Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,769 in Early Access · 2,015 promises read · 692 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedNo filtersMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202694693881%1 month83688%23of 763 parsed
202530930900%13 months25282%86of 209 parsed
202416116100%2 years 1 month13886%78of 111 parsed
2023959500%3 years 2 months8185%45of 64 parsed
2022646400%4 years 2 months5586%34of 41 parsed
2021474700%5 years 2 months3779%22of 29 parsed
2020414100%6 years 1 month3688%16of 20 parsed
2019303000%7 years 3 months30100%12of 15 parsed
2018171700%8 years 1 month1588%7of 8 parsed
2017141400%9 years 3 months1393%5of 7 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Dash'n'DropsLe Moulin aux Bulles · entered 17 Aug 2026Dash'n'DropsLe Moulin aux Bulles · entered 17 Aug 2026Between one and two years. I would rather aim wide than promise a date and let people down, but my goal is to reach version 1.0 within that window, taking whatever time is needed to make sure the result is worth it.read 6 Sep 202612–24 months3 weeks3%On the clock23 months left
SpinebreakerThe Asbestal · entered 17 Aug 2026SpinebreakerThe Asbestal · entered 17 Aug 20262 Yearsread 9 Sep 2026about 2 years3 weeks3%On the clock23 months left
Rune Robin's DreamscapeChristopher Tedesco-Peresson · entered 25 Aug 2026Rune Robin's DreamscapeChristopher Tedesco-Peresson · entered 25 Aug 2026We roughly aim to finish it sometime next year, August of '27 at the latest. Any support we receive from purchases will go directly into finishing the project even earlier as well.read 6 Sep 202616 monthsuntil 31 Dec 20272 weeks3%On the clock15 months left
Star Corsairs: Fractured FrontierTagir Nabiullin · entered 29 Aug 2026Star Corsairs: Fractured FrontierTagir Nabiullin · entered 29 Aug 2026Roughly one year. That should be enough to finish the story campaign, rebalance the economy against player feedback and polish the technical rough edges. If players show me it needs longer, I'll say so openly and update this estimate rather than quietly let it slip.read 6 Sep 2026about 12 months2 weeks3%On the clock12 months left
Janshin -infinity-OwlGameStudio · entered 29 Aug 2026Janshin -infinity-OwlGameStudio · entered 29 Aug 2026At this point, we expect the game to remain in Early Access for about one year. This may change depending on development progress and player feedback, but our plan is to continue improving the game and adding content throughout that period.read 9 Sep 2026about 12 months2 weeks3%On the clock12 months left
Car D GameKnuckky · entered 29 Aug 2026Car D GameKnuckky · entered 29 Aug 2026I expect roughly 6 to 12 months, though this may shift based on player feedback and how much content the community wants to see before calling it 1.0.read 9 Sep 20266–12 months2 weeks3%On the clock12 months left
RPG Portrait GeneratorLate Hour Works · entered 29 Aug 2026RPG Portrait GeneratorLate Hour Works · entered 29 Aug 2026We plan to be in Early Access for roughly six to twelve months. This is a one-person studio, so we would rather give an honest range than a date we cannot keep. If that estimate changes, we will update it here rather than quietly let it slide.read 8 Sep 20266–12 months2 weeks3%On the clock12 months left
Slime WellYunheCulture · entered 1 Sep 2026Slime WellYunheCulture · entered 1 Sep 2026We currently estimate that Slime Well will remain in Early Access for approximately 6 to 9 months. This is only an approximate timeframe and may change depending on player feedback, the amount of content that requires adjustment, technical issues, and the overall progress of development. We would prefer to leave Early Access when the game provides a sufficiently stable and complete experience rather than commit to a fixed release date too early.read 8 Sep 20266–9 months1 week3%On the clock9 months left
Last DropLohkare Games Oy · entered 18 Aug 2026Last DropLohkare Games Oy · entered 18 Aug 2026Our estimation is 1-2 years. This is if we do the current storyline and add few new mechanics. We need to add rest of the cutscenes and quest structures to Main story of the game. We should also add some more places to map, side stories, vehicles and npc-characters. Ofcourse player input and comments affect where do we go with the game also.read 7 Sep 202612–24 months3 weeks3%On the clock23 months left
King-Sized RoommateMystery Jam Games · entered 18 Aug 2026King-Sized RoommateMystery Jam Games · entered 18 Aug 2026We estimate the game will remain in Early Access for approximately one to two years, but it may change based on the player feedback.read 6 Sep 202612–24 months3 weeks3%On the clock23 months left
Real backroomsTalcom Game · entered 18 Aug 2026Real backroomsTalcom Game · entered 18 Aug 2026We expect the game to be in early access for approximately one or two years. I prefer to take the time to develop the game to version 1.0 in order to minimize bugs and other issues, and thus offer a more stable and complete experience to players.read 5 Sep 202612–24 months3 weeks3%On the clock23 months left
Watchstander - RoR ONLYEnclave Gaming · entered 4 Sep 2026Watchstander - RoR ONLYEnclave Gaming · entered 4 Sep 2026I expect COLREGS Trainer to remain in Early Access for 3–6 months while I expand the question bank, improve analytics, and refine the interface. Since it shares core systems with the full Watchstander simulator, updates will track closely with that project but remain independently stable.read 6 Sep 20263–6 months6 days3%On the clock6 months left
Void DiscipleKabeza Kabrona S.A. · entered 4 Sep 2026Void DiscipleKabeza Kabrona S.A. · entered 4 Sep 2026Around 3 to 6 months (depending on the amount of feedback received). The game is already feature-complete, so this isn't about building missing content, it's about iterating on feedback. If the feedback settles quickly and the balance holds up, it will be closer to three months. I'd rather leave Early Access when the game genuinely feels finished than setting an arbitrary date.read 6 Sep 20263–6 months6 days3%On the clock6 months left
Raven ErrantYorkshireRifles · entered 4 Sep 2026Raven ErrantYorkshireRifles · entered 4 Sep 2026About 6 months for the planned features to be finalized, this is mostly new warband factions and additional weapons, armor and equipment. Depending on the level of player feedback and feature/gameplay requests this could be longer.read 6 Sep 2026about 6 months6 days3%On the clock6 months left
Fog of War: Book TwoStory Machine Studios · entered 7 Aug 2026Fog of War: Book TwoStory Machine Studios · entered 7 Aug 20262-3 years.read 6 Sep 202624–36 months1 month3%On the clock2 years 11 months left
BURNED HORIZONSBURNED HORIZONS STUDIO · entered 24 Aug 2026BURNED HORIZONSBURNED HORIZONS STUDIO · entered 24 Aug 2026Approximately 12 to 18 months. The exact duration depends on how the core systems mature, how the deeper layers connect, and what we learn from players along the way. We'll keep updating and communicating openly throughout, and we'll move toward 1.0 when the game feels the way it's supposed to feel, not on a fixed calendar.read 7 Sep 202612–18 months2 weeks3%On the clock17 months left
Fossil BoundFossil Studios · entered 24 Aug 2026Fossil BoundFossil Studios · entered 24 Aug 2026We currently expect Fossil Bound to remain in Early Access for approximately 12–18 months. During this time we plan to expand the number of dig sites, fossils, museum features, and gameplay systems while continuing to refine the core excavation mechanics based on player feedback.read 8 Sep 202612–18 months2 weeks3%On the clock17 months left
Cozy CommonsPixelCake · entered 24 Aug 2026Cozy CommonsPixelCake · entered 24 Aug 2026We estimate the Early Access period will last 12-18 months, starting September 2026.read 6 Sep 202612–18 months2 weeks3%On the clock17 months left
Pleiades ZeroGidgex · entered 26 Aug 2026Pleiades ZeroGidgex · entered 26 Aug 2026We plan to stay in Early Access until the full seven-star journey is complete and polished to the standard we're aiming for. We'd rather take the time needed to expand the levels, refine the puzzles, and get performance and presentation right. Our goal is to leave Early Access when the game is ready, not before. We expect the game to remain in Early Access by roughly late 2027.read 5 Sep 202616 monthsuntil 31 Dec 20272 weeks3%On the clock16 months left
UltradimensionalVYPXR Studios · entered 19 Aug 2026UltradimensionalVYPXR Studios · entered 19 Aug 2026We expect Early Access to last around 1–2 years.read 5 Sep 202612–24 months3 weeks3%On the clock23 months left
Victor Space ProgramGOOD BUILD · entered 30 Aug 2026Victor Space ProgramGOOD BUILD · entered 30 Aug 2026I plan to remain in Early Access for around a year, but that could change depending on how the design develops with player feedback.read 9 Sep 2026about 12 months2 weeks3%On the clock12 months left
Little GhostiesAcrylic Pixel Games · entered 7 Sep 2026Little GhostiesAcrylic Pixel Games · entered 7 Sep 20262-3 monthsread 8 Sep 20262–3 months3 days3%On the clock3 months left
Deadzonedcaiysware · entered 7 Sep 2026Deadzonedcaiysware · entered 7 Sep 2026The aim is to fully release the game in around 2 to 3 months.read 8 Sep 20262–3 months3 days3%On the clock3 months left
ANGEL.liteANTD Interactive · entered 25 Aug 2026ANGEL.liteANTD Interactive · entered 25 Aug 202612-18 months.read 8 Sep 202612–18 months2 weeks3%On the clock17 months left
Story BoredNoto Games · entered 1 Sep 2026Story BoredNoto Games · entered 1 Sep 2026We hope by the end of the year to early next year, we will have a "ready game"- but honestly, there can always be more to add and update. That said- the game will be "finished" once everything we know can be added, fixed, and removed is done, which will hopefully be completed by June 2027 at the latest. There will ALWAYS be more updates after!read 7 Sep 202610 monthsuntil 30 Jun 20271 week3%On the clock10 months left
StarShip-DF四哥 · entered 20 Jul 2026StarShip-DF四哥 · entered 20 Jul 20262 to 5 yearsread 8 Sep 202624–60 months2 months3%On the clock4 years 10 months left
CypherpunkPHANTOM PRODUCTIONS YAZILIM LIMITED SIRKETI · entered 10 Aug 2026CypherpunkPHANTOM PRODUCTIONS YAZILIM LIMITED SIRKETI · entered 10 Aug 2026We anticipate Cypherpunk will remain in Early Access for approximately 36 months. This timeline gives us the necessary runway to expand the world, refine complex mechanics, and fully execute our story vision without sacrificing quality. However, depending on community feedback and the scope of requested features, this timeline may evolve as development progresses.read 6 Sep 2026about 3 years1 month3%On the clock2 years 11 months left
Mulligans Golf GameLettuce Crate Games · entered 11 Aug 2026Mulligans Golf GameLettuce Crate Games · entered 11 Aug 2026A rough estimate is 2-3 years in Early Accessread 5 Sep 202624–36 months4 weeks3%On the clock2 years 11 months left
GatheraCatris Games · entered 31 Aug 2026GatheraCatris Games · entered 31 Aug 2026The game is planned for 1 year of early access.read 8 Sep 2026about 12 months1 week3%On the clock12 months left
Zodiac MountainMystic Road · entered 31 Aug 2026Zodiac MountainMystic Road · entered 31 Aug 2026We currently expect Zodiac Mountain to remain in Early Access for approximately 6–12 months. The exact timeline will depend on player feedback and ensuring the game reaches the quality we expect before its full release.read 5 Sep 20266–12 months1 week3%On the clock12 months left
Automon ArenaGral · entered 31 Aug 2026Automon ArenaGral · entered 31 Aug 2026About a year.read 7 Sep 2026about 12 months1 week3%On the clock12 months left
Seconds Until You DieFINGEES LLC · entered 31 Aug 2026Seconds Until You DieFINGEES LLC · entered 31 Aug 20261 year (31536000 seconds until this game is not in Early Access)read 6 Sep 2026about 12 months1 week3%On the clock12 months left
Survival Dimensionacl studios · entered 31 Aug 2026Survival Dimensionacl studios · entered 31 Aug 2026We plan to keep our game in early access for one year.read 6 Sep 2026about 12 months1 week3%On the clock12 months left
Goblins and GunslingersGoblins and Gunslingers LLC · entered 31 Aug 2026Goblins and GunslingersGoblins and Gunslingers LLC · entered 31 Aug 2026We currently expect Goblins & Gunslingers to remain in Early Access for about 6 to 12 months. This may change depending on community feedback, development needs, art production, campaign work, balance updates, and multiplayer polish. We will keep players updated through Steam announcements as the roadmap develops.read 6 Sep 20266–12 months1 week3%On the clock12 months left
Exo's CYOAStephan Birkl · entered 31 Aug 2026Exo's CYOAStephan Birkl · entered 31 Aug 2026The current plan is around 12 months. Exo's CYOA has already been in development for about a year before its initial Early Access release, and I expect to spend at least another year expanding and refining it. That said, this is a highly systemic and open-ended game, so the exact timing will depend on how development progresses and what feedback comes in. I want to leave Early Access when the game feels truly ready, not just when a fixed date is reached.read 6 Sep 2026about 12 months1 week3%On the clock12 months left
Crabs: Chefs Story3 Guns Ltd · entered 31 Aug 2026Crabs: Chefs Story3 Guns Ltd · entered 31 Aug 2026Between 6 months and 1 year, but we will be adding lots of content to it and hopefully going for other platforms at 1.0read 5 Sep 20266–12 months1 week3%On the clock12 months left
Retail RevengeToaster Bath Studios · entered 31 Aug 2026Retail RevengeToaster Bath Studios · entered 31 Aug 2026We currently expect Retail Revenge to remain in Early Access for approximately 6–12 months. This estimate may change depending on player feedback, development priorities and the work required to reach the intended quality for version 1.0.read 6 Sep 20266–12 months1 week3%On the clock12 months left
PetCraftBlueMonkey Studio · entered 31 Aug 2026PetCraftBlueMonkey Studio · entered 31 Aug 2026Our Early Access will be about 8-12 months long if everything goes well.read 6 Sep 20268–12 months1 week3%On the clock12 months left
The ConglomerateLemOne Labs · entered 31 Aug 2026The ConglomerateLemOne Labs · entered 31 Aug 2026We anticipate remaining in Early Access for approximately 6 to 12 months. This timeline allows us to expand the content within the 'Studio' and 'Conglomerate' phases while refining the core loop based on player feedback.read 6 Sep 20266–12 months1 week3%On the clock12 months left
Dungeons And AnimalsQuartXone Studios · entered 31 Aug 2026Dungeons And AnimalsQuartXone Studios · entered 31 Aug 2026We expect the game to remain in Early Access for approximately one year. During this time, we plan to continue improving the game and make it a better experience for our players.read 6 Sep 2026about 12 months1 week3%On the clock12 months left
Artificial BloodlineShanghai Baitongshan Information Technology Co., Ltd. · entered 31 Aug 2026Artificial BloodlineShanghai Baitongshan Information Technology Co., Ltd. · entered 31 Aug 2026We estimate the Early Access phase will last approximately one year, though this timeline may be adjusted flexibly based on development progress and community feedback.read 6 Sep 2026about 12 months1 week3%On the clock12 months left
Necromancer Parkeggfortressstudios · entered 31 Aug 2026Necromancer Parkeggfortressstudios · entered 31 Aug 2026This game will take around a year to come out of early access.read 6 Sep 2026about 12 months1 week3%On the clock12 months left
Damage ChessIchigeki Games · entered 31 Aug 2026Damage ChessIchigeki Games · entered 31 Aug 2026Approximately 6 to 12 months.read 6 Sep 20266–12 months1 week3%On the clock12 months left
Food FightMidnight Pixel · entered 31 Aug 2026Food FightMidnight Pixel · entered 31 Aug 2026We expect at least six months to a year. We'd rather leave Early Access when the balance and content feel right than rush to meet a date.read 6 Sep 20266–12 months1 week3%On the clock12 months left
Damage XiangqiIchigeki Games · entered 31 Aug 2026Damage XiangqiIchigeki Games · entered 31 Aug 2026Approximately 6 to 12 months.read 6 Sep 20266–12 months1 week3%On the clock12 months left
RuinEcho · entered 12 Aug 2026RuinEcho · entered 12 Aug 2026While we cannot provide an exact timeframe, we anticipate Ruin to remain in Early Access for approximately 3 more years. This extended period allows us to incorporate player feedback, refine features, and ensure a polished and immersive experience.read 9 Sep 2026about 3 years4 weeks3%On the clock2 years 11 months left
DirtnapPart Time Monkey · entered 28 Aug 2026DirtnapPart Time Monkey · entered 28 Aug 2026We plan to release the game latest in Q1/2027.read 6 Sep 202616 monthsuntil 31 Dec 20272 weeks3%On the clock16 months left
The Finest SparkCrossheart · entered 13 Aug 2026The Finest SparkCrossheart · entered 13 Aug 2026TFS is expected to be available in Early Access for 1–3 years, depending on development progress.read 6 Sep 202612–36 months4 weeks3%On the clock2 years 11 months left
OpenSheet 3.5e SRDArcane Systems Inc. · entered 27 Aug 2026OpenSheet 3.5e SRDArcane Systems Inc. · entered 27 Aug 2026We expect OpenSheet 3.5e SRD to remain in Early Access for approximately 12 to 18 months. This timeline may change as development progresses and as we continue improving the application based on community feedback.read 8 Sep 202612–18 months2 weeks2%On the clock18 months left
Craft. Sell. Goblin. Repeat.Adrià Raventós · entered 1 Sep 2026Craft. Sell. Goblin. Repeat.Adrià Raventós · entered 1 Sep 2026The current plan is around one year, though this may change depending on development progress.read 8 Sep 2026about 12 months1 week2%On the clock12 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.