Small Patch (0.3.11)

Spark in the Dark · published · build 22963993

We’ve released patch 0.3.11 with a number of improvements, balance changes, and fixes.

Version 0.3.11

  • Improved lighting system across all layers
  • Improved creature trigger system — their arrival is now less predictable
  • Refined Сounter-attack startup timing when using shields and two-handed swords
  • Reduced the weight of medium and heavy shields, and slightly increased the durability of all shields
  • Added the ability to repair hammers
  • Added display elements for armor upgrade blueprints in the inventory
  • Falling on your back outside of combat may now cause injury
  • Dagger throw has been moved to RT for controllers
  • Various minor fixes and stability improvements

Thank you for your support!

We continue to monitor your feedback and take it into account in our ongoing work on the game.