How long did they say Early Access would take, and how long has it been? · 2,538 in Early Access · 3,474 promises read · 1,167 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,170 | 1,145 | 252% | 2 months | 1,10795% | 40of 996 parsed | — |
| 2025 | 447 | 447 | 00% | 13 months | 41392% | 154of 354 parsed | — |
| 2024 | 243 | 243 | 00% | 2 years 1 month | 22693% | 134of 182 parsed | — |
| 2023 | 126 | 126 | 00% | 3 years 2 months | 11692% | 72of 94 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 62 | 62 | 00% | 5 years 2 months | 5589% | 33of 42 parsed | — |
| 2020 | 53 | 53 | 00% | 6 years 2 months | 5094% | 25of 31 parsed | — |
| 2019 | 51 | 51 | 00% | 7 years 3 months | 51100% | 26of 29 parsed | — |
| 2018 | 31 | 31 | 00% | 8 years 2 months | 2994% | 20of 21 parsed | — |
| 2017 | 38 | 38 | 00% | 9 years 3 months | 3797% | 18of 20 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Blood of MagicBlood of Magic | As it long as it takes to reach a well polished end product, full of content, and free of bugs. We'll be updating in a weekly (No more than 10 days apart) fashion to reach our ultimate goal.read 13 Sep 2026 | 0–0 months | 10 years 9 months | 42955% | Overdueby 10 years 9 months | |
| Inside The CodeInside The Code | A month, more or less. That's enough time to add all the new features I'm working on, but most important it's the time for you to give me your opinions.read 13 Sep 2026 | about 1 month | 10 years 8 months | 12817% | Overdueby 10 years 7 months | |
| Idle CivilizationIdle Civilization | At most, two months. So sometime at the end of January, Idle Civilization should be out of EA.read 12 Sep 2026 | about 2 months | 10 years 10 months | 6484% | Overdueby 10 years 8 months | |
| Brawlerz ArenaBrawlerz Arena | Hopefully less than two months. We're prepared to spend the time to get it right, this is our baby, and we won't push it out into the cold until we're sure it's ready.read 10 Sep 2026 | 0–2 months | 9 years 4 months | 5579% | Overdueby 9 years 2 months | |
| Forsaken Fortress StrategyForsaken Fortress Strategy | We plan to be in Early Access for approximately 3 months, but this largely depends on the feedback received from the community.read 10 Sep 2026 | about 3 months | 11 years | 4395% | Overdueby 10 years 9 months | |
| CaesarIACaesarIA | We plan to stay in the Early Access to the completion of work on the new graphics (3-4 months).read 10 Sep 2026 | 3–4 months | 11 years 8 months | 3494% | Overdueby 11 years 4 months | |
| Fire With Fire Tower Attack and DefenseFire With Fire Tower Attack and Defense | We expect to remain in Early Access for approximately two to four months depending on player feedback on the size and balance of the tower / unit roster. Full release is expected mid 2016read 12 Sep 2026 | 2–4 months | 10 years 6 months | 3138% | Overdueby 10 years 2 months | |
| C-WarsC-Wars | We plan on having early access available up until the full release of the game. We hope to have the game released by end of 2015 depending on the feedback we receive.read 8 Sep 2026 | 5 monthsuntil 31 Dec 2015 | 11 years 1 month | 2661% | Overdueby 10 years 8 months | |
| IsomerIsomer | A few months, enough time to polish and balance all of the mechanics and add all the features we originally planned.read 9 Sep 2026 | 3–6 months | 12 years 2 months | 2435% | Overdueby 11 years 8 months | |
| Escape MachinesEscape Machines | We estimated that Escape Machines will be in Early Access for around 6 months approximately but after we collected feedback we port it to Unreal Engine 4 and its uncertain how much time will take to add all features we want like story cut-scenes, many guns, many locations, many vehicles including a helicopter with optional weapons.read 11 Sep 2026 | about 6 months | 11 years 5 months | 2284% | Overdueby 10 years 11 months | |
| Erwin's TimewarpErwin's Timewarp | Approximately 6 months but it also depends on the feedback of the community.read 12 Sep 2026 | about 6 months | 11 years | 2196% | Overdueby 10 years 6 months | |
| RivalryRivalry | 6 monthsread 13 Sep 2026 | about 6 months | 10 years 8 months | 2129% | Overdueby 10 years 2 months | |
| Stratus: Battle For The SkyStratus: Battle For The Sky | We aim to have Early access open for six months as we are finalizing remaining content then move towards release of main steam release.read 12 Sep 2026 | about 6 months | 9 years 9 months | 1956% | Overdueby 9 years 3 months | |
| Longsword - Tabletop TacticsLongsword - Tabletop Tactics | As long as it takes for the community to be in consensus that the game is prepared for a wider release. Given the current state of the game and its content, an Early Access period of six months seems appropriate. That period could shrink or expand depending on how things go.read 13 Sep 2026 | about 6 months | 9 years 2 months | 1830% | Overdueby 8 years 8 months | |
| Cabals: Magic & Battle CardsCabals: Magic & Battle Cards | The current plan is six months.read 9 Sep 2026 | about 6 months | 8 years 7 months | 1720% | Overdueby 8 years 1 month | |
| Idle ResearchIdle Research | Roughly two to three months.read 5 Sep 2026 | 2–3 months | 4 years 1 month | 1647% | Overdueby 3 years 10 months | |
| Tech Executive TycoonTech Executive Tycoon | We have moved to a specific feature release schedule that allows us much more forecasting capabilities. We fully intend to have a release candidate anywhere between June 2019 to September 2019. However, at this time, we want to give ourselves another calendar year to meet our highest expectations for the final release candidate.read 8 Sep 2026 | 6 monthsuntil 30 Jun 2019 | 7 years 9 months | 1546% | Overdueby 7 years 3 months | |
| Damned Nation RebornDamned Nation Reborn | Damned Nation Reborn will be in early access for around 7-9 monthsread 10 Sep 2026 | 7–9 months | 11 years 7 months | 1545% | Overdueby 10 years 10 months | |
| Vol'Talkes - The AI WarVol'Talkes - The AI War | We think that we're able to finally release this game in 6-9 Monthsread 10 Sep 2026 | 6–9 months | 11 years 7 months | 1540% | Overdueby 10 years 10 months | |
| Arcane Array ArenaArcane Array Arena | We would like to release the game as early access after a demo period of operational testing of the game and then officially release it after a month or two of feedback. So the period of the Early Access is roughly 1 month.read 12 Sep 2026 | 1–2 months | 2 years 7 months | 1535% | Overdueby 2 years 5 months | |
| Rise of KeepersRise of Keepers | We plan to release the final version by Q3 2016.read 13 Sep 2026 | 10 monthsuntil 30 Sep 2016 | 10 years 9 months | 1293% | Overdueby 9 years 11 months | |
| Undead OverlordUndead Overlord | The game may be in Early Access for quite some time. That will mostly depend on whether the game’s player community grows large enough to justify the addition of stretch goals, but also on the lives and fortunes of the game’s team of developers. Our goal is to reach a final release state for the game no later than one year after its release on Early Access. In the end, though, it will be done when it’s done. We want to bring the game to you as quickly as we can, but we are still only human (not yet having achieved interdimensional transcendence ourselves).read 9 Sep 2026 | about 12 months | 12 years 2 months | 1216% | Overdueby 11 years 2 months | |
| WolfWarsWolfWars | Our wish is to finish WolfWars during this year (2015). However we'll be ready to develop/improve it further as long as there is a need.read 10 Sep 2026 | 12 monthsuntil 31 Dec 2015 | 11 years 8 months | 1170% | Overdueby 10 years 8 months | |
| Bit ShifterBit Shifter | We plan to be in early access until we deliver on our target feature set. We expect this will take about a year.read 12 Sep 2026 | about 12 months | 10 years 10 months | 1086% | Overdueby 9 years 10 months | |
| HeresyHeresy | Should take around 6 months to a year to hit v1.0.read 12 Sep 2026 | 6–12 months | 10 years 10 months | 1082% | Overdueby 9 years 10 months | |
| Soviet CitySoviet City | The Soviet revolution has to come ASAP. Our estimates are about 6 to 12 months.read 13 Sep 2026 | 6–12 months | 10 years 5 months | 1045% | Overdueby 9 years 5 months | |
| DeficisDeficis | The current goals should be completed by Q3 of 2016.read 11 Sep 2026 | 14 monthsuntil 30 Sep 2016 | 11 years 1 month | 954% | Overdueby 9 years 11 months | |
| AbatronAbatron | Our projection is approximately 1 year, with a full release by late 2017.read 9 Sep 2026 | about 12 months | 9 years 6 months | 951% | Overdueby 8 years 6 months | |
| Dream FactoryDream Factory | Before the end of first financial quarter of 2016.read 12 Sep 2026 | 14 monthsuntil 31 Dec 2016 | 10 years 10 months | 931% | Overdueby 9 years 8 months | |
| Solar System ConflictSolar System Conflict | We estimate that the full game will be available mid-2016, when it has all of the features we want to include.read 11 Sep 2026 | 15 monthsuntil 30 Jun 2016 | 11 years 5 months | 915% | Overdueby 10 years 2 months | |
| Windy KingdomWindy Kingdom | To polish and make a game perfect we need the next 8 months to launch a full version or maybe faster if without any errors.read 7 Sep 2026 | about 8 months | 6 years 1 month | 913% | Overdueby 5 years 5 months | |
| Arkheim - Realms at WarArkheim - Realms at War | We plan to release the game in September 2022. At the same time this is highly dependent on the impressions we get during Early Access.read 12 Sep 2026 | 6 monthsuntil 30 Sep 2022 | 4 years 5 months | 888% | Overdueby 3 years 11 months | |
| The Forest PrisonThe Forest Prison | We're planning to keep The Forest Prison in Early Access for about six months. The full release of the game is expected to be in Q2 2022.read 6 Sep 2026 | about 6 months | 4 years 3 months | 855% | Overdueby 3 years 9 months | |
| BansonicBansonic | Early access will last for six monthsread 11 Sep 2026 | about 6 months | 3 years 10 months | 765% | Overdueby 3 years 4 months | |
| Night&ScapeNight&Scape | We don’t have any visibility on this subject at the moment. Maybe by the end of the year, we’ll have a game that’s mature enough to warrant a release, or maybe we’ll need more time to get there. What’s more, we are not ruling any possibility that we might come up with more great ideas in the meantime.read 9 Sep 2026 | 5 monthsuntil 31 Dec 2023 | 3 years 2 months | 754% | Overdueby 2 years 9 months | |
| Industry TransportersIndustry Transporters | We are actually not sure when the game will be finished. We got a rough timescale for most planned game mechanics, but we also want to work with the community and add their suggestions, so there is no real deadline. Still we are looking to somewhere beginning of 2017 for the end of adding new content. After that it will be mostly bug fixes.read 11 Sep 2026 | 19 monthsuntil 31 Mar 2017 | 11 years | 697% | Overdueby 9 years 5 months | |
| The Political ProcessThe Political Process | I will probably keep the game in early access as long as new features are regularly being added to the game. My estimate is approximately one year in early access, but that could change depending on how many suggestions I receive from the community.read 12 Sep 2026 | about 12 months | 6 years 10 months | 681% | Overdueby 5 years 10 months | |
| Steam Marines 2Steam Marines 2 | Steam Marines 2 is intended to be fully released in 2020.read 12 Sep 2026 | 13 monthsuntil 31 Dec 2020 | 6 years 10 months | 629% | Overdueby 5 years 9 months | |
| Bot WarsBot Wars | The current timeframe would roughly be a year... theoretically.read 11 Sep 2026 | about 12 months | 5 years | 501% | Overdueby 4 years | |
| Zero GravityZero Gravity | Zero Gravity is being recreated with a whole new game concept and will be available for testing in 'Beta' from September 2018. The current release date is not known until more development has been done. If you would like to stay tuned on development updates, please follow our Facebook page or join our Discord. https://www.facebook.com/ZeroGravitySteam/ https://discord.gg/eKMnh7yread 13 Sep 2026 | 2 years 1 monthuntil 30 Sep 2018 | 10 years 1 month | 482% | Overdueby 8 years | |
| Break_InBreak_In | Hard to say, aiming to leave early access by the end of 2017.read 11 Sep 2026 | 2 years 8 monthsuntil 31 Dec 2017 | 11 years 5 months | 427% | Overdueby 8 years 9 months | |
| SpyPartySpyParty | I am very bad at estimating dates, but I think it will be in Early Access about two years (uh, obviously this was a big underestimate!). I'm a perfectionist, and hopefully you can see the trendline from how the game started with the original prototype art (you can catch a glimpse of some if you look for the waiter or bartender in the screenshots above) to where it is now. You're invited to come along for the next part of this ride!read 10 Sep 2026 | about 2 years | 8 years 5 months | 421% | Overdueby 6 years 5 months | |
| Touhou: Lost Branch of LegendTouhou: Lost Branch of Legend | About 1 year.read 10 Sep 2026 | about 12 months | 4 years 1 month | 407% | Overdueby 3 years 1 month | |
| OneKindOneKind | We think Early Access will last 6 months. The exact time may vary depending on the development process, but we will be sure to keep you updated throughout the entire process.read 7 Sep 2026 | about 6 months | 2 years | 400% | Overdueby 18 months | |
| Deadswitch CombatDeadswitch Combat | Approximately 2-3 months.read 13 Sep 2026 | 2–3 months | 12 months | 386% | Overdueby 9 months | |
| Kingdom Under Fire: War of HeroesKingdom Under Fire: War of Heroes | 1 yearread 7 Sep 2026 | about 12 months | 3 years 9 months | 377% | Overdueby 2 years 9 months | |
| Epic Auto TowersEpic Auto Towers | Probably around 4 to 6 months, but it will also depend on whether you and I want to make more Tower Packs. If we want to make more than three Pack, it will probably take longer.read 12 Sep 2026 | 4–6 months | 22 months | 366% | Overdueby 16 months | |
| SMITE 2SMITE 2 | We expect SMITE 2 to be in Early Access development at least through early 2025. Given the nature of Early Access development, we don't have a specific end date planned at this time.read 10 Sep 2026 | 7 monthsuntil 31 Mar 2025 | 2 years 1 month | 351% | Overdueby 18 months | |
| SentinelsSentinels | We’re aiming for late 2019.read 12 Sep 2026 | 2 years 10 monthsuntil 31 Dec 2019 | 9 years 7 months | 338% | Overdueby 6 years 9 months | |
| Immortal IDLEImmortal IDLE | This process is expected to take about three months, but it could extend to six months if players suggest a lot of content they would like added.read 12 Sep 2026 | 3–6 months | 20 months | 330% | Overdueby 14 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.