The Looter
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | The Looter Dev Update #8: The Green Nightmare Hey, I’m Krzysiek. In The Looter I handle level design and the slightly chaotic process of stitching everything together inside the engine. Today I want to talk about how a forest grew out of nothing, and how we managed to cut our way through a giant, mutated overgrowth of ideas. What Is Tortura Before The Looter even had a name, we knew we wanted to make a post-apocalyptic game. But not one se… | — | |
| Community | The Looter Dev Update #7: Strays of Tortura Hey everyone, Bald Pixel Artist here! Since it’s #LoveYourPetDay, I wanted to share a small (but very dear to us) side quest from The Looter. Tortura is full of lost souls… and yeah, some of them have fur. We’re adding 12 collectible, animated animal NPCs, all inspired by real pets from our team and friends. When you find one, it gets a little entry in your Journal, and a safe spot with a certa… | — | |
| Community | The Looter Dev Update #6: Designing Survival Hello Looters! Welcome back to another devlog. This time we want to talk about survival mechanics in The Looter. My name is Walczak and I handle the programming side of the project. The first idea behind The Looter was simple: let’s make a game like Resident Evil, but in 2D. The main challenge was designing survival systems where the player always has just enough resources to push forward. This… | — | |
| Community | The Looter Dev Update #5: Evolution of The Looter Hello there, Looters! It’s been quite some time since the last devlog, but we definitely want to keep you a bit more up to date right until the launch because, well, we are finally getting there! In this one, the one doing the writing will be me - Łukasz, also known by some by the alias BaldPixelArtist. I want to do a little dive into the art of The Looter and how it evolved during this journey… | — | |
| Community | The Looter at PAX West 2025 Hey everyone! Exciting stuff! The Looter is heading to PAX West this year, and we're bringing a new game build with us. We've spent the last few months working hard to polish the game, and we're excited to show off all the progress we've made with a brand-new demo. We're super excited to show off the game and let you all get a taste of the post-apocalyptic world of Tortura. You will find us at… | — | |
| Community | The Looter is a part of 2D Platformer Vibes! We’re excited to share that The Looter is a part of 2D Platformer Vibes online event hosted by Retrovibe ! The event is held from February 26 to March 4 and it gathers an amazing roster of 2D platformer titles developed by talented teams from various parts of the world. Those indie gems will challenge your cleverness in adrenaline-pumping platforming, test exploration skills, eagerness to find… | — | |
| Community | Realms Deep 2023 - New Gameplay Trailer is here! Survivors! The brand-new gameplay trailer for The Looter is here! See the new desolate corners of the post-apocalyptic planet of Tortura and struggle with deadly creatures that are always dangerously close! Watch the trailer: Wishlist the game on Steam: Connect with us on our official channels: Follow The Looter on Twitter Follow Retrovibe on Twitter Visit Retrovibe Publisher Page | — | |
| Esports | The Looter is coming to Realms Deep 2023 Hey everyone! We're excited to let you know that The Looter is coming to Realms Deep 2023 ! Join us this Saturday, 30 September at 8 PM CEST / 2 PM ET / 11 AM PT on twitch.tv/3drealms ! Make sure to grab snacks and drinks, and get ready for one of a kind show! We hope to see you there, Tactical Dogs and Retrovibe | — | |
| Community | Exploring the Monastery - The Looter Dev Update #5 Hey everyone! It’s been a while, so we thought we’d check-in and show you some of the stuff we’ve been working on recently. First up is the Monastery level in which you’ll journey through dark and spooky corridors, halls, and dungeons. In the previous Dev Update, we’ve introduced you to some of the new enemies. This time, we’ve prepared their animations. That’s a Carrier, if you kill it too qui… | — | |
| Esports | The Looter - Live Dev of a Post-Apocalyptic Action-Adventure Game Join Tactical Dogs Team on Tuesday, 15 March, at 10 AM PST / 1 PM EST / 6 PM GMT / 7 PM CET to see them work on The Looter and share their design approach when it comes to making a challenging post-apocalyptic action-adventure game. The live stream will be available on Twitch , YouTube , and our Steam card. | — | |
| Community | The Looter Dev Update #4: New enemies, tweaks, and more! Hey everyone! We’re coming to you with another Dev Update. This one will be quick and short, but we still wanted to check-in, as it has become our monthly tradition. First of all, check out some then and now comparisons of how our game changed during the development. At a first glance, those look like two different games! You can also see a significant portion of the game in action in this reco… | — | |
| Esports | The Looter - Live Dev of a Post-Apocalyptic Action-Adventure Game Join Tactical Dogs Team on Tuesday, 15 February, at 10 AM PST / 1 PM EST / 6 PM GMT / 7 PM CET to see them work on The Looter and share their design approach when it comes to making a challenging post-apocalyptic action-adventure game. The live stream will be available on Twitch , YouTube , and our Steam card. | — | |
| Community | The Looter Dev Update #3 with some new faces Hey everyone! It’s a brand new year, so it’s time for a dev update about The Looter . We’ve spent last month mainly polishing and testing things we had ready before, so this update will be a tad shorter. Still, we want to show you some new cool things we’ve been working on. First up, new location - The Church . A sanctuary hidden within the deadly lands. It’s a massive building that we hope wil… | — | |
| Community | The Looter Dev Update #2 - Under the desert sun Hey everyone! The last couple of weeks we’ve spent mostly on designing and building the desert, another big location you’ll explore in The Looter . We want this setting to look unique and pose new challenges to the players . We now have the whole geometry of this location ready and started filling it with gameplay. Your main task at this stage of The Looter will be to repair a motorcycle in ord… | — | |
| Community | The Looter Dev Update #1 - Big Bad Wolf and new guns Hey everyone! Welcome to our first (of many, we hope) Dev Update on The Looter . We’ve been working hard on the down-low for quite a while now, so today we want to show you some of the new features, enemies, and locations. Let’s start with brand new items and weapons. The Looter is full of large chasms and obstacles that block your way. In order to reach the highest platforms and cross dangerou… | — | |
| Esports | The Looter Live Dev part 7 Watch Tactical Dogs live today in the 32nd ever episode of Retrovibe's live Dev here on Steam - a series of daily streams showing devs working on their games. Tune in daily at 10:00 PT / 13:00 ET / 19:00 CET Also – if you can’t make it to watch the stream live today: see the archived episodes on Retrovibe’s Youtube channel The Looter and while you’re at it – also check out the other dev’s strea… | — | |
| Esports | The Looter Live Dev part 6 Watch Tactical Dogs design miniboss sequence live today in the 27nd ever episode of Retrovibe's live Dev here on Steam - a series of daily streams showing devs working on their games. Tune in daily at 10:00 PT / 13:00 ET / 19:00 CET Also – if you can’t make it to watch the stream live today: see the archived episodes on Retrovibe’s Youtube channel The Looter and while you’re at it – also check… | — | |
| Esports | The Looter Live Dev part 5 Watch Walczak take you to the sprawling Tortura and share secrets of the game development in what is the 22nd ever episode of Retrovibe's live Dev here on Steam - a series of daily streams showing devs working on their games. Tune in daily at 10:00 PT / 13:00 ET / 19:00 CET | — | |
| Esports | The Looter Live Dev part 4 Watch as Cristof , Lukasz and Walczak take you to the sprawling Tortura and share secrets of the game development in what is the 17th ever episode of Retrovibe's live Dev - a series of daily streams showing devs working on their games. Tune in daily at 10:00 PT / 13:00 ET / 19:00 CET | — | |
| Esports | The Looter Live Dev part 3 Watch as Cristof , Lukasz and Walczak take you to the sprawling Tortura and share secrets of the game development in what is the 12th ever episode of Retrovibe's live Dev - a series of daily streams showing devs working on their games. Tune in daily at 10:00 PT / 13:00 ET / 19:00 CET | — | |
| Esports | The Looter Live Dev part 2 Watch as Cristof , Lukasz and Walczak take you to the sprawling Tortura and share secrets of the game development in what is the 7th ever episode of Retrovibe's live Dev - a series of daily streams showing devs working on their games. Tune in daily at 10:00 PT / 13:00 ET / 19:00 CET | — | |
| Esports | The Looter Live Dev part 1 Watch as Cristof, Lukasz and Walczak take you to the sprawling Tortura and share secrets of the game development in what is the second ever episode of Retrovibe's live Dev - a series of daily streams showing game dvevelopers working on their games. Tune in daily at 10:00 PT / 13:00 ET / 19:00 CET | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.