Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,831 in Early Access · 3,925 promises read · 1,288 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedTag: FPSParsed promises onlyClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2371,212252%2 months1,18496%46of 1,067 parsed
202550050000%13 months47094%176of 402 parsed
202426426400%2 years 1 month25095%150of 202 parsed
202313913900%3 years 2 months12993%83of 106 parsed
2022939300%4 years 2 months8692%55of 66 parsed
2021757500%5 years 2 months6891%43of 53 parsed
2020626200%6 years 2 months6198%33of 40 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018404000%8 years 3 months3895%29of 30 parsed
2017525200%9 years 3 months5198%29of 31 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
Shot In The DarkTechnomancy Studios · entered 10 Jun 2015Shot In The DarkTechnomancy Studios · entered 10 Jun 2015Shot In The Dark will be in early access for a very short amount of time. We plan on completing all remaining aspects of Shot In The Dark by mid July 2015.read 11 Sep 20262 monthsuntil 31 Jul 201511 years 3 months6759%Overdueby 11 years 1 month
DeathwaveGame · entered 9 Jun 2016DeathwaveGame · entered 9 Jun 2016The plan is to exit Early Access 3-4 months after the Early Acess release. We dont want to be infinitely in Early Access. 3-4 months is enough for the goals we have for release and to listen to player feedback.read 14 Sep 20263–4 months10 years 3 months3080%Overdueby 9 years 11 months
The RebelClockwork Game Software · entered 15 Jul 2016The RebelClockwork Game Software · entered 15 Jul 2016About 3-4 months.read 13 Sep 20263–4 months10 years 2 months3050%Overdueby 9 years 10 months
Beat Aim - Rhythm FPS TrainerKamyker · entered 1 Nov 2019Beat Aim - Rhythm FPS TrainerKamyker · entered 1 Nov 2019Depends on how well game is going to be perceived and supported but don't worry I like the game and the concept behind it so much that I'm going to work on it forever :). With that being said BeatAim will be getting better infinitely but I plan to release it out of Early Access after progression system being fully done (1-3 months) or multiplayer (~5 months).read 10 Sep 20261–3 months6 years 10 months2748%Overdueby 6 years 7 months
Wild WarfareRocketSnail · entered 15 Jul 2014Wild WarfareRocketSnail · entered 15 Jul 2014Wild Warfare will likely remain in Early Access for most of 2014. At this point, no official release date for the full version of the game is confirmed.read 9 Sep 20266 monthsuntil 31 Dec 201412 years 2 months2434%Overdueby 11 years 8 months
BLOCKADE 3DNovalink · entered 19 Dec 2014BLOCKADE 3DNovalink · entered 19 Dec 20144-6 months.read 9 Sep 20264–6 months11 years 9 months2348%Overdueby 11 years 3 months
New WarfareWaveRise Studios · entered 22 Jun 2024New WarfareWaveRise Studios · entered 22 Jun 2024About 1 or 2 months.read 12 Sep 20261–2 months2 years 3 months1338%Overdueby 2 years 1 month
AIMXAimX Sarl · entered 10 Oct 2024AIMXAimX Sarl · entered 10 Oct 2024The exact length of time is uncertain (roughly +- 2 months). We'll stay in Early Access as long as needed to integrate feedback and deliver a high-quality experience that meets our vision.read 14 Sep 2026about 2 months23 months1158%Overdueby 21 months
Backrooms: What's NextSUDT Games · entered 23 Jan 2025Backrooms: What's NextSUDT Games · entered 23 Jan 2025We estimate 2 month in early accessread 6 Sep 2026about 2 months20 months985%Overdueby 18 months
Interstellar MarinesZero Point Software · entered 2 Jul 2013Interstellar MarinesZero Point Software · entered 2 Jul 2013In June 2016 we started looking for a publisher/investor to fund the completion of Interstellar Marines: Aspiration and help us release out of Early Access on Steam and port it onto PS4 and Xbox One consoles. Once we have finalized an investment/publishing agreement, we estimate 17 months from that date until Interstellar Marines: Aspiration is completed. We're extremely honored to spend this time with you, the player, and share the experience all the way from pre-alpha to the release.read 8 Sep 2026about 17 months13 years 2 months932%Overdueby 11 years 9 months
MetälBörnESAT · entered 21 Jul 2022MetälBörnESAT · entered 21 Jul 2022We anticipate that the game will stay in Early Access for about 6 months.read 13 Sep 2026about 6 months4 years 2 months830%Overdueby 3 years 8 months
Shard GamesNovation Games · entered 29 Jul 2016Shard GamesNovation Games · entered 29 Jul 2016The game will be in Early access approximately for 1-1.5 year because of a huge amount of content that must be created.read 14 Sep 202612–18 months10 years 2 months675%Overdueby 8 years 8 months
The SurvivorStarship Studio · entered 3 Aug 2020The SurvivorStarship Studio · entered 3 Aug 2020This game will be in Early Access for approximately 6-12 months.read 11 Sep 20266–12 months6 years 1 month612%Overdueby 5 years 1 month
ExoCorpsGingerbred · entered 9 Oct 2020ExoCorpsGingerbred · entered 9 Oct 2020We expect it will take 6 - 12 months to have the product in a place where we would say it's feature complete enough to go "full release", but that is subject to change. Either way, we will be maintaining a public roadmap so our players are always up-to-date on development status and timeline.read 11 Sep 20266–12 months5 years 11 months593%Overdueby 4 years 11 months
QontoWarsQontoLabs · entered 16 Oct 2021QontoWarsQontoLabs · entered 16 Oct 2021By the end of 2021 hopefully. By the summer of 2022 there should be at least 7 game modes, 10 weapons and 6 maps.read 13 Sep 202610 monthsuntil 31 Aug 20224 years 11 months590%Overdueby 4 years 1 month
Perraw - FPS Clone War AlphaOblion Studio · entered 29 Jan 2016Perraw - FPS Clone War AlphaOblion Studio · entered 29 Jan 2016I think that the fps that we are developing now expresses a minimum of its potentiality. within end 2016/2017 we want to plan the base contents, after that updates will continue.read 12 Sep 202623 monthsuntil 31 Dec 201710 years 8 months554%Overdueby 8 years 9 months
POLYGONRedaster Studio · entered 6 Mar 2020POLYGONRedaster Studio · entered 6 Mar 2020According to our estimates, POLYGON will remain in Early Access until mid-2021.read 5 Sep 202616 monthsuntil 30 Jun 20216 years 6 months489%Overdueby 5 years 2 months
MeatgrinderMistGame · entered 8 Apr 2024MeatgrinderMistGame · entered 8 Apr 2024Our goal is to complete the game within the next three to six months. However, this timeline may be adjusted based on player feedback and any necessary enhancements to enrich the game experience.read 8 Sep 20263–6 months2 years 5 months487%Overdueby 23 months
World of ShootingNoble Empire Corp. · entered 19 Feb 2024World of ShootingNoble Empire Corp. · entered 19 Feb 2024We have LOTS of weapons and game modes that all need to be well-balanced. So, if we work hard, with your help we’ll get the game to full release in 6 to 8 months. (At that point, the Practical Shooting campaign and the Killhouses campaign will be finalized).read 13 Sep 20266–8 months2 years 7 months386%Overdueby 23 months
ShrapnelNeon Machine · entered 12 Mar 2026ShrapnelNeon Machine · entered 12 Mar 2026We are currently planning for approximately two months in Early Access. During the first month, we intend to release a lot of pure gameplay content that will be outlined in our Shrapnel Roadmap. Following that, we plan to introduce progression features such as Missions and the Battle Pass. We expect to spend additional time responding to community feedback, tuning systems, and ensuring players feel the game delivers strong value. Depending on player feedback and development needs, the Early Access period may be extended. We will keep the community informed with regular roadmap updates and development communication throughout the process.read 13 Sep 2026about 2 months6 months307%Overdueby 4 months
Stories OneGabsee · entered 4 Sep 2023Stories OneGabsee · entered 4 Sep 2023It's vital for us to listen and modify the game based on player feedback, so it's challenging to pinpoint an exact timeline. However, we currently estimate it'll take just under a year before we can introduce the game's first season.read 12 Sep 20260–12 months3 years303%Overdueby 2 years
ApewarWeakfish Interactive · entered 24 Mar 2023ApewarWeakfish Interactive · entered 24 Mar 2023We don't have a precise timeframe yet, but we anticipate that this will be anything between 12 and 16 months.the store says it leaves Early Access on 18 Sep 202612–16 months3 years 6 months261%Overdueby 2 years 2 months
BLOCKPOST MOBILESkullcap Studios · entered 18 Feb 2024BLOCKPOST MOBILESkullcap Studios · entered 18 Feb 2024At this point, we're looking at about a year-long cycle of refining the game in player feedback mode, as part of early access.read 14 Sep 2026about 12 months2 years 7 months257%Overdueby 19 months
Broken WarN777 · entered 1 Aug 2024Broken WarN777 · entered 1 Aug 2024From 5 months to 10 monthsread 11 Sep 20265–10 months2 years 1 month255%Overdueby 15 months
Alien DawnVoyagerVR · entered 23 Oct 2021Alien DawnVoyagerVR · entered 23 Oct 2021We expect Alien Dawn to remain in Early Access for approximately 1–2 years. This timeline may change depending on player feedback, development priorities, and the amount of additional content and polish we ultimately decide to include. Our priority is to make sure the game is ready for its full release rather than rushing toward a specific date.read 13 Sep 202612–24 months4 years 11 months245%Overdueby 2 years 11 months
Jump SpaceKeepsake Games · entered 19 Sep 2025Jump SpaceKeepsake Games · entered 19 Sep 2025We're not sure for how long our game will be in early access, ideally for a long time to tweak and tune the game together with the community. We'll be in early access for roughly five months, ideally longer.read 12 Sep 2026about 5 months12 months237%Overdueby 7 months
MycopunkDevolver Digital · entered 10 Jul 2025MycopunkDevolver Digital · entered 10 Jul 2025We plan to be in early access for around 6 months. But you know how things go…read 5 Sep 2026about 6 months14 months236%Overdueby 8 months
Black One Blood BrothersHelios Studio · entered 11 Jan 2022Black One Blood BrothersHelios Studio · entered 11 Jan 2022Hopefully, 18–24 months, with regular updates.read 9 Sep 202618–24 months4 years 8 months234%Overdueby 2 years 8 months
Will To Live OnlineAlphaSoft LLC · entered 5 Apr 2018Will To Live OnlineAlphaSoft LLC · entered 5 Apr 2018At the moment, the exact date of the final release of the game has not yet been determined. However, it is important to note that the project has already grown significantly compared to our initial plans when we were preparing for release from Early Access in 2021. Since then, the game has gained many new mechanics, locations, and in‑game content, which has exceeded our original expectations and made the game world richer and more diverse. This growth has been largely possible thanks to the support of our community: we see the players’ interest and their demand for new features, and therefore we continue to expand and improve the game. The team still has many ideas, the implementation of which will make the gameplay even more engaging and diverse.read 13 Sep 20263 years 9 monthsuntil 31 Dec 20218 years 5 months225%Overdueby 4 years 8 months
ZompiercerDDDimanN · entered 3 Apr 2020ZompiercerDDDimanN · entered 3 Apr 2020I plan to complete the storyline within 2-3 years and then move on to co-op development.read 5 Sep 202624–36 months6 years 5 months215%Overdueby 3 years 5 months
Rise Of TransportSoftdimension Games · entered 1 Sep 2025Rise Of TransportSoftdimension Games · entered 1 Sep 2025While development can be unpredictable at times, the game will be available in early access for approximately 6 months.read 8 Sep 2026about 6 months12 months207%Overdueby 6 months
Aim Zen - Rhythmic Aim TrainerAsocion · entered 19 Aug 2024Aim Zen - Rhythmic Aim TrainerAsocion · entered 19 Aug 2024While the exact duration may vary based on the feedback and features I plan to implement, I anticipate Aim Zen to remain in Early Access for approximately 6-12 Month. This timeframe allows me to iterate on the game, introduce new content, and ensure a polished and feature-rich experience before the full release.read 12 Sep 20266–12 months2 years 1 month207%Overdueby 13 months
RavenfieldSteelRaven7 · entered 18 May 2017RavenfieldSteelRaven7 · entered 18 May 2017The full release of Ravenfield is scheduled to happen around 2021.read 12 Sep 20264 years 7 monthsuntil 31 Dec 20219 years 4 months203%Overdueby 4 years 9 months
PeripeteiaNinth Exodus · entered 21 Feb 2025PeripeteiaNinth Exodus · entered 21 Feb 2025Until the story campaign is complete. Development hit a rough patch in late 2025 due to a team restructure but is back on track with consistent updates. We won't give a date we can't keep.read 7 Sep 202610 monthsuntil 31 Dec 202519 months187%Overdueby 9 months
SCP: RetrievalArcsteel Games · entered 19 Dec 2024SCP: RetrievalArcsteel Games · entered 19 Dec 2024We expect the game to leave early access sometimes during 2025.read 14 Sep 202612 monthsuntil 31 Dec 202521 months174%Overdueby 9 months
Operation: Harsh Doorstop "Closed Beta"Game · entered 29 Mar 2023Operation: Harsh Doorstop "Closed Beta"Game · entered 29 Mar 2023Not much longer now, only a year or two left!read 14 Sep 202612–24 months3 years 6 months173%Overdueby 18 months
taCamDIG Games · entered 28 Jan 2025taCamDIG Games · entered 28 Jan 2025I plan for taCam to remain in Early Access for approximately 12 months.read 8 Sep 2026about 12 months20 months163%Overdueby 8 months
BattleBit RemasteredSgtOkiDoki · entered 15 Jun 2023BattleBit RemasteredSgtOkiDoki · entered 15 Jun 2023Our plan is to remain in early access likely for two years, giving us sufficient time to refine our product based on user feedback. This duration isn't fixed but is a projection of the time we believe will allow us to deliver a high-quality, user-centric product.read 5 Sep 2026about 2 years3 years 3 months163%Overdueby 15 months
Project FFractal Games · entered 3 Aug 2023Project FFractal Games · entered 3 Aug 2023We anticipate that the game will remain in Early Access for approximately one to two years after its release. This timeframe is an estimation and may be adjusted as the game develops.read 5 Sep 202612–24 months3 years 1 month156%Overdueby 13 months
Rise for the FightReece Makes Games · entered 15 Aug 2023Rise for the FightReece Makes Games · entered 15 Aug 2023I hope to have the game fully ready for release within the next 12 to 24 months. This may be adjusted if needed, but that is my rough estimate, and I hope I can stick to that goal.read 11 Sep 202612–24 months3 years 1 month154%Overdueby 13 months
REAVERcrunkz · entered 30 Nov 2023REAVERcrunkz · entered 30 Nov 2023Until about 2025, before the core content is created.read 10 Sep 20262 years 1 monthuntil 31 Dec 20252 years 10 months134%Overdueby 9 months
Six Days in FallujahVictura · entered 22 Jun 2023Six Days in FallujahVictura · entered 22 Jun 2023We’re aiming for a Full Release towards the end of 2025. Please see our roadmap, which describes additional content we plan to release during Early Access.read 5 Sep 20262 years 6 monthsuntil 31 Dec 20253 years 3 months129%Overdueby 9 months
Protos MagosStratisphere Ltd · entered 30 Mar 2023Protos MagosStratisphere Ltd · entered 30 Mar 20233 yearsthe store says it leaves Early Access on 19 Nov 2026about 3 years3 years 6 months115%Overdueby 6 months
Mechanized Corps: RebirthX10 Games Studios, Inc. · entered 11 Mar 2025Mechanized Corps: RebirthX10 Games Studios, Inc. · entered 11 Mar 2025The plan is to have Mechanized Corps: Rebirth out of early access when the game has reached a state where we have solid and balanced gameplay. Currently, we hope to be out of early access in roughly mid-2026.read 14 Sep 202616 monthsuntil 30 Jun 202618 months113%Overdueby 2 months
SWAT CommanderRitual Interactive · entered 31 Jul 2025SWAT CommanderRitual Interactive · entered 31 Jul 2025The planned duration of Early Access is 12 months as this is the time for our scheduled key updates post-release.read 14 Sep 2026about 12 months13 months112%Overdueby 1 month
Doomed Hell 64: FPS Dungeon CrawlerHard Shark Games · entered 3 Mar 2025Doomed Hell 64: FPS Dungeon CrawlerHard Shark Games · entered 3 Mar 2025We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months18 months102%Overdueby 2 weeks
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.