Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,787 in Early Access · 2,045 promises read · 698 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedNo filtersMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202695294391%1 month84589%24of 772 parsed
202531031000%13 months25382%86of 210 parsed
202416116100%2 years 1 month13886%78of 111 parsed
2023979700%3 years 2 months8386%47of 66 parsed
2022656500%4 years 2 months5686%35of 42 parsed
2021484800%5 years 1 month3879%22of 30 parsed
2020414100%6 years 1 month3688%16of 20 parsed
2019323200%7 years 3 months32100%14of 17 parsed
2018171700%8 years 1 month1588%7of 8 parsed
2017151500%9 years 3 months1493%6of 8 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Friend and foeSeven province · entered 27 Aug 2026Friend and foeSeven province · entered 27 Aug 2026Until the game is polished enough and reasonably balanced. I envision the early access taking around 6 - 9 months.read 6 Sep 20266–9 months2 weeks5%On the clock9 months left
Adverse ActionQuiet Machines · entered 27 Aug 2026Adverse ActionQuiet Machines · entered 27 Aug 2026We expect around six to nine months max. That's the window we think we'll need to work through player-reported issues and add the features described below, but we would rather leave Early Access when the game is right than leave it on a date.read 6 Sep 20266–9 months2 weeks5%On the clock9 months left
Morhval: RavenglaireSeven Weeks Studios · entered 5 Aug 2026Morhval: RavenglaireSeven Weeks Studios · entered 5 Aug 2026We currently expect Morhval to remain in Early Access for approximately 18 to 24 months. This is an estimate rather than a guaranteed deadline. Morhval is a solo-developed, systems-heavy RPG, and the duration may change depending on technical challenges, community feedback and the scope of the features developed during Early Access.read 9 Sep 202618–24 months1 month5%On the clock23 months left
Mazey VillageSlappy Inc. · entered 5 Aug 2026Mazey VillageSlappy Inc. · entered 5 Aug 2026We currently expect Mazey Village to remain in Early Access for around 1–2 years. During this time, we plan to expand the game with additional content, features, polish, and at least two brand-new biomes for players to explore. Development timelines may change depending on community feedback and the scope of planned updates.read 7 Sep 202612–24 months1 month5%On the clock23 months left
Backrooms Manager - TogetherNyxtails Studio · entered 14 Aug 2026Backrooms Manager - TogetherNyxtails Studio · entered 14 Aug 2026We currently expect Backrooms Manager - Together to remain in Early Access for approximately 12 to 18 months. This estimate may change depending on development progress, player feedback, and the amount of content we decide to add before the full release.read 6 Sep 202612–18 months4 weeks5%On the clock17 months left
Snitch SwitchTalya Games · entered 23 Aug 2026Snitch SwitchTalya Games · entered 23 Aug 2026We currently expect Snitch Switch to stay in Early Access for approximately 6 to 12 months. This may change depending on player feedback, online stability, optimization work, new game modes, customization features, and the amount of content we decide to add before the full release.read 6 Sep 20266–12 months3 weeks5%On the clock11 months left
Knightfall IdleKnightfall Games · entered 1 Sep 2026Knightfall IdleKnightfall Games · entered 1 Sep 2026Upfully no more than 6monthsread 8 Sep 20260–6 months1 week5%On the clock6 months left
Cage Empire: MMA ManagerRedBit Labs · entered 1 Sep 2026Cage Empire: MMA ManagerRedBit Labs · entered 1 Sep 2026We plan to remain in Early Access for roughly six months. This is an estimate, not a fixed commitment. If the community wants more depth and content, we would rather take the time to get it right than leave Early Access on a schedule.read 6 Sep 2026about 6 months1 week5%On the clock6 months left
Ultimate Racing Simulator 1Michael Works · entered 1 Sep 2026Ultimate Racing Simulator 1Michael Works · entered 1 Sep 20266 monthsread 6 Sep 2026about 6 months1 week5%On the clock6 months left
FIRE STATEUnderFire · entered 7 Aug 2026FIRE STATEUnderFire · entered 7 Aug 2026We anticipate FIRE STATE will be in Early Access for approximately 12 to 24 months. The exact duration will depend on development progress and community feedback, as our goal is to achieve an ideal level of completeness and quality for the full release.read 6 Sep 202612–24 months1 month5%On the clock23 months left
Frozen ShipNionetix · entered 7 Aug 2026Frozen ShipNionetix · entered 7 Aug 2026The duration of Early Access will depend on the scope of the planned changes and player feedback. Our current goal is to complete the Early Access period within 1–2 years.read 6 Sep 202612–24 months1 month5%On the clock23 months left
Continuum - Season 1Hot Forge · entered 31 Jul 2026Continuum - Season 1Hot Forge · entered 31 Jul 2026The first season consists of four episodes, which will be released as they are completed. I expect the game to remain in Early Access until approximately 2028, when the first season is planned to be complete.read 9 Sep 20262 years 5 monthsuntil 31 Dec 20281 month5%On the clock2 years 4 months left
Union Of Rivals2Play · entered 24 Aug 2026Union Of Rivals2Play · entered 24 Aug 2026We plan to stay in Early Access for around a year, though that may change as the design evolves with player feedback. We'd rather adapt the schedule than ship something unfinished.read 9 Sep 2026about 12 months2 weeks5%On the clock11 months left
Hell CleanersWFP Entertainment · entered 24 Aug 2026Hell CleanersWFP Entertainment · entered 24 Aug 2026We expect to be in Early Access for around [6 to 12 months]. That could stretch depending on how much we take on based on feedback.read 8 Sep 20266–12 months2 weeks5%On the clock11 months left
Lv Down RPGFlashForm · entered 24 Aug 2026Lv Down RPGFlashForm · entered 24 Aug 2026We currently expect Lv Down RPG to remain in Early Access for approximately 6 to 12 months. This estimate may change depending on development progress and player feedback.read 6 Sep 20266–12 months2 weeks5%On the clock11 months left
Matchstick: Cosmic FlameTechnoMyth · entered 9 Aug 2026Matchstick: Cosmic FlameTechnoMyth · entered 9 Aug 2026Slated for 1-2 years after Early Access launch for full release.read 6 Sep 202612–24 months1 month4%On the clock23 months left
Nimbit FrontierMegasploot · entered 17 Aug 2026Nimbit FrontierMegasploot · entered 17 Aug 2026We expect to stay in early access for 1.5 years after early access launch following our roadmap. We will only transition into 1.0 when we are fully confident in the quality and content of the game.read 6 Sep 2026about 18 months3 weeks4%On the clock17 months left
1666: AmsterdamPanache Digital Games · entered 25 Aug 20261666: AmsterdamPanache Digital Games · entered 25 Aug 2026It is difficult to accurately predict precisely how long Early Access will last. We expect the process to see 1666: Amsterdam through to completion to take approximately 1 year, with multiple major updates adding new content to the game at regular intervals.read 8 Sep 2026about 12 months2 weeks4%On the clock11 months left
Football AgentATERO GAMES · entered 25 Aug 2026Football AgentATERO GAMES · entered 25 Aug 2026We expect Football Agent to stay in Early Access for roughly 6 to 12 months. We would rather leave Early Access when the game is genuinely ready than rush to a fixed date.read 9 Sep 20266–12 months2 weeks4%On the clock11 months left
LorneLorne Studios · entered 25 Aug 2026LorneLorne Studios · entered 25 Aug 2026For about a year is the plan, or when we feel the game is a good enough state.read 5 Sep 2026about 12 months2 weeks4%On the clock11 months left
Fuel CellEfshapo · entered 25 Aug 2026Fuel CellEfshapo · entered 25 Aug 2026We expect the game to remain in Early Access for approximately 6–12 months. This timeline may adjust depending on feature development, polish requirements, and community feedback. Regular updates are planned throughout Early Access.read 6 Sep 20266–12 months2 weeks4%On the clock11 months left
Vertigo RushSumalab · entered 25 Aug 2026Vertigo RushSumalab · entered 25 Aug 2026We currently expect Vertigo Rush to remain in Early Access for approximately 6 to 12 months. This may change depending on player feedback and the development of the additional content we have planned. Our priority is to reach the full release when we feel the game is polished, balanced and complete enough to meet our goals.read 6 Sep 20266–12 months2 weeks4%On the clock11 months left
TUBx TacticalMoose Byte Studio · entered 25 Aug 2026TUBx TacticalMoose Byte Studio · entered 25 Aug 2026We plan to keep the game in Early Access for roughly 6 to 12 months. This timeline gives us enough room to develop our planned content updates while remaining flexible to player feedback and community requests.read 9 Sep 20266–12 months2 weeks4%On the clock11 months left
RunistharRogue Mash · entered 25 Aug 2026RunistharRogue Mash · entered 25 Aug 2026We estimate that the game will remain in Early Access for a maximum of 12 months. This period will give us the necessary time to implement improvements based on player feedback.read 6 Sep 20260–12 months2 weeks4%On the clock11 months left
东方采矿计划 ~ Rebuild the Scarlet Devil Mansion蓬莱Scarlet · entered 2 Sep 2026东方采矿计划 ~ Rebuild the Scarlet Devil Mansion蓬莱Scarlet · entered 2 Sep 2026We expect the Early Access phase to last approximately 6 months. However, the exact timeframe will depend on community feedback and the amount of new content I decide to add during development.read 6 Sep 2026about 6 months1 week4%On the clock6 months left
Pax AutocraticaMultiverse · entered 10 Aug 2026Pax AutocraticaMultiverse · entered 10 Aug 2026We currently expect the game to remain in Early Access for approximately two years. However, this timeframe may change depending on development progress and player feedback. Our priority is to keep improving the game and leave Early Access when we feel it is ready for full release.read 5 Sep 2026about 2 years1 month4%On the clock23 months left
The Severed GodsTopebox · entered 10 Aug 2026The Severed GodsTopebox · entered 10 Aug 2026Based on our current development roadmap and community feedback, we expect the game to remain in Early Access for around 1–2 years.read 5 Sep 202612–24 months1 month4%On the clock23 months left
Director of Management: Football ClubRusthorn · entered 10 Aug 2026Director of Management: Football ClubRusthorn · entered 10 Aug 2026We plan for Early Access to last approximately 18 to 24 months. This gives us time to expand the competition pyramid into the lower tiers, widen territory coverage, deepen the life events and legal drama systems, and grow the women's and youth football structures. We plan to leave Early Access when the game reaches the full scope described on this page.read 9 Sep 202618–24 months1 month4%On the clock23 months left
MoorageDaedalus Studios · entered 28 Aug 2026MoorageDaedalus Studios · entered 28 Aug 2026Moorage will have a full release mid-2027, exact quarter TBD.read 6 Sep 202610 monthsuntil 30 Jun 20272 weeks4%On the clock10 months left
Lugal: Bronze Age Survival Game Tea & Cake Games · entered 18 Aug 2026Lugal: Bronze Age Survival Game Tea & Cake Games · entered 18 Aug 202612-18 months. To be completely transparent, I am a solo developer. While polishing existing features, bug fixing, and optimization are planned for the coming months, implementing major new content drops could take a year or even more.read 6 Sep 202612–18 months3 weeks4%On the clock17 months left
RIFTSTORMConfiction Labs · entered 11 Aug 2026RIFTSTORMConfiction Labs · entered 11 Aug 2026We currently expect RIFTSTORM to be in Early Access for approximately 18 to 24 months. This estimate may change over time as player enjoyment, feedback, technical stability, and the quality of the complete experience are our top priority. The development timeline may change as we learn how players engage with the game and which areas require the most work.read 8 Sep 202618–24 months4 weeks4%On the clock23 months left
Sniper Camouflage Orange Spy Warrior I Buried Two Bodies in the Garden and the Police Haven't Figured Out Yet That They're Missing Because They Were a Lonely Old Couple Who Had No Relatives Simulator 2026The Only Way Out · entered 26 Aug 2026Sniper Camouflage Orange Spy Warrior I Buried Two Bodies in the Garden and the Police Haven't Figured Out Yet That They're Missing Because They Were a Lonely Old Couple Who Had No Relatives Simulator 2026The Only Way Out · entered 26 Aug 2026half a year, max one yearread 9 Sep 20266–12 months2 weeks4%On the clock12 months left
D.E.C.A.Y.AGaming+ · entered 26 Aug 2026D.E.C.A.Y.AGaming+ · entered 26 Aug 2026It will take roughly about one year to implement everything I have planned.read 9 Sep 2026about 12 months2 weeks4%On the clock12 months left
Cartoon CrimeBuBa Games · entered 26 Aug 2026Cartoon CrimeBuBa Games · entered 26 Aug 2026We currently expect Cartoon Crime to remain in Early Access for around 6 to 12 months. This is only an estimate and may change depending on development progress and player feedback. Our main goal is to take the time needed to improve the game rather than rush toward a specific date.read 9 Sep 20266–12 months2 weeks4%On the clock12 months left
Masters of MagicYC Studio · entered 26 Aug 2026Masters of MagicYC Studio · entered 26 Aug 2026The full game should be out in approximately 6 months to 1 year.read 6 Sep 20266–12 months2 weeks4%On the clock12 months left
The Rise Of The Slime KingLuckyLeni Games · entered 26 Aug 2026The Rise Of The Slime KingLuckyLeni Games · entered 26 Aug 2026I currently expect Rise of the Slime King to remain in Early Access for approximately six months to one year. This estimate may change depending on player feedback, development progress, and the amount of testing required for planned systems and content.read 6 Sep 20266–12 months2 weeks4%On the clock12 months left
Junkyard Saints: ScrapstormAdenga Games · entered 12 Aug 2026Junkyard Saints: ScrapstormAdenga Games · entered 12 Aug 2026The current plan is to remain in Early Access for approximately 12–24 months, depending on community feedback and development progress.read 6 Sep 202612–24 months4 weeks4%On the clock23 months left
Sluggy Nom NomOxidants Happen Studios · entered 7 Aug 2026Sluggy Nom NomOxidants Happen Studios · entered 7 Aug 2026Tentatively the full release of Sluggy Nom Nom will come sometime in 2028. Make sure to follow me on my social media and here on Steam for updates on my game's progress.read 6 Sep 20262 years 5 monthsuntil 31 Dec 20281 month4%On the clock2 years 4 months left
不劳则死Nano0 · entered 20 Aug 2026不劳则死Nano0 · entered 20 Aug 2026I plan to advance development toward the full release through approximately 14 medium-sized updates. Based on the current update cadence (roughly one every 40 days), the Early Access phase is expected to last about 18 months.read 6 Sep 20261–18 months3 weeks4%On the clock17 months left
Closing ShiftAdmiralOrangeStudios · entered 20 Aug 2026Closing ShiftAdmiralOrangeStudios · entered 20 Aug 2026Around 1-1.5 years.read 6 Sep 202612–18 months3 weeks4%On the clock17 months left
BreakEven - IdleNKnives · entered 27 Aug 2026BreakEven - IdleNKnives · entered 27 Aug 2026I anticipate BreakEven being in Early Access for approximately 6–12 months. This timeline may evolve based on player feedback and ongoing development. As Early Access approaches, I'll share a detailed roadmap and keep you updated on my development plan.read 8 Sep 20266–12 months2 weeks4%On the clock12 months left
The Undercut: Racing ManagerStaz.tech · entered 3 Sep 2026The Undercut: Racing ManagerStaz.tech · entered 3 Sep 20266 monthsread 9 Sep 2026about 6 months1 week4%On the clock6 months left
FD 27: Direct Your Football ClubSyra Games · entered 14 Aug 2026FD 27: Direct Your Football ClubSyra Games · entered 14 Aug 2026Approximately one to two years maximum from the launch of version 0.1.read 6 Sep 202612–24 months4 weeks4%On the clock23 months left
BEATSHIFT ARENABondigi Games · entered 14 Aug 2026BEATSHIFT ARENABondigi Games · entered 14 Aug 2026We expect the game to remain in Early Access for roughly 12–24 months. This timeframe allows core systems, balance, progression, and content pipelines to mature through real player feedback and live iteration. Development will remain active throughout Early Access, and the timeline may shift as systems evolve and the scope becomes clearer, but the goal is a stable, well-tested foundation before full release.read 6 Sep 202612–24 months4 weeks4%On the clock23 months left
Boss KeyInstitute of Card Game Studies · entered 14 Aug 2026Boss KeyInstitute of Card Game Studies · entered 14 Aug 2026We expect this process to last until the software’s functionality satisfies most users—approximately one to two years.read 6 Sep 202612–24 months4 weeks4%On the clock23 months left
The Last Disease ZBublig · entered 21 Aug 2026The Last Disease ZBublig · entered 21 Aug 2026I expect Early Access to last around 12–18 months. However, this timeframe may change depending on the amount of new features, community feedback, and the actual pace of development. It’s important for me to bring the game to the quality level it deserves.read 6 Sep 202612–18 months3 weeks4%On the clock17 months left
IronwakeSeahorse Games · entered 31 Aug 2026IronwakeSeahorse Games · entered 31 Aug 2026Roughly 6 to 9 months. That estimate covers the planned 1.0 work: the platform features (controller, Steam Deck verification, achievements, cloud saves), the fourth dungeon and additional bosses, and the combat balance rework. If community feedback surfaces something substantial that deserves to be in 1.0, I would rather extend than ship early - but I will say so publicly on the store page and in a patch note rather than let the date drift quietly.read 6 Sep 20266–9 months1 week4%On the clock9 months left
Bounty Hunters: The 4th DimensionAntiCodec · entered 15 Aug 2026Bounty Hunters: The 4th DimensionAntiCodec · entered 15 Aug 2026We currently expect the game to remain in Early Access for around two years. However, this timeline could be shorter depending on the level of community support and the feedback we receive. Our goal is to use Early Access to continuously improve the game, add new content, refine existing systems, and deliver the best possible experience before the full release.read 5 Sep 2026about 2 years4 weeks4%On the clock23 months left
AllumeriaInfinimelon · entered 28 Aug 2026AllumeriaInfinimelon · entered 28 Aug 2026Approximately 12 months.read 9 Sep 2026about 12 months2 weeks3%On the clock12 months left
Inferno ProtocolTektonic Interactive · entered 28 Aug 2026Inferno ProtocolTektonic Interactive · entered 28 Aug 2026Roughly 9-12 months. We'll adjust this based on the feedback we get.read 8 Sep 20269–12 months2 weeks3%On the clock12 months left
Showing 751800 of 950 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.