Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,901 in Early Access · 2,243 promises read · 744 announced, not started

Export CSVHow this is readQuestionnaires read up to 10 Sep 2026
AppliedClock started in 2026×Tag: Simulation×Clear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
2026983971121%1 month88490%26of 805 parsed
202535635600%13 months30485%118of 261 parsed
202417117100%2 years 1 month14887%87of 120 parsed
202310010000%3 years 2 months8686%48of 68 parsed
2022707000%4 years 2 months6187%39of 46 parsed
2021494900%5 years 1 month3980%22of 30 parsed
2020434300%6 years 1 month3888%18of 22 parsed
2019353500%7 years 3 months35100%16of 19 parsed
2018191900%8 years 1 month1789%9of 10 parsed
2017171700%9 years 3 months1694%7of 9 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
Game with FriendsBeaf Studio · entered 27 Mar 2026Game with FriendsBeaf Studio · entered 27 Mar 2026We anticipate Early Access to last about three months, but this may vary depending on how the design evolves with player feedback.read 8 Sep 2026about 3 months5 months183%Overdueby 2 months
Roadside ResearchOro Interactive · entered 12 Feb 2026Roadside ResearchOro Interactive · entered 12 Feb 2026We are keeping the Early Access period to around a year. We plan on providing regular, smaller, updates on a frequent basis with large systems-wide updates every 3-4 months. Regularly updating the game every so often and creating new features for players to try are planned and vital to the game’s development.read 6 Sep 20263–4 months7 months173%Overdueby 3 months
ApoikiaCharlie · entered 25 Feb 2026ApoikiaCharlie · entered 25 Feb 2026Our current target is around 2–4 months, but the timeline may change depending on feedback, testing outcomes, and the time needed to polish remaining core systems.read 7 Sep 20262–4 months6 months162%Overdueby 2 months
Community ButtonRecursionSplash · entered 22 Apr 2026Community ButtonRecursionSplash · entered 22 Apr 2026Community Button is expected to remain in Early Access for approximately 3 months.read 9 Sep 2026about 3 months5 months155%Overdueby 2 months
Rat OverflowLittle Beast Lab · entered 12 Mar 2026Rat OverflowLittle Beast Lab · entered 12 Mar 20262-4 months.read 9 Sep 20262–4 months6 months150%Overdueby 2 months
Towerfolk99 Interactive · entered 3 Feb 2026Towerfolk99 Interactive · entered 3 Feb 2026I don't want to give a precise timeframe, but I estimate that the development process may be completed within approximately 4–5 months. The pace of development will depend on community feedback, the scope of the systems we plan to add, and the balancing needs of the game. I plan to move Towerfolk to full release once it feels stable and complete.the store says it leaves Early Access on 9 Oct 20264–5 months7 months144%Overdueby 2 months
Planetary GovernorLensy Games · entered 3 Apr 2026Planetary GovernorLensy Games · entered 3 Apr 2026The target is that it should hopefully only be in Early Access for about roughly 3 or 4 months, however the more important focus is on getting the game balanced and polished, and filled out with content, so if that is done sooner or later then it will change the timeline to full release, and making this solo means changes to personal circumstances will have a large effect (e.g. ongoing pain issues). Announcements on the change-over to full release will be posted ahead of time both on Steam and on the linked social media.read 9 Sep 20263–4 months5 months132%Overdueby 1 month
Christian MotherWhiteleaf Studio · entered 7 May 2026Christian MotherWhiteleaf Studio · entered 7 May 2026Around 4 months.read 9 Sep 2026about 4 months4 months104%Overdueby 4 days
System.ExecuteTMHS Digital · entered 6 Mar 2026System.ExecuteTMHS Digital · entered 6 Mar 2026Targeting 3 to 6 months. The game is already fully playable end-to-end, so this isn't about finishing it. It's about refining it with real player feedback before calling it 1.0.read 7 Sep 20263–6 months6 months103%Overdueby 6 days
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.