Hello hello!

Fixed:

  • Mouse sensitivity would drop system-wide while the game was running (even in other games) – caused by the input hook, now fixed

  • Enemies at higher levels used to pile up right on top of each other – now they stop at different distances depending on type (snipers and officers keep their distance, assault troops get closer)

  • The level number on the monitor could occasionally show through the threat icon during combat

  • A rare bug where the game could freeze with no active enemies and no new wave spawning (now self-recovers)

  • Equipment tutorial arrows (pistol/helmet/armor) now also turn off along with the rest of the tutorial hints

Updated:

  • Shotgun range slightly increased

Added:

  • New "Graphics Renderer" setting (OpenGL/Vulkan/DirectX 12) – fixes the black transparent screen issue on some AMD cards

  • The monitor now shows both your level and the current stage (two colored counters), with a one-time hint explaining which is which

Thanks for the feedback!