Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,825 in Early Access · 3,918 promises read · 1,287 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedClock started in 2024Tag: FPSClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2351,210252%2 months1,18296%46of 1,065 parsed
202550050000%13 months47094%176of 402 parsed
202426226200%2 years 1 month24895%149of 201 parsed
202313913900%3 years 2 months12993%83of 106 parsed
2022939300%4 years 2 months8692%55of 66 parsed
2021757500%5 years 2 months6891%43of 53 parsed
2020626200%6 years 2 months6198%33of 40 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018404000%8 years 3 months3895%29of 30 parsed
2017515100%9 years 3 months5098%28of 30 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
SENTRYFireblade Software · entered 25 Mar 2024SENTRYFireblade Software · entered 25 Mar 2024Based on our current plans, we expect to graduate from Early Access in late 2026. That timeline may change depending on the feedback we receive during the Early Access process.read 12 Sep 20262 years 9 monthsuntil 31 Dec 20262 years 6 months90%On the clock3 months left
SelacoAltered Orbit Studios · entered 31 May 2024SelacoAltered Orbit Studios · entered 31 May 2024Selaco will remain in Early Access until all three chapters are complete. Chapter 2 is planned for release in 2026, with development on Chapter 3 beginning immediately afterward.read 9 Sep 20262 years 7 monthsuntil 31 Dec 20262 years 3 months89%On the clock4 months left
WitchfireThe Astronauts · entered 23 Sep 2024WitchfireThe Astronauts · entered 23 Sep 2024As of this update (July 2026 - 0.9), we are 85% content complete and have released seven major content updates during the Early Access period, with plans to launch 1.0 in late Q4 2026. The game is not just a product to us - it’s a labor of love that some of us have been crafting for the better part of a decade. We care about it greatly and prioritize its quality on all fronts, which requires time and attention - we closely follow your feedback while testing the game ourselves, and we’re grateful for your enthusiasm and patience. To deliver something truly special, however, we need time - hence the launch window has been set for Q4 2026.read 13 Sep 20262 years 3 monthsuntil 31 Dec 20262 years88%On the clock3 months left
FREEFLOWBenjib20 Studios · entered 13 Nov 2024FREEFLOWBenjib20 Studios · entered 13 Nov 2024Currently, the game is planned to stay in Early Access until around December of 2026. However this date could change at any point in the future.read 8 Sep 20262 years 2 monthsuntil 31 Dec 202622 months85%On the clock4 months left
Project ZeroBeginnerGames · entered 23 Aug 2024Project ZeroBeginnerGames · entered 23 Aug 2024It’s difficult to give an exact timeline, but I expect Project Zero to remain in Early Access for about 2-3 years. This may change depending on development progress.read 14 Sep 202624–36 months2 years 1 month69%On the clock11 months left
Incursion Red RiverGames Of Tomorrow GmbH · entered 10 Apr 2024Incursion Red RiverGames Of Tomorrow GmbH · entered 10 Apr 2024Our target is for Incursion Red River to be in Early Access for 3-4 years. This target was estimated with our current rate of progress, estimated budget, and team size. We hope going into Early Access may accelerate the timeline through financial support.read 14 Sep 202636–48 months2 years 5 months61%On the clock19 months left
Gray Zone WarfareMADFINGER Games, a.s. · entered 30 Apr 2024Gray Zone WarfareMADFINGER Games, a.s. · entered 30 Apr 2024Gray Zone Warfare is a long-term project that will continue to evolve until we deliver the ultimate gaming experience. We will release regular updates featuring new content, expanding world-building, adding new weapons and gear, unveiling new quests and environmental storytelling, as well as optimizing and fixing bugs before concluding the Early Access phase. The approximate timeline may span several years, depending on community feedback and the fulfillment of our shared vision.read 9 Sep 202636–72 months2 years 5 months40%On the clock3 years 7 months left
Showing 17 of 7 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.