Maintenance patch: AV0.001 (After Viral)

Game Quest Playtest · published · build 23143961

I'm going back to proper versioning, as it seems fitting, everything changes after the viral traffic. This is mainly a maintenance patch, finishing the refactoring I was in the middle of and fixing bugs that I found when the server was under a lot of load. Also a couple of quick and easy features.

  • DLCs now spawn on first load, not after first death

  • Allies are now immune to friendly fire

  • Death screen will now always display, statistics will load in and enable retry button when ready (with loading indicator, this is to prevent crashes when server is under heavy load)

  • Server data is now only fetched when loading the game (does not re-fetch on every retry)

  • Added 'Delete Account Data and Quit' button (for privacy policy reasons, also handy when testing)

  • Refactored a ton of code, all server requests should be faster