1.0.0.6 - Input checker action feedback (and fighting Murphy's law in the menu)

Dwarven Brawl Bros · published

Even at this stage, post 1.0, the menu system still understandably causes confusion among new players. We try to fix this piece by piece by providing first-timers more in-game/in-menu guidance without making the menu changes confuse veterans in the process.

A few things were tweaked, new players in mind, with this minor update, hopefully aiding players to find their way to tutorial mode or at least getting past the main menu. :-)

For everyone, the input checker is now more usable, as the bindings of each controller and the keyboard can now be checked there as well.

Nothing gameplay related in this update this time.

Full changelog:

  • Input checker now shows the mapped action of the pressed button (non-axis)
  • Player count must now be selected again when changing the mode
  • Title screen's "Press to jump to start" is now "Press any key to start"
  • Game mode/collection selection screen element reordering
  • Tutorial now has a "recommended!" text for new players
  • Test lab now has a "for testing only!" warning