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Space ScavengerNewsFirst Early Access Update
Community

First Early Access Update

Space Scavenger · published 17 Jun 2020, 17:40 UTC

All newsPlayers around this dateRead on Steam

Hello Scavengers, thanks for being here and supporting us this early and sharing your feedback! We are excited to start pushing updates and bug fixes as soon as possible to address the main points of feedback you have shared so far. While we can’t list it all in this post, here are the main points we have taken from these first few days of feedback.

  • Oxygen mechanic is too punishing
  • Gamepad controls working inconsistently
  • Camera movement and image effects can make some people nauseous
  • Some enemies are hard to spot (hello cloud larva!)
  • Better progression tracking (module / enemy gallery, score tracking)
  • Warp portal not spawning in rare cases
  • Relative ship steering

In the coming days and weeks we will focus on the obvious bugs (warp portals not spawning, controller inconsistency etc) and highly requested features such as removing oxygen from normal play mode and moving it to the daily challenge. We will also add a setting for turning down camera effects and tweaking camera movement, improving enemy visibility and ship steering.

Following that, we will transition into adding more content such as new modules and exploring possibilities around a new endless game mode.

Please keep posting your feedback and suggestions on the Steam community and in the Discord, it helps us know what is most important to you going forward. We will push updates as often as we can and will post patch notes on the Steam community when a new patch goes live.

Jacob & Jonas
Red Cabin Games

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