What developers changed, in their own words, newest first · page 83
| Game | Patch notes | Build | Published |
|---|---|---|---|
| v1.03 Update Thank you for playing Elevator Button Simulator! v1.03 is now available, with improved browser behavior when opening documents and a minor adjustment to the documents. What's changed · Improved how the browser is brought to the foreground when opening documents from the game on Windows. · Adjusted a section number in the documents to avoid unintended confusion. Thank you for your continued supp… | 26380617 | ||
| 1.0962 Upgrade Notes ~fix some bugs often makes system crash. | — | ||
| LUDUS MAGNA STEAM DEMO — HOTFIX v0.1.2 Patch Notes: · Fixed an intermittent “database is locked” error when selecting “Found School” after Lanista setup. · Improved the size and readability of the “Replay Tutorial” button in the Main Menu. · Fixed overlapping Primus and Action unlocks at 300 Fame in the House Ambition display. · Added a clear ON/OFF status label to the music controls. Existing save games remain compatible and no res… | — | ||
| Hotfix 0.3.4.1 Fix: - Fix Zombies not spawning. | 26380262 | ||
| (V2.2) Patch — Bug Fixes and Improvements # (V2.2) Patch — Bug Fixes and Improvements ### Bug Fixes - **ESC Menu:** Fixed navigation issues. The menu now works correctly across different levels and during revival voting. - **Revival Voting:** Fixed an issue where players could be revived in some rounds but not others. - **Mimic Movement:** Removed the slow animation when Mimics transition into crawling on the floor. - **Doors:** Fixed… | 26380542 | ||
| V0.4.1 Update V0.4.1 Update is now out! Quick Fixes: · Imported csv track is smoother · Complete layout on imported csvs work · Piece separators have been added back for imported csvs · Track tab can be minimised with the "-" button · Smoothing improvements · Camera and orthographic view fixes · UI and other QOL fixes M1 Mac Support: M1 chips are now supported, however, it is limited. You may notice on folia… | 26368547 | ||
| November 2 Update Fixed an issue where four Specter types were missing from the Companion List. · Added settings for Remnant sharing and visibility. · Fixed an issue where other players' Remnants did not appear on fixed maps outside the lobby and hubs. You can configure Remnant settings (the ghost-like figures that appear in the lobby and other areas) through the newly added options under "Settings" on the "MENU… | 26357733 | ||
| CBT build has been updated to 0.0.0.210 Hello. The CBT build has been updated to 0.0.0.210. Economy and Balance · Fewer Otherworldly Coins are now needed to raise your Reputation Level, and more are needed for Talents. The total coin cost has increased slightly. · Equipment sell prices were too high for the increased equipment drop rate, and some Unique equipment dropped too often. Both have been adjusted. Unique Equipment Nerfs Six… | 26377879 | ||
| Hotfix 1.00.0721 Updated the Unity game engine version to prevent a potential vulnerability issue · Fixed an issue that could block the player in the Sand Museum puzzle · Fixed an issue that could block the player in one house of Hokuei · Minor bug and localization fixes | 26379923 | ||
| Dead Keys - Update 1.0.2 BALANCE - Classic: fewer Spitters per wave (max 3, down from 4). - Classic: run cash payouts increased by about 19%. - Campaign: final mission first-clear reward raised to $1500. - Reduced screen shake from the Vowels and Ember augments during fast typing. FIXES - Fixed a wave that could never end when a shielded enemy stayed stunned (Static Charge at high typing speed). - Endless menu: Arena,… | 26380414 | ||
| Patch: Dust to Dust New · Slain enemies now fall apart into motes of their own colour. Enemies removed without being killed fade paler and drift upward instead. · The game now always uses the language you set for it in Steam. The language option has been removed from Settings. To change it, go to Steam → Properties → Language. Co-op · Players on slow or unstable connections receive game updates at a rate their con… | 26380361 | ||
| Patch #1 Fixed the bug that allowed the gate to be opened from outside the castle due to a protruding lever. | 26380367 | ||
| Update v1.6.4 is now live! What's New: · Optimized posture recognition for backward, crouch, and strafing movements. · Added configuration file import. Update now and enjoy smoother, more natural movement! | 26380312 | ||
| 0.116 Update: Map Progress Fixes, Realm Trait Rerolls & UI Improvements Hello, fellow cultivators! This update fixes map progress issues following 0.115, makes realm trait rerolls easier to access, and improves early progression, material sources and interface controls. Map Progress Fixes - Fixed one invalid map-progress entry causing the entire section to reset when loading. Invalid entries are now discarded individually to preserve the remaining progress where po… | 26380359 | ||
| Patch Notes – November 2, 2026 Lucky Dice: Now Tier 2. Grants a free reroll every time the shop opens. Chrono Sigil: Fixed lethal damage protection and damage immunity during time stop. Red Shrine: Haste now slows enemies, animations, and projectiles by 80%. Waves: All waves are now 5 seconds longer. Mystery Items: Added right-click Quick Sell and fixed stuck tooltips. Sound Effects: Added new selling sounds and Ronin's Torn… | 26380309 | ||
| Patch Note Hi everyone! This update brings new content, balance adjustments, quality-of-life improvements, and a range of bug fixes. Here’s what’s changed: New Content & Gameplay · Added an ending. · Added achievements. · Added a food digestion system. Monsters · Adjusted monster balance. · Reduced the Screamer’s spawn chance. · Fixed an issue where monsters would occasionally remain stationary. Items & F… | — | ||
| LONGER v0.9.5 — A New World, Combat Updates, and Improved Controls LONGER v0.9.5 — A New World, Combat Updates, and Improved Controls This update adds depth to the world while preserving the look of our pixel characters. Explore new regions, discover new skills, and enjoy improved keyboard controls. World and Exploration - Added dimensional detail and shadows to terrain, buildings, trees, and furniture. - Improved visibility when characters are obscured by bui… | 26380274 | ||
| Greetings, Commander! What's new: * Protection against accidentally purchasing excess Battle Pass progress. * Fixed issues reported by players: missiles disappearing when firing at ships with missile defense, invisible ships, shooting through islands, stickers not working, and restored the chat ban button for moderators. * Other UI and hangar fixes, including helicopter upgrades. May the Force of Warships be with you! | — | ||
| More MoChat profile pictures and Traditional Chinese on macOS Added more MoChat profile pictures for each Maid, with a picker to switch between them. · Added Traditional Chinese for the interface and MoChat language options. · Improved MoChat icon fit in smaller windows. All the best, WhyDuck Studio | 26380231 | ||
| Hotfix v0.9.36 Bug Fixes · Fixed issues caused by road surface baking. | 26376704 | ||
| Patch Notes · v0.1.79 (Early Access) This patch fixes 30 reported bugs across racks, cabling, movement and customers. New zones stay closed to customers until you open them, and customers settle down after an outage. Added · Each availability zone has an Open to customers switch on the Relocate page. A zone you buy starts closed, so customers do not expect a share of it until you open it. Changed · Cosmetic mods join a save you al… | 26378303 | ||
| 1.0.5 Hotfix #2 Hello. Here are additional patch notes for version 1.0.5. Fixes Cleaned up the related logic to fix an issue where low-star equipment could become impossible to sell or dissolve under certain conditions. · Accessories and sub-armor have their own unique effects, so even when the Merchant Prince's Contract processes them automatically, one of each type is kept and enhanced. Improved the Crystal… | 26380010 | ||
| v0.4.1 Update Notes Reduced cloud save upload frequency to prevent the game from freezing; · Re-applying groundbait no longer starts from 0 and now inherits the time from the previous groundbait application. | 26379963 | ||
| Minor fixes - Improvements to the economic aspect of the Tutorial 2 MAP. - Enhanced UI resizing (accessible anywhere via the "O" or "P" keys). - 4K resolution settings are now available in the main menu, not just during a match. | 26378912 | ||
| v 1.43 Rare Monster Update Increased the chance of encountering the rare monster. | 26380013 | ||
| "Gathering Storm" Quest Now Manually Triggerable Dear players, We have made some adjustments to address the issues you’ve reported regarding quests getting stuck. 🔧 Current Fix Status The "Gathering Storm" quest has been changed to a manual trigger, allowing players to initiate it at their own convenience. For existing save files, we have implemented an automated repair mechanism designed to resolve issues where the "Gathering Storm" quest m… | 26378428 | ||
| Version 1.0.1 – Save Data Improvements **Version 1.0.1 – Save Data Improvements** - Improved save data compatibility with future game updates. - Added safeguards and backups for corrupted save files. - Improved the reliability of save data handling. | 26378802 | ||
| 1.5.7 Dainsleaf's Gambit now triggers when a KING is turned to Gold thanks to another Gambit (thanks FRO_PWR for reporting this bug on the discord). Change Golden Idol's Gambit proc chance from 1/3 to 1/2. | 26379999 | ||
| Demo hotfix: daily challenges after completing the demo This hotfix fixes an issue that could block daily challenges after finishing the demo and restarting the game. · Completed demo saves can now continue playing daily challenges without deleting progress or starting over. · Existing daily results and earned achievements are preserved. Consecutive-day tracking continues to use your saved completion dates. · The demo still ends after the fifth comp… | — | ||
| The road back from losing everything is shorter now(v2250) Brimir Update (v2250) 🩸 The road back from losing everything is shorter now · Provisions now carry a "Numeros drop rate" track. Every pick you spend on it makes Numeros drop more often · You carry more Numeros out of a death. Levels 7, 8 and 9 all kept 4; now it is 5 at Lv7, 7 at Lv8 and 10 at Lv9 · Pilgrim's Tokens raise "Numeros to Leave Behind" up to +7. It starts at 1,000 tokens and double… | 26379679 | ||
| Update: the crab gets angrier every night, and Dad built a workbenchmajor You beat the crab so fast that it took it personally. What's new · Dad's Workbench by the car: lake trash becomes scrap, scrap becomes a sharp axe or a heavy hammer for the whole team. · The crab gets angrier every night. Night two a plain axe works. Night three bring the sharp one. Night four nothing hurts it standing: tape a fish to a gas can, flip it, hit the belly. · Four nights till Monday… | — | ||
| Way to the Demo – Update Part 1 of 3major Hey everyone, A lot has changed in Travelers since the August 15 update. This is the first of three updates on the way to the demo: new character models, more combat options, reworked gore, more conversations, and a world with a lot more things to burn, break, and throw around. The game is still at a very early stage of development and very much a work in progress. This playtest is about trying… | 26379041 | ||
| Way to the Demo – Update Part 1 of 3major Hey everyone, A lot has changed in Travelers since the August 15 update. This is the first of three updates on the way to the demo: new character models, more combat options, reworked gore, more conversations, and a world with a lot more things to burn, break, and throw around. The game is still at a very early stage of development and very much a work in progress. This playtest is about trying… | — | ||
| Walk Through Cats & Localization Improvements Hello, cat sorters! This update brings a handy new way to move around the shop, along with translation improvements and a few extra fixes. Walk Through Cats · Added an optional setting that lets you walk through cats. It is off by default. · Press V to toggle it, or use the pause menu or Settings > Controls. The keyboard shortcut can be changed. · Controller players can toggle the setting from… | 26377801 | ||
| Version 1.2.5 Version 1.3 is well under way, but I decided to backport some of the fixes I've done so 1.2 is a little more stable. - Bug Fixes · Fixed Maize Crop not being identified as an outdoor maze by the game, breaking a few enemies. · Fixed camera occasionally getting stuck displaying Find My Pages' jumpscare. · Fixed certain enemies (those who are not always present in the maze, but not all of them) n… | 26379663 | ||
| Version 1.1.0 Release Log Added advanced rumble testing as groundwork for future support of importing rumble test data. · Added per-protocol device capabilities so each protocol entry shows only the available rumble, adaptive trigger, motion, and acquisition features while invalid outputs are hidden. · Fixed and enhanced GameInput trigger rumble: automatic recovery after reconnect or a missed initial enumeration, automa… | 26379573 | ||
| v0.10.32: Same feel everywhere I went through the game looking for things of one kind that behaved in different ways. Cards dimmed the screen five different ways and about half of them just popped up, detail cards came in half a dozen looks, stamps sat at eight different angles, and Esc did not always do what Back did. This update brings each of those down to one rule, so once you learn how something behaves you can count on… | 26379533 | ||
| Update Notes for 0.5.1 - Join matches in progress - rooms marked "In game" in the server browser can now be joined, and you take over from a bot - Improved visuals | 26379610 | ||
| Sponge Bridges Demo — Living Wilds & Armed Machines This update includes: · The wilds are no longer empty: animals and wandering creatures now appear as you travel outside town. · Turrets, robots and armed enemies now shoot back. · Some creatures change over time, so an old threat may not stay the same. · Fixed the mouse staying locked when you switch to another window. · More item uses, more places to find, and more dramatic ways for creatures… | — | ||
| Hotfix: Save Issue Fixed \ We've added more fixes and improvements to the build; see the list below. Hi everyone! We've released a small hotfix. Some players found that after loading a save, objects in the trailer stopped responding to clicks, and the story couldn't move forward. This is now fixed. Your existing saves will work, so there's no need to start over. If you still run into the problem, let us know in the Ste… | 26376673 | ||
| Patch 0.6.016 Patch 0.6.016 · Fixed saved audio settings not being applied properly on start · Fixed gamepad focus on user menus · Updated game logo · Cleaned up the code for save slots · Other updates related to Full game appropriate for Demo | — | ||
| English + Controller Support Update | تحديث الإنجليزية ودعم اليد English language added: menus, subtitles, notes and phone messages. Change it anytime from the main menu. The voice acting stays Arabic. · Full controller support for Xbox and PlayStation, with on-screen button icons. · Arabic mode now shows Arabic text only, with no English line under the dialogue. · Fixed: the secret wardrobe now stays open after you die. · أضفنا اللغة الإنجليزية: القوائم وال… | 26379212 | ||
| Version 0.6.03 Optimised textures, new dissolve shader, removal of shimmer from buttons | 26379460 | ||
| Patch Notes - November 2 NEW: Steam Parties You can now party up with your friends and queue into matches together! · When the party leader hits Find Match, the whole party searches together and lands on the same team · Parties also follow the leader into Custom Matches. Bug Fixes Gameplay · Fixed an issue where if a goalkeeper got a red card they would keep the gloves, so nobody else on the team could go in goal · You… | 26379291 | ||
| Nov 2 Patch - Unit + Mid/late game balancing + bug fixes This patch focuses very heavily on balancing, primarily on units and mid/late game balancing. In particular slow units were just so slow that after a few levels they were taking 1/3 the turns as faster units. This patch balances that out alot. It also slightly nerfs elves as archers, it buffs mid-late game enemies, makes arch villains a lot more powerful but also better loot, and it also nerfs… | 26379150 | ||
| v2.0.1a Bugfixes: - Fixed the reward for making a newly discovered system public showing as NaN. | 26379418 | ||
| ORCAVAN: IDLE RPG — MAJOR UPDATE IS HERE! A Bigger Adventure. A Better Inventory. A New Era for Orcavan. Adventurers, a major update has arrived in Orcavan: Idle RPG! We've been working on improving the core gameplay experience, redesigning important interfaces, expanding equipment management, and making every adventure feel more rewarding. From a completely improved inventory system to a more immersive campaign experience, this update… | 26378635 | ||
| v1.3.0 Patch Notes - Removed the limit on the number of continues. - Added mouse support for selecting UI elements. - Adjusted the appearance of the mouse cursor during gameplay. - Adjusted certain visual effects. - Fixed various other issues. | 26379124 | ||
| Demo V0.2 Release - An Adventure Into the Unknown Dear Dungeoncrawlers! A major new update is here, bringing exciting new systems, weapons, rewards, and much more! With this update, we're taking a big step towards our vision of a true dungeon crawling adventure. We're moving away from the previous staged room encounters and towards a more dynamic, unpredictable, and rewarding dungeon experience. New Features · New Reward System! Unlock new out… | 26378652 | ||
| Ancient Kingdoms v0.10.2.3 Hotfix 🛠️ * Improved reward selection for Epic Quests * Max-level Virtue buffs can now stack with other Virtue buffs * Mercenaries will now prioritize escaping AoEs, even at the risk of pulling additional enemies * Adjusted the Cleric Epic Quest weapon proc * Slightly reduced the healing bonus provided by WIS (0.4% → 0.3%) | 26379383 | ||
| On Hold v1.2.0 - Desktop Apps & Modding Update Build your own support desk. On Hold 1.2.0 brings new tools for creating a workplace of your own. · Create custom desktop apps with windows, icons, forms, searchable tables, buttons and saved state. · Hide or rename supported stock applications, controls and information. · New Desktop Apps and Interface Overrides editors in Mod Studio, with a starter template and in-game Desktop guide. · New De… | 26379037 | ||
| Hotfix: ATMOSFAR EA 1.0-9 Good afternoon, Vagabonds! Here is a small but sweet hotfix, containing two crucial fixes for issues reported during the night regarding the Cloud Cruiser nuclear core objective. Please note that some users may need to save and reload their existing saves to properly trigger the respawn of the core if it's currently stuck! ATMOSFAR EA 1.0-9 hotfix notes (updated) Code · VENU-15017: Cloud Cruise… | 26378471 | ||
| Patch 1 Added one invisible wall for a location, where the player was able to walk through a building! Added a debug-box where u can "force" the Master-Achievement but u have to find it first! (Because of a bug, its not possible to unlock this achievement) | 26379116 | ||
| Betaflight SITL & New Map x2major Over the past few months, FPV Skyline has not stopped updating. This update introduced Betaflight SITL, a completely new technology. It fully compiled the core of Betaflight, enabling it to run on a computer. Moreover, just like a real flight controller, it can connect to the betalight ground station. To achieve the 4kHz refresh rate required by SITL, we made significant modifications to the ph… | 26378557 | ||
| Update 1.9 – Now Supporting 12 Languages • Expanded language support to 12 languages. • Fixed UI display and pause-related issues. | 26361785 | ||
| Update notes for November 2, 2026 Added support for Steam Input · Added support for DualSense, Switch Pro Controller, etc.* · Added support for Steam Deck and Steam Machine · General improvements *Remember to enable "Use Steam Input" in your settings | 26379219 | ||
| v2.0.1 Additions · Your ship can discover unknown systems again, even while your Voyager is on an expedition. Discoveries pay cosmic dust and exploring XP like before, and publishing a system you discovered with your ship pays 50 credits per point of cosmic dust (Voyager discoveries still pay 1,000). · Fed companion copies can now be merged: everything they were fed goes to the companion you keep, aft… | 26379197 | ||
| 2026-11-02 Update Notes 1. Reduced the difficulty of The Chosen Mode. 2. New mechanic: Figurine Heroes can now stop monsters from being summoned at a spawn point by stepping on it. 3. Added a knockback effect when the revival ability activates. 4. Fixed several known issues. | 26378774 | ||
| Fixes and Performance improvements - Skipping hotel travel is now smoother - Added option to disable some visual effects in Graphics menu - Added load screen to Poom - Fixed pause screens on some minigames - Added Lau skins - Added fourth arcade cabinet (not playable in this version) - Fixed bosses bugs on ACE and Poom - Fixed bug in chase sequence on floor 5 | 26379049 | ||
| 针对对局的侮辱性发言进行过滤;优化游戏的卡顿现象;请大家文明游戏,友好交流! 请大家文明游戏,友好交流! | 26378256 |