Space Scavenger
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
96Nov 2021
Playing now
0+0 vs. yesterday
All-time peak
96Nov 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.0.2 Hotfix Fixed a few bugs · Hangar ships are now deleted properly when deleted by the user · Achievement "In A Hurry" now triggers correctly · Achievement "Light Speed" now triggers correctly Thank you for reporting issues, we try and fix them as soon as possible! It's encouraging that these are the worst we've seen so far :) Jonas & Jacob Red Cabin Games | — | |
| Major update | RELEASE DAY!!! 1.0 UPDATE! New Stuff A new sector! · There is now a final fourth sector after the fire sector! · 3 planet types · 5 new enemies New modules · Scavenger Drone - Unique · Quantum Shield - Unique · Shurikens - Ammo weapon · Grenade Launcher - Ammo Weapon · New shields to replace the previous shield - Now with angles! New ship model skins · Cube · Discs · Cabin · Arc · Cables Hangar play mode · Hangar changes… | — | |
| Game update | 0.9.8.4 Black screen fix We've seen the issue with the black screen after loading a bit too much and I think we found a fix for it, so here's a quick update to sort that out. Also made another easy fix change re-adding Anti-aliasing and some visual improvements in build mode. tl;dr · Fix for Black screen after loading (if you still see it after this, please let us know) · Anti-aliasing turned on again · Re-added some n… | — | |
| Community | Thank you! - One year update! Hello Scavengers! One year ago today we released the first Early Access version. The initial plan was to work on the game for 3-9 months in early access, but the impressive response from you and the discussions and suggestions in our Discord Channel has inspired us to continue working for a little longer. Adding more new stuff than we initially imagined! We are not ready to reveal our planned r… | — | |
| Game update | 0.9.8.3 Hotfix Hello again, another small little patch to fix one major bug and some other small balance changes Bugfix · Fixed a rare bug where Toads would sometimes get stuck in their explode animation if stunned from two different sources. Balancing · Booster prices were a bit all over the place. They should now be more reasonable · Adjusted some skin "blueprint" visuals to make it easier to see your selec… | — | |
| Game update | 0.9.8.2 Hotfix Hi there, just a quick update to fix a small issue and adjust to some feedback from the last update! Adjustments · Reduced edge line brightness very slightly · Adjusted cargo slot transparency Bug Fix · Iron Gauntlet now properly shows up in the menu and on the death screen /Jonas & Jacob Red Cabin Games | — | |
| In-game event | 0.9.8 Patch Notes Yes that’s almost 1.0! We were saving some of this stuff for when we were leaving Early Access, but it looks like our 1.0 release will need a little bit more time and we didn’t want to sit on all of these changes for too long so here you go! There are too many changes to go over them all, here are the highlights! New stuff New Modules · Unique - Ion drive · Unique - Iron gauntlet · Unique - Rec… | — | |
| Game update | 0.9.7.2 Patch Notes Bug fixes · Removed a couple of unfinished modules that were accidentally activated in the first shops :) · Fixed bug where loading a ship with boomerang in cargo would behave strangely Please let us know if you find any more of these strange behaviours with loading games, there are so many combinations it's very difficult for us to catch all of them. Thanks! /Jonas Red Cabin Games | — | |
| In-game event | 0.9.7.0 Patch Notes New stuff · Auto save system - You can now continue from the start of the level where you left off after abandoning run and exiting the game. · Screen pulsates a bit on very low health · New game mode unlocks are now shown after exiting to menu or retrying the run · Added a brightness setting Balancing · Mining drones prioritize crystal asteroids better · Enemies will no longer spawn too close… | — | |
| Game update | 0.9.6.1 Patch Notes Bug fixes · A few weapons were missing sound effects after the last update · Fixed issue where the pause menu buttons would lose focus and quit to menu instead of resuming the game. Also made some behind the scenes adjustments to Hangar ship save files. There should be no noticable change. Happy to see so many people enjoying the updates! Jonas and Jacob Red Cabin Games | — | |
| In-game event | 0.9.6.0 Patch Notes New stuff · Armored boosters removed · Boosters now have variants with extra slots · New Module - Spiked Armor · New Module - Ion Cannon · New Module - Sentry Turret · New Module - Battery · New Module - Ammo Crate · New Sound effects for some enemies and cargo interaction Balancing There’s been quite a lot of crystal inflation during early access. We’ve tried tuning this a bit by adjusting a l… | — | |
| Game update | 0.9.5.4 Patch Notes Bug Fix · Fixed a bug with the Soul Stealer that was causing the warp portal to not spawn on a certain type of level. Apologies for the problem with today's daily and any other runs you've had cut short by this. Thanks again for the bug reports and screenshots that helped us track it down! Enjoy this quick fix while we prepare the next update for a little bit longer! :) Jonas and Jacob Red Cabi… | — | |
| Game update | 0.9.5.3 Patch Notes New stuff · Module - Nail Gun Balancing · Lotus Flower now revives you with 25 health instead of 50 · Hull needs to be attached to the ship in order to give its bonuses. It can’t be used to heal by attaching it temporarily. · The Observatory scans three segments of a planet at a time Bug fixes · Fixed bug where more than one unique module would spawn on the same level Other · Added a UI categor… | — | |
| In-game event | 0.9.5 Patch Notes Hello Scavengers, here's another update with some new modules! We hope you like it! New stuff Added a new category of Unique Modules of which there will spawn a maximum of 1 per run. Unique Modules · Lotus Flower · Hull · Soul Stealer · Fusion Reactor · Observatory · (Radar now belongs to this category) Other Modules · Added a few extended solar panels Balancing · Reflective Armor - Reduced pri… | — | |
| In-game event | 0.9.4 Patch Notes New stuff · In the death/victory screen you can now save your ships to the Hangar · View saved ships in the hangar! · Module - Angel Wings · Module - Booster / Armored Booster · New health bars that animate recently lost hp · New model skin - Teeth · Scoreboard has pages so you can view scores past the top 8 Balancing · Reduced machine gun ammo usage. (We overdid it a bit in the last patch) · R… | — | |
| In-game event | 0.9.3 Patch Notes New stuff · 2 new model skins available, Diamond and Flower · 3 new paints. I heard you like dark skins so here are 3 new ones · When using a controller it will now rumble when taking damage Drones · They now have a small energy bar that shows how long they can continue · Drones teleport back to the ship when they run out of energy instead of chasing your ship · Shield Drones now communicate a… | — | |
| In-game event | 0.9.2 Patch Notes New stuff · You can now purchase unlocks for your ship with crystals collected in the classic game mode. These include color variations and some model changes · Sentinel enemy has a completely new alien visual instead of the robot model · Chaser has new animations and more telegraphed shots · Turtle has a new cleaner model with new animations · Cloud Saves. Steam should now sync your save file.… | — | |
| Game update | 0.9.1 Patch Notes New stuff · We have a new background system. It should look familiar, but different. It's another step towards making the game run smoother even on lower end devices. Doesn't hurt that it looks better as well! · All players now have a rank next to their name on the Daily Challenge scoreboard. This rank is based on the total score they have accumulated in all Daily Challenges · Boomerang can now… | — | |
| Major update | 0.9.0 Patch Notes Huge content update with 12 new modules, a new enemy, performance increases, better gamepad support, other improvements and a little holiday cheer. New Modules Weapons · Slingshot · Double Laser · Laser Shotgun · Homing Launcher · Boomerang · Furnace · Snow Cannon Passive · Reflective Armor · Battle Drone · Shield Drone · Mining Drone · Radar New Enemy · Spitter (Fire world enemy) Holiday cheer… | — | |
| Major update | 0.8.0 Patch Notes New Game Mode · Swarm Game mode added Balance changes · Mini squid moves faster in idle state · Drone enemy moves slightly · Minor adjustments to many enemy idle behaviours Comments As requested by many of you, we can finally introduce our new endless game mode: Swarm. Swarm mode challenges you to defend yourself from endless incoming waves of enemies while expanding and improving your ship mor… | — | |
| Game update | 0.7.9 Patch Notes Bugs · Fixed bug where warp portal would sometimes not spawn in world 3 Comments We were finally able to reproduce this bug and found the issue that was causing the warp portal to not open. We have pushed a fix that we think solves this. If someone is still getting this problem from v.0.7.9 and onwards, please let us know! Thanks for your support! Jonas & Jacob Red Cabin Games | — | |
| In-game event | 0.7.8 Patch Notes New! · Hard mode option unlocks when you finish the normal mode for the first time! Polish · Hive eggs no longer spawn outside the level only to be destroyed · Chasers (manta rays) shoot earlier, further and have slower projectiles · Minor adjustment to warp portal particles · Loading hints should word wrap if too wide · More variety in world 3 enemy hit sounds Bugs fixes · Snakes, and similar… | — | |
| Game update | 0.7.7 Patch Notes Balancing · Increased ammo drops in world 2 and 3. · Added more asteroids in world 2 · Engines and thrusters can appear in the shop · Oxygen limit removed from the normal game mode. · Oxygen limit is present from level 1-1 in the daily challenge. · Ship takes double damage in the daily challenge. · Increased T-beams cost and sell price by 1 Bug Fixes · Fixed bug where Snakes and Turtles in worl… | — | |
| Community | First Early Access Update Hello Scavengers, thanks for being here and supporting us this early and sharing your feedback! We are excited to start pushing updates and bug fixes as soon as possible to address the main points of feedback you have shared so far. While we can’t list it all in this post, here are the main points we have taken from these first few days of feedback. · Oxygen mechanic is too punishing · Gamepad… | — | |
| Steam news | Space Scavenger - Now Available! We have liftoff! Space Scavenger is now officially released!!! Grab your copy and start building your own spaceships today! We would like to thank everyone who has played, given feedback and supported us along this journey all the way from humble beginnings even before our visit at Gamescom 2018 up until the closed beta. We hope this release will introduce the game to many more players and we k… | — | |
| Announcement | Release date set! Hello Scavengers! It’s been a long 4 years, but we're finally ready to show you what we have made and we can't wait to start gathering your input during this Early Access. Some planned features have already been set in motion but we really want your input as well. Years of listening to feedback from events like Gamescom and from our dedicated Discord community has taught us that some of the bes… | — | |
| Community | Welcome to the Space Scavenger community! Hello and welcome fellow scavenger! Thanks for checking out our game! We hope you like what you see and if you have questions please feel free to post anything here in the steam community or join our discord and we will answer any questions you have! We recently release our free alpha which you can download through discord here: We appreciate any and all feedback (or just a screenshot showing o… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.