How long did they say Early Access would take, and how long has it been? · 1,927 in Early Access · 2,286 promises read · 756 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 993 | 981 | 121% | 1 month | 89690% | 26of 816 parsed | — |
| 2025 | 362 | 362 | 00% | 13 months | 31086% | 118of 267 parsed | — |
| 2024 | 173 | 173 | 00% | 2 years 1 month | 15187% | 88of 121 parsed | — |
| 2023 | 101 | 101 | 00% | 3 years 2 months | 8786% | 49of 69 parsed | — |
| 2022 | 71 | 71 | 00% | 4 years 2 months | 6287% | 39of 47 parsed | — |
| 2021 | 50 | 50 | 00% | 5 years 1 month | 4080% | 23of 31 parsed | — |
| 2020 | 43 | 43 | 00% | 6 years 1 month | 3888% | 18of 22 parsed | — |
| 2019 | 36 | 36 | 00% | 7 years 3 months | 36100% | 17of 20 parsed | — |
| 2018 | 20 | 20 | 00% | 8 years 1 month | 1890% | 9of 10 parsed | — |
| 2017 | 17 | 17 | 00% | 9 years 3 months | 1694% | 7of 9 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Random MixRandom Mix | Random Mix is currently expected to remain in Early Access for approximately 12 to 24 months. This is an estimate, not a guarantee, and may change based on development progress, player feedback, and the stability of the planned 1.0 scope.read 6 Sep 2026 | 12–24 months | 6 days | 1% | On the clock2 years left | |
| Galactic Speed LegendsGalactic Speed Legends | We expect the game to remain in Early Access for several months, depending on development progress and player feedback.read 9 Sep 2026 | 3–9 months | 2 days | 1% | On the clock9 months left | |
| Galactic ProspectorsGalactic Prospectors | As this is a passion project that I work on in my free time, I would say 2 or 3 years to get it to the full-release state I envision.read 7 Sep 2026 | 24–36 months | 1 week | 1% | On the clock3 years left | |
| Wiz-HerdWiz-Herd | We estimate that Wiz-herd will be in Early Access for a year. Our schedule is not very rigid as Wiz-herd is a passion project for all of us while we take on full-time responsibilities in other roles.read 8 Sep 2026 | about 12 months | 2 days | 1% | On the clock12 months left | |
| WanderburgWanderburg | We currently expect Wanderburg to stay in Early Access for around 6 to 12 months. This may change depending on development and player feedback.read 9 Sep 2026 | 6–12 months | 2 days | 1% | On the clock12 months left | |
| Between Adventures IDLEBetween Adventures IDLE | We currently expect Between Adventures IDLE to remain in Early Access for approximately one year. During this time, we plan to release several major updates that gradually add new activities, progression systems, acts, seasonal content, and the endgame. This timeline may change depending on development needs and player feedback. We will continue sharing roadmap updates so players can follow the game’s progress and see what we are working on next.read 10 Sep 2026 | about 12 months | 2 days | 1% | On the clock12 months left | |
| Cyberpunk Store SimulatorCyberpunk Store Simulator | We currently plan to remain in Early Access for approximately 8 to 12 months. However, this timeline may be adjusted based on player feedback and the scope of additional content and features we want to bring to the full release. Our priority is quality over speed - we want the game to be truly ready before leaving Early Access.read 9 Sep 2026 | 8–12 months | 2 days | 1% | On the clock12 months left | |
| 图灵证言图灵证言 | We expect the Early Access period to last approximately 6 to 12 months. The actual duration may change depending on player feedback, content development, and technical optimization. We plan to leave Early Access once the main storyline, gameplay systems, and overall experience have reached the level of quality we are aiming for.read 10 Sep 2026 | 6–12 months | 2 days | 1% | On the clock12 months left | |
| CARDCRAFTERCARDCRAFTER | We anticipate a period of 6 to 12 months. The actual timeline may be adjusted based on content expansion and community feedback, but we do not intend to remain in Early Access indefinitely.read 9 Sep 2026 | 6–12 months | 2 days | 1% | On the clock12 months left | |
| RestitutorRestitutor | There are lots of updates planned for Early Access and the game will remain in Early Access until it's ready. My current best guestimate is 12 months.read 9 Sep 2026 | about 12 months | 2 days | 1% | On the clock12 months left | |
| Drawing DeadDrawing Dead | We currently estimate around 6-12 months in Early Access. The exact length will depend on player feedback: we will leave Early Access when the planned content feels complete and the balance is where we want it, rather than on a fixed date.read 8 Sep 2026 | 6–12 months | 2 days | 1% | On the clock12 months left | |
| Bunker RatsBunker Rats | As a solo developer, I currently expect Bunker Rats to remain in Early Access for approximately 12 to 18 months. This estimate may change depending on player feedback, testing results, and the amount of work required to properly develop and polish additional content.read 9 Sep 2026 | 12–18 months | 3 days | 1% | On the clock18 months left | |
| Card Revolution SoccerCard Revolution Soccer | We are looking forward to leaving early access and releasing the full version of Card Revolution Soccer in 2027.read 8 Sep 2026 | 16 monthsuntil 31 Dec 2027 | 2 days | 0% | On the clock16 months left | |
| Code: TerraformCode: Terraform | I currently expect Code: Terraform to remain in Early Access for approximately one year. This is an estimate, and the timing may change depending on player feedback and the progress of development.read 10 Sep 2026 | about 12 months | 1 day | 0% | On the clock12 months left | |
| Tales Of Glory 4 : RagnarokTales Of Glory 4 : Ragnarok | The game will stay in Early Access for 1 yearread 10 Sep 2026 | about 12 months | 1 day | 0% | On the clock12 months left | |
| RagNext StudioRagNext Studio | We estimate RagNext will remain in Early Access for approximately 6 to 12 months. This timeline will allow us to iterate on user interface enhancements, expand node/graph capabilities, and ensure rock-solid stability across Windows, macOS, and Linux export targets before our 1.0 release.read 10 Sep 2026 | 6–12 months | 1 day | 0% | On the clock12 months left | |
| TheoSyncTheoSync | Our plan is for an Early Access period of ~2 years, giving us ample time to realize the complete vision for TheoSync without sacrificing content or quality.read 8 Sep 2026 | about 2 years | 2 days | 0% | On the clock2 years left | |
| Random ShitRandom Shit | This game will be in Early Access for roughly 18 months. This is an estimate rather than a promise — my solo development timeline will most likely shift, and I'd rather extend Early Access than leave it before the game is ready.read 9 Sep 2026 | about 18 months | 1 day | 0% | On the clock18 months left | |
| Dark Dice: Cthulhu Investigation LogDark Dice: Cthulhu Investigation Log | Likely from 6 months to 36+ months, depending on the players feedbackread 9 Sep 2026 | 6–36 months | 2 days | 0% | On the clock3 years left | |
| PLATiNA :: LABPLATiNA :: LAB | We plan to run Early Access for 8 to 12 months, aiming for a full release in early 2026.the store says it leaves Early Access on 10 Sep 2026 | 8–12 months | 1 day | 0% | On the clock12 months left |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.