The Gate Must Stand · published
Added | Added multiplayer game invitation functionality.
Added | Added error prompt for "Failed to create room".
Fixed | Fixed a bug where players couldn't proceed to the next level after finishing a multiplayer game.
Fixed | Fixed a bug where overlapping UI in multiplayer mode prevented selections.
Fixed | Fixed a bug where escort objectives wouldn't properly trigger rewards in multiplayer mode.
Added | Added quick-select functionality for heroes and followers in controller mode.
Fixed | Fixed an issue where placing or moving fences in controller mode would unintentionally move the player.
Fixed | Fixed skill button conflicts in controller mode.
Fixed | Fixed joystick operation issues in the shop interface when using a controller.
Fixed | Fixed a conflict between character browsing and tavern combination keys (now resolved by requiring a long press to dismiss).
Optimized | Adjusted merchant attack mechanics: now only causes 1 knockback, preventing enemies from getting stuck due to consecutive knockbacks.
Fixed | Fixed a bug where auto-casting from the "Codex of Chaos" could prevent characters from moving.
Fixed | Fixed a bug where hero auto-attacks occasionally failed to trigger.
Fixed | Fixed a bug where adjusting the master volume would unintentionally affect skill transparency settings.