How long did they say Early Access would take, and how long has it been? · 2,513 in Early Access · 3,426 promises read · 1,147 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,167 | 1,142 | 252% | 2 months | 1,10495% | 40of 993 parsed | — |
| 2025 | 445 | 445 | 00% | 13 months | 41192% | 153of 352 parsed | — |
| 2024 | 237 | 237 | 00% | 2 years 1 month | 21992% | 130of 177 parsed | — |
| 2023 | 125 | 125 | 00% | 3 years 2 months | 11491% | 70of 92 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 62 | 62 | 00% | 5 years 2 months | 5589% | 33of 42 parsed | — |
| 2020 | 52 | 52 | 00% | 6 years 1 month | 4994% | 25of 31 parsed | — |
| 2019 | 50 | 50 | 00% | 7 years 2 months | 50100% | 26of 29 parsed | — |
| 2018 | 30 | 30 | 00% | 8 years 2 months | 2893% | 19of 20 parsed | — |
| 2017 | 37 | 37 | 00% | 9 years 2 months | 3697% | 18of 20 parsed | — |
| Game | Promise | Entered | Elapsed | Verdict | |
|---|---|---|---|---|---|
| BeamNG.driveBeamNG.drive | It is difficult to give an exact number, but probably at least 12 months before we could call the game "beta" (feature-complete). Even then, development will probably go on for years, as the potential of our engine is extremely vast.read 12 Sep 2026 | 29 May 2015 | 11 years 4 months | Open promise | |
| The IsleThe Isle | The game will leave Early Access once the core experience has been polished to our high standards. Developing games is not an exact science, so we cannot say for sure how long this will take, but hope you will join us on the journey getting there.read 13 Sep 2026 | 1 Dec 2015 | 10 years 9 months | Open promise | |
| Manor LordsManor Lords | We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 6 Sep 2026 | 26 Apr 2024 | 2 years 5 months | Could not read a duration | |
| inZOIinZOI | We plan to improve the game throughout Early Access for at least a year. However, as we communicate with players and gather feedback on the game's direction, the roadmap may change.read 10 Sep 2026 | 27 Mar 2025 | 18 months | Open promise | |
| Universe SandboxUniverse Sandbox | Building a universe simulator is a job that's never complete, and we plan to continue full development after leaving Early Access. We have a long list of features and improvements that we're very excited about implementing and that will keep us busy for a long time to come.read 12 Sep 2026 | 24 Aug 2015 | 11 years 1 month | Could not read a duration | |
| My Winter CarMy Winter Car | It is difficult to estimate as community brings up new ideas for content and improvements all the time. When new ideas are brought up and they are then implemented, it always lengthens the original intended schedule. Community has a great power through their feedback on dictating what kind of direction the development takes which then affects the duration of Early Access period.read 5 Sep 2026 | 29 Dec 2025 | 8 months | Open promise | |
| NorlandNorland | We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 12 Sep 2026 | 18 Jul 2024 | 2 years 2 months | Could not read a duration | |
| Beasts of BermudaBeasts of Bermuda | We have not decided on an official release date for Beasts of Bermuda at this time.read 13 Sep 2026 | 21 Dec 2018 | 7 years 9 months | Could not read a duration | |
| We Who Are About To DieWe Who Are About To Die | Progress speed is extremely hard to estimate as a single developer. My aim is deliver a great game - this can take time. Expect frequent meaningful updates with a fully transparent development process.read 5 Sep 2026 | 14 Nov 2022 | 3 years 10 months | Open promise | |
| Gunner, HEAT, PC!Gunner, HEAT, PC! | Once major roadmap goals are complete and some additional items are handled, we will consider the game ready for full release. There is no specific timeline available - it's done when it's done.read 5 Sep 2026 | 6 Sep 2022 | 4 years | Open promise | |
| Software Inc.Software Inc. | Software Inc. will be out of Early Access when I feel it is ready. This is not a race and I don’t have investors pressuring me into releasing it early. I have a great opportunity to make this game as good as I possibly can. Hopefully, the backlog of patch notes will be testament to my ongoing efforts developing the game at a reasonable pace, while adding interesting new features.read 5 Sep 2026 | 1 May 2015 | 11 years 4 months | Could not read a duration | |
| OstrivOstriv | I won't lie, it may take years to make this game what it deserves to be. There may be long delays between updates when development meets major design challenges. But that's what it takes to create a masterpiece.read 7 Sep 2026 | 19 Mar 2020 | 6 years 6 months | Could not read a duration | |
| Granny SimulatorGranny Simulator | I'm not entirely sure. There is still so much i plan to do with this game. I hope it will not take longer than a year.read 8 Sep 2026 | 17 Apr 2019 | 7 years 5 months | Open promise | |
| NEBULOUS: Fleet CommandNEBULOUS: Fleet Command | We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 6 Sep 2026 | 11 Feb 2022 | 4 years 7 months | Could not read a duration | |
| WhiskerwoodWhiskerwood | We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 12 Sep 2026 | 6 Nov 2025 | 10 months | Could not read a duration | |
| OUTBRKOUTBRK | It’s very hard to estimate at this point, we don’t want to rush too fast to 1.0, nor want to stay in early access unnecessarily long. OUTBRK is still very early in its production cycle, and we want to add a lot more features, cars, car accessories, polish and bug fixes. Our primary focus is to keep our game scope in control for 1.0, deliver new content that players want, and improve stability and performance.read 5 Sep 2026 | 28 Jun 2024 | 2 years 3 months | Open promise | |
| Blacksmith MasterBlacksmith Master | We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 12 Sep 2026 | 15 May 2025 | 16 months | Could not read a duration | |
| 我来自江湖我来自江湖 | no duration answer on the pageread 5 Sep 2026 | 24 Jul 2020 | 6 years 2 months | No duration given | |
| NIMBY RailsNIMBY Rails | We work on delivering a solid major version every quarter or so, with both major new features and a myriad of small enhancements and QoL improvements. This pace of development has worked very well for the first year of Early Access. The roadmap is now certainly shorter than at launch, but we prefer to not put a definite release date on its completion, and we would rather push the final release date down the line, and stay in Early Access, than impose a hard deadline on its development.read 11 Sep 2026 | 26 Jan 2021 | 5 years 8 months | Could not read a duration | |
| WolfpackWolfpack | Our vision for Wolfpack includes a lot of dynamic, advanced and interconnected systems - as well as advanced graphics. While we fully believe our vision for Wolfpack is achievable, we are working with a small team and have to take that into account. Our aim is to release the final game as fast as possible, but we do not want to compromise on quality - thus, the game will be done when it is done.read 8 Sep 2026 | 15 Mar 2019 | 7 years 6 months | Open promise | |
| Grey HackGrey Hack | Being the only developer and given the scale of the game, it is difficult to predict a date since there are several factors involved such as community feedback. You can check the roadmap to see the current state of development of the game.read 10 Sep 2026 | 14 Dec 2017 | 8 years 9 months | Open promise | |
| Nova-Life: AmboiseNova-Life: Amboise | no duration answer on the pageread 5 Sep 2026 | 23 Apr 2019 | 7 years 5 months | No duration given | |
| Burgie's Cozy KitchenBurgie's Cozy Kitchen | ✅ Final Version is the one currently available I’d like to keep it in early access until I feel that I won’t be adding new content anymore, at least not regularly. This will probably coincide with the release of one of my upcoming games.read 11 Sep 2026 | 10 Feb 2025 | 19 months | Could not read a duration | |
| VR HOTVR HOT | To be honest, we still can't really tell yet. At least 1 year, but it might take longer.read 11 Sep 2026 | 6 May 2021 | 5 years 4 months | Open promise | |
| 프린세스 메이커: 예언의 아이들프린세스 메이커: 예언의 아이들 | not read yet | 4 Jul 2025 | 14 months | Promise not read yet | |
| Vacuum WarriorVacuum Warrior | not read yet | 29 Jun 2023 | 3 years 3 months | Promise not read yet | |
| BULT: Hunting simulatorBULT: Hunting simulator | not read yet | 6 Jan 2026 | 8 months | Promise not read yet | |
| Casino SimulatorCasino Simulator | We plan to keep our game in Early Access for six months or more.read 11 Sep 2026 | 23 May 2024 | 2 years 4 months | Open promise | |
| GearBlocksGearBlocks | not read yet | 9 Nov 2023 | 2 years 10 months | Promise not read yet | |
| Hoop LandHoop Land | not read yet | 21 Oct 2025 | 11 months | Promise not read yet | |
| Celestial CommandCelestial Command | It is hard to predict release date for the game with such unusual concept and complex features. Especially if it is our first project. Earlier we announced a release date, but development took more time than we expected, so we decided to not announce any further release date if we are not sure about it. Actually release date is irrelevant and does not mean that game will become "completed" instantly. We release update almost every week and the game become better and better with each update. Besides that, we are constantly adding new features in our to-do list. So the game may be interesting and playable even while it stated as "Early Access".read 10 Sep 2026 | 20 Nov 2014 | 11 years 10 months | Open promise | |
| GP BikesGP Bikes | not read yet | 18 Dec 2021 | 4 years 9 months | Promise not read yet | |
| Center Station SimulatorCenter Station Simulator | not read yet | 5 Apr 2024 | 2 years 5 months | Promise not read yet | |
| Flight Of NovaFlight Of Nova | not read yet | 31 May 2022 | 4 years 3 months | Promise not read yet | |
| Wayward Terran Frontier: Zero FallsWayward Terran Frontier: Zero Falls | The planned final version of this game is pretty ambitious and we expect to go through many iterations before completing the single player story and having the game world in a state we consider to be complete. We also want to be able to evolve the game over time in response to feedback so we are expecting early access will last more than a year.read 12 Sep 2026 | 11 Feb 2016 | 10 years 7 months | Open promise | |
| GOAL! The Club ManagerGOAL! The Club Manager | not read yet | 2 Nov 2022 | 3 years 10 months | Promise not read yet | |
| DIRECT CONTACTDIRECT CONTACT | We plan to keep Direct Contact in Early Access, depending on development progress and community feedback. 🔹 Continuous Updates – Regular content drops, optimizations, and new features throughout Early Access. 🔹 Refinement & Expansion – Adding more maps, weapons, AI improvements, and game mechanics. 🔹 Player-Driven Development – Feedback will shape the final product, ensuring a polished, immersive tactical experience.read 11 Sep 2026 | 29 Feb 2024 | 2 years 6 months | Could not read a duration | |
| Professional Fishing 2Professional Fishing 2 | not read yet | 11 Sep 2025 | 12 months | Promise not read yet | |
| RespondingResponding | We expect Responding to approximately remain in Early Access for a minimum of 3 years. We have every intention of bringing Responding to a full and finished state; and our passion and commitment shows, through our continued and consistent development since 2017 To us, this is our passion product, our child… not a quick cash grab. Rome wasn't built in a dayread 12 Sep 2026 | 31 Mar 2026 | 5 months | Open promise | |
| Age of ClicksAge of Clicks | not read yet | 21 Jul 2026 | 2 months | Promise not read yet | |
| Bakery Cafe SimulatorBakery Cafe Simulator | not read yet | 8 Jul 2025 | 14 months | Promise not read yet | |
| Cat SimulatorCat Simulator | The game will be in Early Access for as long as it takes to make the game the best it can be. Regular updates are planned!read 12 Sep 2026 | 12 Feb 2016 | 10 years 7 months | Open promise | |
| EvospaceEvospace | It’s hard to name an exact date — this game can be improved endlessly, and likely will be. That said, the release is coming in the foreseeable future: the core features are nearly complete.read 12 Sep 2026 | 14 Feb 2019 | 7 years 7 months | Could not read a duration | |
| Cafe Business ManagerCafe Business Manager | not read yet | 10 Apr 2026 | 5 months | Promise not read yet | |
| Combat Air Patrol 2: Military Flight SimulatorCombat Air Patrol 2: Military Flight Simulator | Our development road-map has a player reaction focus so the amount of time spent in EA largely depends on them.read 11 Sep 2026 | 6 Jun 2016 | 10 years 3 months | Open promise | |
| Dig IslandDig Island | not read yet | 30 Jan 2026 | 7 months | Promise not read yet | |
| BOXROOMBOXROOM | not read yet | 11 Jun 2026 | 3 months | Promise not read yet | |
| からぱりうぉーずからぱりうぉーず | not read yet | 27 May 2022 | 4 years 4 months | Promise not read yet | |
| Girl Amazon SurvivalGirl Amazon Survival | We can not say at this time any specific numbers, but maybe it will last for several months.read 11 Sep 2026 | 16 Aug 2016 | 10 years 1 month | Open promise | |
| Shallow SpaceShallow Space | Check back regularly and see how things are progressing with 3.0read 9 Sep 2026 | 21 Oct 2015 | 10 years 11 months | Could not read a duration |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.