some machines 2) Fixed the problem that in some cases could displayed the parameters above the maximum 3) Fixed the error of overflowing sound stack, leading to the disappearance of sounds in the middle of the game 4) Change the way to load localization, whi… | — | |
| In-game event | Logos Update This is quite a significant update for us, this is an update of English localization. Bugs: 1) Fixed a bug that caused the axe to drop out from equipped state during upgrade 2) Fixed a bug limiting the number of questions to three and making the fourth and fifth questions inaccessible 3) Fixed a problem leading to a white screen when the Dog is tamed (we hope so, as it is played differently on… | — | |
| In-game event | Broken Memories Update Hello everyone, this is a selection of all the changes for this week. Most importantly, we fixed the save system, however, as we said in previous posts, it is incompatible with the old save. We apologize for this inconvenience. Fixed: · Fixed a bug leading to the repeated funeral of the Huntsman in the evening of the 7th day · Changed skill descriptions to more understandable and clear · Fixed… | — | |
| Game update | Patch 1.1.3 Hello. Today's patch is not very large, we are working on big things like "saving game" and it takes resources and time. In this regard, I want to make an announcement. Over the weekend, we will launch a new, more reliable save system and after that the old saves will be incompatible[/ b] with the new system, they will have to be deleted. Therefore, if for some reason you have a nostalgic view… | — | |
| Game update | Patch 1.1.2 The next set of killed and collected cockroaches. Fixed: 1) Fixed problems with some achievements, including progressive achievments 2) Disabled the achievement "Day No. 1", because it can not be obtained 3) Fixed a bug that did not allow to gain access to the skills "Gratitude of the Shepherd" and "Archive of the Duke" 4) Fixed a bug that prevented the purchase of some items and upgrades, in p… | — | |
| Game update | Patch 1.1.1 So a little rest and we returned. Fixed: 1) Fixed a bug leading to the repeated funeral of the Huntsman in the evening of the 7th day 2) Changed skill descriptions to more understandable and clear 3) Fixed a bug leading to incorrect endings in some cases after completion of tutorial Feature: 1) Added a scene in which you can purchase a reduction in chaos 2) Added a scene involving a undeground… | — | |
| Game update | Slight update delay Hello everyone, after a big update, we paused, but we did not disappear, we just try not to burn out and we wait for the results of negotiations with the editors. We will roll out the next patch with the changes on the night from Friday to Saturday. Stay with us. | — | |
| Major update | Infinite Rope Update Hello. It's time to summarize the week. First of all, we want to express our gratitude to you, for your support, help and patience! It's really important for us! Thank you! You are breathtaking! And as a sign of our appreciation, we would like to give you a little story. Later we will upload it as a free DLC, for more comfortable download, but for now you can read it here. Second, we started wo… | — | |
| Game update | Tonight patch gets delayed. Today's patch is delayed, we are summing up and do not want to bring something down again. At Tuesday we will make a big update in which except bugs and fixes we will talk about the past week and plans for the future. | — | |
| Game update | Patch 1.0.5 Hello everyone, the war with bugs continues, today there are not many corpses on the enemy’s side, unfortunately in the evening we ran into a bug-boss and work on it stop other changes and move on to tomorrow. Fixed · Fixed a bug leading to the lack of an Old Graveyard on the map in some cases · Fixed a bug that did not allow to take part in the Ritual Under the Bridge · Fixed double similar ch… | — | |
| Game update | Patch 1.0.4 Results of today's bug hunt. · Fixed the art of background in Tavern and Slaughterhouse which was previously incorrect. · Fixed bug which, after Conflict in the Tavern, led to the wrong branch. · Fixed a bug leading to a white screen after a Conflict in the Tavern with results of Weapon-Triumph. · Fixed disappearance of corpses frrom inventory after meeting with a burned person. · Fixed freeze… | — | |
| Game update | Patch 1.0.3 Fix 1) Fixed the problem leading to the inevitable accident with the Executioner's wife 2) Fixed a bug that allowed to learn Surgeon’s lessons in a slaughterhouse twice in a row 3) Fixed a bug that did not allow to bribe guards in the catacombs, when you had exactly enough money 4) Fixed bug that in some cases during the execution of an Orphan, change free time to a negative value and paralyzin… | — | |
| Game update | Patch 1.0.2 Hi guys, this is today's patch note. 1) Removed Russian text, blank pages and "no translation" sneaked into English version 2) Removed few English sentences that sneaked into Russian final cutscene 3) Hunting for xml/html tags going slower than expected (please, if you see one, throw a bug report, the button is in the settings menu) 4) Added English localization to the bug report menu 5) Remove… | — | |
| Game update | First Patch 1.0.1 We apologize, unfortunately there were significantly more bugs during mass testing than we would expected to see, but we forgot about sleep and fixing them and this patch is not the last. Stay with us! :) Fixed: 1) Fixed some bugs with the work of saving games 2) Added a description that Quit and Main Menu buttons didn't work in Conflict, Map or Torture Chamber 3) Fixed broken localization in t… | — | |
| Community | 💀Attention! We've got a new release date!💀 The Executioner will be released on 25/09/19! We thank all of you for your support. Time to prepare to face the monster inside you. Here's a look at our new launch trailer - who’s excited to experience The Executioner? | — | |
| Community | 💀Announcement💀 The Executioner team have been working hard towards our July launch. However, we’ve decided it needs a little sharpening before release.🔪 Shigeru Miyamoto said: "A delayed game is eventually good, but a rushed game is forever bad.“ We hate to delay release - but promise the experience will be better for it. Watch us for a new date... | — | |
| Community | You will face the monster on 31st July 2019. Due to grisly, unforeseen circumstances, we will be delaying the release of The Executioner. You will now face the monster on 31st July 2019. Thank you for your support! | — | |
| Community | The Executioner release date Friends, the final and official release date of The Executioner is July 17, 2019! The game will be released on Steam in two languages - Russian and English. Rejoice, play, dive into existential hopelessness of what’s happening. ) Sorry for the long silence - the team is collectively committed to remaining tasks until the release. Well, we've been a little bit shamed, so now we're gonna share in… | — | |
| Community | Beta test date, release date changed All last Sunday we spent in feature cut and desperate battles for the date of release. It is time to share with you the results. The beta version of the game will be ready near Christmas, and we will be happy to invite those of you who want to take part in active testing. However, the full release of the game will take place in early March 2019. We need time to catch bugs, produce sound and mus… | — | |
| Community | Untitled | — | |
| Community | Release Date Change Last week we had a meeting, went over our development timeline and faced with the choice of cutting out content we really love and postponing release, chose the latter. We move our release date to Autumn 2018. Sorry guys, we know that you wait for it, we just feel that it doesn't ready yet. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.