Rogue's Tale - The Hoard DLC
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Version 2.30 Here's the full list of changes: - Spirit staves were removed from NPCs and they received a small buff. - Added a default resolution for systems don't report any resolutions. - Added clarifications of requirements to a few old heritages. - Fixed a bug that allowed the player to retry first guild jobs. - Fixed a bug where multi-attacks could result in extra trophies. - Fixed a bug in the hard mo… | 21323917 | |
| Version 2.29major Version 2.29 (Hot Fix 3) - Fixed the bug that caused the game to crash in some cases. The issue that caused the game to crash when "Play game" was pressed for some players should now be fixed. I was able to locate the cause with the help of a test build and a helpful player that provided me with logs where it happens, so thank you for that. - - - - - - - - - - Version 2.29 (Hot Fix 2) - Added l… | 20125838 | |
| Version 2.26 Version 2.26 Here's the full list of changes: - Fixed a bug with death string generation. - Fixed an unintended behavior with Command Beast and Enslave Daemon. - Fixed the unintended outcomes of said spells. There was a bug with death string generation when the player died in certain ways that resulted in the game crashing when that string would be shown. This bug then also lead to being discon… | 14439560 | |
| Version 2.25major Here's the full list of changes: - Added rare drop mechanic. - Added Adventurer's Belt. - Added Tormentor's Pouch. - Added Occultist's Pouch. - Added Alchemist's Pouch. - Added Jeweller's Pouch. - Added Huntsman's Quiver. - Added stacking to stash boxes. - Added 6 different wizard rods. - Added the Scepter of Command. - Tweaked some staff properties. - Fixed a controller quick loot bug. - Fixed… | 14265421 | |
| Version 2.20major Here's the full list of changes: - Blessed scrolls can be used twice now. - Fixed a bug that made it impossible to set hotkeys with a controller. - Fixed a bug with wands that made them too valuable. - Wand of scripting can now improve the quality of the copied scroll. - Certain wands can no longer have higher than 0 mastery. - Certain scrolls can no longer have higher than 0 mastery. - Added h… | 10838653 | |
| Some bug fixes Version 2.18 (220930) - Fixed a visibility bug with bloodline effect icon. - Fixed a bug that caused movement animation to flicker. - Worn status on rigns and amulets is now shown on their name. - Attempting to donate rune of the imp no longer destroys it. - Peeking an empty deck no longer breaks the card game. | 9616604 | |
| Version 2.18major Here's the full list of changes: - Added gifts that can be unlocked to gain more power. - Added a gift related quest, heritage and challenges. - Wand of Torture no longer works with main bosses. - Mirror images now have up to 8 health instead of 1. - Fixed a bug with Demonic Presence challenge. - Fixed a typo in one of the heritage descriptions. - Fixed an unintended feature from random merchan… | 9523114 | |
| Version 2.14 Here's the full list of changes: - Fixed a bug that zeroed physical resistance. - Fixed a dialogue bug that made the Dreadlord idle. So, uhm, yeah. It seems that there hasn't been any physical resistance from armour against anything for awhile. I forgot brackets from a check and thanks to that everything always led to the same result, which is that physical resistance was zeroed just before it… | 8083822 | |
| Version 2.10 Here's the full list of changes: - Updated to the latest 2021 version of Unity. - Updated to the latest version of Steamworks.NET. - Updated to the latest XCode and iOS build target. I update the tools and development environment about once per year. I rarely use the latest software because there's often issues with updates and I don't like to waste time to constantly learn new stuff when I can… | 7464485 | |
| Version 2.07major Here is the full list of changes: - Scroll of Enchanting now costs 40 gold coins instead of 80. - Fixed two separate coin looting bugs that happened while having a full inventory. - Scroll of Knowledge should now print the name of the scroll it makes known. - Scroll of Knowledge now correctly teaches knowledge about a tome instead of spell. - Changed text color to highlight whenever player lear… | — | |
| Version 2.05major Is now here. Here's the full list of changes: - Changed the color of combat log status effect strings to make them more visible. - Infinite Flask can now be used with all 1x1 sized food items. - Arcanist in the Market Square now always has an additional blank scroll or an empty potion. - Added 4 new crafting materials (Core of Fire, Water, Air and Earth). - These elemental cores also function a… | — | |
| Tinkering 2020 I used to post these maintenance updates only on the website as there's no new content but from now on all updates will either get patch notes here or in the comments of the latest post (in case of a hot fix after a new patch). So, here's the changes between builds 201031 and 201130: - Updated the game icon. - Updated the game to use the latest version of Unity. - Fixed a bug that allowed to sh… | — | |
| Version 2.03major So, what do you do when you've always wanted to make a card game but at the same time you should also keep this game updated. Time wise it would take quite long to make a full standalone card game and then even longer to make new ways to die horribly in this game. Three months ago I was pondering how to resolve this time issue. Maybe I could use 6 months to make a card game and then update this… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||