How long did they say Early Access would take, and how long has it been? · 1,821 in Early Access · 2,102 promises read · 712 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 963 | 954 | 91% | 1 month | 85789% | 25of 781 parsed | — |
| 2025 | 313 | 313 | 00% | 13 months | 25782% | 88of 215 parsed | — |
| 2024 | 166 | 166 | 00% | 2 years 1 month | 14386% | 83of 116 parsed | — |
| 2023 | 99 | 99 | 00% | 3 years 2 months | 8586% | 48of 68 parsed | — |
| 2022 | 66 | 66 | 00% | 4 years 2 months | 5786% | 36of 43 parsed | — |
| 2021 | 48 | 48 | 00% | 5 years 1 month | 3879% | 22of 30 parsed | — |
| 2020 | 42 | 42 | 00% | 6 years 1 month | 3788% | 17of 21 parsed | — |
| 2019 | 33 | 33 | 00% | 7 years 3 months | 33100% | 15of 18 parsed | — |
| 2018 | 19 | 19 | 00% | 8 years 1 month | 1789% | 9of 10 parsed | — |
| 2017 | 16 | 16 | 00% | 9 years 3 months | 1594% | 6of 8 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Car DownCar Down | We expect Car Down to remain in Early Access for approximately 1 year. This period will allow us to add new content, improve existing systems, and polish the overall experience based on player feedback.read 7 Sep 2026 | about 12 months | 4 months | 36% | On the clock8 months left | |
| Peace IslandPeace Island | We anticipate 12-18 months of development remain, with: Regular updates to the Demo Act 1 released on July 4, 2026 Act 2 released on Feb 4 2027 Act 3 released on July 4 2027 We understand that this schedule is a bit longer than both our oudeince (and ourselves) would prefer. However, we are a tiny team of just three people making a game that would usually require a staff of hundreds. Fortunately, our team is very creative, and dedicated to the mission we set out on, in November of 2017.read 8 Sep 2026 | 12–18 months | 6 months | 36% | On the clock12 months left | |
| AHA Asset Horde ArenaAHA Asset Horde Arena | Until about the end of 2026.read 8 Sep 2026 | 6 monthsuntil 31 Dec 2026 | 2 months | 36% | On the clock4 months left | |
| Pastor's Lake: The GamePastor's Lake: The Game | It could take up to several years. It is planned to carry out development as soon as possible, but the period may be extended. Please check the roadmap in the store page description.read 6 Sep 2026 | 36–72 months | 2 years 2 months | 35% | On the clock3 years 10 months left | |
| Dead as DiscoDead as Disco | We estimate around a year, and will adjust based on the feedback we receive. We also plan to update Early Access consistently with fixes, new idols, moves, music, and even more surprises.read 5 Sep 2026 | about 12 months | 4 months | 35% | On the clock8 months left | |
| Billiards Pro SimulatorBilliards Pro Simulator | We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 9 Sep 2026 | about 18 months | 6 months | 35% | On the clock12 months left | |
| FareverFarever | We expect Farever to remain in Early Access for about a year. The exact length will depend on the feedback we receive from our players and how our ideas for Farever progress. Our goal is to ensure that the game reaches a high standard of quality and depth of content before its full release. We are committed to taking the time necessary to make Farever the best it can be.read 5 Sep 2026 | about 12 months | 4 months | 35% | On the clock8 months left | |
| NO BACKUPNO BACKUP | I expect the game to remain in Early Access for around 6 to 12 months, depending on community feedback and development progress. I won’t rush. I'll take the time needed to deliver the level of quality and content the game deserves.read 5 Sep 2026 | 6–12 months | 4 months | 34% | On the clock8 months left | |
| SHADOWBOX: Mausoleum of Natural HistorySHADOWBOX: Mausoleum of Natural History | We anticipate beta testing of SHADOWBOX will take place over the course of around 5 years.read 8 Sep 2026 | about 5 years | 20 months | 34% | On the clock3 years 4 months left | |
| No More MagesNo More Mages | The game will be in early access until it is content-complete, planned for some time in 2027.read 7 Sep 2026 | 2 yearsuntil 31 Dec 2027 | 8 months | 34% | On the clock16 months left | |
| Girl IslandGirl Island | Expected to the state of Early Access for about 1-2 yearsread 7 Sep 2026 | 12–24 months | 8 months | 34% | On the clock16 months left | |
| BladesongBladesong | We are planning to expand the story and finish all major swordmaking features over the course of 2026 before launching our 1.0 version in 2027.read 5 Sep 2026 | 23 monthsuntil 31 Dec 2027 | 8 months | 33% | On the clock15 months left | |
| Cyber PlinkoCyber Plinko | 3 months at mostread 6 Sep 2026 | 0–3 months | 4 weeks | 33% | On the clock2 months left | |
| Halls of NyarlathotepHalls of Nyarlathotep | We expect the game to remain in Early Access for about a year, possibly a little longer. This timeline allows us to expand content, polish core systems, and integrate community feedback to deliver a complete and refined experience.read 8 Sep 2026 | about 12 months | 4 months | 32% | On the clock8 months left | |
| Evil Doll 2Evil Doll 2 | I plan for Evil Doll 2 to remain in Early Access for approximately 6-12 months. This timeframe will allow us to implement all planned environments and polish the AI systems based on community feedback.read 8 Sep 2026 | 6–12 months | 4 months | 32% | On the clock8 months left | |
| CarX Drift Racing Online 2CarX Drift Racing Online 2 | We’re planning to enter Early Access around Q2 2026 and a full launch scheduled for May 2027.the store says it leaves Early Access on 27 May 2027 | 13 monthsuntil 31 May 2027 | 4 months | 32% | On the clock9 months left | |
| Warp to Sector OneWarp to Sector One | Not long!!! I am currently working on finishing the 3 remaining career paths and having some polish put on the visuals and audio. I anticipate exiting Steam Early Access early Q4 of 2026!read 7 Sep 2026 | 6 monthsuntil 31 Dec 2026 | 2 months | 32% | On the clock4 months left | |
| Arms of GodArms of God | The plan is to remain in Early Access for several months, with a full release scheduled for Q4 2026 or Q1 2027.read 5 Sep 2026 | 10 monthsuntil 31 Mar 2027 | 3 months | 31% | On the clock7 months left | |
| Hillshade FarmHillshade Farm | We estimate around 1 year in Early Access before the full release. We will take the time needed to ensure the game reaches its full potential. The priority is quality, depth, and player satisfaction rather than rushing to a 1.0 launch.read 8 Sep 2026 | about 12 months | 4 months | 31% | On the clock8 months left | |
| Farm Factory SimulatorFarm Factory Simulator | We currently estimate that the game may remain in Early Access for approximately 4 to 6 months. This timeframe is not fixed and may change depending on development progress, testing results, and feedback received from the community. During this period, we plan not only to work toward the intended content scope, but also to assess several experimental features. Our goal is to determine whether these features are enjoyable, fit naturally within the overall gameplay, and are realistic for us to develop with the resources available.read 8 Sep 2026 | 4–6 months | 2 months | 31% | On the clock4 months left | |
| Bodian's Bay WashBodian's Bay Wash | We expect the game to remain in Early Access for roughly 3 to 6 months. Since we are a part-time duo balancing this with other commitments, this timeline gives us the necessary flexibility to fix bugs, polish the game, and implement feedback without rushing.read 9 Sep 2026 | 3–6 months | 2 months | 31% | On the clock4 months left | |
| 红或黑 Red or Black红或黑 Red or Black | Expected to maintain 2-3 months of early access, with the latest official version date not exceeding January 2027.read 6 Sep 2026 | 2–3 months | 4 weeks | 31% | On the clock2 months left | |
| Kitsune WaifuKitsune Waifu | We currently expect Kitsune Waifu to remain in Early Access for around 1 to 3 months. This period is intended to give us enough time to collect feedback on the existing 10 puzzle levels, develop the remaining planned levels, and adjust the level order and difficulty curve before the full release.read 6 Sep 2026 | 1–3 months | 4 weeks | 31% | On the clock2 months left | |
| ホロダンジョン 博衣こよりとホロウライブ in ホンシャタワーホロダンジョン 博衣こよりとホロウライブ in ホンシャタワー | The specific release date has not yet been determined. We expect the Early Access period to last for 1 to 2 years, and we are currently aiming to release the full version in the first half of 2027.read 6 Sep 2026 | 12–24 months | 7 months | 31% | On the clock17 months left | |
| Femdom Wife Game - EmilyFemdom Wife Game - Emily | Emily should be done in about 1 or 2 years.read 6 Sep 2026 | 12–24 months | 7 months | 30% | On the clock17 months left | |
| World Order: Global PowerWorld Order: Global Power | We expect the game to be in Early Access for approximately 6–12 months, depending on player feedback and development progress. Our goal is to ensure the full release delivers a polished, deep, and well-balanced experience.read 8 Sep 2026 | 6–12 months | 4 months | 30% | On the clock8 months left | |
| HALFTIME ManagerHALFTIME Manager | Early Access ends on 1 November 2026, when the full version releases. Until then it's about polish and balance, not big new additions. If that date does shift after all, you'll hear it here, not after the fact.the store says it leaves Early Access on 1 Nov 2026 | 3 monthsuntil 1 Nov 2026 | 4 weeks | 29% | On the clock2 months left | |
| 明月专属传奇明月专属传奇 | Approximately one monthread 9 Sep 2026 | about 1 month | 1 week | 29% | On the clockDue this month | |
| StarminerStarminer | The plan is to have a year of development in Early Access.read 8 Sep 2026 | about 12 months | 3 months | 29% | On the clock9 months left | |
| Red Tears: AngolaRed Tears: Angola | Atleast 1 year. I plan to release patches and updates to the game as much as I can (Roughly every week or few months).read 7 Sep 2026 | about 12 months | 3 months | 29% | On the clock9 months left | |
| LoopboundLoopbound | The game is expected to remain in Early Access for a period of nine months to one year.read 8 Sep 2026 | 9–12 months | 3 months | 29% | On the clock9 months left | |
| Castleborne SurvivorsCastleborne Survivors | We expect the game to remain in Early Access for around six months. During this period, we plan to expand the game with more content, features, and gameplay systems.read 9 Sep 2026 | about 6 months | 2 months | 29% | On the clock4 months left | |
| DarkStone RestorationDarkStone Restoration | We expect Darkstone Restoration to remain in Early Access for several months. The exact duration may vary depending on development progress, technical requirements, and community feedback. Rather than commit to a fixed final date too early, we want to keep enough flexibility to do the work properly.read 7 Sep 2026 | 3–9 months | 3 months | 29% | On the clock6 months left | |
| Manifold3DManifold3D | We plan for Manifold to be in Early Access for approximately 8 to 12 months. This window provides us enough time to transition from our current functional core to a polished, production-ready environment.read 7 Sep 2026 | 8–12 months | 3 months | 29% | On the clock9 months left | |
| Scam Center Simulator: UnderKingdomScam Center Simulator: UnderKingdom | We currently expect Scam Center Simulator: UnderKingdom to remain in Early Access for approximately 1 year, depending on community feedback and the scope of future content updates.read 9 Sep 2026 | about 12 months | 3 months | 28% | On the clock9 months left | |
| Tiny Train TycoonTiny Train Tycoon | Around 6 months. This estimate may change depending on development progress and community feedback.read 9 Sep 2026 | about 6 months | 2 months | 28% | On the clock4 months left | |
| G-RebelsG-Rebels | We expect to stay in Early Access for roughly six months. That gives us time to gather meaningful feedback, iterate on core systems like performance, controls, combat, and make sure everything, from dogfights to VR, feels tight and polished.read 7 Sep 2026 | about 6 months | 2 months | 28% | On the clock4 months left | |
| ApococlicksApococlicks | 1-2 yearsread 8 Sep 2026 | 12–24 months | 7 months | 28% | On the clock17 months left | |
| Edge3Edge3 | At this time, we expect the Early Access period to last approximately 6 to 12 months. This period may change depending on development progress.read 9 Sep 2026 | 6–12 months | 3 months | 28% | On the clock9 months left | |
| OxyRailOxyRail | The Early Access phase is expected to last between 12 and 24 months. We adhere to the principle of wanting the full release to deliver astounding content to our players. While maintaining quality, we will develop at full efficiency to create as much engaging content as possible. Conditions permitting, we hope to reach the full release swiftly, but never at the expense of quality.read 9 Sep 2026 | 12–24 months | 7 months | 28% | On the clock17 months left | |
| Battleship CommandBattleship Command | The current plan is to be in Early Access for 12 months. Should that change based on feedback and things beyond our control we will update you through Steam blogs.read 7 Sep 2026 | about 12 months | 3 months | 27% | On the clock9 months left | |
| Girlsnite - Anime Building Battle TPSGirlsnite - Anime Building Battle TPS | We plan to keep the game in Early Access for approximately 6 to 12 months. During this time, we will focus on improving game balance, adding new features, and refining the overall gameplay experience based on player feedback.read 9 Sep 2026 | 6–12 months | 3 months | 27% | On the clock9 months left | |
| RustPlowRustPlow | We plan to run Early Access for about 6 months before officially releasing the full game.read 6 Sep 2026 | about 6 months | 2 months | 27% | On the clock4 months left | |
| OddslingerOddslinger | We expect Oddslinger to remain in Early Access for roughly 9–18 months, depending on feedback and how long it takes to polish pacing, add content across Eras, and finalize long-term progression.read 8 Sep 2026 | 9–18 months | 5 months | 27% | On the clock13 months left | |
| Coin Slots LiveCoin Slots Live | We expect Coin Slots Live to be in Early Access for around 1–2 years, depending on feedback, feature development, and overall polish. We plan to leave Early Access once the core experience feels complete and stable.read 9 Sep 2026 | 12–24 months | 7 months | 27% | On the clock17 months left | |
| Hustlin' Every DayHustlin' Every Day | We currently expect Hustlin’ Every Day to remain in Early Access for around 6 to 12 months. This may change depending on development progress and community feedback, since our main goal is to keep expanding the game in meaningful ways rather than rushing to a final version too early.read 8 Sep 2026 | 6–12 months | 3 months | 27% | On the clock9 months left | |
| IT Specialist SimulatorIT Specialist Simulator | We plan for the game to reach full release after about 2–3 years of Early Access.the store says it leaves Early Access on 10 Feb 2028 | 24–36 months | 10 months | 27% | On the clock2 years 2 months left | |
| Medic: Pacific WarMedic: Pacific War | We plan to be in early access for roughly 1 year.read 9 Sep 2026 | about 12 months | 3 months | 27% | On the clock9 months left | |
| Sinner MakerSinner Maker | We are planning on finishing in less than a year approximatelyread 7 Sep 2026 | 0–12 months | 3 months | 27% | On the clock9 months left | |
| Abyss BornAbyss Born | We plan to be in the early access phase for about a year.read 6 Sep 2026 | about 12 months | 3 months | 27% | On the clock9 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.