Beast Market Playtest Patch Notes v0.20260812.2

Beast Market Playtest · published · build 24687100

This update covers all changes since v0.20260810.6, including progression balance, armour workflows, 1280×720 layout, camp recovery, and Mini Mode.

Combat balance and progression

• Reduced the first six AR40 Empowered monsters from 100,000 to 60,000 HP and from 350 to 160 ATK.

• Repositioned these hunts as the bridge from AR20 toward AR45; T1 gear makes farming substantially faster and safer.

• AR75 Standard quests now guide players toward AR60 Empowered gear.

• First-clear blueprint selection now recognizes crafted equipment correctly and reduces repeats.

Combat and camp recovery

• Fixed the hunter remaining idle after returning from camp.

• Synchronized recovery with combat animations so hunting resumes normally.

• Fixed attacks continuing after HP reached zero.

Build and armour crafting

• Added a Current Loadout rail, armour slot tabs, Owned Only filtering, tier, DEF, state, and Skill Point information.

• Added crafting tier selection and Blueprint Owned, Craftable Now, and Uncrafted filters.

• Added explicit blueprint ownership, DEF, blockers, and series counts.

Inferno Drake

• Adjusted its scale, position, and wings for clearer presentation.

• Removed the unintended Monster Guide background.

• Updated wing-break presentation for the revised wings.

1280×720 layout

• Fixed wrapping stats, the Open All Cores button, and right-side window controls.

• Fixed clipping on Quest Select, Crafting, and related screens.

Mini Mode

• Added separate confirmed and pending core counts.

• Fixed the result button and added “View Result” for retained hunt results.

Beast Market Playtest Patch Notes v0.20260812.2 · Beast Market Playtest patch notes · SteamPeaks