Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,772 in Early Access · 2,020 promises read · 693 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedNo filtersMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202694793981%1 month83888%23of 765 parsed
202530930900%13 months25282%86of 209 parsed
202416116100%2 years 1 month13886%78of 111 parsed
2023969600%3 years 2 months8285%46of 65 parsed
2022646400%4 years 2 months5586%34of 41 parsed
2021474700%5 years 2 months3779%22of 29 parsed
2020414100%6 years 1 month3688%16of 20 parsed
2019313100%7 years 3 months31100%13of 16 parsed
2018171700%8 years 1 month1588%7of 8 parsed
2017141400%9 years 3 months1393%5of 7 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Bigfoot HuntingVRCFORGE STUDIOS · entered 20 Apr 2026Bigfoot HuntingVRCFORGE STUDIOS · entered 20 Apr 2026We plan to remain in Early Access for roughly six to nine months to polish mechanics, expand forest zones, introduce new traps, and balance combat and survival systems.read 8 Sep 20266–9 months5 months52%On the clock4 months left
CrystantDAWNER · entered 21 Apr 2026CrystantDAWNER · entered 21 Apr 2026We expect that several more months will be required for overall optimization and content expansion. The actual timeline will be dynamically adjusted based on player feedback and overall experience evaluations. Once the game’s content and quality meet our established standards and final preparations are complete, the full release will be launched, and we will continue to invest in ongoing updates and optimizations to ensure a stable and high-quality gameplay experience.the store says it leaves Early Access on 21 Sep 20263–9 months5 months52%On the clock4 months left
DYSPLACED10tons Ltd · entered 5 Mar 2026DYSPLACED10tons Ltd · entered 5 Mar 2026We estimate the early-access period lasts between 9-12 months starting in March 2026.read 7 Sep 20269–12 months6 months52%On the clock6 months left
Genome Guardian 2Alpherior · entered 5 Mar 2026Genome Guardian 2Alpherior · entered 5 Mar 20264-12 months.the store says it leaves Early Access on 11 Oct 20264–12 months6 months52%On the clock6 months left
BRUTALISTICK VRKubunautilus · entered 31 Mar 2024BRUTALISTICK VRKubunautilus · entered 31 Mar 2024Currently there are no clear goals for when the full version should release except for reaching a certain level of polish and streamlining everything. The approximate release date for version 1.0 is 2027-2028.read 8 Sep 20264 years 9 monthsuntil 31 Dec 20282 years 5 months51%On the clock2 years 4 months left
The Interdependent View-Dimension: ZenaGuangzhou Jiezan Technology Co., Ltd · entered 8 Jun 2026The Interdependent View-Dimension: ZenaGuangzhou Jiezan Technology Co., Ltd · entered 8 Jun 2026Probably around six months or so.read 8 Sep 2026about 6 months3 months51%On the clock3 months left
MineMogulNoodleForge · entered 4 Dec 2025MineMogulNoodleForge · entered 4 Dec 2025About 6 to 18 months.read 8 Sep 20266–18 months9 months51%On the clock9 months left
Hive BlightOptizOnion · entered 9 Mar 2026Hive BlightOptizOnion · entered 9 Mar 2026About a year.read 8 Sep 2026about 12 months6 months51%On the clock6 months left
YondelOrca · entered 8 Dec 2025YondelOrca · entered 8 Dec 2025We currently expect Early Access to last around 12–18 months, depending on development progress and community feedback.read 8 Sep 202612–18 months9 months50%On the clock9 months left
Ranger’s Path: National Park Simulatorastragon Entertainment · entered 10 Mar 2026Ranger’s Path: National Park Simulatorastragon Entertainment · entered 10 Mar 2026We are currently planning on staying in Early Access for about a year. However, development will continue as long as it’s needed to deliver the experience we and the community envision.read 8 Sep 2026about 12 months6 months50%On the clock6 months left
Solasta IITactical Adventures · entered 12 Mar 2026Solasta IITactical Adventures · entered 12 Mar 2026We intend to stay in Early Access for about a year to adjust and polish the content of Solasta II for the 1.0 release - although the exact duration will depend on the amount of community requests we intend to tackle!read 6 Sep 2026about 12 months6 months50%On the clock6 months left
Master of LunaAleksandr Tiupin · entered 12 Sep 2025Master of LunaAleksandr Tiupin · entered 12 Sep 2025Up to two years.read 8 Sep 20260–24 months12 months50%On the clock12 months left
Corner MarketCrow Interactive · entered 27 Jul 2026Corner MarketCrow Interactive · entered 27 Jul 2026I expect the Early Access period to last no longer than 3 months.read 9 Sep 20260–3 months1 month49%On the clock2 months left
Goblin CleanupTeam17 · entered 18 Sep 2025Goblin CleanupTeam17 · entered 18 Sep 2025We plan to finish the game within the next 24 months. With that in mind, it will remain in Early Access until we are satisfied. It depends on the community's reaction and how we feel about the game’s progressread 5 Sep 2026about 2 years12 months49%On the clock12 months left
Drive Beyond HorizonsTacty Studio · entered 24 Mar 2025Drive Beyond HorizonsTacty Studio · entered 24 Mar 2025We currently expect Drive Beyond Horizons to remain in Early Access for approximately 2 to 3 years. This timeframe will allow us to add the major planned features, expand the game’s content, improve performance, and refine the overall experience based on community feedback. As with any active development project, this timeline may evolve depending on the needs of the game, player feedback, and new opportunities that arise during development.read 9 Sep 202624–36 months18 months49%On the clock18 months left
Octavia’s AlienzzlePink Crescent · entered 11 Aug 2026Octavia’s AlienzzlePink Crescent · entered 11 Aug 2026We currently expect Octavia’s Alienzzle to remain in Early Access for approximately 1–2 months. The exact duration will depend on community feedback and the progress of planned content and polish. Our priority is to deliver a complete, polished experience rather than release on a fixed date.read 6 Sep 20261–2 months4 weeks49%On the clock1 month left
Bow-wow BattleM.Katsu · entered 1 May 2026Bow-wow BattleM.Katsu · entered 1 May 2026Approximately 6-9 months. We plan to transition to full release once we feel the game has enough content and features based on player feedback.read 8 Sep 20266–9 months4 months48%On the clock5 months left
Thor - God of ThunderPixel Games · entered 20 Mar 2026Thor - God of ThunderPixel Games · entered 20 Mar 2026We expect the game to remain in Early Access for approximately 9–12 months. This timeline allows us to expand enemy variety, polish combat systems, add additional armor sets and customization options, and complete the full ascent campaign to the Frost King summit.read 8 Sep 20269–12 months6 months48%On the clock6 months left
RosalieArticho Games · entered 21 Mar 2026RosalieArticho Games · entered 21 Mar 2026We expect Early Access to last about 6 to 12 months, depending on player feedback and any exciting new ideas that emerge during development.read 9 Sep 20266–12 months6 months47%On the clock6 months left
ARB: Alien Races BattleRaphael Tremblay · entered 1 Jun 2026ARB: Alien Races BattleRaphael Tremblay · entered 1 Jun 2026The current plan is to leave Early Access sometime in 2026. The biggest variable isn’t building new features—it’s multiplayer testing. If the community grows and players keep finding bugs, balancing issues, and edge cases, I’ll be able to polish the game much faster. The goal isn’t to rush out of Early Access. The goal is to leave only when multiplayer feels rock solid.read 7 Sep 20267 monthsuntil 31 Dec 20263 months47%On the clock4 months left
Ascend From Nine MountainsNine Ascension Studios · entered 2 Oct 2025Ascend From Nine MountainsNine Ascension Studios · entered 2 Oct 2025Until the ninth realm is complete, and the game can be played from start to end. We roughly estimate this will take two years at current development pace.read 9 Sep 2026about 2 years11 months47%On the clock13 months left
GomboFDG Entertainment · entered 3 Jun 2026GomboFDG Entertainment · entered 3 Jun 2026We're planning for Gombo to be in Early Access for roughly 6 to 7 months, with our current target for a 1.0 release toward the end of the year. That timeline could shift depending on player feedback and how much we want to expand or refine along the way. We'd rather take a little longer and get it right than rush out of Early Access.read 7 Sep 20266–7 months3 months46%On the clock4 months left
Nova RomaHooded Horse · entered 26 Mar 2026Nova RomaHooded Horse · entered 26 Mar 2026We plan to remain in Early Access for a year, but that could change depending on how the design develops with player feedback.read 5 Sep 2026about 12 months6 months46%On the clock6 months left
S.A.M. - Stasis Asset ManagementMagnumOpus Inc. · entered 30 Jul 2026S.A.M. - Stasis Asset ManagementMagnumOpus Inc. · entered 30 Jul 2026We're planning on under roughly 1-3 months. That said, this timeframe may be adjusted depending on community feedback and how stabilization progresses.read 8 Sep 20261–3 months1 month46%On the clock2 months left
ERA ONETeam Complex LTD · entered 6 Aug 2025ERA ONETeam Complex LTD · entered 6 Aug 2025Era One will remain in Early Access until the first quarter of 2027.read 6 Sep 20262 years 5 monthsuntil 31 Dec 202713 months45%On the clock16 months left
Z-IslandGaming Tales Studio · entered 19 Jun 2026Z-IslandGaming Tales Studio · entered 19 Jun 2026We therefore expect to complete the game by the end of 2026.read 8 Sep 20266 monthsuntil 31 Dec 20263 months45%On the clock3 months left
Faire TradeSassybot · entered 16 Oct 2025Faire TradeSassybot · entered 16 Oct 2025We anticipate the game will be in Early Access for approximately 1.5 to 2 years. However, our priority is to ensure the game reaches the level of quality and depth we envision, so this timeline may adjust based on development progress and community feedback.read 8 Sep 202618–24 months11 months45%On the clock13 months left
CinderiaMyACG Studio · entered 30 Mar 2026CinderiaMyACG Studio · entered 30 Mar 2026Approximately 12 months. We move as fast as quality allows.read 6 Sep 2026about 12 months5 months45%On the clock7 months left
Blik BallSoftware - made4you · entered 21 Jun 2026Blik BallSoftware - made4you · entered 21 Jun 2026It is difficult to set an exact date; the players' desired suggestions and criticisms should be taken into account, and Blik Ball should run as flawlessly as possible. The plan is for 6 months.read 6 Sep 2026about 6 months3 months44%On the clock3 months left
Species: UnknownWanadevStudio · entered 23 Oct 2025Species: UnknownWanadevStudio · entered 23 Oct 2025Our goal is about 2 years of Early Access before reaching version 1.0. The exact timing will depend on feedback from the community and how much content we’re able to add along the way.read 6 Sep 2026about 2 years11 months44%On the clock13 months left
Finnish Cottage SimulatorRANELA GAMES · entered 15 Nov 2024Finnish Cottage SimulatorRANELA GAMES · entered 15 Nov 2024The current plan is to get the game's full version out in 2028.read 5 Sep 20264 years 2 monthsuntil 31 Dec 202822 months44%On the clock2 years 4 months left
Monster Adventure StudioSATURNSOFT · entered 30 Apr 2026Monster Adventure StudioSATURNSOFT · entered 30 Apr 20266-10 Months, with a final release planned for late 2026.read 8 Sep 20266–10 months4 months44%On the clock6 months left
Desert StalkerZetan · entered 13 Dec 2024Desert StalkerZetan · entered 13 Dec 2024We estimate that Desert Stalker will require three or four more years to conclude properly.read 8 Sep 202636–48 months21 months44%On the clock2 years 3 months left
Bside: Desktop MateBIIBIT · entered 28 Oct 2025Bside: Desktop MateBIIBIT · entered 28 Oct 2025We expect Bside to remain in Early Access for roughly 18 to 24 months. Our goal during this period is to keep refining the foundation and expanding the world step by step. Bside is designed as an evolving world that grows with its community, so development will continue beyond the initial Early Access phase. While we can’t predict an exact end point, we’ll keep sharing updates, adding new experiences, and working closely with players as the world of Biibits continues to take shape.read 7 Sep 202618–24 months10 months43%On the clock14 months left
SaveSyncSaveSync · entered 19 Sep 2025SaveSyncSaveSync · entered 19 Sep 2025We anticipate SaveSync will leave Early Access around Q4 2027, once we’ve expanded support to a broad range of co-op titles, refined performance, and incorporated community feedback.read 8 Sep 20262 years 3 monthsuntil 31 Dec 202712 months43%On the clock15 months left
Three Kingdoms:YiXL Studio · entered 23 Jun 2026Three Kingdoms:YiXL Studio · entered 23 Jun 2026We expect Early Access to last 3 to 6 months, with the exact timeline adjusted based on content completeness and player feedback. Our goal is to fully deliver the eight provinces' unique content, the complete hero roster, and the full awakening paths for custom heroes. Once the core content is live and properly balanced, we'll move into full release.read 8 Sep 20263–6 months3 months43%On the clock3 months left
PortalbornTheHand · entered 24 Jun 2026PortalbornTheHand · entered 24 Jun 2026I currently expect Portalborn to remain in Early Access until approximately December 2026, although that timeline may change depending on community feedback and the pace of development. Before full release, my primary goals are to continue improving the new-player experience, expand quality-of-life features, refine combat and progression balance, add additional content and systems, and further improve the Portal Workshop and creator tools.read 9 Sep 20266 monthsuntil 31 Dec 20263 months43%On the clock3 months left
Morbid MetalUbisoft · entered 8 Apr 2026Morbid MetalUbisoft · entered 8 Apr 2026We already have a Year One roadmap, but we’re keeping the timeline flexible so we can integrate community feedback along the way.read 6 Sep 2026about 12 months5 months42%On the clock7 months left
Super Alloy CrushAlloy Mushroom · entered 8 Apr 2026Super Alloy CrushAlloy Mushroom · entered 8 Apr 2026Early Access is expected to last around 12 months, but this may change depending on development progress and community feedback. Our top priority is to make sure the game’s quality meets both player expectations and our own standards, so the timeline will remain flexible.read 7 Sep 2026about 12 months5 months42%On the clock7 months left
Snow Resort SimulatorVovel Games · entered 8 Apr 2026Snow Resort SimulatorVovel Games · entered 8 Apr 2026Approximately 6-12 months.read 8 Sep 20266–12 months5 months42%On the clock7 months left
Gravity Assist: InitiativeMorozov Studios · entered 8 Apr 2026Gravity Assist: InitiativeMorozov Studios · entered 8 Apr 2026At the moment, I am looking at 1 year, but likely (and hopefully) much less.read 9 Sep 2026about 12 months5 months42%On the clock7 months left
Captain HardcoreAntiZero Games · entered 22 Jan 2026Captain HardcoreAntiZero Games · entered 22 Jan 2026Approximately 12 - 18 months, depending on player feedback and how much content I decide to add.read 9 Sep 202612–18 months8 months42%On the clock10 months left
Out of ActionDoku Games LTD · entered 22 Jan 2026Out of ActionDoku Games LTD · entered 22 Jan 2026Roughly 12–18 months. That may change depending on development progress and feedback.read 8 Sep 202612–18 months8 months42%On the clock10 months left
Solar ExpanseGames Operators · entered 9 Apr 2026Solar ExpanseGames Operators · entered 9 Apr 2026We are planning to stay in Early Access for approximately a year, depending on the development.read 8 Sep 2026about 12 months5 months42%On the clock7 months left
Mad Television TycoonEggcode · entered 9 Apr 2026Mad Television TycoonEggcode · entered 9 Apr 2026It is planned to leave the game in Early Access for 6-12 months. That's enough time to improve the game with the help of the community.read 7 Sep 20266–12 months5 months42%On the clock7 months left
BatakThe Feature Creep · entered 9 Apr 2026BatakThe Feature Creep · entered 9 Apr 2026We plan to be in Early Access for up to one year.read 7 Sep 20260–12 months5 months42%On the clock7 months left
The Gold River ProjectFairview Games Inc. · entered 23 Jan 2026The Gold River ProjectFairview Games Inc. · entered 23 Jan 2026We expect The Gold River Project to remain in Early Access for 12–18 months. Our focus is quality over speed; building each season, system, and biome to the standard players deserve. The game will leave Early Access when all planned seasons, storylines, and major gameplay systems are complete.read 9 Sep 202612–18 months8 months42%On the clock10 months left
Light the FireNonyx Games · entered 10 Apr 2026Light the FireNonyx Games · entered 10 Apr 2026I expect the game to remain in Early Access for approximately 9 to 12 months, depending on development progress and community feedback.read 6 Sep 20269–12 months5 months42%On the clock7 months left
NEODRIVEsevencrane · entered 26 Jun 2026NEODRIVEsevencrane · entered 26 Jun 2026Six months, based on my current pace of track creation and its rate of acceleration as my internal tooling improves. I will spend most of that time finishing the campaign level set. Any remaining time will be spent implementing community feature requests.read 9 Sep 2026about 6 months2 months41%On the clock4 months left
Innkeeper VRMoon Haven · entered 14 Nov 2025Innkeeper VRMoon Haven · entered 14 Nov 2025Our best estimate is 18-24 months, but we’ll stay in Early Access until the core vision feels complete.read 7 Sep 202618–24 months10 months41%On the clock14 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.