How long did they say Early Access would take, and how long has it been? · 2,909 in Early Access · 4,040 promises read · 1,315 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,248 | 1,220 | 282% | 2 months | 1,19696% | 49of 1,077 parsed | — |
| 2025 | 516 | 516 | 00% | 14 months | 48694% | 186of 418 parsed | — |
| 2024 | 264 | 264 | 00% | 2 years 1 month | 25095% | 150of 202 parsed | — |
| 2023 | 144 | 144 | 00% | 3 years 2 months | 13594% | 87of 112 parsed | — |
| 2022 | 95 | 95 | 00% | 4 years 2 months | 8893% | 56of 67 parsed | — |
| 2021 | 79 | 79 | 00% | 5 years 2 months | 7291% | 47of 57 parsed | — |
| 2020 | 65 | 65 | 00% | 6 years 2 months | 6498% | 36of 43 parsed | — |
| 2019 | 55 | 55 | 00% | 7 years 3 months | 55100% | 29of 32 parsed | — |
| 2018 | 41 | 41 | 00% | 8 years 3 months | 3995% | 30of 31 parsed | — |
| 2017 | 60 | 60 | 00% | 9 years 3 months | 5998% | 33of 36 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Leviathan: The CargoLeviathan: The Cargo | We plan to release the full version during Christmas 2016.read 12 Sep 2026 | 6 monthsuntil 31 Dec 2016 | 10 years 2 months | 2036% | Overdueby 9 years 8 months | |
| RoShamBo ArenaRoShamBo Arena | We expect the game to be in Early Access for about 6 months. That's the time we need to finish the product.read 12 Sep 2026 | about 6 months | 10 years 2 months | 2034% | Overdueby 9 years 8 months | |
| FunfairFunfair | This game will probably be in Early Access for about 6 months whilst more games are added.read 14 Sep 2026 | about 6 months | 10 years 1 month | 2014% | Overdueby 9 years 7 months | |
| AdVenture CommunistAdVenture Communist | 3-6 Monthsread 14 Sep 2026 | 3–6 months | 10 years 1 month | 2012% | Overdueby 9 years 7 months | |
| PRINCIPIA: Master of SciencePRINCIPIA: Master of Science | We are aiming for the completion of this game in about 6 months.read 14 Sep 2026 | about 6 months | 10 years | 2003% | Overdueby 9 years 6 months | |
| Reverence: The Ultimate Combat ExperienceReverence: The Ultimate Combat Experience | Approximately 5-6 monthsread 14 Sep 2026 | 5–6 months | 10 years | 2001% | Overdueby 9 years 6 months | |
| GunnihilationGunnihilation | Early 2017 - we plan on being in Early Access no longer than six months.read 15 Sep 2026 | 0–6 months | 10 years | 2000% | Overdueby 9 years 6 months | |
| Atomic Space CommandAtomic Space Command | We expect the game to be in Early Access for three to six months. But as we all know, no battle plan survives contact with the enemy!read 13 Sep 2026 | 3–6 months | 9 years 11 months | 1984% | Overdueby 9 years 5 months | |
| 天月麻雀天月麻雀 | We expect the Early Access phase to last approximately one month. We will focus on collecting player feedback and updating the Early Access version and conducting optimizations based on these suggestions. However, the specific duration may be adjusted according to development progress and player feedback to ensure that the final version achieves the best game quality and meets player expectations.read 8 Sep 2026 | about 1 month | 20 months | 1981% | Overdueby 19 months | |
| JOLT: Super Robot RacerJOLT: Super Robot Racer | We expect the game to be in Early Access for roughly 6 months. This will give us enough time to expand and refine what we have, whilst also giving us the time to make the changes / add the content that you would like to see. Obviously, if we see the benefits of JOLT remaining in early access for a longer period, we'll continue to do so.read 14 Sep 2026 | about 6 months | 9 years 10 months | 1966% | Overdueby 9 years 4 months | |
| Street Posse ShowdownStreet Posse Showdown | About six months. After working on this game for so long, I think I can finish the rest of the game content in within six months.read 13 Sep 2026 | about 6 months | 9 years 10 months | 1963% | Overdueby 9 years 4 months | |
| Stratus: Battle for the SkyStratus: Battle for the Sky | We aim to have Early access open for six months as we are finalizing remaining content then move towards release of main steam release.read 12 Sep 2026 | about 6 months | 9 years 9 months | 1957% | Overdueby 9 years 3 months | |
| Man Alive GameMan Alive Game | Man Alive will most probably be in Early Access for most of 2015. There a reasonable chance that it will be longer, or shorter. Members of our team and the community have differing ideas about how what exactly will be done before Early Access will be finished, and the scope of work to be done and hence time required. This will be heavily influenced by your feedback during the Early Access process.read 10 Sep 2026 | 7 monthsuntil 31 Dec 2015 | 11 years 4 months | 1938% | Overdueby 10 years 9 months | |
| You Are Not The HeroYou Are Not The Hero | The game will be in Early Access for at least 2 months, and up to 7 months.read 8 Sep 2026 | 2–7 months | 11 years 3 months | 1935% | Overdueby 10 years 8 months | |
| Leadwerks Game LauncherLeadwerks Game Launcher | We expect the final release in Q1 2016.read 11 Sep 2026 | 7 monthsuntil 31 Mar 2016 | 11 years 1 month | 1896% | Overdueby 10 years 6 months | |
| Ancient Gladiators ( SPQG )Ancient Gladiators ( SPQG ) | Probably 1-3 months.read 6 Sep 2026 | 1–3 months | 4 years 8 months | 1863% | Overdueby 4 years 5 months | |
| Longsword Tabletop TacticsLongsword Tabletop Tactics | As long as it takes for the community to be in consensus that the game is prepared for a wider release. Given the current state of the game and its content, an Early Access period of six months seems appropriate. That period could shrink or expand depending on how things go.read 13 Sep 2026 | about 6 months | 9 years 2 months | 1831% | Overdueby 8 years 8 months | |
| Mystic MeleeMystic Melee | The full release is planned to be ready in about 6 months.read 13 Sep 2026 | about 6 months | 9 years | 1798% | Overdueby 8 years 6 months | |
| vrAMPvrAMP | We are expecting to have the first full release by Christmas 2016.read 13 Sep 2026 | 7 monthsuntil 25 Dec 2016 | 10 years 4 months | 1766% | Overdueby 9 years 9 months | |
| Lost RouteLost Route | The final version with tons of content should be done by the end of 2016.read 14 Sep 2026 | 7 monthsuntil 31 Dec 2016 | 10 years 3 months | 1758% | Overdueby 9 years 8 months | |
| Cabals: Magic & Battle CardsCabals: Magic & Battle Cards | The current plan is six months.read 9 Sep 2026 | about 6 months | 8 years 7 months | 1721% | Overdueby 8 years 1 month | |
| The SeekerThe Seeker | As long as it needs to. While new maps will always come, and the planned full release date is Q1 of 2017, the game is developed by the community, thus if the community is not happy with the product, or simply suggest even more features, the Early Access will stand. It all goes down on how much you good people want to shape the game, and in which ways.read 15 Sep 2026 | 7 monthsuntil 31 Mar 2017 | 10 years | 1720% | Overdueby 9 years 5 months | |
| Survival GamesSurvival Games | We plan to leave Early Access in six months Approximately every two months, we plan to unlock a new game mode. This cadence gives the development team time to make each mode a solid and fun experience. This puts our official launch window around mid 2018. There is a resonable chance that our release and game mode milestones will take more time, or even less. Active community feedback will heavily influence what we focus on, and when Survival Games is ready to move to the next milestone.read 9 Sep 2026 | 2–6 months | 8 years 5 months | 1686% | Overdueby 7 years 11 months | |
| MoonstriderMoonstrider | We're aiming to release the full version of Moonstrider sometime in spring of 2016.read 12 Sep 2026 | 8 monthsuntil 31 May 2016 | 11 years | 1644% | Overdueby 10 years 4 months | |
| ScrashScrash | We plan to have the game out of Early Access before the end of 2018, where we hope to accomplish the following: - Polish the game thoroughly to make it highly accessible to different systems, both low and high spec. - Build an engaged community of players that are keen to local Player VS Player games. - Create new, exciting and challenging levels that are cherished by the players.read 13 Sep 2026 | 6 monthsuntil 31 Dec 2018 | 8 years 3 months | 1642% | Overdueby 7 years 9 months | |
| WarpBallWarpBall | We will be releasing WarpBall fully before the end of 2017. August 2017 is the current estimate, but no date is confirmed at the moment.read 12 Sep 2026 | 7 monthsuntil 31 Dec 2017 | 9 years 3 months | 1591% | Overdueby 8 years 8 months | |
| XSOverlayXSOverlay | 4-5 months roughly, though because I am a single developer with some help, it may take longer than that. One person can only do so much work!read 6 Sep 2026 | 4–5 months | 6 years 6 months | 1569% | Overdueby 6 years 1 month | |
| Journey of the KingJourney of the King | We expect Journey of the King to be completed by August 2015.read 10 Sep 2026 | 9 monthsuntil 31 Aug 2015 | 11 years 9 months | 1567% | Overdueby 11 years | |
| XLRXLR | Our target for a full release is in 6-8 months.read 13 Sep 2026 | 6–8 months | 10 years 5 months | 1567% | Overdueby 9 years 9 months | |
| iOMooniOMoon | The plan is to keep adding new content and evolving the current experience for the next 6-8months depending on the support we earn.read 14 Sep 2026 | 6–8 months | 10 years 5 months | 1558% | Overdueby 9 years 9 months | |
| Initia: Elemental ArenaInitia: Elemental Arena | The game is planned to stay in Early Access for 6 to 8 month. This should give us enough time to add the features we want to add and also incorporate all your feedback into Initia.read 14 Sep 2026 | 6–8 months | 10 years 5 months | 1557% | Overdueby 9 years 9 months | |
| SansarSansar | Until it’s epic. When we took over the Sansar platform in late April of this year Sansar was not operational and had not been maintained for roughly six months. I started building a team comprised of new engineers and legacy staff from both Linden Lab and Wookey Technologies, previous owners of the Sansar platform. After a few months we were able to restore Sansar to its previous functionality and began adding features. This was a significant accomplishment to rescue this advanced technology. We were also successful in re-engaging the Sansar Community which had been neglected and overlooked during the period of time when Sansar was not maintained. We are now on the cusp of becoming the first Metaverse technology capable of interfacing with a smart TV. We are starting with LG Electronics and plan to approach both Samsung and HiSense for a similar deal. We have now built a team of roughly 30 creators, engineers and product managers that are executing an aggressive roadmap to add features and technologies not currently available in any Metaverse experience.read 11 Sep 2026 | about 6 months | 7 years 9 months | 1556% | Overdueby 7 years 3 months | |
| On a RollOn a Roll | Approximately 5 to 7 months. The full release is planned for the first quarter of 2018.read 11 Sep 2026 | 5–7 months | 9 years 1 month | 1550% | Overdueby 8 years 6 months | |
| Damned Nation RebornDamned Nation Reborn | Damned Nation Reborn will be in early access for around 7-9 monthsread 10 Sep 2026 | 7–9 months | 11 years 7 months | 1545% | Overdueby 10 years 10 months | |
| Vol'Talkes - The AI WarVol'Talkes - The AI War | We think that we're able to finally release this game in 6-9 Monthsread 10 Sep 2026 | 6–9 months | 11 years 7 months | 1540% | Overdueby 10 years 10 months | |
| Arcane Array ArenaArcane Array Arena | We would like to release the game as early access after a demo period of operational testing of the game and then officially release it after a month or two of feedback. So the period of the Early Access is roughly 1 month.read 12 Sep 2026 | 1–2 months | 2 years 7 months | 1538% | Overdueby 2 years 5 months | |
| ObsideoObsideo | We plan to release the game by the end of 2021, but this could change depending on what feature we decide to add and change throughout development. We don't plan on just finishing the game and never updating it again, we want to build this into something we work on with the community for years to come!read 8 Sep 2026 | 4 monthsuntil 31 Dec 2021 | 5 years 1 month | 1515% | Overdueby 4 years 9 months | |
| Hero TeamHero Team | I plan to stay in Early Access for about three months.read 8 Sep 2026 | about 3 months | 3 years 8 months | 1477% | Overdueby 3 years 5 months | |
| Glitch ArenaGlitch Arena | 6 months.read 8 Sep 2026 | about 6 months | 7 years 3 months | 1458% | Overdueby 6 years 9 months | |
| Rail AdventuresRail Adventures | Until the end of 2019read 8 Sep 2026 | 6 monthsuntil 31 Dec 2019 | 7 years 3 months | 1447% | Overdueby 6 years 9 months | |
| #SkiJump#SkiJump | We are still actively developing the game into a much more fully featured release, but we can't say for certain when the release will be. We were supposed to release the game by Christmas 2016, but due to bad health, bad luck and VRUnicorns becoming part of FlatPonies, we had to delay the release and development.read 12 Sep 2026 | 6 monthsuntil 25 Dec 2019 | 7 years 3 months | 1443% | Overdueby 6 years 9 months | |
| Quick Translate EngineQuick Translate Engine | We plan to keep our application in early access for about 1 month. During this period, we will make content additions and balance adjustments taking into account community feedback. However, this period may be extended according to the needs that may arise during the development process. It is our priority to ensure that our application reaches its best form.read 14 Sep 2026 | about 1 month | 14 months | 1429% | Overdueby 13 months | |
| 0Gravity0Gravity | 6 month or less. I think this is a great time for a small game with perfect mechanics and great variety.read 10 Sep 2026 | 0–6 months | 7 years 2 months | 1428% | Overdueby 6 years 8 months | |
| At the Mountains of MadnessAt the Mountains of Madness | We intend to have the project completed by 2017; Between 6 and 9 months.read 12 Sep 2026 | 6–9 months | 10 years 6 months | 1396% | Overdueby 9 years 9 months | |
| The ContactThe Contact | Late 2016read 12 Sep 2026 | 9 monthsuntil 31 Dec 2016 | 10 years 5 months | 1390% | Overdueby 9 years 8 months | |
| Garage Drummer VRGarage Drummer VR | We hope for a fully featured game to release in early 2017read 14 Sep 2026 | 9 monthsuntil 31 Mar 2017 | 10 years 3 months | 1365% | Overdueby 9 years 6 months | |
| Star Rangers XEStar Rangers XE | We are guessing approximately 9 months should do it.read 10 Sep 2026 | about 9 months | 10 years 2 months | 1359% | Overdueby 9 years 5 months | |
| ImmunityImmunity | Less than 6 months.read 6 Sep 2026 | 0–6 months | 6 years 9 months | 1358% | Overdueby 6 years 3 months | |
| New WarfareNew Warfare | About 1 or 2 months.read 12 Sep 2026 | 1–2 months | 2 years 3 months | 1339% | Overdueby 2 years 1 month | |
| SpellboundSpellbound | Spellbound will be in Early Access until the "Red Wizards Tale" story arc has been completed. The content will be released as episodic chapters as they are developed and completed. The amount of production time per chapter will heavily depend on scope of work, access to resources & support, team size (solo dev right now), time constraints, and budget. I'm guessing wildly here, but if each act takes about 3 months to complete and I have 3 chapters, we're looking at about 9 months of development after early access release. Don't trust me though -- This may fluctuate wildly! Us devs are notoriously bad at underestimating the amount of time and effort to finish production, and VR is hard and filled with uncharted territory! When a story chapter is about 85% complete, it will be made available for you to play through and provide feedback and I will iterate until the chapter is complete and highly polished.read 14 Sep 2026 | 3–9 months | 10 years | 1336% | Overdueby 9 years 3 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.