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The Executioner SoundtrackEventsBroken Memories Update
In-game event

Broken Memories Update

The Executioner Soundtrack · published 14 Oct 2019, 03:00 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone, this is a selection of all the changes for this week.

Most importantly, we fixed the save system, however, as we said in previous posts, it is incompatible with the old save. We apologize for this inconvenience.

Fixed:

  • Fixed a bug leading to the repeated funeral of the Huntsman in the evening of the 7th day
  • Changed skill descriptions to more understandable and clear
  • Fixed a bug leading to incorrect endings in some cases after completion of tutorial
  • Fixed problems with some achievements, including progressive achievments
  • Disabled the achievement "Day No. 1", because it can not be obtained
  • Fixed a bug that did not allow to gain access to the skills "Gratitude of the Shepherd" and "Archive of the Duke"
  • Fixed a bug that prevented the purchase of some items and upgrades, in particular a Pistol
  • Fixed a bug that created a duplicate of the Axe after each axe-upgrade
  • Fixed a bug that prevented some of the Final Cutscene dialogue texts from being displayed correctly
  • Fixed a bug that prevented expansion of torture arsenal with character development
  • Corrections have been made to several items, in particular to the "heavy brigantine"
  • Fixed a bug that did not allow you to take part in the initiation ceremony and as a result get "the acolyte" achievement
  • Fixed a bug that did not display the final pictures at the end of the first chapter
  • Fixed bug leading to crash when taming a Dog
  • Fixed a bug in the work of Rack and in its description
  • Bug fixed that prevented Amputations from appearing in the torture list
  • Fixed a bug displaying "nil" instead of the price for "Court clothing"
  • Fixed bug fixed swapping two axes upgrades at Student's shop
  • Removed "cutscene" dialog option from the end of the game
  • Fixed Bug that forced to count any corpse as the corpse of Father at the Slaughterhouse
  • Fixed a bug that left the parameters for advanced drugs (via Herbalism skill) the same as they were for the basic version
  • Fixed a bug in amount of money payed for a fight in the arena
  • Fixed a bug that give 2000 for 3rd and 4th corpses at the Slaughterhouse
  • Fixed missing items and phantom appearance of new ones when loading saves
  • Fixed cycle boot at start
  • Improved loading / saving performance
  • Improved localization synchronization system

Improvements

  • Added a scene in which you can purchase a reduction in chaos
  • Added a scene involving a undeground death battles
  • Added more illustrations
  • The number of nightmares almost doubled
  • Free DLC "Son of the Watchmaker" is ready and available for download on steam page.

P.S.
Next update will be localisation update. Where text will be cleaned and edited and we would like to ask you for your feedback, when the time will come.

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Major update16 Mar 2020Tired ScribeHello. Although this is not the last update, it is really big one for us. By tradition, we bring here all fixes that have been made since version 1.3 and add a new ones. Main changes: · We completed work on the all English texts (230k words), it was all re-read and edited with native speakers. It took a long time, but it was worth it. Naturally, no one is immune to errors, but the text has beco…Major update2 Mar 2020Torn StringsHello. This is not a very big update in which we want to tell you one good and one bad news. Let's start with the bad news. Unfortunately, the second part of The Executioner is delayed due to funding problems. We will keep you updated on the progress. Good news. Using the new functionality of Steam, we released a free DLC with soundtracks, now you can download and listen to them. Enjoy. And tha…Major update18 Dec 2019Tired ScribeHello. Although this is not the last update, it is really big one for us. By tradition, we bring here all fixes that have been made since version 1.3 and add a new ones. Main changes: · We completed work on the all English texts (230k words), it was all re-read and edited with native speakers. It took a long time, but it was worth it. Naturally, no one is immune to errors (and we didn't have QA…