Rogue's Tale - The Hoard DLC
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—First samples arriving
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All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Version 2.28 Version 2.28 Here's the full list of changes: - Added an alternate way to gain the effects of immunity and elements rings. - Added a withdraw tab for gold and crafting items in Leo's Workshop. - Added a chance for Core of Life to be carried by treemen. - Added heritages that allow DIY crafting of some nice items. - Rare drops now require that the player is level 12 or higher. - Added a new ore… | 17377178 | |
| In-game event | Version 2.27 Here's the full list of changes: - Auras no longer work in your hideout. - Added a hireling musician encounter. - Added caster shields as rare drops. - Added elemental arrows as rare drops. - Added escape timer for encounter bosses. - Ryan the Trickster is now capped to 8 rats. - Intimidation and persuasion thresholds scale with level now. - Torches and camp fires can now reduce hypothermia in… | 15210239 | |
| Game update | Version 2.26 Version 2.26 Here's the full list of changes: - Fixed a bug with death string generation. - Fixed an unintended behavior with Command Beast and Enslave Daemon. - Fixed the unintended outcomes of said spells. There was a bug with death string generation when the player died in certain ways that resulted in the game crashing when that string would be shown. This bug then also lead to being discon… | 14439560 | |
| Major update | Version 2.25 Here's the full list of changes: - Added rare drop mechanic. - Added Adventurer's Belt. - Added Tormentor's Pouch. - Added Occultist's Pouch. - Added Alchemist's Pouch. - Added Jeweller's Pouch. - Added Huntsman's Quiver. - Added stacking to stash boxes. - Added 6 different wizard rods. - Added the Scepter of Command. - Tweaked some staff properties. - Fixed a controller quick loot bug. - Fixed… | 14265421 | |
| In-game event | Version 2.24 Here's the full list of changes: - Added hideout levels 49-72. - Added a way to clear potions and scrolls. - Added a grinding wheel to sharpen melee weapons. - Added a dummy target that can be used to check your weapon damage. - Added a wardrobe and a mirror because why not. - Added a heirloom chest that can restore certain heirloom items. - Medium polearms are no longer two-handed weapons. - A… | 13557665 | |
| In-game event | Version 2.23 Here's the full list of changes: - Cheesed perk now buffs agility and strength when consuming cheese. - Adrenalin perk haste threshold is now 50% health instead of 33%. - Sixth sense tells if there's any monsters after entering a level. - Sixth sense also shows blessed status on unidentified items. - All types of raw fish and shrooms can now be cooked. - Added a heritage that allows all shrooms… | 12739535 | |
| In-game event | Version 2.22 Here's the full list of changes: - Fixed a card game discard bug that led to the game getting stuck. - Added a new event boss to unlock hard mode card game. - Card game now shows tooltips on the status and intent icons. - Added 12 new hideout levels and related heritages. - Added a 256 item cap and food item decaying. - Changed dungeon generation to always create 3 level dungeons. - Scrap pouch… | — | |
| In-game event | Version 2.21 Here's the full list of changes: - Added a new quest that requires some friends. - Added a new player requested curio vendor item. - Added a shortcut to stash items in the bag when looting. - Added micro managing of individual friends to focus action. - Added some fixes to the Chinese localization. Thanks Cloud Wu. - Added some heritages for micro managing friends. - Terrain altering no longer… | 11317353 | |
| Major update | Version 2.20 Here's the full list of changes: - Blessed scrolls can be used twice now. - Fixed a bug that made it impossible to set hotkeys with a controller. - Fixed a bug with wands that made them too valuable. - Wand of scripting can now improve the quality of the copied scroll. - Certain wands can no longer have higher than 0 mastery. - Certain scrolls can no longer have higher than 0 mastery. - Added h… | 10838653 | |
| In-game event | Version 2.19 Here's the full list of changes: - Frost aura makes you immune to hypothermia. - Divine shield prevents hypothermia level from accumulating. - Melee two-handed weapons count as having each enchant twice (Ouchieeee). - Fixed a bug where the gift that prevents Shinies snag only partially worked. - Fixed a tool tip bug when dual wielding and having 2 spell damage enchants. - Fixed a bug that gave… | 10161428 | |
| Game update | Some bug fixes Version 2.18 (220930) - Fixed a visibility bug with bloodline effect icon. - Fixed a bug that caused movement animation to flicker. - Worn status on rigns and amulets is now shown on their name. - Attempting to donate rune of the imp no longer destroys it. - Peeking an empty deck no longer breaks the card game. | 9616604 | |
| Major update | Version 2.18 Here's the full list of changes: - Added gifts that can be unlocked to gain more power. - Added a gift related quest, heritage and challenges. - Wand of Torture no longer works with main bosses. - Mirror images now have up to 8 health instead of 1. - Fixed a bug with Demonic Presence challenge. - Fixed a typo in one of the heritage descriptions. - Fixed an unintended feature from random merchan… | 9523114 | |
| In-game event | Version 2.17 - Added a new humanoid creature that is dead but it doesn't seem to stay down. - Being immune to disease no longer prevents the effects of existing diseases. - Added glacial dungeons that will start to appear after reaching level 10. - Added a one-time quest that allows you to quickly try these new things. - Added rare schematics and heritage for winter armour set. - Fixed some graphical errors… | 9014154 | |
| In-game event | Version 2.16 Here's the full list of changes: - Fixed a quick shot bug where mouse release was handled too early. - Updated the manual with correct ability modifier caps (page 1). - Added a section in manual about reflex checks (page 1). - Added a two step discard option in the key config settings. - Tragical album now shows the tragedy level. - Updated Steamworks.NET to 20.1.0. - Added Steam Cloud support.… | 8395793 | |
| In-game event | Version 2.15 Here's the full list of changes: - Added a non-violent quest for young adventurers. - Armour, shield and weapon durability got somewhat buffed. - Added a 500ms delay to each turn the player is out of control. - Talent reset no longer makes you lose the seventh talent point. - Fixed a card game bug where taking damage after winning made you lose. - Miscasting with an unbreakable amulet should no… | — | |
| Game update | Version 2.14 Here's the full list of changes: - Fixed a bug that zeroed physical resistance. - Fixed a dialogue bug that made the Dreadlord idle. So, uhm, yeah. It seems that there hasn't been any physical resistance from armour against anything for awhile. I forgot brackets from a check and thanks to that everything always led to the same result, which is that physical resistance was zeroed just before it… | 8083822 | |
| In-game event | Version 2.13 Here's the full list of changes: - Fixed a mobile bug that made it impossible to name legendary items. - Added a craftable legendary amulet and a quest line to craft it. - Buffed almost all named creatures with additional health or crit. So, uhm, what happened to 2.12? There was a bug that affected the mobile build that made it impossible to name legendary weapons and thus it was quite game bre… | — | |
| In-game event | Version 2.11 Here's the full list of changes: - Added fishing and a puzzle quest. - Nerfed Blessed Amulet of Free Action. - Fixed Peek effect in the card game. - Fixed localization of unique item names. A fishing hook and a line has been in the game for quite some time now but the only thing it could catch was the normal fish and tentacles. There are a few additional fish and items that can be found now and… | — | |
| Game update | Version 2.10 Here's the full list of changes: - Updated to the latest 2021 version of Unity. - Updated to the latest version of Steamworks.NET. - Updated to the latest XCode and iOS build target. I update the tools and development environment about once per year. I rarely use the latest software because there's often issues with updates and I don't like to waste time to constantly learn new stuff when I can… | 7464485 | |
| In-game event | Version 2.09 Here's the full list of changes: - Added trollish bloodline. - Added rune crafting and some fluff. - Shadowstep works with amulet of seven keys now. - Wildfire no longer douses lit torches. - Buffered works with levitation now. - Fixed some typos in grail use descriptions. - Fixed a missing repaint when returning schematics. Everyone wants to troll around every now and then and now there's a ch… | — | |
| In-game event | Version 2.08 Here's the full list of changes: - Added Draconic bloodline. - Fixed a bug that prevented using stairs with right mouse button. - Fixed a bug that prevented arcane spells from being reflected. - Fixed a bug that prevented some wands from being reflected. So, this is a small update that adds Draconic bloodline with some quality of life perks as well as one or two perks that might be useful in th… | — | |
| Major update | Version 2.07 Here is the full list of changes: - Scroll of Enchanting now costs 40 gold coins instead of 80. - Fixed two separate coin looting bugs that happened while having a full inventory. - Scroll of Knowledge should now print the name of the scroll it makes known. - Scroll of Knowledge now correctly teaches knowledge about a tome instead of spell. - Changed text color to highlight whenever player lear… | — | |
| In-game event | Version 2.06 - Scroll of Ender card should no longer exhaust another random card. - Added disoriented status effect that prevents casting teleport spells. - All teleport effects now cause you to become disoriented for a while. - Item trade, repair, enchant and identify costs have been changed. - Highscores are reset again due to the changes. There's two things that are overused and they feel too powerful. T… | — | |
| Major update | Version 2.05 Is now here. Here's the full list of changes: - Changed the color of combat log status effect strings to make them more visible. - Infinite Flask can now be used with all 1x1 sized food items. - Arcanist in the Market Square now always has an additional blank scroll or an empty potion. - Added 4 new crafting materials (Core of Fire, Water, Air and Earth). - These elemental cores also function a… | — | |
| Game update | Tinkering 2020 I used to post these maintenance updates only on the website as there's no new content but from now on all updates will either get patch notes here or in the comments of the latest post (in case of a hot fix after a new patch). So, here's the changes between builds 201031 and 201130: - Updated the game icon. - Updated the game to use the latest version of Unity. - Fixed a bug that allowed to sh… | — | |
| In-game event | Version 2.04 Is now available for the 1%. Here's the full list of changes: - Added curio vendor in the Market Quarter that allows you to spend card dust on various items. - Added a bag of transmutation and some transmutation recipes for the owners of The Hoard DLC. - The amount of card dust is now stored in Steam and shared across all characters, offline or online. - /mrgsteam command works with cards now a… | — | |
| Major update | Version 2.03 So, what do you do when you've always wanted to make a card game but at the same time you should also keep this game updated. Time wise it would take quite long to make a full standalone card game and then even longer to make new ways to die horribly in this game. Three months ago I was pondering how to resolve this time issue. Maybe I could use 6 months to make a card game and then update this… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.