How long did they say Early Access would take, and how long has it been? · 2,825 in Early Access · 3,918 promises read · 1,287 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,235 | 1,210 | 252% | 2 months | 1,18296% | 46of 1,065 parsed | — |
| 2025 | 500 | 500 | 00% | 13 months | 47094% | 176of 402 parsed | — |
| 2024 | 262 | 262 | 00% | 2 years 1 month | 24895% | 149of 201 parsed | — |
| 2023 | 139 | 139 | 00% | 3 years 2 months | 12993% | 83of 106 parsed | — |
| 2022 | 93 | 93 | 00% | 4 years 2 months | 8692% | 55of 66 parsed | — |
| 2021 | 75 | 75 | 00% | 5 years 2 months | 6891% | 43of 53 parsed | — |
| 2020 | 62 | 62 | 00% | 6 years 2 months | 6198% | 33of 40 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 40 | 40 | 00% | 8 years 3 months | 3895% | 29of 30 parsed | — |
| 2017 | 51 | 51 | 00% | 9 years 3 months | 5098% | 28of 30 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| SENTRYSENTRY | Based on our current plans, we expect to graduate from Early Access in late 2026. That timeline may change depending on the feedback we receive during the Early Access process.read 12 Sep 2026 | 2 years 9 monthsuntil 31 Dec 2026 | 2 years 6 months | 90% | On the clock3 months left | |
| SelacoSelaco | Selaco will remain in Early Access until all three chapters are complete. Chapter 2 is planned for release in 2026, with development on Chapter 3 beginning immediately afterward.read 9 Sep 2026 | 2 years 7 monthsuntil 31 Dec 2026 | 2 years 3 months | 89% | On the clock4 months left | |
| WitchfireWitchfire | As of this update (July 2026 - 0.9), we are 85% content complete and have released seven major content updates during the Early Access period, with plans to launch 1.0 in late Q4 2026. The game is not just a product to us - it’s a labor of love that some of us have been crafting for the better part of a decade. We care about it greatly and prioritize its quality on all fronts, which requires time and attention - we closely follow your feedback while testing the game ourselves, and we’re grateful for your enthusiasm and patience. To deliver something truly special, however, we need time - hence the launch window has been set for Q4 2026.read 13 Sep 2026 | 2 years 3 monthsuntil 31 Dec 2026 | 2 years | 88% | On the clock3 months left | |
| FREEFLOWFREEFLOW | Currently, the game is planned to stay in Early Access until around December of 2026. However this date could change at any point in the future.read 8 Sep 2026 | 2 years 2 monthsuntil 31 Dec 2026 | 22 months | 85% | On the clock4 months left | |
| Project ZeroProject Zero | It’s difficult to give an exact timeline, but I expect Project Zero to remain in Early Access for about 2-3 years. This may change depending on development progress.read 14 Sep 2026 | 24–36 months | 2 years 1 month | 69% | On the clock11 months left | |
| Incursion Red RiverIncursion Red River | Our target is for Incursion Red River to be in Early Access for 3-4 years. This target was estimated with our current rate of progress, estimated budget, and team size. We hope going into Early Access may accelerate the timeline through financial support.read 14 Sep 2026 | 36–48 months | 2 years 5 months | 61% | On the clock19 months left | |
| Gray Zone WarfareGray Zone Warfare | Gray Zone Warfare is a long-term project that will continue to evolve until we deliver the ultimate gaming experience. We will release regular updates featuring new content, expanding world-building, adding new weapons and gear, unveiling new quests and environmental storytelling, as well as optimizing and fixing bugs before concluding the Early Access phase. The approximate timeline may span several years, depending on community feedback and the fulfillment of our shared vision.read 9 Sep 2026 | 36–72 months | 2 years 5 months | 40% | On the clock3 years 7 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.