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Mindustry
›
Patches
›
Build 148 (Beta)
Build 148 (Beta)
Mindustry
· published
17 months ago
· build
18181021
All events
Read on Steam
Fixed info button in tech tree not being clickable
Fixed stats for Scathe not displaying correctly
Fixed liquid transportation blocks being too explosive when full
Fixed moving a build plan always moving it to the front
Removed tar fields requirement for Plastanium Compressor research
Various minor map fixes for Origin, Sea Port and Extraction Outpost
Added support for named colors in logic with %
Added sensors for display size and draw buffer size
Added tiled logic display block
Reverted bridge cost increase
Made Fungal Pass a requirement for T2 units
Rebalancing of Erekir turret ammunition