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Rogue's Tale - The Hoard DLCEventsVersion 2.04
In-game event

Version 2.04

Rogue's Tale - The Hoard DLC · published 26 Oct 2020, 20:42 UTC

All eventsPlayers around this dateRead on Steam

Is now available for the 1%.

Here's the full list of changes:

- Added curio vendor in the Market Quarter that allows you to spend card dust on various items.
- Added a bag of transmutation and some transmutation recipes for the owners of The Hoard DLC.
- The amount of card dust is now stored in Steam and shared across all characters, offline or online.
- /mrgsteam command works with cards now and they can be restored just like heritages and challenges.
- Added a touchscreen user interface (can be enabled in the settings).
- Reduced the amount of extra gold in chests and skull piles by 50%.
- Charisma popup now shows values based on charisma instead of stamina.
- Scroll of Teleport should no longer allow intimate relations with boulders or other objects.
- The Curve Ball challenge should no longer trigger if Melee/Thrown weapon is used in melee.
- Hotkeys no longer work while inventory is shown (and it shouldn't be possible to shapeshift while dungeon merchant is identifying your stuff).
- Cursed rings and amulets are now excluded from the collector heritage rewards.
- Fixed various creature spawns that caused them to become invisible (too many creatures at once).
- Once player has defeated Bebe le Frog, any further playthroughs will skip the "tutorial" card battles.

There's a new merchant in town that allows you to spend any excess card dust you may have lying around. Most of the curio vendor's new items require The Hoard DLC but it also sells random charms as well as Runes of the Imp to everyone who have enough dust to spend and have unlocked legendary items (hence the 1%).

This is what the DLC owners will see when they visit the curio vendor for the first time:

So, about the bag of transmutation. It costs quite a lot of dust and then some but once you buy it you will have 32 extra inventory slots and you can hoover every single item worth something and transmute them into gold coins that are deposited into your bank account. You can even put gold coins into the bag and they are deposited into your bank account when you transmute them. Unique items and Items that have no gold cost can be stored in the bag and they are not affected when you transmute other items.

What's this about recipes for the bag? There's 4 recipes for the bag at the moment. One of the recipes improves the bag even further allowing it to remotely store crafting materials in the Artisans's Guild and three of the recipes allows the bag to craft new legendary weapons.

There has always been a touchscreen UI in the game just in case I ever wanted to make a mobile version and now I have finally enabled it. It has only been tested on iPad but in theory it should work on tablet PC's. Please note that I don't have a tablet PC to properly test it and it is possible that it will not work correctly.

The other changes are mostly bug fixes and balance tweaks and for those I must thank you all for reporting them.

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