Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,796 in Early Access · 2,056 promises read · 699 announced, not started

Export CSVHow this is readQuestionnaires read up to 9 Sep 2026
AppliedNo filtersMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202695494591%1 month84789%24of 773 parsed
202530930900%13 months25282%86of 210 parsed
202416416400%2 years 1 month14186%81of 114 parsed
2023989800%3 years 2 months8486%47of 67 parsed
2022656500%4 years 2 months5686%35of 42 parsed
2021484800%5 years 1 month3879%22of 30 parsed
2020414100%6 years 1 month3688%16of 20 parsed
2019323200%7 years 3 months32100%14of 17 parsed
2018191900%8 years 1 month1789%9of 10 parsed
2017151500%9 years 3 months1493%6of 8 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
Dirty BusinessPlan Dirty Games · entered 22 Jul 2026Dirty BusinessPlan Dirty Games · entered 22 Jul 2026We plan to stay in Early Access for around 1 year while we continue adding planned content and refining the game.read 9 Sep 2026about 12 months2 months14%On the clock10 months left
Hand of Fate: HordesSpicy Koala · entered 22 Jul 2026Hand of Fate: HordesSpicy Koala · entered 22 Jul 2026We’re currently planning an Early Access period of around 12 months, though we’ll take the time needed to deliver the experience we believe the game deserves.read 9 Sep 2026about 12 months2 months14%On the clock10 months left
Aquapark TycoonBoxelware · entered 22 Jul 2026Aquapark TycoonBoxelware · entered 22 Jul 2026It's hard to set an exact date at this point. We still have a few major updates planned, and we also want to incorporate feedback and suggestions from the community into the development process. Currently, we expect Aquapark Tycoon to remain in Early Access for about a year.read 7 Sep 2026about 12 months2 months14%On the clock10 months left
Celestial DescendsDestined Game Studio · entered 22 Jul 2026Celestial DescendsDestined Game Studio · entered 22 Jul 2026We expect the Early Access period to last around one year, though the actual duration may be adjusted based on development progress and player feedback.read 8 Sep 2026about 12 months2 months14%On the clock10 months left
Uh Oh AirlinesBomas Game Studio · entered 14 Jul 2026Uh Oh AirlinesBomas Game Studio · entered 14 Jul 2026The goal is to leave Early Access some time before Summer 2027 with all 4 seasons in the game.read 9 Sep 202614 monthsuntil 31 Aug 20272 months14%On the clock12 months left
Plonkers - totally bonkers plinkoCardSharkGames · entered 16 Aug 2026Plonkers - totally bonkers plinkoCardSharkGames · entered 16 Aug 20266 monthsread 6 Sep 2026about 6 months4 weeks14%On the clock5 months left
Into the End (of the World)RabbiX Games · entered 31 Jul 2026Into the End (of the World)RabbiX Games · entered 31 Jul 2026We plan to keep the game in Early Access for approximately 10 months. Our team is small, but we are highly focused. We have a clear development roadmap to transition from the current version to the full release within this estimated timeframe.read 9 Sep 2026about 10 months1 month13%On the clock9 months left
War CommanderKIXEYE · entered 23 Jul 2026War CommanderKIXEYE · entered 23 Jul 2026It is our intent to be in early access for about a year, using this time to refine the game for the desktop platform. This would put the full release at the beginning of 2027.read 9 Sep 2026about 12 months2 months13%On the clock10 months left
Liminal ProtocolRabbit House Games · entered 23 Jul 2026Liminal ProtocolRabbit House Games · entered 23 Jul 2026I plan to keep the game in Early Access for about six to twelve months while I refine the netcode and build out the remaining features.read 9 Sep 20266–12 months2 months13%On the clock10 months left
Kepler 186FAxiox Media Technology LTD · entered 23 Jul 2026Kepler 186FAxiox Media Technology LTD · entered 23 Jul 2026We plan for the Early Access phase to last at least 6-12 months. The exact duration will depend on development progress and player feedback. As an indie developer, we will pour all our effort into ensuring Kepler 186F reaches its full potential, while frequently iterating content based on community input.read 7 Sep 20266–12 months2 months13%On the clock10 months left
ProcelioIronshell Studios · entered 30 Jun 2026ProcelioIronshell Studios · entered 30 Jun 2026Procelio will be in Early Access for the end of 2026 and likely some time beyond. We hope to utilize our time in Early Access to better refine and expand upon game content until we believe that the state of Procelio has aligned with our ideal 1.0 state. We're hoping to achieve this state within around 18 months of launching into Steam Early Access.read 7 Sep 2026about 18 months2 months13%On the clock16 months left
World of Eggs: Idle AdventuresSQRT Games · entered 24 Jul 2026World of Eggs: Idle AdventuresSQRT Games · entered 24 Jul 2026We plan to keep the game in Early Access for about a year before the full release.read 9 Sep 2026about 12 months2 months13%On the clock10 months left
DreadweaveDeadGrass Games · entered 24 Jul 2026DreadweaveDeadGrass Games · entered 24 Jul 2026Dreadweave will remain in Early Access for about one year. This gives us enough time to expand the content, add new features, and improve the game based on player feedback.read 6 Sep 2026about 12 months2 months13%On the clock10 months left
Kungfu Card2P Games · entered 9 Aug 2026Kungfu Card2P Games · entered 9 Aug 2026The game will be in Early Access for approximately 7 to 8 months. We will release a content update roadmap, and Early Access will conclude once those milestones are achieved. Of course, this timeline is not absolute and may change depending on the feedback we receive and the additional time needed to polish the game's quality. We will continually share our latest progress with the community throughout the development phase.read 9 Sep 20267–8 months1 month13%On the clock7 months left
PROFITS 2167: Planetary Resource Optimization & Freight Infrastructure Technician SimulatorMarevo Collective · entered 17 Aug 2026PROFITS 2167: Planetary Resource Optimization & Freight Infrastructure Technician SimulatorMarevo Collective · entered 17 Aug 2026Around 6 months. Our current goal is to leave Early Access in early 2027.read 9 Sep 2026about 6 months3 weeks13%On the clock5 months left
Pachinko FarmWitchcraft Entertainment · entered 17 Aug 2026Pachinko FarmWitchcraft Entertainment · entered 17 Aug 2026Approximately 2–6 months. The exact duration will depend on the amount of feedback received.read 5 Sep 20262–6 months3 weeks13%On the clock5 months left
DustFallLeoGame · entered 17 Aug 2026DustFallLeoGame · entered 17 Aug 2026I expect Dustfall to be in Early Access for approximately 3 to 6 months.read 6 Sep 20263–6 months3 weeks13%On the clock5 months left
Master Stacker: Tower TrialsShift Click Gaming · entered 25 Aug 2026Master Stacker: Tower TrialsShift Click Gaming · entered 25 Aug 20262-4 months is my guess. i feel i'm relatively close to release. 2 months if i keep to just adding modes or piece sets and general debugging of the systems we already have. Up to 4 if people give me new good features that fit the game and should be added. also i need to spend time advertising.read 6 Sep 20262–4 months2 weeks13%On the clock3 months left
Killer BeanKiller Bean Studios LLC · entered 8 Jun 2026Killer BeanKiller Bean Studios LLC · entered 8 Jun 2026This game will probably be in Early Access for 2 years. That would give me time to add key features like online co-op and a vast variety of content. I am planning to release major content updates every 2 months during Early Access.read 9 Sep 20262–24 months3 months13%On the clock21 months left
The Loomsong Chronicle IdleNitrocodon Dynamics · entered 18 Aug 2026The Loomsong Chronicle IdleNitrocodon Dynamics · entered 18 Aug 20263-6 months at most, I hope.read 9 Sep 20263–6 months3 weeks12%On the clock5 months left
Cook with CardGenco Interactive · entered 18 Aug 2026Cook with CardGenco Interactive · entered 18 Aug 2026We plan for Cook with Card to be in Early Access for approximately 4 to 6 months. This timeframe may vary depending on the feedback we receive and the complexity of the features we decide to add.read 6 Sep 20264–6 months3 weeks12%On the clock5 months left
PieceMonsterspirio · entered 18 Aug 2026PieceMonsterspirio · entered 18 Aug 2026We currently expect Early Access to last approximately six months, though this may change depending on the development progress.read 6 Sep 2026about 6 months3 weeks12%On the clock5 months left
Terrarium.liveDNSL · entered 12 Jun 2026Terrarium.liveDNSL · entered 12 Jun 2026We expect the game to remain in Early Access while we expand it toward parity with the original Gameshow experience and beyond. Planned additions include new playable roles like the Investor and Janitor, new maps and locales, expanded tools and weapons, deeper customization and progression systems, minigames, and social hub features. Development will continue iteratively with ongoing content, systems, and gameplay improvements based on community feedback. We estimate we will remain in early access for roughly 12-24 months as we bring the experience to the standard we are happy to call released.read 9 Sep 202612–24 months3 months12%On the clock21 months left
The Last FactoryHello World Labs · entered 27 Jul 2026The Last FactoryHello World Labs · entered 27 Jul 2026I expect The Last Factory to be in Early Access for several months to around a year, depending on development progress and player feedback.read 9 Sep 2026about 12 months1 month12%On the clock11 months left
Landlord SimulatorBeyondPlanet · entered 6 Jul 2026Landlord SimulatorBeyondPlanet · entered 6 Jul 2026Until 2027read 7 Sep 202618 monthsuntil 31 Dec 20272 months12%On the clock16 months left
守护我的大火箭Gugu Studio · entered 19 Aug 2026守护我的大火箭Gugu Studio · entered 19 Aug 2026We expect the game to remain in Early Access for approximately six months. The exact timeline may change depending on player feedback and the amount of additional content we plan to add during development.read 7 Sep 2026about 6 months3 weeks12%On the clock5 months left
HoleyKelecik · entered 19 Aug 2026HoleyKelecik · entered 19 Aug 2026I plan to keep my game in early access for approximately 6 months.read 9 Sep 2026about 6 months3 weeks12%On the clock5 months left
Destiny of Immortal2P Games · entered 7 Jul 2026Destiny of Immortal2P Games · entered 7 Jul 2026We expect the Early Access phase to last approximately 12 to 18 months. This timeline is based on the workload required to complete the remaining two core storylines and the time needed for content polishing and quality assurance based on player feedback.read 8 Sep 202612–18 months2 months12%On the clock16 months left
Last BreathMx · entered 7 Jul 2026Last BreathMx · entered 7 Jul 2026The game will remain in Early Access for as long as needed to properly develop its core systems and respond to player feedback. Our estimate is roughly 12–18 months, but I prefer to focus on quality rather than a strict deadline.read 7 Sep 202612–18 months2 months12%On the clock16 months left
Banana KingdomMidori Games / みどりげーむず · entered 30 Aug 2026Banana KingdomMidori Games / みどりげーむず · entered 30 Aug 2026I plan for roughly 3 months in Early Access.read 7 Sep 2026about 3 months2 weeks12%On the clock3 months left
Subspace: ReduxNlaak Studios · entered 30 Aug 2026Subspace: ReduxNlaak Studios · entered 30 Aug 2026We expect Early Access to run for approximately 2-3 months, depending on how ship balance, Battlegrounds modes, and the Ship Enhancements store evolve based on player feedback.read 6 Sep 20262–3 months2 weeks12%On the clock3 months left
City Car Driving 2.0 Forward Global Group, Ltd. · entered 16 Jun 2026City Car Driving 2.0 Forward Global Group, Ltd. · entered 16 Jun 2026We plan to remain in Early Access for approximately 1 to 2 years. This time is essential for thorough testing, refining mechanics, adding new content, and, of course, incorporating community feedback.read 9 Sep 202612–24 months3 months12%On the clock21 months left
Paranormal PracticeJUST1GUY · entered 29 Jul 2026Paranormal PracticeJUST1GUY · entered 29 Jul 2026While it's difficult to give a definitive timeline, I plan on being in early access for approximately one year. This tentative timeline may change based on how quickly I can complete content updates.read 7 Sep 2026about 12 months1 month12%On the clock11 months left
TONKYourAverageOtter · entered 23 Jul 2026TONKYourAverageOtter · entered 23 Jul 2026We are not fully sure how large we want the full game to be, but should be absolutely done by September 2027read 8 Sep 202614 monthsuntil 30 Sep 20272 months11%On the clock12 months left
大侠狂想曲Turtle game · entered 20 Aug 2026大侠狂想曲Turtle game · entered 20 Aug 2026Our Early Access is expected to last approximately half a year, but it may also change depending on the specific development situation, as the development process will be adjusted according to players' feedback.read 8 Sep 2026about 6 months3 weeks11%On the clock5 months left
Tied to the BeatTrueColor Games · entered 31 Jul 2026Tied to the BeatTrueColor Games · entered 31 Jul 2026We expect the game to remain in Early Access for approximately 6 to 12 months, depending on feedback and development progress.the store says it leaves Early Access on 9 Oct 20266–12 months1 month11%On the clock11 months left
Built by Day, Bitten by NightGameEraStudios · entered 31 Jul 2026Built by Day, Bitten by NightGameEraStudios · entered 31 Jul 2026We plan to spend roughly 6–12 months in Early Access. Long enough to ship a stack of new bosses, climate events and quality-of-life updates; short enough that you'll see meaningful changes every couple of weeks.read 6 Sep 20266–12 months1 month11%On the clock11 months left
Third Crisis: Neon NightsAnduo Games · entered 2 Apr 2026Third Crisis: Neon NightsAnduo Games · entered 2 Apr 2026Based on our experience with Third Crisis, we expect Neon Nights to remain in Early Access for a few years, with structured content updates leading to full release.read 6 Sep 202624–48 months5 months11%On the clock3 years 7 months left
Subnautica 2Unknown Worlds Entertainment · entered 14 May 2026Subnautica 2Unknown Worlds Entertainment · entered 14 May 2026It is difficult to accurately predict how long Early Access will last. Based on previous Early Access games we have developed, we expect it to take about 2 to 3 years. We have a number of goals that we are adamantly working towards. We are focusing on delivering quality at a reasonable pace. At the end of the day, we're dedicated to completing Subnautica 2 and making it the best game possible.read 9 Sep 202624–36 months4 months11%On the clock2 years 8 months left
Detective Sherlock: Shadow StalkerGamercury · entered 21 Aug 2026Detective Sherlock: Shadow StalkerGamercury · entered 21 Aug 2026We expect the Early Access period to last approximately 3 to 6 months. The exact duration may vary depending on player feedback, content development progress, the stability of the AI interaction systems, and the overall level of polish. Our goal is to move toward the full release once the core gameplay, story content, AI character interactions, performance, and multilingual experience have reached a more stable and complete state.read 6 Sep 20263–6 months3 weeks11%On the clock5 months left
Unpossess 2Chreseeba Games · entered 21 Aug 2026Unpossess 2Chreseeba Games · entered 21 Aug 2026We currently plan for the game to remain in Early Access for around 3 to 6 months, depending on development progress and community feedback. This timeline may change as we continue improving the game and evaluating what is needed before a full release.read 7 Sep 20263–6 months3 weeks11%On the clock5 months left
Desktop BouncerSiegward Games · entered 21 Aug 2026Desktop BouncerSiegward Games · entered 21 Aug 2026We currently expect Desktop Bouncer to remain in Early Access for roughly 3 to 6 months. This estimate may change depending on player feedback, technical polish, balancing, performance improvements, and the amount of additional content we decide to add. Our goal is to use Early Access to improve the core desktop companion gameplay, add more polish, expand customization, improve interactions with desktop objects, and refine the overall player experience before the full 1.0 release. If our plans or timeline change, we will communicate updates clearly through Steam announcements.read 6 Sep 20263–6 months3 weeks11%On the clock5 months left
Industrial GarbageLMT · entered 21 Aug 2026Industrial GarbageLMT · entered 21 Aug 2026We expect Industrial Garbage to remain in Early Access for approximately six months. We feel this gives us enough time to develop the additional content we have planned while also responding to player feedback, without putting unnecessary pressure on ourselves to rush updates or overwork. This timeframe may change depending on the scope of new features and feedback we receive throughout Early Access.read 6 Sep 2026about 6 months3 weeks11%On the clock5 months left
Peace DiceRed Face Games · entered 21 Aug 2026Peace DiceRed Face Games · entered 21 Aug 2026Early Access will last about six months. After that, we plan to launch version 1.0 packed with exciting new content.read 6 Sep 2026about 6 months3 weeks11%On the clock5 months left
Architects of the Universe: The Orbital WarsNStuff Entertainment · entered 21 Aug 2026Architects of the Universe: The Orbital WarsNStuff Entertainment · entered 21 Aug 20266 months.read 6 Sep 2026about 6 months3 weeks11%On the clock5 months left
Celas StudioCelas Studio · entered 21 Aug 2026Celas StudioCelas Studio · entered 21 Aug 2026We expect Celas Studio to be in Early Access for roughly 5 to 6 months, with the aim of reaching the full release around the start of the new year. That's an honest estimate rather than a hard promise — if the software needs a little more time to reach the quality we're aiming for, we'll take it. We'd rather leave Early Access with a tool we're truly proud of than rush to hit a date.read 8 Sep 20265–6 months3 weeks11%On the clock5 months left
Road to VostokRoad to Vostok Ltd. · entered 7 Apr 2026Road to VostokRoad to Vostok Ltd. · entered 7 Apr 2026Road to Vostok is a long-term project, and a rough estimate for how long the game will be in Early Access is approximately 2–4 years. However, this estimate depends on multiple factors that cannot yet be determined. In terms of content, the game will leave Early Access once all planned features are implemented and the game is fully replayable. These planned features are categorized into different builds and updates, which players can track using the in-game roadmap available on the main menu. All planned features and upcoming builds until the full launch will be free and shared roughly quarterly with everyone who has purchased the Early Access version of the game.read 5 Sep 202624–48 months5 months11%On the clock3 years 7 months left
Warrior's Memory The Hollow StrataRAIU Project · entered 24 Jun 2026Warrior's Memory The Hollow StrataRAIU Project · entered 24 Jun 2026At this point, we expect the Early Access period to last approximately one to two years. However, the schedule may change depending on the scale of additional content, player feedback, and the overall state of development.read 8 Sep 202612–24 months3 months11%On the clock21 months left
Fungi SimulatorAltherian Prophecies · entered 15 Aug 2026Fungi SimulatorAltherian Prophecies · entered 15 Aug 2026We'll be in Early Access for a few months, at maximum for 8 months.read 6 Sep 2026about 8 months4 weeks11%On the clock7 months left
Vampire Syndicate: Gangs of MoonFallTinyHat Studios · entered 25 Jun 2026Vampire Syndicate: Gangs of MoonFallTinyHat Studios · entered 25 Jun 2026The game is currently planned to remain in Early Access for approximately 1–2 years. Development priorities will continue to focus on expanding content, improving existing systems, and incorporating community feedback while maintaining a consistent and rapid update schedule.read 8 Sep 202612–24 months3 months11%On the clock21 months left
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.