Time (UTC)SourceWhat changedAddedEditedRemovedReference
19 Feb 2023
NewsAnnouncing Primarch!———Esports
Esports · published 19 Feb 2023, 05:43:44 UTC
Announcing Primarch!
Hey all. I’m excited to announce that the store page and cinematic trailer for Primarch are now available: Primarch is a roguelike auto-battler centered on a single hero. Long before the events of Astronarch, your people were exiled to a foreign planet and found themselves challenged by a fallen God. One of the heroes must prove themselves to be strong enough to rule, and claim the title of 'Pr…
General · It is now always possible to reach all 3 elites on the map. Bug Fixes The below were hotfixes during the previous patch. · A hero being kept alive by Crown of the Banshee will no longer be the target of healing effects from the Cleric, Druid, or Bloodmage, or the items Brain Sage and Maiden's Mirror. · The map no longer disappears when progressing the Temporal Anomaly event dialogue v…
NewsNow Available in 6 Languages! (v.1.6.4)———Game update
Game update · published 9 Dec 2021, 09:31:04 UTC
Now Available in 6 Languages! (v.1.6.4)
Hey all, This update is adding 4 additional languages to the game: · Russian · Spanish · Portuguese · German Other changes: · The battle log has seen a minor visual change - there are now icons for swapping between the types of battle data. · Added the secret hotkey combination "CTRL+H" to hide hero auras. Hero auras will return the next time the game is launched. · Fixed some minor occurrences…
General · The Juggernaut now stuns for longer when their Active Ability is upgraded. · The tavern achievements no longer require a Steam connection. Bug Fixes · Fixed a visual glitch with the stat overlay option. · Fixed multiple issues when the settings file becomes unreadable. Join us on the official Discord:
NewsSimplified Chinese & Bug Fixes (v.1.6.2)———Game update
Game update · published 26 Oct 2021, 02:51:00 UTC
Simplified Chinese & Bug Fixes (v.1.6.2)
Hey all, The highly requested Astronarch translation is now rolling out. Simplified Chinese is just the first of many languages coming to the game before the end of the year. Please don't hesitate to let me know if you think something isn't displaying correctly in-game; a lot had to change behind the scenes since translations weren't originally planned. ~ Dale New Features · Simplified Chinese…
Enemy Changes · The Primarch now has 30 Starting MP on Corruption 20. Bug Fixes · Fixed a crash involving Bouncing Buckler. · Fixed some dialogue windows jolting at the end of their animation. Join us on the official Discord:
NewsThe Keys of Fate - Alternate Final Boss (v.1.6.0)———Major update
Major update · published 24 Jun 2021, 08:50:16 UTC
The Keys of Fate - Alternate Final Boss (v.1.6.0)
Hey all! This final content update brings a brand new final boss. The new boss is the original entity which was corrupted, leading to the events seen in the game. This also acts as a teaser for the prequel now in development, as this boss is the protagonist. I am now ready to reveal the title of the new game will be " Primarch " , releasing some time in 2022. Victor of a planet wide gauntlet, t…
General Changes · You can now double-click to use potions. · There is now a touch screen option in the display settings which hides the cursor and optimizes the game for use with Steam Remote Play. Bug Fixes · Fixed an issue where the sell hotkey could trigger more than once per press. Join us on the official Discord:
General Changes · There is now an option in the settings to always display the stats of heroes. · Types of damage are now named when you hover them in the battle log. · A clickable button to pick a random hero is now visible in the tavern. · There is now more hotkeys, and all hotkeys can now be changed in the settings. The hotkeys are: · Sell Item (while hovering or dragging, only at a merchant…
NewsSkip Dialogue and More (v.1.5.5)———Game update
Game update · published 25 May 2021, 10:20:56 UTC
Skip Dialogue and More (v.1.5.5)
Hey all. Some more requested features are getting added today, but I also wanted to highlight some achievements from players since the Omens update. I decided to secretly reward the first 3 players who shared victories on the Discord featuring Corruption 20 with all 4 Omens active. These players were Doemondo, Zwitterion, and Example. To go a step further, Naduos achieved the same but without t…
General Changes · The settings window has been redesigned to allow more room for future additions. · A new option is available in the settings to disable upscaled graphics. This will increase the performance of the game substantially when not at the 1920x1080 resolution. In testing I was able to play the game on a 10 year old laptop at 60 fps after disabling upscaled graphics and using regular…
General Changes · Added a very snazzy combat/run timer (toggled in the settings) Bug Fixes · Fixed an issue with the Sword in the Stone event having a chance of not giving an item. · Fixed a crash when your current corruption level isn't read correctly at the start of the game. · Fixed the settings not remembering which full screen setting you preferred when using F1 and F2. Official Discord:
General Changes · Added an option in the settings for fullscreen non-borderless. Bug Fixes · Fixed a crash caused by the Altar of Fire event when loading a saved run. · Fixed an issue with some event options when loading a saved run. Official Discord:
Bug Fixes · Fixed an issue with the Fit to Screen setting on monitors which aren't 16/9. · Fixed an incorrect description for the Sword in the Stone event. · Fixed the Sale Merchant event making the merchant music keep playing once you leave. · Fixed a typo in the Pale Figure event. Official Discord:
NewsOmens - New Difficulties, Features, Events (v.1.5.0)———Major update
Major update · published 13 May 2021, 05:39:13 UTC
Omens - New Difficulties, Features, Events (v.1.5.0)
Hey all! New this update are Omen difficulties. These are optional modifiers you can toggle on or off, and can be used with or without Corruption activated. They are essentially super Corruptions, with each of them being far more impactful than any single Corruption effect. There are 4 in total, which are unlocked as you progress Corruption levels. They provide an experience bonus when activate…
Hey all. This patch is focussed on refining the performance of the game. There were many changes made behind the scenes to dramatically reduce the amount of resources the game uses. If you find anything that doesn't look quite right following this update, please don't hesitate to contact me on the discussion board or Discord. We are close to the next content patch now, which will add: · More re…
NewsBrand New Soundtrack! (v.1.4.4)———In-game event
In-game event · published 7 Apr 2021, 05:16:49 UTC
Brand New Soundtrack! (v.1.4.4)
Hey all! About a month ago I mentioned that with the success of the game I was going to commission a composer to make us a custom soundtrack. This was only possible thanks to all of you who bought the game and shared news of it with friends. Also a big thanks to the content creators, who can now be assured they won't randomly trigger a claim on Youtube due to shared music rights. I think you'll…
Hey all. Just a little FYI - I'll be away with family from now until the end of March. I'll still try my best to check the discussion board and Discord during this time. I have some very cool updates in the pipeline. The very next update should add the brand new custom composed soundtrack. For future updates, I'm working on a big performance optimization, which will make the game run up to 4x m…
Patch 1.4.2 General Changes · Save Slots - You can now select a different game file in the settings, allowing you to start your entire game progress over (not including tavern challenges) while maintaining your original progress in a separate game file. · Final Merchant - The lost merchant event now appears after the act 3 boss (and doesn't appear elsewhere). · Hide Tips - An option to hide the…
Patch 1.4.1 Bug Fixes · Fixed multiple Pack Medallions not activating correctly. · Fixed Frozen Shell and Reckless Dueling Shield not reapplying to resurrected heroes. · Fixed Grand Ritual Dagger triggering more times than intended when Undying Ward is in effect. · Fixed merchants having a chance of stocking 2 of the same item. Suggest an event: Official Discord:
Hey all, just another small bug fix patch while I work on the upcoming content. I have the new hero and about 20 of the 30+ new items finished. Just a reminder for those who haven't been following - all of your hero levels will soon pool together to slowly unlock new items and a new hero. This update is looking like it will launch somewhere around 13th March. In case you wanted to prepare, you…
Patch 1.3.6 General Changes · The Interstellar Seller event will now cap its costs to the amount of items your heroes can equip. This is to ensure you don't overpay if you have a bag of items you don't value upgrading (it still upgrades every item). · Fixed the Wildmage's tooltip not displaying the correct amount of passive damage. Enemy Changes · Sloshed Simian - Now gains a temporary heal ove…
Patch 1.3.5 General Changes · The ability cost increase minor curses can inflict has been reduced from 5 to 2. · The Interstellar Seller event (act 3) has been reworked. The gold/stats you pay are now calculated per item . You also now have the choice to sacrifice ATK/SPD or HP/DEF. There is now less reason to hold off from upgrading something in the hopes you get this event, unless you are pla…
Patch 1.3.4 Hey all, the big item (and new hero) update is coming along nicely, but I figured I may as well push these changes through now for you all to play around with. ~ Dale General Changes · For the cost of 15 gold, you can now restock/reroll a merchant. Using this feature saves the game. · The merchant now carries a 2nd ancient item instead of a 3rd potion. · The average cost of items at…
Patch 1.3.3 A substantial change this patch is changing the max Frost stacks from 5 to 10. This is to allow effects based on Frost to scale more gradually over combat. Several Frost items and abilities have been adjusted due to this change. The debuff at max stacks is staying the same, Frost is not now twice as effective. While setting the max stacks at 5 made sense in the initial iterations of…
Patch 1.3.2 Bug Fixes: · Fixed Negate sometimes not being removed (v1.3.1). · Fixed the Cleric not gaining Shield from their own heals. · Fixed Ancient Codex not being reapplied after resurrection.
NewsCleric Buffs, Item Buffs, & Much More (v.1.3.0)———In-game event
In-game event · published 17 Feb 2021, 13:35:14 UTC
Cleric Buffs, Item Buffs, & Much More (v.1.3.0)
Hey all, This is the last big patch before the new hero and item unlocks. Enjoy! ~ Dale Patch 1.3.0 General Changes: · Steam trading cards and community items are now available. · Bosses and elites can now be affected by Disarm/Silence/Stun. The time of the effects are reduced by half. After spending 4 seconds total of being under one of these effects, they become immune to all three effects. H…
Patch 1.2.8 General Changes: · Added Steam screenshots functionality. Hero Changes: · The Wildmage's passive ability now deals damage to all enemies when attacked while the Wildmage has any Shield, not when their Shield expires. · The Wildmage's passive ability damage when attacked has been reduced - 50%/100%/150% > 25%/50%/75% . · The Warlock's passive ability text has been updated to better c…
Hey folks, This update adds new unlocks associated with hero levels, which is a feature you get after beating the game once. The progress towards your next unlock is visible in the tavern. If you already have 55 or more hero levels, all of the new items and the new hero will be instantly available. A feature to start a new game file will be added soon for those who want to start over without lo…