How long did they say Early Access would take, and how long has it been? · 2,843 in Early Access · 3,945 promises read · 1,295 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,232 | 1,206 | 262% | 2 months | 1,17996% | 45of 1,062 parsed | — |
| 2025 | 503 | 503 | 00% | 13 months | 47394% | 178of 405 parsed | — |
| 2024 | 262 | 262 | 00% | 2 years 1 month | 24895% | 149of 200 parsed | — |
| 2023 | 143 | 143 | 00% | 3 years 2 months | 13393% | 86of 110 parsed | — |
| 2022 | 93 | 93 | 00% | 4 years 2 months | 8692% | 55of 66 parsed | — |
| 2021 | 76 | 76 | 00% | 5 years 2 months | 6991% | 44of 54 parsed | — |
| 2020 | 62 | 62 | 00% | 6 years 2 months | 6198% | 33of 40 parsed | — |
| 2019 | 54 | 54 | 00% | 7 years 2 months | 54100% | 28of 31 parsed | — |
| 2018 | 40 | 40 | 00% | 8 years 3 months | 3895% | 29of 30 parsed | — |
| 2017 | 54 | 54 | 00% | 9 years 3 months | 5398% | 30of 32 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| ShrapnelShrapnel | We are currently planning for approximately two months in Early Access. During the first month, we intend to release a lot of pure gameplay content that will be outlined in our Shrapnel Roadmap. Following that, we plan to introduce progression features such as Missions and the Battle Pass. We expect to spend additional time responding to community feedback, tuning systems, and ensuring players feel the game delivers strong value. Depending on player feedback and development needs, the Early Access period may be extended. We will keep the community informed with regular roadmap updates and development communication throughout the process.read 13 Sep 2026 | about 2 months | 6 months | 307% | Overdueby 4 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.