Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,867 in Early Access · 2,199 promises read · 740 announced, not started

Export CSVHow this is readQuestionnaires read up to 10 Sep 2026
AppliedNo filtersMost of the promise elapsed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
2026976965111%1 month87690%26of 797 parsed
202533433400%13 months28284%103of 239 parsed
202416916900%2 years 1 month14686%85of 118 parsed
2023999900%3 years 2 months8586%48of 68 parsed
2022707000%4 years 2 months6187%39of 46 parsed
2021484800%5 years 1 month3879%22of 30 parsed
2020434300%6 years 1 month3888%18of 22 parsed
2019343400%7 years 3 months34100%15of 18 parsed
2018191900%8 years 1 month1789%9of 10 parsed
2017171700%9 years 3 months1694%7of 9 parsed
On the clock

Inside the promised window

GamePromisePromisedElapsedClockVerdict
VERLIES III - ResurrectionArtifex Parvus · entered 25 Aug 2026VERLIES III - ResurrectionArtifex Parvus · entered 25 Aug 2026The game is expected to remain in Early Access for approximately 2 to 3 months. During this time, I will finalize the remaining content, improve game balance, fix bugs, and incorporate community feedback before the full 1.0 release.read 8 Sep 20262–3 months2 weeks18%On the clock2 months left
Lewd WaifuBoom 18 · entered 25 Aug 2026Lewd WaifuBoom 18 · entered 25 Aug 2026We currently expect Lewd Waifu to remain in Early Access for around 1 to 3 months. This period is intended to give us enough time to collect feedback on the existing 10 puzzle levels, develop the remaining planned levels, and adjust the level order and difficulty curve before the full release.read 6 Sep 20261–3 months2 weeks18%On the clock2 months left
VEINRamjet Studios · entered 24 Oct 2025VEINRamjet Studios · entered 24 Oct 2025We plan to develop VEIN under Early Access until it’s feature-complete. That means we plan to add NPCs, raiders, settlements, quests, lore, and the full 14x14 kilometer map, alongside hundreds of other features and gameplay and graphical improvements. We estimate that, with full-time work, we can achieve this within roughly 5 years. We intend to work on VEIN indefinitely.read 10 Sep 2026about 5 years11 months18%On the clock4 years 1 month left
Brigador KillersStellar Jockeys · entered 20 Aug 2026Brigador KillersStellar Jockeys · entered 20 Aug 2026Stellar Jockeys expects to be in Early Access until at least the end of 2026. We do not have a hard date for 1.0 at this time because Brigador Killers is a very ambitious title especially compared to the previous game.read 9 Sep 20264 monthsuntil 31 Dec 20263 weeks17%On the clock3 months left
Coven: All PowerfulUncharted Spaces · entered 30 Jul 2026Coven: All PowerfulUncharted Spaces · entered 30 Jul 20268 monthsthe store says it leaves Early Access on 28 Feb 2027about 8 months1 month17%On the clock7 months left
RuneKingdomUDC · entered 9 Jul 2026RuneKingdomUDC · entered 9 Jul 2026We hope to stay in Early Access until the game is more polished to a point we and the community are happy. We expect this to be until Q2 2027 - Q3 2027read 6 Sep 202612 monthsuntil 30 Jun 20272 months17%On the clock10 months left
Fractured RealmsMistcloud Games · entered 9 Jul 2026Fractured RealmsMistcloud Games · entered 9 Jul 2026Roughly 6 months to a year. That gives us time to bring players in, build the major content that is still planned, act on community feedback, and get the game into the shape we want for a full release.read 8 Sep 20266–12 months2 months17%On the clock10 months left
Car Wash Simulator Wildlands Interactive · entered 10 Aug 2026Car Wash Simulator Wildlands Interactive · entered 10 Aug 2026The game will be in Early Access for a few months.read 6 Sep 20263–6 months1 month17%On the clock5 months left
TesseraMUGI Games · entered 10 Aug 2026TesseraMUGI Games · entered 10 Aug 20264-6 months I hoperead 6 Sep 20264–6 months1 month17%On the clock5 months left
Forest Escape: Last TrainTwo Cakes Studio · entered 10 Jul 2026Forest Escape: Last TrainTwo Cakes Studio · entered 10 Jul 2026The current plan is to get to a full release in the first half of 2027 however this may change depending on community feedback and how the game will progress through early access.read 9 Sep 202612 monthsuntil 30 Jun 20272 months17%On the clock10 months left
Ascent Of EternitySeventh Eye Studio · entered 10 Jul 2026Ascent Of EternitySeventh Eye Studio · entered 10 Jul 2026The goal is a year or less but it depends on a variety of factors.read 9 Sep 20260–12 months2 months17%On the clock10 months left
Wasteland MessengerQingyuan PixelBox Network Co., Ltd. · entered 26 Jul 2026Wasteland MessengerQingyuan PixelBox Network Co., Ltd. · entered 26 Jul 2026Early Access will last about 6–9 months.read 8 Sep 20266–9 months2 months17%On the clock7 months left
FRAGLINE: Esports ManagerHARB Studios · entered 26 Aug 2026FRAGLINE: Esports ManagerHARB Studios · entered 26 Aug 2026We're aiming for a focused Early Access period of roughly two to three months. Our goal is to reach the 1.0 release once the core systems are deep, balanced, and stable, with our full 3D match presentation mode as a key milestone along the way. We'd rather ship a confident 1.0 on that kind of timeline than stay in Early Access indefinitely.read 6 Sep 20262–3 months2 weeks17%On the clock3 months left
Slay The BerserkerAdvance Garde · entered 26 Aug 2026Slay The BerserkerAdvance Garde · entered 26 Aug 20263 months... Time enough to get feedback and update the ending part.read 6 Sep 2026about 3 months2 weeks17%On the clock3 months left
CrystalynSoulstone Forge · entered 26 Aug 2026CrystalynSoulstone Forge · entered 26 Aug 2026I plan to keep the game in Early Access for about 3 months, but this could change depending on how fast I can make progress, and player feedback.read 10 Sep 2026about 3 months2 weeks17%On the clock3 months left
First Class WaifuBoom 18 · entered 26 Aug 2026First Class WaifuBoom 18 · entered 26 Aug 2026We currently expect First Class Waifu to remain in Early Access for around 1 to 3 months. This period is intended to give us enough time to collect feedback on the existing 10 puzzle levels, develop the remaining planned levels, and adjust the level order and difficulty curve before the full release.read 6 Sep 20261–3 months2 weeks17%On the clock3 months left
DopplerForged Owl · entered 21 Aug 2026DopplerForged Owl · entered 21 Aug 2026We expect Doppler to remain in Early Access until the end of the year. This estimate may change depending on development progress, as we want to make sure the game is in a solid enough state before its full release.read 6 Sep 20264 monthsuntil 31 Dec 20263 weeks17%On the clock3 months left
The Snake Is the TowerHappy Distractions Studio · entered 21 Aug 2026The Snake Is the TowerHappy Distractions Studio · entered 21 Aug 2026We expect roughly 2 to 4 months, but we will stay in Early Access as long as it takes to get the full version right.read 7 Sep 20262–4 months3 weeks17%On the clock3 months left
TUNGNiche Games · entered 11 Aug 2026TUNGNiche Games · entered 11 Aug 2026TUNG is planned to remain in Early Access for roughly 2-6 months. The exact timeline may change depending on player feedback, the amount of additional content added, and the overall development progress. The goal is to release the full version once the game feels complete, polished, and provides the best experience possible.read 9 Sep 20262–6 months4 weeks16%On the clock5 months left
Sword & Shield SimulatorWildlands Interactive · entered 11 Aug 2026Sword & Shield SimulatorWildlands Interactive · entered 11 Aug 2026We expect around three to six months. Much of the full version is already built, so this time is mainly for balancing, unlocking the remaining content in the right order, and fixing issues raised by feedback. This is an estimate and may shift depending on player feedback.read 7 Sep 20263–6 months4 weeks16%On the clock5 months left
Crypto Trading SimulatorSUMER · entered 11 Aug 2026Crypto Trading SimulatorSUMER · entered 11 Aug 2026We expect Early Access to last approximately 3 to 6 months. This gives us enough time to fully develop the trading bot mechanics, implement community requested features, and finalize the broader economic systems based on player input.read 6 Sep 20263–6 months4 weeks16%On the clock5 months left
The Money PitQuince · entered 11 Aug 2026The Money PitQuince · entered 11 Aug 2026Around 5-6 months if everything goes well.read 6 Sep 20265–6 months4 weeks16%On the clock5 months left
NotmadsRhomita · entered 13 May 2026NotmadsRhomita · entered 13 May 2026The current plan is for Notmads to remain in Early Access for around 2 years. This is only an estimate and may change depending on how development progresses. I would rather give the game the time it needs than rush it toward a full release before it is readyread 8 Sep 2026about 2 years4 months16%On the clock20 months left
WindroseKraken Express · entered 14 Apr 2026WindroseKraken Express · entered 14 Apr 2026We believe it will take from 1,5 to 2,5 years to reach the full release version.read 6 Sep 202618–30 months5 months16%On the clock2 years 1 month left
Electoral CarnageBomb Sequitur · entered 13 Jul 2026Electoral CarnageBomb Sequitur · entered 13 Jul 20261 year.read 8 Sep 2026about 12 months2 months16%On the clock10 months left
Red FlagBunker Games · entered 13 Jul 2026Red FlagBunker Games · entered 13 Jul 2026We plan to continue developing the game in Early Access as we add new content and improve existing systems. We currently expect the game to remain in Early Access for approximately 6–12 months, depending on the scope of future updates, player feedback, and how close the game comes to our vision for the full release.read 8 Sep 20266–12 months2 months16%On the clock10 months left
Cultivation Idle老鱼工作室 · entered 13 Jul 2026Cultivation Idle老鱼工作室 · entered 13 Jul 2026We expect the Early Access period to last approximately 6 to 12 months. The exact duration may change depending on development progress, player feedback, and the overall state of the game content. We will prioritize making sure the core gameplay, balance, and main content experience reach a more stable state before leaving Early Access.read 10 Sep 20266–12 months2 months16%On the clock10 months left
BonkCity44G · entered 28 Jul 2026BonkCity44G · entered 28 Jul 2026Early Access is planned for approximately 6–9 months, targeting a 1.0 release in Q1 2027. That timeline could extend if community feedback surfaces a meaningful new direction — we'd rather ship something great than something on schedule. We'll always be transparent about the roadmap in-game and on the Steam community hub.read 9 Sep 20266–9 months1 month16%On the clock8 months left
Desperate GamblingGaetha · entered 12 Aug 2026Desperate GamblingGaetha · entered 12 Aug 2026We estimate that the game will be in Early Access for roughly 6 months. However, this timeframe may be adjusted depending on community feedback and any new ideas we decide to implement along the way. Our absolute priority is to deliver the best possible gaming experience, even if it means taking a little extra time to perfectly polish the final 1.0 release.read 6 Sep 2026about 6 months4 weeks16%On the clock5 months left
Backrooms: The IncidentSkmaestro · entered 12 Aug 2026Backrooms: The IncidentSkmaestro · entered 12 Aug 2026I'm guessing about 6 monthsread 6 Sep 2026about 6 months4 weeks16%On the clock5 months left
HovertronBroforge · entered 12 Aug 2026HovertronBroforge · entered 12 Aug 2026We currently expect Hovertron to remain in Early Access for around 3–6 months. Development timelines can change as we learn from player feedback and continue expanding the game, so we're intentionally keeping this estimate flexible.read 6 Sep 20263–6 months4 weeks16%On the clock5 months left
三国志BONDGet Wrapped Up Inc. · entered 14 Jul 2026三国志BONDGet Wrapped Up Inc. · entered 14 Jul 2026We are planning to officially release the game in approximately 6 months to a year. However, our top priority is delivering a game that truly satisfies our players. Depending on the feedback we receive from the community and any requests for new features, there is a possibility that this period may be extended.read 7 Sep 20266–12 months2 months16%On the clock10 months left
TaivalLevel Up Gaming · entered 14 Jul 2026TaivalLevel Up Gaming · entered 14 Jul 2026We plan to have Taival in early access for 6-12 months.read 7 Sep 20266–12 months2 months16%On the clock10 months left
Factory Town 2: ParadiseErik Asmussen · entered 14 Jul 2026Factory Town 2: ParadiseErik Asmussen · entered 14 Jul 2026I'm expecting the early access phase to last about six to twelve months.read 9 Sep 20266–12 months2 months16%On the clock10 months left
VAULTRATSCOLD SIGNAL STUDIOS · entered 14 Jul 2026VAULTRATSCOLD SIGNAL STUDIOS · entered 14 Jul 2026We anticipate 6-12 months, though this depends on community feedback and development progress. We'd rather take the time to get it right than rush to a 1.0 label.read 7 Sep 20266–12 months2 months16%On the clock10 months left
SpiritValeBaikun Interactive · entered 15 Jul 2026SpiritValeBaikun Interactive · entered 15 Jul 2026We estimate staying in Early Access for 6–12 months, depending on community feedback and how quickly we can refine the remaining content, systems, and UI polish.read 9 Sep 20266–12 months2 months16%On the clock10 months left
Pirate TwistBTG Labs · entered 15 Jul 2026Pirate TwistBTG Labs · entered 15 Jul 2026Roughly 6 to 12 months from the July 2026 launch. 1.0 lands once the planned additions (pick-your-crew, a multi-ship fleet, more captains and modules, an endless mode) and the balance work behind them feel finished. We would rather move that date than ship a 1.0 that has not earned it. If the timeline shifts, it gets said out loud in the patch notes.read 8 Sep 20266–12 months2 months16%On the clock10 months left
Deep Rock Galactic: Rogue CoreGhost Ship Publishing · entered 20 May 2026Deep Rock Galactic: Rogue CoreGhost Ship Publishing · entered 20 May 2026We expect Rogue Core to be in Early Access for 18 to 24 months.read 8 Sep 202618–24 months4 months15%On the clock20 months left
WHERE TO?APES · entered 27 Aug 2026WHERE TO?APES · entered 27 Aug 2026We currently expect the game to remain in Early Access for approximately three months.read 8 Sep 2026about 3 months2 weeks15%On the clock3 months left
Kill the Man in the Houseno1garfieldfan · entered 13 Aug 2026Kill the Man in the Houseno1garfieldfan · entered 13 Aug 2026Approximately six months.read 5 Sep 2026about 6 months4 weeks15%On the clock5 months left
DragonFire: DefenseRealifyGames · entered 13 Aug 2026DragonFire: DefenseRealifyGames · entered 13 Aug 2026Approximately 6 months from the Early Access launch.read 6 Sep 2026about 6 months4 weeks15%On the clock5 months left
Holdem God - MindBuster[STUDIO]GreenSkin · entered 13 Aug 2026Holdem God - MindBuster[STUDIO]GreenSkin · entered 13 Aug 2026We plan to keep the game in Early Access for approximately 3 to 6 months. This timeframe will give us enough time to implement additional features, test new card rules, and polish the game based on community feedback.read 6 Sep 20263–6 months4 weeks15%On the clock5 months left
Funnel RunnersSupernova Studios LLC · entered 16 Jul 2026Funnel RunnersSupernova Studios LLC · entered 16 Jul 2026Approximately 1 year.read 9 Sep 2026about 12 months2 months15%On the clock10 months left
Hell MaidenAstralShift · entered 16 Jul 2026Hell MaidenAstralShift · entered 16 Jul 2026Approximately an additional year, or more. While it is difficult to predict at this point in time, we will keep updating the community on Steam and other platforms about Hell Maiden's development.read 5 Sep 2026about 12 months2 months15%On the clock10 months left
Rich List: The OrderYUANYE TECH · entered 16 Jul 2026Rich List: The OrderYUANYE TECH · entered 16 Jul 2026The Early Access period is planned to last around 6–12 months. My goal is to add new features, improve existing systems, and ensure the game is fully balanced before launch.read 7 Sep 20266–12 months2 months15%On the clock10 months left
Mafia Life SimulatorCSN Games · entered 16 Jul 2026Mafia Life SimulatorCSN Games · entered 16 Jul 2026We currently expect the game to remain in Early Access for approximately 6 to 12 months. During this period, we plan to refine existing features and evaluate community feedback as development continues.read 8 Sep 20266–12 months2 months15%On the clock10 months left
Dolls: The HuntFake Fox · entered 16 Jul 2026Dolls: The HuntFake Fox · entered 16 Jul 2026The game is expected to remain in Early Access for around 6 to 12 months. The exact duration may vary depending on development progress and player feedback, as the focus is on improving and expanding the game at a steady pace.read 9 Sep 20266–12 months2 months15%On the clock10 months left
Uptime: A Cloud Provider SimRubyRack Games · entered 17 Jul 2026Uptime: A Cloud Provider SimRubyRack Games · entered 17 Jul 2026Around a year. We'll prioritise getting it right over hitting a date.read 9 Sep 2026about 12 months2 months15%On the clock10 months left
Jingjie: Probability Cloud - Nagumo's DilemmaJK STUDIO · entered 17 Jul 2026Jingjie: Probability Cloud - Nagumo's DilemmaJK STUDIO · entered 17 Jul 2026We currently expect Early Access to last roughly 9 to 12 months. The schedule may change if feedback shows that onboarding, scenario structure, command readability, or technical stability needs more work than expected. We will update this answer when the schedule changes meaningfully.read 9 Sep 20269–12 months2 months15%On the clock10 months left
Dig For Your LivesCool Birb Studio · entered 17 Jul 2026Dig For Your LivesCool Birb Studio · entered 17 Jul 2026The game is expected to remain in Early Access anywhere from one month to one year. The exact timeline will depend on player feedback, testing results, and how much additional content and polish is needed before full release.read 9 Sep 20261–12 months2 months15%On the clock10 months left
Showing 501550 of 986 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.