Patch Notes 10

The Gate Must Stand · published

Bug Fixes & Adjustments

  • Fixed several causes of performance stuttering.

  • Fixed a bug where the "Hide Health Bars" option could not be reverted after being enabled.

  • Fixed an issue where out-of-run Hero Revival effects were not functioning properly.

  • Fixed a bug where the Reviving Guardian's resurrection time reduction effect did not take effect.

  • Fixed various English localization issues.

  • Reduced the Frost Fiend's attack damage.

  • The stats panel now displays the Gate's current HP in real time.

  • Fixed several locations on the Water City map where players could become permanently stuck.

  • Increased the escort cart's HP during Cart Escort missions.

  • Fixed an issue where the Frost Legacy and Shield Domain effects could fail under certain circumstances.

  • Fixed a bug that could cause some relics to appear excessively large.

  • Clicking on units in the battlefield now follows target selection priority rules.

  • Optimized the performance of Roderick's Thunder Shield Wall under extreme conditions.

  • Reduced the Source Crystal cost of Gate Defense upgrades.

  • Further fixed potential soft-lock issues on the Water City map.

  • Fixed a bug where the Forest Guardian's Ultimate Follower version had a much lower skill activation chance than intended.

  • Fixed an issue where certain Divine Blessings could not be placed correctly.

  • Added support for five ultrawide resolutions:

    • 1440×900

    • 1680×1050

    • 1920×1200

    • 2560×1080

    • 3440×1440

  • Fixed a bug where the Molten Area effect of the Fire Elemental Envoy was smaller than intended.