Patch Notes 23

The Gate Must Stand · published

👥 Multiplayer Mode Improvements

Added | Added multiplayer game invitation functionality.

Added | Added error prompt for "Failed to create room".

Fixed | Fixed a bug where players couldn't proceed to the next level after finishing a multiplayer game.

Fixed | Fixed a bug where overlapping UI in multiplayer mode prevented selections.

Fixed | Fixed a bug where escort objectives wouldn't properly trigger rewards in multiplayer mode.

🎮 Controller Mode Adaptation

Added | Added quick-select functionality for heroes and followers in controller mode.

Fixed | Fixed an issue where placing or moving fences in controller mode would unintentionally move the player.

Fixed | Fixed skill button conflicts in controller mode.

Fixed | Fixed joystick operation issues in the shop interface when using a controller.

Fixed | Fixed a conflict between character browsing and tavern combination keys (now resolved by requiring a long press to dismiss).

⚔️ Gameplay Mechanics & Balance

Optimized | Adjusted merchant attack mechanics: now only causes 1 knockback, preventing enemies from getting stuck due to consecutive knockbacks.

Fixed | Fixed a bug where auto-casting from the "Codex of Chaos" could prevent characters from moving.

Fixed | Fixed a bug where hero auto-attacks occasionally failed to trigger.

⚙️ System & Other Fixes

Fixed | Fixed a bug where adjusting the master volume would unintentionally affect skill transparency settings.