28,086,067
on Steam
▼ 6,146,475
6,855,789
in-game
Top now
Counter-Strike 2
650,059
PICS
#38,663,618
1,055
builds today
Sale
Steam PvE Survival Crafting Fest
ends 7 Sep
Sampled
7 Sep 2026, 10:23 UTC
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
28.1M
/
Sign in
/
Mindustry
›
Patches
›
Build 18181021
Build 148 (Beta)
Mindustry
· build 18181021 · published
17 months ago
On Steam
Notes only · this build shipped before we watched the app
Fixed info button in tech tree not being clickable
Fixed stats for Scathe not displaying correctly
Fixed liquid transportation blocks being too explosive when full
Fixed moving a build plan always moving it to the front
Removed tar fields requirement for Plastanium Compressor research
Various minor map fixes for Origin, Sea Port and Extraction Outpost
Added support for named colors in logic with %
Added sensors for display size and draw buffer size
Added tiled logic display block
Reverted bridge cost increase
Made Fungal Pass a requirement for T2 units
Rebalancing of Erekir turret ammunition