Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,849 in Early Access · 2,169 promises read · 738 announced, not started

Export CSVHow this is readQuestionnaires read up to 10 Sep 2026
AppliedTag: Simulation×Clear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
2026973963101%1 month86889%25of 790 parsed
202532132100%13 months26883%92of 225 parsed
202416816800%2 years 1 month14586%84of 117 parsed
2023999900%3 years 2 months8586%48of 68 parsed
2022686800%4 years 2 months5987%38of 45 parsed
2021484800%5 years 1 month3879%22of 30 parsed
2020434300%6 years 1 month3888%18of 22 parsed
2019343400%7 years 3 months34100%15of 18 parsed
2018191900%8 years 1 month1789%9of 10 parsed
2017171700%9 years 3 months1694%7of 9 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Pro Soccer Manager 27Catoo Games · entered 28 Aug 2026Pro Soccer Manager 27Catoo Games · entered 28 Aug 2026Pro Soccer Manager 2027 will remain in Early Access for approximately 2 months. During this period, we will continue adding new features and new leagues.read 9 Sep 2026about 2 months2 weeks21%On the clock2 months left
Ludus Magnatus: Gladiator Manager SimulatorContec Games · entered 21 Jul 2026Ludus Magnatus: Gladiator Manager SimulatorContec Games · entered 21 Jul 2026The target is 6–8 months of Early Access.read 8 Sep 20266–8 months2 months21%On the clock6 months left
仙之气按键工坊 · entered 21 May 2026仙之气按键工坊 · entered 21 May 2026Approximately 12-18 months.read 9 Sep 202612–18 months4 months20%On the clock14 months left
War Room: Tactical SandboxLado B da História · entered 29 Jun 2026War Room: Tactical SandboxLado B da História · entered 29 Jun 2026We plan to keep the game in Early Access for approximately 12 months. However, this timeline may be adjusted depending on community feedback and the need for polishing or expanding planned features during development.read 9 Sep 2026about 12 months2 months20%On the clock10 months left
VonkelveldSoftware MoosS · entered 2 Jul 2026VonkelveldSoftware MoosS · entered 2 Jul 20266-12 monthsread 7 Sep 20266–12 months2 months19%On the clock10 months left
Gridiron Football LeagueDanger Friends · entered 18 Aug 2026Gridiron Football LeagueDanger Friends · entered 18 Aug 2026We expect Gridiron Football League to leave Early Access by the end of 2026. This schedule may change as we evaluate player feedback and development progress.read 6 Sep 20264 monthsuntil 31 Dec 20263 weeks19%On the clock3 months left
Loop ValleyTheDevRealm · entered 3 Jul 2026Loop ValleyTheDevRealm · entered 3 Jul 2026We plan to be in Early Access for approximately 6 to 12 months, depending on the scope of feedback and features we want to add before a full release.read 8 Sep 20266–12 months2 months19%On the clock10 months left
Global RescueAerosoft GmbH · entered 27 Apr 2026Global RescueAerosoft GmbH · entered 27 Apr 2026The duration of Early Access largely depends on how the game evolves together with the community and when we feel it has reached a complete and polished state. Based on our current plans, we expect Global Rescue to remain in Early Access for approximately 1 to 2 years. However, this timeframe may change depending on development progress, player feedback, and the overall reception of the game.read 7 Sep 202612–24 months4 months19%On the clock20 months left
xvorogueaerbuf · entered 13 Aug 2026xvorogueaerbuf · entered 13 Aug 2026Current target is until the end of 2026read 6 Sep 20265 monthsuntil 31 Dec 20264 weeks18%On the clock4 months left
World Climate LabNone · entered 8 Aug 2026World Climate LabNone · entered 8 Aug 2026We plan for an Early Access period of roughly six months, though this may be adjusted as we respond to community feedback and the scope of features players request.read 6 Sep 2026about 6 months1 month18%On the clock5 months left
Lewd WaifuBoom 18 · entered 25 Aug 2026Lewd WaifuBoom 18 · entered 25 Aug 2026We currently expect Lewd Waifu to remain in Early Access for around 1 to 3 months. This period is intended to give us enough time to collect feedback on the existing 10 puzzle levels, develop the remaining planned levels, and adjust the level order and difficulty curve before the full release.read 6 Sep 20261–3 months2 weeks18%On the clock2 months left
Car Wash Simulator Wildlands Interactive · entered 10 Aug 2026Car Wash Simulator Wildlands Interactive · entered 10 Aug 2026The game will be in Early Access for a few months.read 6 Sep 20263–6 months1 month17%On the clock5 months left
TesseraMUGI Games · entered 10 Aug 2026TesseraMUGI Games · entered 10 Aug 20264-6 months I hoperead 6 Sep 20264–6 months1 month17%On the clock5 months left
Sword & Shield SimulatorWildlands Interactive · entered 11 Aug 2026Sword & Shield SimulatorWildlands Interactive · entered 11 Aug 2026We expect around three to six months. Much of the full version is already built, so this time is mainly for balancing, unlocking the remaining content in the right order, and fixing issues raised by feedback. This is an estimate and may shift depending on player feedback.read 7 Sep 20263–6 months4 weeks16%On the clock5 months left
Crypto Trading SimulatorSUMER · entered 11 Aug 2026Crypto Trading SimulatorSUMER · entered 11 Aug 2026We expect Early Access to last approximately 3 to 6 months. This gives us enough time to fully develop the trading bot mechanics, implement community requested features, and finalize the broader economic systems based on player input.read 6 Sep 20263–6 months4 weeks16%On the clock5 months left
Red FlagBunker Games · entered 13 Jul 2026Red FlagBunker Games · entered 13 Jul 2026We plan to continue developing the game in Early Access as we add new content and improve existing systems. We currently expect the game to remain in Early Access for approximately 6–12 months, depending on the scope of future updates, player feedback, and how close the game comes to our vision for the full release.read 8 Sep 20266–12 months2 months16%On the clock10 months left
Desperate GamblingGaetha · entered 12 Aug 2026Desperate GamblingGaetha · entered 12 Aug 2026We estimate that the game will be in Early Access for roughly 6 months. However, this timeframe may be adjusted depending on community feedback and any new ideas we decide to implement along the way. Our absolute priority is to deliver the best possible gaming experience, even if it means taking a little extra time to perfectly polish the final 1.0 release.read 6 Sep 2026about 6 months4 weeks16%On the clock5 months left
Backrooms: The IncidentSkmaestro · entered 12 Aug 2026Backrooms: The IncidentSkmaestro · entered 12 Aug 2026I'm guessing about 6 monthsread 6 Sep 2026about 6 months4 weeks16%On the clock5 months left
Factory Town 2: ParadiseErik Asmussen · entered 14 Jul 2026Factory Town 2: ParadiseErik Asmussen · entered 14 Jul 2026I'm expecting the early access phase to last about six to twelve months.read 9 Sep 20266–12 months2 months16%On the clock10 months left
Holdem God - MindBuster[STUDIO]GreenSkin · entered 13 Aug 2026Holdem God - MindBuster[STUDIO]GreenSkin · entered 13 Aug 2026We plan to keep the game in Early Access for approximately 3 to 6 months. This timeframe will give us enough time to implement additional features, test new card rules, and polish the game based on community feedback.read 6 Sep 20263–6 months4 weeks15%On the clock5 months left
Mafia Life SimulatorCSN Games · entered 16 Jul 2026Mafia Life SimulatorCSN Games · entered 16 Jul 2026We currently expect the game to remain in Early Access for approximately 6 to 12 months. During this period, we plan to refine existing features and evaluate community feedback as development continues.read 8 Sep 20266–12 months2 months15%On the clock10 months left
Jingjie: Probability Cloud - Nagumo's DilemmaJK STUDIO · entered 17 Jul 2026Jingjie: Probability Cloud - Nagumo's DilemmaJK STUDIO · entered 17 Jul 2026We currently expect Early Access to last roughly 9 to 12 months. The schedule may change if feedback shows that onboarding, scenario structure, command readability, or technical stability needs more work than expected. We will update this answer when the schedule changes meaningfully.read 9 Sep 20269–12 months2 months15%On the clock10 months left
ParalivesParalives Studio · entered 25 May 2026ParalivesParalives Studio · entered 25 May 2026About two years, considering all the features and content we want to add before we can say that we've hit version 1.0. We'll also certainly have many other improvements and changes to make along the way. In short, this estimated timeframe seems reasonable to us right now, but it's always subject to change!read 6 Sep 2026about 2 years4 months15%On the clock20 months left
Teamfight Manager 2Team Samoyed · entered 25 May 2026Teamfight Manager 2Team Samoyed · entered 25 May 2026We anticipate the Early Access period to last between 1-2 years, though this timeline may vary depending on community feedback and the subsequent volume of development content required.read 9 Sep 202612–24 months4 months15%On the clock20 months left
Plonkers - totally bonkers plinkoCardSharkGames · entered 16 Aug 2026Plonkers - totally bonkers plinkoCardSharkGames · entered 16 Aug 20266 monthsread 6 Sep 2026about 6 months4 weeks14%On the clock5 months left
Dirty BusinessPlan Dirty Games · entered 22 Jul 2026Dirty BusinessPlan Dirty Games · entered 22 Jul 2026We plan to stay in Early Access for around 1 year while we continue adding planned content and refining the game.read 9 Sep 2026about 12 months2 months14%On the clock10 months left
Aquapark TycoonBoxelware · entered 22 Jul 2026Aquapark TycoonBoxelware · entered 22 Jul 2026It's hard to set an exact date at this point. We still have a few major updates planned, and we also want to incorporate feedback and suggestions from the community into the development process. Currently, we expect Aquapark Tycoon to remain in Early Access for about a year.read 7 Sep 2026about 12 months2 months14%On the clock10 months left
Uh Oh AirlinesBomas Game Studio · entered 14 Jul 2026Uh Oh AirlinesBomas Game Studio · entered 14 Jul 2026The goal is to leave Early Access some time before Summer 2027 with all 4 seasons in the game.read 9 Sep 202614 monthsuntil 31 Aug 20272 months14%On the clock12 months left
Into the End (of the World)RabbiX Games · entered 31 Jul 2026Into the End (of the World)RabbiX Games · entered 31 Jul 2026We plan to keep the game in Early Access for approximately 10 months. Our team is small, but we are highly focused. We have a clear development roadmap to transition from the current version to the full release within this estimated timeframe.read 9 Sep 2026about 10 months1 month13%On the clock9 months left
Kepler 186FAxiox Media Technology LTD · entered 23 Jul 2026Kepler 186FAxiox Media Technology LTD · entered 23 Jul 2026We plan for the Early Access phase to last at least 6-12 months. The exact duration will depend on development progress and player feedback. As an indie developer, we will pour all our effort into ensuring Kepler 186F reaches its full potential, while frequently iterating content based on community input.read 7 Sep 20266–12 months2 months13%On the clock10 months left
The Last FactoryHello World Labs · entered 27 Jul 2026The Last FactoryHello World Labs · entered 27 Jul 2026I expect The Last Factory to be in Early Access for several months to around a year, depending on development progress and player feedback.read 9 Sep 2026about 12 months1 month12%On the clock11 months left
Terrarium.liveDNSL · entered 12 Jun 2026Terrarium.liveDNSL · entered 12 Jun 2026We expect the game to remain in Early Access while we expand it toward parity with the original Gameshow experience and beyond. Planned additions include new playable roles like the Investor and Janitor, new maps and locales, expanded tools and weapons, deeper customization and progression systems, minigames, and social hub features. Development will continue iteratively with ongoing content, systems, and gameplay improvements based on community feedback. We estimate we will remain in early access for roughly 12-24 months as we bring the experience to the standard we are happy to call released.read 9 Sep 202612–24 months3 months12%On the clock21 months left
Banana KingdomMidori Games / みどりげーむず · entered 30 Aug 2026Banana KingdomMidori Games / みどりげーむず · entered 30 Aug 2026I plan for roughly 3 months in Early Access.read 7 Sep 2026about 3 months2 weeks12%On the clock3 months left
Landlord SimulatorBeyondPlanet · entered 6 Jul 2026Landlord SimulatorBeyondPlanet · entered 6 Jul 2026Until 2027read 7 Sep 202618 monthsuntil 31 Dec 20272 months12%On the clock16 months left
City Car Driving 2.0 Forward Global Group, Ltd. · entered 16 Jun 2026City Car Driving 2.0 Forward Global Group, Ltd. · entered 16 Jun 2026We plan to remain in Early Access for approximately 1 to 2 years. This time is essential for thorough testing, refining mechanics, adding new content, and, of course, incorporating community feedback.read 9 Sep 202612–24 months3 months12%On the clock21 months left
Built by Day, Bitten by NightGameEraStudios · entered 31 Jul 2026Built by Day, Bitten by NightGameEraStudios · entered 31 Jul 2026We plan to spend roughly 6–12 months in Early Access. Long enough to ship a stack of new bosses, climate events and quality-of-life updates; short enough that you'll see meaningful changes every couple of weeks.read 6 Sep 20266–12 months1 month11%On the clock11 months left
Desktop BouncerSiegward Games · entered 21 Aug 2026Desktop BouncerSiegward Games · entered 21 Aug 2026We currently expect Desktop Bouncer to remain in Early Access for roughly 3 to 6 months. This estimate may change depending on player feedback, technical polish, balancing, performance improvements, and the amount of additional content we decide to add. Our goal is to use Early Access to improve the core desktop companion gameplay, add more polish, expand customization, improve interactions with desktop objects, and refine the overall player experience before the full 1.0 release. If our plans or timeline change, we will communicate updates clearly through Steam announcements.read 6 Sep 20263–6 months3 weeks11%On the clock5 months left
Industrial GarbageLMT · entered 21 Aug 2026Industrial GarbageLMT · entered 21 Aug 2026We expect Industrial Garbage to remain in Early Access for approximately six months. We feel this gives us enough time to develop the additional content we have planned while also responding to player feedback, without putting unnecessary pressure on ourselves to rush updates or overwork. This timeframe may change depending on the scope of new features and feedback we receive throughout Early Access.read 6 Sep 2026about 6 months3 weeks11%On the clock5 months left
Emergency Call - The Firefighting Simulation 3Aerosoft GmbH · entered 5 Aug 2026Emergency Call - The Firefighting Simulation 3Aerosoft GmbH · entered 5 Aug 2026We are planning an early access phase of approximately twelve months.read 8 Sep 2026about 12 months1 month10%On the clock11 months left
Storm SeasDclares Dev · entered 5 Aug 2026Storm SeasDclares Dev · entered 5 Aug 2026Our goal is to keep Storm Seas in Early Access for 6 to 12 months, depending on player feedback and the time needed to implement new features and content. We are committed to releasing a full version only when the game is polished and meets both our expectations and the community's.read 8 Sep 20266–12 months1 month10%On the clock11 months left
RanchboundEldersong Games · entered 5 Aug 2026RanchboundEldersong Games · entered 5 Aug 2026I currently expect Ranchbound to stay in Early Access for around 6 months to 1 year, depending on feedback and development progress.read 6 Sep 20266–12 months1 month10%On the clock11 months left
Rancher: A new lifeSim Farm S.A. · entered 6 Aug 2026Rancher: A new lifeSim Farm S.A. · entered 6 Aug 2026~1 yearread 9 Sep 2026about 12 months1 month10%On the clock11 months left
Desktop GremlinsShuGhost · entered 6 Aug 2026Desktop GremlinsShuGhost · entered 6 Aug 2026We plan to stay in Early Access for approximately 6 to 12 months. The timeline depends on community feedback and how many new characters and features we're able to add. Once we feel the content is complete and stable, we'll move to full release.read 8 Sep 20266–12 months1 month10%On the clock11 months left
THE REF - Football Referee SimulatorHustleGrow AB · entered 6 Aug 2026THE REF - Football Referee SimulatorHustleGrow AB · entered 6 Aug 2026I expect roughly 6 to 12 months. The exit from Early Access is driven by milestones rather than a date: rock-solid online co-op across many real-world connections, a career mode the community considers well-balanced, and a polish pass informed by player feedback.read 10 Sep 20266–12 months1 month10%On the clock11 months left
ACRODRIFT: FPV Drone SimulatorUltimate Games S.A. · entered 7 Aug 2026ACRODRIFT: FPV Drone SimulatorUltimate Games S.A. · entered 7 Aug 2026We expect Acrodrift to stay in Early Access for roughly 6 to 12 months.read 6 Sep 20266–12 months1 month9%On the clock11 months left
MEOWMIPurr Dev · entered 7 Aug 2026MEOWMIPurr Dev · entered 7 Aug 2026Expect the game to remain in Early Access for approximately 6–12 months, depending on feedback and development progress.read 6 Sep 20266–12 months1 month9%On the clock11 months left
FlatVRIntegralab · entered 9 Aug 2026FlatVRIntegralab · entered 9 Aug 2026We plan to keep FlatVR in Early Access for approximately 6 to 12 months. This timeframe will give us enough opportunity to expand the AI model, refine compatibility with new DirectX versions, and integrate feedback directly from the community.read 9 Sep 20266–12 months1 month9%On the clock11 months left
Penko Vox: Japanesepenko_soft · entered 10 Aug 2026Penko Vox: Japanesepenko_soft · entered 10 Aug 2026We plan to remain in Early Access for approximately 6 to 12 months. This window allows us to iterate on the AI’s conversational logic and expand the content library based on user learning patterns.read 6 Sep 20266–12 months1 month8%On the clock11 months left
Save Dad's ShopLume Games · entered 31 Aug 2026Save Dad's ShopLume Games · entered 31 Aug 2026Around 3–4 months, depending on community feedback.read 6 Sep 20263–4 months1 week8%On the clock4 months left
FinSimFinSim · entered 16 Aug 2026FinSimFinSim · entered 16 Aug 2026We expect the game to remain in Early Access through Q4 2026, with a full release planned for H1 2027.read 8 Sep 202610 monthsuntil 30 Jun 20274 weeks8%On the clock9 months left
Showing 101150 of 216 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.