Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,742 in Early Access · 3,793 promises read · 1,252 announced, not started

Export CSVHow this is readQuestionnaires read up to 14 Sep 2026
AppliedTag: AdventureClear allMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,2161,191252%2 months1,16095%46of 1,045 parsed
202548648600%13 months45493%169of 388 parsed
202425725700%2 years 1 month24395%147of 197 parsed
202313613600%3 years 2 months12693%81of 104 parsed
2022929200%4 years 2 months8592%54of 65 parsed
2021727200%5 years 2 months6590%41of 50 parsed
2020575700%6 years 2 months5698%30of 37 parsed
2019535300%7 years 3 months53100%27of 30 parsed
2018363600%8 years 3 months3494%26of 27 parsed
2017474700%9 years 3 months4698%25of 27 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Super Golden Odyssey: 3D Platformer WorldHard Shark Games · entered 30 Jan 2026Super Golden Odyssey: 3D Platformer WorldHard Shark Games · entered 30 Jan 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months7 months41%On the clock11 months left
EONIA RevelationsGEOMETRIC BYTES · entered 11 Mar 2026EONIA RevelationsGEOMETRIC BYTES · entered 11 Mar 2026We expect EONIA REVELATIONS to remain in Early Access for roughly twelve to fifteen months. Updates will arrive almost daily to keep the world growing, breathing, and steadily moving forward.read 9 Sep 202612–15 months6 months41%On the clock9 months left
AfallonStargazing interactive · entered 27 Nov 2025AfallonStargazing interactive · entered 27 Nov 2025While the nature of game development holds some inherent uncertainty regarding timelines, i anticipate that "Afallon" will be in Early Access for approximately between one and two years.read 11 Sep 202612–24 months10 months40%On the clock14 months left
The Riese ProjectMasashigeDev · entered 30 Nov 2025The Riese ProjectMasashigeDev · entered 30 Nov 2025The Riese Project will be in Early Access for approximately 18–24 months. This time frame may change depending on the results of testing and the feedback from the community. Each update will bring new locations, chapters, and deeper narrative elements, and we want to ensure that the game evolves naturally, based on the community’s feedback.read 7 Sep 202618–24 months9 months39%On the clock15 months left
Peace IslandTBA · entered 27 Feb 2026Peace IslandTBA · entered 27 Feb 2026We anticipate 12-18 months of development remain, with: Regular updates to the Demo Act 1 released on July 4, 2026 Act 2 released on Feb 4 2027 Act 3 released on July 4 2027 We understand that this schedule is a bit longer than both our oudeince (and ourselves) would prefer. However, we are a tiny team of just three people making a game that would usually require a staff of hundreds. Fortunately, our team is very creative, and dedicated to the mission we set out on, in November of 2017.read 14 Sep 202612–18 months7 months36%On the clock11 months left
Homebound: Escape RoomHard Shark Games · entered 3 Mar 2026Homebound: Escape RoomHard Shark Games · entered 3 Mar 2026We estimate that the game will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026about 18 months6 months36%On the clock12 months left
Oathbreak DungeonsMy Best Friend · entered 12 May 2026Oathbreak DungeonsMy Best Friend · entered 12 May 2026I plan to keep the game in Early Access for approximately 6 to 12 months. This period will give me enough time to polish the existing mechanics and implement new content based on community suggestions.read 13 Sep 20266–12 months4 months34%On the clock8 months left
No More MagesMax Campbell · entered 7 Jan 2026No More MagesMax Campbell · entered 7 Jan 2026The game will be in early access until it is content-complete, planned for some time in 2027.read 7 Sep 20262 yearsuntil 31 Dec 20278 months34%On the clock16 months left
Evil Doll 2RoyDev · entered 15 May 2026Evil Doll 2RoyDev · entered 15 May 2026I plan for Evil Doll 2 to remain in Early Access for approximately 6-12 months. This timeframe will allow us to implement all planned environments and polish the AI systems based on community feedback.read 8 Sep 20266–12 months4 months33%On the clock8 months left
UNSEEN LAND: INTO THE MISTNetOps Inc. · entered 1 Feb 2026UNSEEN LAND: INTO THE MISTNetOps Inc. · entered 1 Feb 2026We expect to be in Early Access for about 1 to 2 years. We really want to use this time to listen to your feedback, add exciting new features, and polish every little detail to make the game the best it can be for players!read 12 Sep 202612–24 months7 months31%On the clock17 months left
Lugh WorldGeekZ Studio · entered 9 Apr 2026Lugh WorldGeekZ Studio · entered 9 Apr 2026We expect Lugh World to remain in Early Access for 12–18 months as we refine content, balancing, and functionalities, but this timeline may change depending on development progress.read 13 Sep 202612–18 months5 months29%On the clock13 months left
ApococlicksThe Malcavian Times · entered 18 Feb 2026ApococlicksThe Malcavian Times · entered 18 Feb 20261-2 yearsread 8 Sep 202612–24 months7 months29%On the clock17 months left
Caravanners PLEXUS GAME · entered 31 Oct 2025Caravanners PLEXUS GAME · entered 31 Oct 2025There is no fixed release date for the full version of the game. We plan to reach the full release through gradual updates based on player feedback and requests. Therefore, we currently estimate that the full version will be released sometime between 2027 and 2028.read 14 Sep 20263 years 2 monthsuntil 31 Dec 202810 months28%On the clock2 years 4 months left
GastroNomiconTH3 NΔKOMΔ PROTOCOL · entered 29 Aug 2026GastroNomiconTH3 NΔKOMΔ PROTOCOL · entered 29 Aug 2026I expect to be in Early Access for exactly 2 months, October 28, 2026. My goal is to use this short window to gather player feedback on weapon and tower balance while I finishing the roll out of the environment sets, currently just a few are available but each week I will be adding more. The full release is planned for a few days before Halloween, giving the game room to breathe before the holiday rush. That timeline gives me enough space to refine content, respond to feedback, and add a few surprise updates leading up to launch.read 6 Sep 2026about 2 months2 weeks27%On the clock1 month left
STARSEEKER: Astroneer ExpeditionsDevolver Digital · entered 11 Jun 2026STARSEEKER: Astroneer ExpeditionsDevolver Digital · entered 11 Jun 2026Although it is hard to give a solid date, based on the goals we have, we estimate that the campaign will last around 1 year. We want to work sustainably while leaving enough time to respond to player feedback.read 12 Sep 2026about 12 months3 months26%On the clock9 months left
Run! And Don't StopCrimson Monolith Studios · entered 15 Apr 2026Run! And Don't StopCrimson Monolith Studios · entered 15 Apr 2026Our current goal is to keep developing the game through Early Access and move toward a full release sometime in 2027. That said, we do not want to rush it. We would rather take the time needed to improve the game properly, based on player feedback, balance changes, new content, and performance work.read 12 Sep 202621 monthsuntil 31 Dec 20275 months24%On the clock16 months left
RotenSolarBlue · entered 26 Mar 2026RotenSolarBlue · entered 26 Mar 2026We currently expect ROTEN to remain in Early Access for approximately 18 to 24 months. The exact duration may change depending on development progress, feedback, and technical considerations.read 11 Sep 202618–24 months6 months24%On the clock18 months left
Cindervale IdleSmolder Studios · entered 7 Aug 2026Cindervale IdleSmolder Studios · entered 7 Aug 2026I'm aiming for roughly 6 months in Early Access, though the priority is getting it right over hitting a fixed date. If the remaining features and balance come together sooner, it'll leave Early Access sooner; if they need more time, I'll take it. Development is active and ongoing, with regular updates throughout.read 9 Sep 2026about 6 months1 month21%On the clock5 months left
PLAYNESE: Master JapanesePlayJoke Studios · entered 31 Jul 2025PLAYNESE: Master JapanesePlayJoke Studios · entered 31 Jul 2025Version 1.0 is planned for release by the end of 2030 December, but that’s just the beginning. PLAYNESE will keep growing into a massive world aiming to cover all Japanese!read 13 Sep 20265 years 5 monthsuntil 31 Dec 203013 months21%On the clock4 years 4 months left
Troubled LegacyBlackthunder_vn · entered 13 May 2026Troubled LegacyBlackthunder_vn · entered 13 May 2026We plan to keep Troubled Legacy in Early Access until around the end of 2027. The current target date is December 31, 2027. As the project continues to grow, this timeframe may change depending on the scope of future content.read 10 Sep 202620 monthsuntil 31 Dec 20274 months20%On the clock16 months left
Sinners Landing: Bane of PassionFlexible Media · entered 14 May 2026Sinners Landing: Bane of PassionFlexible Media · entered 14 May 2026We expect to stay in Early Access through 2026, and hope to launch the game sometime in 2027.read 10 Sep 202620 monthsuntil 31 Dec 20274 months20%On the clock16 months left
Animal CompanyWooster Games · entered 21 May 2026Animal CompanyWooster Games · entered 21 May 2026Until the game feels amazing and complete! Animal Company is not expected to leave Early Access until 2027 or beyond.read 11 Sep 202619 monthsuntil 31 Dec 20274 months20%On the clock15 months left
The Story PageSPR-Games · entered 19 Feb 2026The Story PageSPR-Games · entered 19 Feb 20262-3 years, depending on the wishes and feedback of the playersread 10 Sep 202624–36 months7 months19%On the clock2 years 5 months left
幻兽纪元幻兽纪元工作室 · entered 28 Aug 2026幻兽纪元幻兽纪元工作室 · entered 28 Aug 2026It lasts approximately 2 to 3 months.read 12 Sep 20262–3 months2 weeks19%On the clock2 months left
Ice AgeSabertooth Studio · entered 30 Apr 2026Ice AgeSabertooth Studio · entered 30 Apr 2026Expected to the state of earlyaccess for about 1-2 yearsread 9 Sep 202612–24 months5 months19%On the clock19 months left
RuneKingdomUDC · entered 9 Jul 2026RuneKingdomUDC · entered 9 Jul 2026We hope to stay in Early Access until the game is more polished to a point we and the community are happy. We expect this to be until Q2 2027 - Q3 2027read 6 Sep 202612 monthsuntil 30 Jun 20272 months18%On the clock10 months left
Fractured RealmsMistcloud Games · entered 9 Jul 2026Fractured RealmsMistcloud Games · entered 9 Jul 2026Roughly 6 months to a year. That gives us time to bring players in, build the major content that is still planned, act on community feedback, and get the game into the shape we want for a full release.read 8 Sep 20266–12 months2 months18%On the clock10 months left
Backrooms: The IncidentSkmaestro · entered 12 Aug 2026Backrooms: The IncidentSkmaestro · entered 12 Aug 2026I'm guessing about 6 monthsread 6 Sep 2026about 6 months1 month18%On the clock5 months left
Stellar OdysseyWarp Studios Pty Ltd · entered 14 Aug 2026Stellar OdysseyWarp Studios Pty Ltd · entered 14 Aug 2026Stellar Odyssey will remain in Early Access for roughly 6 months until the game is polished, balanced, and engaging enough to meet both our expectations and those of our community. Our focus is on ensuring that every aspect of the game from exploration and combat to multiplayer interactions is finely tuned and fully realized. We plan to stay in Early Access for around 6 months and be feature complete by December 2026.read 9 Sep 2026about 6 months1 month17%On the clock5 months left
Gardens Of LutoniaVOXELMANA · entered 14 Jul 2026Gardens Of LutoniaVOXELMANA · entered 14 Jul 2026We plan to stay in Early Access for roughly 8 to 12 months, with 2027 as a realistic milestone for opening the complete Campaign mode. The length depends on several layers we want to stabilize together with the community: - the CAMPAIGN PACING under Roman pressure, and the cyclical mechanic of 100% peace that unlocks the main victory condition (the ending is not a one-shot, the counter can drop again, the player can keep playing or restart) - the BALANCE of the species roster and the fauna/flora card system facing emergent player builds - the STABILIZATION OF THE DICEBONE SYSTEM and its in-game potion effects, shared with the roguelite crossover game - the INTEGRATION ACROSS SCALES (territorial, tile, micro) and the rollout of the day/night lunar cycle and weather system - the TRANSMEDIA COHERENCE with the book, the comic, and the crossover game, plus the progressive arrival of advanced lore elements (the sixth moral element, underground levels, etc.) We would rather take the time to stabilize these layers than commit to a date that would force compromises on the vision!read 11 Sep 20268–12 months2 months17%On the clock10 months left
Life in TudorofkaVOLTDOR GAMES · entered 15 Jun 2026Life in TudorofkaVOLTDOR GAMES · entered 15 Jun 2026We plan to keep the game in Early Access for approximately 6 to 18 months, depending on development progress and community feedback. The exact duration may vary as we continue to improve and expand the game over time.read 13 Sep 20266–18 months3 months17%On the clock15 months left
DREGST-Minus Zero Entertainment · entered 17 Jul 2026DREGST-Minus Zero Entertainment · entered 17 Jul 2026Likely between 6 - 12 months.read 12 Sep 20266–12 months2 months16%On the clock10 months left
DustFallLeoGame · entered 17 Aug 2026DustFallLeoGame · entered 17 Aug 2026I expect Dustfall to be in Early Access for approximately 3 to 6 months.read 6 Sep 20263–6 months4 weeks15%On the clock5 months left
RomesteadThree Friends · entered 26 May 2026RomesteadThree Friends · entered 26 May 2026While it is difficult to provide an exact timeline, we currently anticipate that Romestead will remain in Early Access for approximately one to two years. This timeframe allows us to continue expanding the game with new content and features while maintaining a sustainable pace of development and acting on community feedback.read 6 Sep 202612–24 months4 months15%On the clock20 months left
Tellus: Echo of the VoidNightwolf Games · entered 30 Apr 2026Tellus: Echo of the VoidNightwolf Games · entered 30 Apr 2026About between 24 months 30 months since release of the game as early access.read 12 Sep 202624–30 months5 months15%On the clock2 years 1 month left
Kepler 186FAxiox Media Technology LTD · entered 22 Jul 2026Kepler 186FAxiox Media Technology LTD · entered 22 Jul 2026We plan for the Early Access phase to last at least 6-12 months. The exact duration will depend on development progress and player feedback. As an indie developer, we will pour all our effort into ensuring Kepler 186F reaches its full potential, while frequently iterating content based on community input.read 14 Sep 20266–12 months2 months15%On the clock10 months left
Spark in the DarkStellar Fish · entered 7 Apr 2026Spark in the DarkStellar Fish · entered 7 Apr 2026We expect the game to remain in Early Access for approximately 2–3 years, depending on development progress and community feedback. Our goal is to expand the game step by step, adding new levels, content, and improvements over time.read 13 Sep 202624–36 months5 months15%On the clock2 years 7 months left
Dragonlance: Veil of the Last SanctumWKM-STUDIO · entered 28 Aug 2026Dragonlance: Veil of the Last SanctumWKM-STUDIO · entered 28 Aug 2026The current plan is to get to a full release in the final of 2026 however this may change depending on features added and how the game will progress through early access.read 12 Sep 20264 monthsuntil 31 Dec 20262 weeks14%On the clock3 months left
MAKEN9E GAMES · entered 25 Jul 2026MAKEN9E GAMES · entered 25 Jul 2026We currently expect the game to remain in Early Access for around 1 year. However, we want to stay flexible with development scheduling so we can actively listen to community feedback and implement player suggestions throughout development.read 13 Sep 2026about 12 months2 months14%On the clock10 months left
COREFrankFurtFiggleHorn · entered 4 May 2026COREFrankFurtFiggleHorn · entered 4 May 2026I am expecting for the game to be done and out of early access in 2027~ and if not definitely 2028.read 13 Sep 20262 years 8 monthsuntil 31 Dec 20284 months14%On the clock2 years 4 months left
Detective Sherlock: Shadow StalkerGamercury · entered 21 Aug 2026Detective Sherlock: Shadow StalkerGamercury · entered 21 Aug 2026We expect the Early Access period to last approximately 3 to 6 months. The exact duration may vary depending on player feedback, content development progress, the stability of the AI interaction systems, and the overall level of polish. Our goal is to move toward the full release once the core gameplay, story content, AI character interactions, performance, and multilingual experience have reached a more stable and complete state.read 14 Sep 20263–6 months3 weeks13%On the clock5 months left
大侠狂想曲Turtle game · entered 21 Aug 2026大侠狂想曲Turtle game · entered 21 Aug 2026Our Early Access is expected to last approximately half a year, but it may also change depending on the specific development situation, as the development process will be adjusted according to players' feedback.read 12 Sep 2026about 6 months3 weeks13%On the clock5 months left
Peace DiceRed Face Games · entered 21 Aug 2026Peace DiceRed Face Games · entered 21 Aug 2026Early Access will last about six months. After that, we plan to launch version 1.0 packed with exciting new content.read 6 Sep 2026about 6 months3 weeks13%On the clock5 months left
Architects of the Universe: The Orbital WarsNStuff Entertainment · entered 21 Aug 2026Architects of the Universe: The Orbital WarsNStuff Entertainment · entered 21 Aug 20266 months.read 12 Sep 2026about 6 months3 weeks13%On the clock5 months left
Sea DrifterXerxz Gaming · entered 6 Aug 2026Sea DrifterXerxz Gaming · entered 6 Aug 2026Roughly 6–12 months, depending on how much the community's feedback changes course.read 9 Sep 20266–12 months1 month11%On the clock11 months left
Colossus - Eternal BlightLevelUpGaming · entered 21 Jul 2026Colossus - Eternal BlightLevelUpGaming · entered 21 Jul 2026We want to provide the best experience possible with Colossus, and aim to release the final version in its best state. As such, we expect Early Access to continue until around the end of 2027. This gives us time to develop features, whilst also letting our community play and provide feedback for us to incorporate.read 10 Sep 202617 monthsuntil 31 Dec 20272 months11%On the clock15 months left
Survive the Wild The First HowlFour Paws Game Studio · entered 29 Jun 2026Survive the Wild The First HowlFour Paws Game Studio · entered 29 Jun 20261-2 Years, and depending on feed back. We may upgrade to unreal Engine 5 and this may delay the game development a little longer. Feed back will be key in this area of development and we will update the community with progress.read 14 Sep 202612–24 months3 months11%On the clock21 months left
WonderiaIndieArk · entered 22 Jul 2026WonderiaIndieArk · entered 22 Jul 2026We currently expect Wonderia to remain in Early Access for approximately 12 to 18 months. It is difficult to give an exact timeline for a sandbox game, so this may change depending on development progress and community feedback.read 12 Sep 202612–18 months2 months10%On the clock16 months left
Souls RunnerAurora pixel · entered 11 Aug 2026Souls RunnerAurora pixel · entered 11 Aug 2026We expect Souls Runner to remain in Early Access for approximately 6 to 12 months. This may change depending on player feedback, the amount of content we decide to improve, and the time needed to properly polish the game.read 13 Sep 20266–12 months1 month9%On the clock11 months left
Province: SurosteZtry8 (AslanD) · entered 12 Aug 2026Province: SurosteZtry8 (AslanD) · entered 12 Aug 2026The game is planned to remain in Early Access for about one year. However, the exact duration may change depending on development progress and community feedback. The full release is currently planned for Summer 2027.read 6 Sep 2026about 12 months1 month9%On the clock11 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.