The Gate Must Stand · published
Settlement fixed: Fixed a bug where the game wouldn't settle properly at the end of a multiplayer session.
Display fixed: Fixed an issue where unit stack counts were displayed incorrectly in online mode.
Reward fixed: Fixed a bug where carriage quest rewards weren't granted properly in multiplayer mode.
Mechanic fixed: Fixed a bug where purchased followers would be automatically placed in online mode.
UI & effects: Fixed display issues with "Power Link" in multiplayer mode, as well as volume and font display bugs for certain bosses.
Accidental touch prevention: Added a 2-second delay before entering the shop after the merchant appears, to prevent accidental clicks from rapid inputs.
Controller adaptation: Fixed button conflict bugs in controller mode.