Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,346 in Early Access · 3,136 promises read · 1,055 announced, not started

Export CSVHow this is readQuestionnaires read up to 12 Sep 2026
AppliedTag: RogueliteClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1241,100242%2 months1,05394%35of 944 parsed
202541741700%13 months37690%136of 324 parsed
202421421400%2 years 1 month19591%113of 157 parsed
202312112100%3 years 2 months11091%67of 89 parsed
2022808000%4 years 2 months7189%47of 55 parsed
2021585800%5 years 2 months5188%29of 38 parsed
2020494900%6 years 1 month4592%22of 28 parsed
2019474700%7 years 3 months47100%24of 27 parsed
2018262600%8 years 1 month2492%15of 16 parsed
2017282800%9 years 3 months2796%14of 16 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Monster TavernToki Games LLC · entered 17 Mar 2026Monster TavernToki Games LLC · entered 17 Mar 20263-6 monthsread 9 Sep 20263–6 months6 months98%On the clockDue this month
Don't Die, Collect Lootindie.io · entered 19 Sep 2025Don't Die, Collect Lootindie.io · entered 19 Sep 2025Approximately a year. It will take some time to add the rest of the content I’d like to see in the game.read 9 Sep 2026about 12 months12 months98%On the clockDue this month
From The DarkCaleb Tyson · entered 24 Oct 2025From The DarkCaleb Tyson · entered 24 Oct 2025The goal is to leave Early Access around September 2026. Most of the foundation is finished, so the focus now is on expanding content with new floors, enemies, gear, and integrating the story. If all goes as planned, there should be a steady flow of updates leading to the full release.read 9 Sep 202611 monthsuntil 30 Sep 202611 months97%On the clockDue this month
SYNTHETIK 2Flow Fire Games · entered 11 Nov 2021SYNTHETIK 2Flow Fire Games · entered 11 Nov 2021The full release is planned to be within 2026. The game is now in a very advanced state and we are confident that we can launch in a good state.read 5 Sep 20265 years 2 monthsuntil 31 Dec 20264 years 10 months94%On the clock4 months left
CODEX MORTISCRUNCHFEST · entered 26 Mar 2026CODEX MORTISCRUNCHFEST · entered 26 Mar 2026Approximately six months — we expect that during this time we will gather enough feedback and ideas to complete the final version.the store says it leaves Early Access on 24 Sep 2026about 6 months6 months93%On the clockDue this month
DeifiedGoblinz Publishing · entered 27 Apr 2026DeifiedGoblinz Publishing · entered 27 Apr 2026We expect the game to be in Early Access for approximately 5 months.the store says it leaves Early Access on 21 Sep 2026about 5 months5 months91%On the clockDue this month
EmberwardRefic Games · entered 25 Jun 2024EmberwardRefic Games · entered 25 Jun 2024(Updated 2026/2/8, v0.4.9) Most of the planned gameplay elements are now in the game! I’ve started preparing for the 1.0 launch. I don’t have an exact date yet, but it should be in a few months.the store says it leaves Early Access on 17 Sep 20262 years 6 monthsuntil 31 Dec 20262 years 3 months89%On the clock3 months left
WitchfireThe Astronauts · entered 23 Sep 2024WitchfireThe Astronauts · entered 23 Sep 2024As of this update (July 2026 - 0.9), we are 85% content complete and have released seven major content updates during the Early Access period, with plans to launch 1.0 in late Q4 2026. The game is not just a product to us - it’s a labor of love that some of us have been crafting for the better part of a decade. We care about it greatly and prioritize its quality on all fronts, which requires time and attention - we closely follow your feedback while testing the game ourselves, and we’re grateful for your enthusiasm and patience. To deliver something truly special, however, we need time - hence the launch window has been set for Q4 2026.read 12 Sep 20262 years 3 monthsuntil 31 Dec 20262 years88%On the clock3 months left
WindblownMotion Twin · entered 24 Oct 2024WindblownMotion Twin · entered 24 Oct 2024We're confident that Windblown will be coming out of Early Access at some point in 2026.read 8 Sep 20262 years 2 monthsuntil 31 Dec 202623 months87%On the clock3 months left
NetherguildDavid Vinokurov · entered 27 Mar 2023NetherguildDavid Vinokurov · entered 27 Mar 20233-4 years, most likely towards the longer end.read 8 Sep 202636–48 months3 years 6 months87%On the clock6 months left
NIMRODSFiveamp · entered 28 Oct 2024NIMRODSFiveamp · entered 28 Oct 2024We've been in Early Access longer than our original one-year estimate. The scope of the game has grown significantly since launch, and we've prioritized getting things right over hitting a date. We're now targeting 1.0 by the end of 2026, with our biggest update currently in open beta. We post regular progress updates, so you'll always know where things stand.read 12 Sep 20262 years 2 monthsuntil 31 Dec 202622 months86%On the clock4 months left
King StaticSpookto · entered 7 Nov 2025King StaticSpookto · entered 7 Nov 2025Hopefully around 8 to 12 months.read 10 Sep 20268–12 months10 months85%On the clock2 months left
S.R.APiero Andreoni · entered 7 Jul 2025S.R.APiero Andreoni · entered 7 Jul 2025We estimate that the game will be in Early Access for roughly 6 to 18 months, depending on player feedback and development progress.read 8 Sep 20266–18 months14 months79%On the clock4 months left
Requiem For a Lost WorldTheNishishiro · entered 30 Oct 2024Requiem For a Lost WorldTheNishishiro · entered 30 Oct 2024I am expecting to be out of Early Access by the end of 2026 or early 2027 🎉read 8 Sep 20262 years 5 monthsuntil 31 Mar 202722 months77%On the clock7 months left
Cloak And CoinnetDOT · entered 5 Dec 2025Cloak And CoinnetDOT · entered 5 Dec 2025I anticipate the Early Access period to last between 6 to 12 months. However, if there is significant interest in the game, I may expand its scope and extend the Early Access period to ensure I deliver a polished and satisfying experience.read 11 Sep 20266–12 months9 months77%On the clock3 months left
Raiders of BlackveilWombo Games · entered 15 Dec 2025Raiders of BlackveilWombo Games · entered 15 Dec 2025We believe we will be in EA around 6 to 12 months.read 11 Sep 20266–12 months9 months74%On the clock3 months left
Varthos - Heir to the ThroneNightshift Game Development · entered 16 Dec 2025Varthos - Heir to the ThroneNightshift Game Development · entered 16 Dec 2025This is of course based on the game's success and how fast we can implement the feedback from our community. For now we're roughly planning with one more year of development in early access.read 6 Sep 2026about 12 months9 months74%On the clock3 months left
Emblem of ValorGame Bridge · entered 24 Mar 2025Emblem of ValorGame Bridge · entered 24 Mar 2025We estimate that Emblem of Valor will remain in Early Access for about one year, but no longer than two years. More specifically, the 1.0 version is planned to be released in Q3 2026.read 9 Sep 202612–24 months18 months74%On the clock6 months left
Swords And Magic: Path Of ConquestShadowMoon Wolf Game Tech Ltd · entered 10 Jan 2026Swords And Magic: Path Of ConquestShadowMoon Wolf Game Tech Ltd · entered 10 Jan 2026I plan to have Early Access for around a year, but it really depends on the state of game content. For instance, my roadmap may have EA last less than 1 year, but if some brilliant ideas emerge from the community and we all feel it is good to add them, then I will add them to the roadmap, which will make it last a bit longer.read 12 Sep 2026about 12 months8 months67%On the clock4 months left
BubblySadSloth · entered 30 Jun 2026BubblySadSloth · entered 30 Jun 2026The plan is to stay in Early Access for around 1–4 months, depending on how the game evolves and how much iteration it needs.read 8 Sep 20261–4 months2 months61%On the clock2 months left
UnderMine 2Thorium · entered 22 Jul 2025UnderMine 2Thorium · entered 22 Jul 2025It's hard to say, but it's likely longer than UnderMine, which was a year. We have so much ambition for this game, and we probably have one to two years of ideas we'd like to implement before 1.0, which also won't be the end of continued support.read 11 Sep 202612–24 months14 months57%On the clock10 months left
Backpack SurvivorsCM Game Studio · entered 13 Apr 2026Backpack SurvivorsCM Game Studio · entered 13 Apr 2026We aim to be in Early Access for about 9 months. The roadmap and plans for Early Access will be communicated on our Discord.read 6 Sep 2026about 9 months5 months56%On the clock4 months left
PROTON VRTorstein Systems · entered 1 May 2026PROTON VRTorstein Systems · entered 1 May 20261.0 Release is planned for Winter 2026 Early Access is the foundation where I build my game on. Player feedback is crucial to refine mechanics, expand content, and ensure every feature meets the quality this game deserves. This is my first game, I will not pretend to know everything about developing and game, so I heavily rely on my players to help me see the things I miss. Together, we’ll build a polished and fun retro VR shooter worthy of its vision.read 12 Sep 20268 monthsuntil 31 Dec 20264 months55%On the clock4 months left
ChickenautsUntold Tales · entered 3 Mar 2026ChickenautsUntold Tales · entered 3 Mar 2026We expect Chickenauts to stay in Early Access between 6 months and a year. Of course, for how long exactly depends on the features and ideas that you and other community members may bring to the table. We want Early Access to be the time for you to explore the game, see what feels right, and what could use some of that good, old elbow grease, and what additions to the game you’d like to see. It’s also time for us, a time to assess all your suggestions, see what is possible and what is not, implement it, and make sure that everything added to the game is as polished as its foundations.read 9 Sep 20266–12 months6 months53%On the clock6 months left
Genome Guardian 2Alpherior · entered 5 Mar 2026Genome Guardian 2Alpherior · entered 5 Mar 20264-12 months.the store says it leaves Early Access on 11 Oct 20264–12 months6 months52%On the clock6 months left
CinderiaMyACG Studio · entered 30 Mar 2026CinderiaMyACG Studio · entered 30 Mar 2026Approximately 12 months. We move as fast as quality allows.read 11 Sep 2026about 12 months5 months46%On the clock7 months left
三国义XL Studio · entered 23 Jun 2026三国义XL Studio · entered 23 Jun 2026We expect Early Access to last 3 to 6 months, with the exact timeline adjusted based on content completeness and player feedback. Our goal is to fully deliver the eight provinces' unique content, the complete hero roster, and the full awakening paths for custom heroes. Once the core content is live and properly balanced, we'll move into full release.read 8 Sep 20263–6 months3 months45%On the clock3 months left
Conquest DarkMad Mushroom · entered 30 Apr 2025Conquest DarkMad Mushroom · entered 30 Apr 2025We believe this game will be in Early Access until 2028.read 5 Sep 20263 years 8 monthsuntil 31 Dec 202816 months37%On the clock2 years 4 months left
Hazard LevelsWales Interactive · entered 30 Apr 2026Hazard LevelsWales Interactive · entered 30 Apr 2026We expect Hazard Levels to be in Early Access for around 6–12 months. The exact timing will depend on player feedback and how the game develops over that period.read 12 Sep 20266–12 months4 months37%On the clock8 months left
Cyber PlinkoPatrik · entered 11 Aug 2026Cyber PlinkoPatrik · entered 11 Aug 20263 months at mostread 6 Sep 20260–3 months1 month36%On the clock2 months left
红或黑 Red or BlackRedOrBlack · entered 13 Aug 2026红或黑 Red or BlackRedOrBlack · entered 13 Aug 2026Expected to maintain 2-3 months of early access, with the latest official version date not exceeding January 2027.read 6 Sep 20262–3 months1 month33%On the clock2 months left
Bob Saves the PrincessMilton_Filto · entered 29 May 2026Bob Saves the PrincessMilton_Filto · entered 29 May 2026Being a solodev, I intend on continuing production of this game until the list of features I have is in the game. I believe all future features I intend to develop can be done within 1 year, also considering bug fixes and the inclusion of possible suggestions from the community.read 10 Sep 20260–12 months3 months29%On the clock9 months left
TrakoniusTeneke Kafalar · entered 29 May 2026TrakoniusTeneke Kafalar · entered 29 May 2026Within 1 year we want to go to Full Release.read 10 Sep 20260–12 months3 months29%On the clock9 months left
Prowljeoum · entered 1 Jun 2026Prowljeoum · entered 1 Jun 2026I expect the game to remain in Early Access for roughly 6-12 months, depending on development progress and player feedback.read 11 Sep 20266–12 months3 months28%On the clock9 months left
Unhallowed SurvivorsShoninyasTube · entered 4 Sep 2026Unhallowed SurvivorsShoninyasTube · entered 4 Sep 2026We currently expect Unhallowed Survivors to remain in Early Access for approximately 1 month. This timeframe may change depending on player feedback, balancing needs and the development of the remaining stages, heroes and systems.read 6 Sep 2026about 1 month1 week28%On the clockDue this month
Blue Guy Must DieGravistar Games · entered 19 Aug 2026Blue Guy Must DieGravistar Games · entered 19 Aug 2026We plan for Early Access to last roughly 2-3 months, depending on feedback and how development goes. That timeline may shift as we learn what players care about most.read 6 Sep 20262–3 months3 weeks27%On the clock2 months left
2 Fights in 2 Tight SpacesGround Shatter · entered 7 Jun 20262 Fights in 2 Tight SpacesGround Shatter · entered 7 Jun 2026Because we are going into Early Access earlier than last time around, we are looking at 9-12 months before V1.0read 11 Sep 20269–12 months3 months27%On the clock9 months left
Friendly FireHuntForge · entered 12 Jun 2026Friendly FireHuntForge · entered 12 Jun 2026Approximately 6 to 12 months. The actual timeline depends on how quickly we can process player feedback and our content update cadence. The window may shorten or extend depending on how much the game needs to be reworked.read 10 Sep 20266–12 months3 months25%On the clock9 months left
DeckslingerTurtleFox Games · entered 26 Jun 2026DeckslingerTurtleFox Games · entered 26 Jun 2026We expect Decked Out to be in Early Access for around one year. This will give us the opportunity to add additional Classes, Enemies and Challenges to the game - as well as new features, quality of life changes and balance improvements driven by player feedback.read 8 Sep 2026about 12 months3 months21%On the clock9 months left
Eternal Sword Tomb阿郎 · entered 30 Jun 2026Eternal Sword Tomb阿郎 · entered 30 Jun 2026The current plan is for the Early Access phase to last 6 to 12 months. The exact duration will depend on content production progress, gameplay polish, and player feedback. If core content and overall completion meet expectations ahead of schedule, Early Access may end sooner; if further supplementation and optimization are needed, it may be appropriately extended.read 10 Sep 20266–12 months2 months20%On the clock10 months left
Bug AllianceEnt-Re Games · entered 14 May 2026Bug AllianceEnt-Re Games · entered 14 May 2026Bug Alliance entered Early Access on May 14, 2026, and we currently aim to reach full release during 2027. The exact timeline may change depending on development needs and community feedback. Our priority is to reach 1.0 when the planned story, progression systems, game modes and overall level of polish are ready.read 11 Sep 202620 monthsuntil 31 Dec 20274 months20%On the clock16 months left
Wasteland MessengerQingyuan PixelBox Network Co., Ltd. · entered 26 Jul 2026Wasteland MessengerQingyuan PixelBox Network Co., Ltd. · entered 26 Jul 2026Early Access will last about 6–9 months.read 11 Sep 20266–9 months2 months18%On the clock7 months left
Ascent Of EternitySeventh Eye Studio · entered 10 Jul 2026Ascent Of EternitySeventh Eye Studio · entered 10 Jul 2026The goal is a year or less but it depends on a variety of factors.read 9 Sep 20260–12 months2 months18%On the clock10 months left
BonkCity44G · entered 28 Jul 2026BonkCity44G · entered 28 Jul 2026Early Access is planned for approximately 6–9 months, targeting a 1.0 release in Q1 2027. That timeline could extend if community feedback surfaces a meaningful new direction — we'd rather ship something great than something on schedule. We'll always be transparent about the roadmap in-game and on the Steam community hub.read 9 Sep 20266–9 months2 months17%On the clock7 months left
Three Kingdoms:BONDGet Wrapped Up Inc. · entered 13 Jul 2026Three Kingdoms:BONDGet Wrapped Up Inc. · entered 13 Jul 2026We are planning to officially release the game in approximately 6 months to a year. However, our top priority is delivering a game that truly satisfies our players. Depending on the feedback we receive from the community and any requests for new features, there is a possibility that this period may be extended.read 10 Sep 20266–12 months2 months17%On the clock10 months left
VAULTRATSCOLD SIGNAL STUDIOS · entered 14 Jul 2026VAULTRATSCOLD SIGNAL STUDIOS · entered 14 Jul 2026We anticipate 6-12 months, though this depends on community feedback and development progress. We'd rather take the time to get it right than rush to a 1.0 label.read 7 Sep 20266–12 months2 months17%On the clock10 months left
Ashrun SurvivorsNicholas Schmitz · entered 14 Aug 2026Ashrun SurvivorsNicholas Schmitz · entered 14 Aug 2026We currently expect Ashrun Survivors to remain in Early Access for approximately six months. This estimate may change depending on player feedback, development progress, testing results, and the level of polish required for the full release.read 6 Sep 2026about 6 months4 weeks16%On the clock5 months left
Hell MaidenAstralShift · entered 16 Jul 2026Hell MaidenAstralShift · entered 16 Jul 2026Approximately an additional year, or more. While it is difficult to predict at this point in time, we will keep updating the community on Steam and other platforms about Hell Maiden's development.read 5 Sep 2026about 12 months2 months16%On the clock10 months left
Deep Rock Galactic: Rogue CoreGhost Ship Publishing · entered 20 May 2026Deep Rock Galactic: Rogue CoreGhost Ship Publishing · entered 20 May 2026We expect Rogue Core to be in Early Access for 18 to 24 months.read 12 Sep 202618–24 months4 months16%On the clock20 months left
Liminal ProtocolRabbit House Games · entered 23 Jul 2026Liminal ProtocolRabbit House Games · entered 23 Jul 2026I plan to keep the game in Early Access for about six to twelve months while I refine the netcode and build out the remaining features.read 11 Sep 20266–12 months2 months14%On the clock10 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.