Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,852 in Early Access · 3,965 promises read · 1,304 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedTag: CasualClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2361,209272%2 months1,18396%45of 1,066 parsed
202550550500%13 months47594%179of 407 parsed
202426226200%2 years 1 month24895%149of 200 parsed
202314314300%3 years 2 months13393%86of 110 parsed
2022939300%4 years 2 months8692%55of 66 parsed
2021767600%5 years 2 months6991%44of 54 parsed
2020626200%6 years 2 months6198%33of 40 parsed
2019555500%7 years 3 months55100%29of 32 parsed
2018404000%8 years 3 months3895%29of 30 parsed
2017555500%9 years 3 months5498%30of 32 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Mars AttractsOutlier · entered 15 Sep 2025Mars AttractsOutlier · entered 15 Sep 20259-12 Months.the store says it leaves Early Access on 24 Sep 20269–12 months12 months100%On the clockDue this month
Car Dealership Simulator 2Quadfix Games · entered 26 Sep 2025Car Dealership Simulator 2Quadfix Games · entered 26 Sep 2025We are aiming to bring it to completion in one year. But that time frame can vary based on the players' feedback and possible modifications for improving the game.read 5 Sep 2026about 12 months12 months97%On the clockDue this month
Mush DashNoMoreTwistNear · entered 2 Oct 2025Mush DashNoMoreTwistNear · entered 2 Oct 2025It lasted for about a year!read 14 Sep 2026about 12 months11 months95%On the clockDue this month
Tung Tung Together: Online Deathrun PartyDarkRook Interactive · entered 22 May 2026Tung Tung Together: Online Deathrun PartyDarkRook Interactive · entered 22 May 2026The game is planned to remain in Early Access for approximately 3–4 months. Throughout this period, Tung Tung Together will receive regular updates, including new maps, traps, gameplay improvements, and balance adjustments based on community feedback.read 7 Sep 20263–4 months4 months95%On the clockDue this month
Unnamed Space IdleJdog Corp · entered 27 Jul 2023Unnamed Space IdleJdog Corp · entered 27 Jul 2023The game should be ready for full release after an engine upgrade and UI rework. Plus a bit more content. That should be completed hopefully in 2026, but thats hard to pinpoint.read 13 Sep 20263 years 5 monthsuntil 31 Dec 20263 years 2 months92%On the clock3 months left
Rectangle JumpGGcarrothead · entered 18 Aug 2026Rectangle JumpGGcarrothead · entered 18 Aug 2026I currently expect Rectangle Jump to be in Early Access for approximately one month. During this time, I will be finishing and polishing the remaining main levels and extra levels, fixing bugs, balancing the game, and making improvements based on player feedback. The exact length may change if additional development or testing is needed. I would rather extend Early Access if necessary than release the full version before it is ready.read 6 Sep 2026about 1 month4 weeks91%On the clockDue this month
Evil Pongon GamePongon · entered 22 Oct 2025Evil Pongon GamePongon · entered 22 Oct 2025Evil Pongon Game is planned to be in early access until it is content complete and polished, which i currently estimate to be about a year.read 13 Sep 2026about 12 months11 months90%On the clock1 month left
House Builder 2: Casual ConstructionFreeMind S.A. · entered 22 Oct 2025House Builder 2: Casual ConstructionFreeMind S.A. · entered 22 Oct 2025We anticipate that the game will be in Early Access between 6 and 12 months. However, we don't want to be obligated to this, as the game and the players are most important. We plan to remain in early access until we decide that the game is complete. We plan to release major content updates, as well as smaller updates that will focus on specific aspects of the game. We will continue to listen to feedback from our community and work on improvements to the core of the game.read 12 Sep 20266–12 months11 months90%On the clock1 month left
FREEFLOWBenjib20 Studios · entered 13 Nov 2024FREEFLOWBenjib20 Studios · entered 13 Nov 2024Currently, the game is planned to stay in Early Access until around December of 2026. However this date could change at any point in the future.read 8 Sep 20262 years 2 monthsuntil 31 Dec 202622 months85%On the clock4 months left
Pixelpolis NeonDaniel Koepf · entered 14 Nov 2025Pixelpolis NeonDaniel Koepf · entered 14 Nov 2025October 2026read 12 Sep 202612 monthsuntil 31 Oct 202610 months83%On the clock2 months left
The MakeshifterSquirrel Physics · entered 21 Aug 2015The MakeshifterSquirrel Physics · entered 21 Aug 2015I'm aiming to release this by the end of 2028.read 12 Sep 202613 years 4 monthsuntil 31 Dec 202811 years 1 month83%On the clock2 years 3 months left
Superposition VRNebula Games · entered 4 Feb 2026Superposition VRNebula Games · entered 4 Feb 2026We currently expect Superposition VR to remain in Early Access for several months, but the exact duration may change depending on development progress and community feedback. Our focus is on improving the game meaningfully rather than targeting a fixed release date.read 14 Sep 20263–9 months7 months81%On the clock2 months left
Flipper FrenzyRolandStudios · entered 14 May 2025Flipper FrenzyRolandStudios · entered 14 May 2025The current goal is to leave Early Access within the next year. There's still plenty I want to add—more tracks, game modes, features, polish, and quality-of-life improvements—but the finish line is finally in sight. The goal has never been to stay in Early Access forever. I want Flipper Frenzy to become a complete, polished game that people can keep coming back to. If it takes a little longer, it'll be because I'm adding meaningful improvements—not because I'm trying to stretch out development.read 11 Sep 202620 monthsuntil 31 Dec 202616 months80%On the clock4 months left
Our HomeOld Hiccup ™ · entered 26 Feb 2025Our HomeOld Hiccup ™ · entered 26 Feb 2025We aim to keep this first chapter of the game in early access for around 18 to 24 months. During this period, we plan to release significant updates every three months, adding new stories, scenes, and improvements based on community feedback. This approach will allow us to continuously and carefully develop and refine the game's content.read 13 Sep 202618–24 months19 months77%On the clock5 months left
Mithril & MudCampbellSoft Studios · entered 11 Mar 2026Mithril & MudCampbellSoft Studios · entered 11 Mar 2026Estimated 6-8 months, depending on player feedback and the scope of changes needed. Early access is critical due to the intense balancing feedback needed with the major variety of ways a play can progress.read 12 Sep 20266–8 months6 months77%On the clock2 months left
Everdream VillageUntold Tales · entered 12 Dec 2025Everdream VillageUntold Tales · entered 12 Dec 2025Between 6 months to a year. The exact timeline will depend on the features and ideas that may come up from the community that we see we’d like to implement. We want to give you time to explore the game and tell us what works, what needs a little love, and what cozy surprises you'd like to see added. Some suggestions may be small tweaks, others might blossom into major features.read 9 Sep 20266–12 months9 months76%On the clock3 months left
TobianoKanel Studios · entered 20 Feb 2026TobianoKanel Studios · entered 20 Feb 2026Tobiano is planned for full release around the fall of 2026.read 6 Sep 20269 monthsuntil 30 Nov 20267 months76%On the clock2 months left
Seafarer: The Ship Simastragon Entertainment · entered 7 Oct 2025Seafarer: The Ship Simastragon Entertainment · entered 7 Oct 2025We are currently planning for a full release sometime in 2026.read 12 Sep 202615 monthsuntil 31 Dec 202611 months75%On the clock4 months left
轻灵音乐lfeng · entered 1 May 2026轻灵音乐lfeng · entered 1 May 2026The expected duration is 3–6 months. The exact timeline will depend on development progress and the speed at which we integrate community feedback. Once the features reach a stable state, we will release the full version. We do not plan to stay in Early Access indefinitely.read 13 Sep 20263–6 months4 months75%On the clock2 months left
Basketball SimulatorHard Shark Games · entered 1 Sep 2025Basketball SimulatorHard Shark Games · entered 1 Sep 2025We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026about 18 months12 months69%On the clock6 months left
Finger SoccerHard Shark Games · entered 1 Sep 2025Finger SoccerHard Shark Games · entered 1 Sep 2025We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months12 months69%On the clock6 months left
UNKNOWN FACESNerux Studio · entered 7 Jan 2026UNKNOWN FACESNerux Studio · entered 7 Jan 2026Our current plan is to stay in Early Access for about 6–12 months. However, this timeline isn’t fixed—it may be shorter depending on how quickly we’re able to implement improvements and additional features. The game is already fully playable, and Early Access is mainly about polishing, balancing, and expanding based on community input. If development progresses faster than expected, the full release could arrive sooner.read 13 Sep 20266–12 months8 months69%On the clock4 months left
AI Pals EngineAmped Horizon · entered 8 Jan 2026AI Pals EngineAmped Horizon · entered 8 Jan 2026The plan is to release the full version one year after the Early Access launch. This timeline allows for delivering a polished and feature-rich experience that meets both standards and community expectations, while also providing time to continue refining the AI and ensure it remains state-of-the-art upon release. This timeline can be extended according to the needs of the user base.read 13 Sep 2026about 12 months8 months68%On the clock4 months left
Sudoku ProHard Shark Games · entered 8 Sep 2025Sudoku ProHard Shark Games · entered 8 Sep 2025We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026about 18 months12 months68%On the clock6 months left
Dice Battle: 3D Board GameHard Shark Games · entered 8 Sep 2025Dice Battle: 3D Board GameHard Shark Games · entered 8 Sep 2025We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months12 months68%On the clock6 months left
Mineral Mining SimulatorBewolba Studios · entered 14 May 2026Mineral Mining SimulatorBewolba Studios · entered 14 May 2026We currently expect the game to remain in Early Access for around 4 to 6 months. However, this estimate may change depending on development progress, testing results, and feedback from the community. During Early Access, our focus is not only to finish the planned content, but also to evaluate several experimental features. We want to make sure these features feel enjoyable, work well with the overall gameplay, and are realistic for us to complete with the resources available.read 12 Sep 20264–6 months4 months68%On the clock2 months left
BlackjackHard Shark Games · entered 15 Sep 2025BlackjackHard Shark Games · entered 15 Sep 2025We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026about 18 months12 months67%On the clock6 months left
Roulette Pro SimulatorHard Shark Games · entered 15 Sep 2025Roulette Pro SimulatorHard Shark Games · entered 15 Sep 2025We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026about 18 months12 months67%On the clock6 months left
Puzzled CubeHard Shark Games · entered 15 Sep 2025Puzzled CubeHard Shark Games · entered 15 Sep 2025We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months12 months67%On the clock6 months left
BaccaratHard Shark Games · entered 15 Sep 2025BaccaratHard Shark Games · entered 15 Sep 2025We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026about 18 months12 months67%On the clock6 months left
Stickman PuzzleHard Shark Games · entered 15 Sep 2025Stickman PuzzleHard Shark Games · entered 15 Sep 2025We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months12 months67%On the clock6 months left
Tomo Jam!Restless Games · entered 17 Jan 2026Tomo Jam!Restless Games · entered 17 Jan 2026About one year. We want enough time to keep expanding the game with new content, additional modes, better tools, more customization, and continued polish for both solo and multiplayer play.read 14 Sep 2026about 12 months8 months66%On the clock4 months left
Tailside: Cozy Cafe SimCoffee Beans Dev · entered 21 Jan 2026Tailside: Cozy Cafe SimCoffee Beans Dev · entered 21 Jan 2026About one year.the store says it leaves Early Access on 12 Oct 2026about 12 months8 months65%On the clock4 months left
Civics ScribbleNebraska Public Media · entered 7 Aug 2026Civics ScribbleNebraska Public Media · entered 7 Aug 2026About two months, which gives us time to incorporate feedback into the final version.the store says it leaves Early Access on 17 Sep 2026about 2 months1 month64%On the clockDue this month
Dig IslandFiftyEight Studios · entered 30 Jan 2026Dig IslandFiftyEight Studios · entered 30 Jan 2026The early access period will probably less than a year. The game will develop even more during this time as more features and content are included.read 13 Sep 20260–12 months7 months62%On the clock5 months left
Traitor's KitchenAmbar Games · entered 29 Mar 2026Traitor's KitchenAmbar Games · entered 29 Mar 2026We currently plan to remain in Early Access until the full release, which is targeted for sometime in 2026. This timeline may evolve as development continues and based on community feedback.read 6 Sep 20269 monthsuntil 31 Dec 20266 months62%On the clock3 months left
Battle HanafudaSUZUKI PLAN · entered 11 Mar 2026Battle HanafudaSUZUKI PLAN · entered 11 Mar 2026We are aiming for a full release within 2026, although the exact timing may be adjusted to prioritize quality based on community feedback and ongoing development progress.read 8 Sep 202610 monthsuntil 31 Dec 20266 months62%On the clock4 months left
Mini DungeonMetuzals Games · entered 9 Nov 2024Mini DungeonMetuzals Games · entered 9 Nov 2024It is hard to say when the game will be ready for full release, but most likely it will at least 2 or 3 years away.read 10 Sep 202624–36 months22 months62%On the clock14 months left
ZooLife SimulatorHiraru · entered 19 Mar 2026ZooLife SimulatorHiraru · entered 19 Mar 2026We expect the game to stay in Early Access for around 10 months. This may change slightly depending on development needs and community feedback.read 13 Sep 2026about 10 months6 months59%On the clock4 months left
Octavia’s AlienzzlePink Crescent · entered 11 Aug 2026Octavia’s AlienzzlePink Crescent · entered 11 Aug 2026We currently expect Octavia’s Alienzzle to remain in Early Access for approximately 1–2 months. The exact duration will depend on community feedback and the progress of planned content and polish. Our priority is to deliver a complete, polished experience rather than release on a fixed date.read 6 Sep 20261–2 months1 month57%On the clockDue this month
2 Cooks 1 Mess01 Studio · entered 15 Apr 20262 Cooks 1 Mess01 Studio · entered 15 Apr 2026We estimate 2 Cooks 1 Mess will remain in Early Access for around 6-9 months. This may change depending on community feedback, how players engage with the different modes, and the amount of polish and additional content required to deliver the final release we have in mind.read 14 Sep 20266–9 months5 months56%On the clock4 months left
Dungeon ShiftersMUVIRON SpA · entered 5 Aug 2025Dungeon ShiftersMUVIRON SpA · entered 5 Aug 2025We are planning on a 2-year Early Access timeframe for Dungeon Shifters. This will include, according to our development plans, adding new playable characters, expanding dungeon areas with new mechanics and enemies, refining combat and AI systems, optimizing performance, and incorporating player feedback to deliver the best possible experience.read 13 Sep 2026about 2 years13 months56%On the clock11 months left
TDM : Task Drill ManiacZETACORE INC. · entered 29 Aug 2026TDM : Task Drill ManiacZETACORE INC. · entered 29 Aug 2026We currently expect Taskbar Mining to remain in Early Access for approximately one months. This schedule may change depending on player feedback, development progress, and the stability of the in-game economy.the store says it leaves Early Access on 1 Oct 2026about 1 month2 weeks55%On the clockDue this month
Sparrow CountryBinary Gauss Studio · entered 27 Feb 2026Sparrow CountryBinary Gauss Studio · entered 27 Feb 2026The game is planned to be in Early Access for about 12 months, concluding around the beginning to mid of 2027.read 14 Sep 2026about 12 months7 months55%On the clock5 months left
Corner MarketCrow Interactive · entered 27 Jul 2026Corner MarketCrow Interactive · entered 27 Jul 2026I expect the Early Access period to last no longer than 3 months.read 9 Sep 20260–3 months2 months55%On the clock1 month left
DrainSimCodePeas · entered 3 Mar 2026DrainSimCodePeas · entered 3 Mar 2026The current development target is around 12 months. This timeframe may adjust depending on progress and how the scope evolves during development.read 13 Sep 2026about 12 months6 months54%On the clock6 months left
Parking Garage SimulatorRed Axe Games · entered 6 Mar 2026Parking Garage SimulatorRed Axe Games · entered 6 Mar 2026We plan to keep the game in Early Access for approximately six to twelve months, depending on the feedback we receive and the scope of additional features we decide to implement.read 14 Sep 20266–12 months6 months53%On the clock6 months left
S.A.M. - Stasis Asset ManagementMagnumOpus Inc. · entered 30 Jul 2026S.A.M. - Stasis Asset ManagementMagnumOpus Inc. · entered 30 Jul 2026We're planning on under roughly 1-3 months. That said, this timeframe may be adjusted depending on community feedback and how stabilization progresses.read 13 Sep 20261–3 months2 months51%On the clock1 month left
Bow-wow BattleM.Katsu · entered 1 May 2026Bow-wow BattleM.Katsu · entered 1 May 2026Approximately 6-9 months. We plan to transition to full release once we feel the game has enough content and features based on player feedback.read 13 Sep 20266–9 months4 months50%On the clock5 months left
Goblin CleanupTeam17 · entered 18 Sep 2025Goblin CleanupTeam17 · entered 18 Sep 2025We plan to finish the game within the next 24 months. With that in mind, it will remain in Early Access until we are satisfied. It depends on the community's reaction and how we feel about the game’s progressread 5 Sep 2026about 2 years12 months50%On the clock12 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.